<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Velvet Assassin Trailer</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/07/09/velvet-assassin-trailer/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/07/09/velvet-assassin-trailer/</link>
	<description></description>
	<lastBuildDate>Sun, 22 Nov 2009 21:30:00 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Micro Man</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/velvet-assassin-trailer/comment-page-1/#comment-82737</link>
		<dc:creator>Micro Man</dc:creator>
		<pubDate>Thu, 28 Aug 2008 10:29:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2068#comment-82737</guid>
		<description>It seems pretty cool to me, I am quite happy to add this to my possibility pile. 
I love the story of Violette Szabo also, lets hope this game doesnt share her fate!</description>
		<content:encoded><![CDATA[<p>It seems pretty cool to me, I am quite happy to add this to my possibility pile.<br />
I love the story of Violette Szabo also, lets hope this game doesnt share her fate!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DSX</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/velvet-assassin-trailer/comment-page-1/#comment-66865</link>
		<dc:creator>DSX</dc:creator>
		<pubDate>Thu, 10 Jul 2008 05:31:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2068#comment-66865</guid>
		<description>IGN &lt;a href=&quot;http://media.pc.ign.com/media/608/608113/imgs_2.html&quot; rel=&quot;nofollow&quot;&gt;has some screens&lt;/a&gt; which do this title a lot more justice then that trailer. They look pretty good, certainly raising my interest some. The &lt;a href=&quot;http://en.wikipedia.org/wiki/Violette_Szabo&quot; rel=&quot;nofollow&quot;&gt;wiki article&lt;/a&gt; on Violette Szabo is neat, thanks for the tip Trooper6.</description>
		<content:encoded><![CDATA[<p>IGN <a href="http://media.pc.ign.com/media/608/608113/imgs_2.html" rel="nofollow">has some screens</a> which do this title a lot more justice then that trailer. They look pretty good, certainly raising my interest some. The <a href="http://en.wikipedia.org/wiki/Violette_Szabo" rel="nofollow">wiki article</a> on Violette Szabo is neat, thanks for the tip Trooper6.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Trooper6</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/velvet-assassin-trailer/comment-page-1/#comment-66694</link>
		<dc:creator>Trooper6</dc:creator>
		<pubDate>Wed, 09 Jul 2008 16:56:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2068#comment-66694</guid>
		<description>Only love for Mrs. Peel!

I&#039;m tentatively optimistic. It was inspired by Violette Szabo, one of my favorite real life WW2 heroines. She is not naked and ridiculous like the women in most games I know...i.e. she&#039;s at least wearing a shirt.  And she seems to be using the Fairbair Close Combat System...which is in period. So it might be great...I&#039;ll probably check it out.</description>
		<content:encoded><![CDATA[<p>Only love for Mrs. Peel!</p>
<p>I&#8217;m tentatively optimistic. It was inspired by Violette Szabo, one of my favorite real life WW2 heroines. She is not naked and ridiculous like the women in most games I know&#8230;i.e. she&#8217;s at least wearing a shirt.  And she seems to be using the Fairbair Close Combat System&#8230;which is in period. So it might be great&#8230;I&#8217;ll probably check it out.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: phuzz</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/velvet-assassin-trailer/comment-page-1/#comment-66692</link>
		<dc:creator>phuzz</dc:creator>
		<pubDate>Wed, 09 Jul 2008 16:41:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2068#comment-66692</guid>
		<description>@James T
ahh come on now, Mrs Peel is the definition of the thinking man&#039;s crumpet, if only I was 40 year younger :(</description>
		<content:encoded><![CDATA[<p>@James T<br />
ahh come on now, Mrs Peel is the definition of the thinking man&#8217;s crumpet, if only I was 40 year younger :(</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hero imprisoned</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/velvet-assassin-trailer/comment-page-1/#comment-66682</link>
		<dc:creator>hero imprisoned</dc:creator>
		<pubDate>Wed, 09 Jul 2008 16:31:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2068#comment-66682</guid>
		<description>in this trailer:  crouching!</description>
		<content:encoded><![CDATA[<p>in this trailer:  crouching!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dante</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/velvet-assassin-trailer/comment-page-1/#comment-66669</link>
		<dc:creator>Dante</dc:creator>
		<pubDate>Wed, 09 Jul 2008 16:00:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2068#comment-66669</guid>
		<description>Isn&#039;t this the one with the hidden real worl gold you find via clues in the game?

That&#039;s interestingly different at least.</description>
		<content:encoded><![CDATA[<p>Isn&#8217;t this the one with the hidden real worl gold you find via clues in the game?</p>
<p>That&#8217;s interestingly different at least.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kareem</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/velvet-assassin-trailer/comment-page-1/#comment-66656</link>
		<dc:creator>Kareem</dc:creator>
		<pubDate>Wed, 09 Jul 2008 15:24:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2068#comment-66656</guid>
		<description>What do you guys have against hot chick assassins?

At any rate, it looks like Hitman with better graphics. I&#039;m tentatively optimistic.</description>
		<content:encoded><![CDATA[<p>What do you guys have against hot chick assassins?</p>
<p>At any rate, it looks like Hitman with better graphics. I&#8217;m tentatively optimistic.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: James T</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/velvet-assassin-trailer/comment-page-1/#comment-66653</link>
		<dc:creator>James T</dc:creator>
		<pubDate>Wed, 09 Jul 2008 15:10:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2068#comment-66653</guid>
		<description>I love a good stealther, but part of it is flexibility of approach -- if this takes after Splinter Cell (or, indeed, improves upon it -- chuck in some Hitman!) then hurrah for this (and yes, Chaos Theory represent); if it&#039;s going to be a completely linear map, there&#039;ll be nothing to come back for.

(and personally, I hate long enforced combat scenarios in stealth games -- particularly if you&#039;re in a warzone and you&#039;re still being graded on detection, hello CT Seoul stages -- so I hope it&#039;s not going to try going all &#039;Rainbow Six&#039; at the drop of a hat; they probably just included the close-up rifle stuff and machinegun noises to pique the interest of more, ahem, &#039;immediate&#039; gamers, but I find trading shots with throngs of fully-aware hostiles in a stealth title feels like cheating once I&#039;ve survived and can stroll through their posted areas with impunity...)

The lady seems a bit of a same-old, incongruously stripperific Emma Peel type, which doesn&#039;t say much for the devs&#039; creativity, but hey, ya never know.</description>
		<content:encoded><![CDATA[<p>I love a good stealther, but part of it is flexibility of approach &#8212; if this takes after Splinter Cell (or, indeed, improves upon it &#8212; chuck in some Hitman!) then hurrah for this (and yes, Chaos Theory represent); if it&#8217;s going to be a completely linear map, there&#8217;ll be nothing to come back for.</p>
<p>(and personally, I hate long enforced combat scenarios in stealth games &#8212; particularly if you&#8217;re in a warzone and you&#8217;re still being graded on detection, hello CT Seoul stages &#8212; so I hope it&#8217;s not going to try going all &#8216;Rainbow Six&#8217; at the drop of a hat; they probably just included the close-up rifle stuff and machinegun noises to pique the interest of more, ahem, &#8216;immediate&#8217; gamers, but I find trading shots with throngs of fully-aware hostiles in a stealth title feels like cheating once I&#8217;ve survived and can stroll through their posted areas with impunity&#8230;)</p>
<p>The lady seems a bit of a same-old, incongruously stripperific Emma Peel type, which doesn&#8217;t say much for the devs&#8217; creativity, but hey, ya never know.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/velvet-assassin-trailer/comment-page-1/#comment-66652</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Wed, 09 Jul 2008 14:52:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2068#comment-66652</guid>
		<description>Chaos Theory was subpar my ass.

This looks alright, I guess. I certainly won&#039;t be rushing out to buy it on launch day, though.</description>
		<content:encoded><![CDATA[<p>Chaos Theory was subpar my ass.</p>
<p>This looks alright, I guess. I certainly won&#8217;t be rushing out to buy it on launch day, though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Al3xand3r</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/velvet-assassin-trailer/comment-page-1/#comment-66604</link>
		<dc:creator>Al3xand3r</dc:creator>
		<pubDate>Wed, 09 Jul 2008 11:36:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2068#comment-66604</guid>
		<description>Eh, it&#039;s not like we have many stealth based games to chose from. If this offers good AI, gameplay and level design it could be considered  as good as the only other series we have on PC, the sub par Splinter Cell, even if it lacks in visual (and other types of) polish.

Can&#039;t really judge any of the things I mention from this trailer though...</description>
		<content:encoded><![CDATA[<p>Eh, it&#8217;s not like we have many stealth based games to chose from. If this offers good AI, gameplay and level design it could be considered  as good as the only other series we have on PC, the sub par Splinter Cell, even if it lacks in visual (and other types of) polish.</p>
<p>Can&#8217;t really judge any of the things I mention from this trailer though&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Duoae</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/velvet-assassin-trailer/comment-page-1/#comment-66585</link>
		<dc:creator>Duoae</dc:creator>
		<pubDate>Wed, 09 Jul 2008 10:35:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2068#comment-66585</guid>
		<description>You know what? This game looks totally uninteresting to me. I don&#039;t know what it is but i think i was under the impression that this was not going to be the average &#039;sexy lady deadly assassin&#039; type of game.</description>
		<content:encoded><![CDATA[<p>You know what? This game looks totally uninteresting to me. I don&#8217;t know what it is but i think i was under the impression that this was not going to be the average &#8217;sexy lady deadly assassin&#8217; type of game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ben Abraham</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/velvet-assassin-trailer/comment-page-1/#comment-66583</link>
		<dc:creator>Ben Abraham</dc:creator>
		<pubDate>Wed, 09 Jul 2008 10:31:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2068#comment-66583</guid>
		<description>Yeah, I think I read somewhere that that was an expression used in those times, and that it was where the novel got its name.</description>
		<content:encoded><![CDATA[<p>Yeah, I think I read somewhere that that was an expression used in those times, and that it was where the novel got its name.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Dynamic page generated in 0.270 seconds. -->
<!-- Cached page generated by WP-Super-Cache on 2009-11-22 21:35:39 -->
