<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Mirror&#8217;s Edge Story Trailer</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/07/10/mirrors-edge-story-trailer/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/07/10/mirrors-edge-story-trailer/</link>
	<description></description>
	<lastBuildDate>Mon, 13 Feb 2012 18:34:00 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Alarik</title>
		<link>http://www.rockpapershotgun.com/2008/07/10/mirrors-edge-story-trailer/#comment-68411</link>
		<dc:creator>Alarik</dc:creator>
		<pubDate>Mon, 14 Jul 2008 07:02:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2079#comment-68411</guid>
		<description>Story trailer = complete failure (and terrible &quot;animation&quot;) :-)

Teaser was nice though.</description>
		<content:encoded><![CDATA[<p>Story trailer = complete failure (and terrible &#8220;animation&#8221;) :-)</p>
<p>Teaser was nice though.
<p class="report-comment">
				<span id="reportcomment_results_div_68411"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 68411 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_68411"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Crane</title>
		<link>http://www.rockpapershotgun.com/2008/07/10/mirrors-edge-story-trailer/#comment-67275</link>
		<dc:creator>Crane</dc:creator>
		<pubDate>Fri, 11 Jul 2008 08:17:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2079#comment-67275</guid>
		<description>I don&#039;t quite get why everyone is so down on the story. All we know so far is that Faith -thinks- her sister has been framed for a crime she didn&#039;t commit, and is going to rescue her.

Maybe her sister really did commit the crime. Maybe her sister is working for the government and it&#039;s all a trap for Faith. Maybe something completely different that I haven&#039;t thought of yet.
If you judged a lot of modern games based on a brief outline of their story, you&#039;d be equally unimpressed. Try describing the story of Half-Life 2 briefly, without spoiling it.
&quot;Gordon Freeman has returned... And it&#039;s up to him to find a way to overthrow the aliens who rule the world!&quot;
Yeah. Original. The thing is, there was MORE to Half-Life 2 than that, and for all we know, there&#039;s more to Mirror&#039;s Edge as well.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t quite get why everyone is so down on the story. All we know so far is that Faith -thinks- her sister has been framed for a crime she didn&#8217;t commit, and is going to rescue her.</p>
<p>Maybe her sister really did commit the crime. Maybe her sister is working for the government and it&#8217;s all a trap for Faith. Maybe something completely different that I haven&#8217;t thought of yet.<br />
If you judged a lot of modern games based on a brief outline of their story, you&#8217;d be equally unimpressed. Try describing the story of Half-Life 2 briefly, without spoiling it.<br />
&#8220;Gordon Freeman has returned&#8230; And it&#8217;s up to him to find a way to overthrow the aliens who rule the world!&#8221;<br />
Yeah. Original. The thing is, there was MORE to Half-Life 2 than that, and for all we know, there&#8217;s more to Mirror&#8217;s Edge as well.
<p class="report-comment">
				<span id="reportcomment_results_div_67275"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 67275 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_67275"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ian</title>
		<link>http://www.rockpapershotgun.com/2008/07/10/mirrors-edge-story-trailer/#comment-67272</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Fri, 11 Jul 2008 08:06:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2079#comment-67272</guid>
		<description>The only melee action in a FP perspective that made me think it can really work is the Riddick game.</description>
		<content:encoded><![CDATA[<p>The only melee action in a FP perspective that made me think it can really work is the Riddick game.
<p class="report-comment">
				<span id="reportcomment_results_div_67272"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 67272 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_67272"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DSX</title>
		<link>http://www.rockpapershotgun.com/2008/07/10/mirrors-edge-story-trailer/#comment-67257</link>
		<dc:creator>DSX</dc:creator>
		<pubDate>Fri, 11 Jul 2008 05:38:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2079#comment-67257</guid>
		<description>Very pretty.. reminds me of Bungi&#039;s ONI. Only prettier. And with less robots.</description>
		<content:encoded><![CDATA[<p>Very pretty.. reminds me of Bungi&#8217;s ONI. Only prettier. And with less robots.
<p class="report-comment">
				<span id="reportcomment_results_div_67257"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 67257 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_67257"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jonathan</title>
		<link>http://www.rockpapershotgun.com/2008/07/10/mirrors-edge-story-trailer/#comment-67164</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Thu, 10 Jul 2008 22:41:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2079#comment-67164</guid>
		<description>My opinions are the same as after watching the first trailer. Too much fight and gun. First person melee just does not work. Also hands, panting and motion blur don&#039;t really give me a sense of real movement

I&#039;m waiting for some more proper in game panting lady action before I&#039;ll get a want on.</description>
		<content:encoded><![CDATA[<p>My opinions are the same as after watching the first trailer. Too much fight and gun. First person melee just does not work. Also hands, panting and motion blur don&#8217;t really give me a sense of real movement</p>
<p>I&#8217;m waiting for some more proper in game panting lady action before I&#8217;ll get a want on.
<p class="report-comment">
				<span id="reportcomment_results_div_67164"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 67164 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_67164"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: darkripper</title>
		<link>http://www.rockpapershotgun.com/2008/07/10/mirrors-edge-story-trailer/#comment-67160</link>
		<dc:creator>darkripper</dc:creator>
		<pubDate>Thu, 10 Jul 2008 22:36:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2079#comment-67160</guid>
		<description>Sisters. Dice knows Rule 34 and want to be sure there&#039;s gonna be some sort of lesbian incest slashfiction about the game.</description>
		<content:encoded><![CDATA[<p>Sisters. Dice knows Rule 34 and want to be sure there&#8217;s gonna be some sort of lesbian incest slashfiction about the game.
<p class="report-comment">
				<span id="reportcomment_results_div_67160"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 67160 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_67160"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nabeel</title>
		<link>http://www.rockpapershotgun.com/2008/07/10/mirrors-edge-story-trailer/#comment-67108</link>
		<dc:creator>nabeel</dc:creator>
		<pubDate>Thu, 10 Jul 2008 19:34:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2079#comment-67108</guid>
		<description>Runner? I hardly knew her!

Like I commented elsewhere, I don&#039;t understand why DICE felt they needed to do the animated short in its own style, they could have easily made it using the actual game engine, and it&#039;d have wowed people just like the gameplay trailer did.

nabeel</description>
		<content:encoded><![CDATA[<p>Runner? I hardly knew her!</p>
<p>Like I commented elsewhere, I don&#8217;t understand why DICE felt they needed to do the animated short in its own style, they could have easily made it using the actual game engine, and it&#8217;d have wowed people just like the gameplay trailer did.</p>
<p>nabeel
<p class="report-comment">
				<span id="reportcomment_results_div_67108"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 67108 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_67108"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MisterBritish</title>
		<link>http://www.rockpapershotgun.com/2008/07/10/mirrors-edge-story-trailer/#comment-67089</link>
		<dc:creator>MisterBritish</dc:creator>
		<pubDate>Thu, 10 Jul 2008 18:44:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2079#comment-67089</guid>
		<description>@Bema

How did the first trailer lower your expectations?  And are you really going to dismiss it entirely after a 1:30 plot outline?</description>
		<content:encoded><![CDATA[<p>@Bema</p>
<p>How did the first trailer lower your expectations?  And are you really going to dismiss it entirely after a 1:30 plot outline?
<p class="report-comment">
				<span id="reportcomment_results_div_67089"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 67089 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_67089"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pidesco</title>
		<link>http://www.rockpapershotgun.com/2008/07/10/mirrors-edge-story-trailer/#comment-67085</link>
		<dc:creator>Pidesco</dc:creator>
		<pubDate>Thu, 10 Jul 2008 18:29:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2079#comment-67085</guid>
		<description>This plot really seems unimpressive.</description>
		<content:encoded><![CDATA[<p>This plot really seems unimpressive.
<p class="report-comment">
				<span id="reportcomment_results_div_67085"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 67085 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_67085"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bema</title>
		<link>http://www.rockpapershotgun.com/2008/07/10/mirrors-edge-story-trailer/#comment-67070</link>
		<dc:creator>Bema</dc:creator>
		<pubDate>Thu, 10 Jul 2008 17:13:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2079#comment-67070</guid>
		<description>When this game was first annouced I was really quite intrested. The first trailer knocked me down to &#039;Vaguely Intrested&#039;, and now this one has taken me towards &quot;put off&quot;. Congratulations Mirrors Edge. :/</description>
		<content:encoded><![CDATA[<p>When this game was first annouced I was really quite intrested. The first trailer knocked me down to &#8216;Vaguely Intrested&#8217;, and now this one has taken me towards &#8220;put off&#8221;. Congratulations Mirrors Edge. :/
<p class="report-comment">
				<span id="reportcomment_results_div_67070"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 67070 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_67070"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Solario</title>
		<link>http://www.rockpapershotgun.com/2008/07/10/mirrors-edge-story-trailer/#comment-67053</link>
		<dc:creator>Solario</dc:creator>
		<pubDate>Thu, 10 Jul 2008 16:24:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2079#comment-67053</guid>
		<description>The story doesn&#039;t really bother me, though the motive is still pretty dumb.

And here&#039;s a spoiler for how it&#039;s going to end: First paraplegic, wheelchair-bound parkour &quot;runner.&quot;</description>
		<content:encoded><![CDATA[<p>The story doesn&#8217;t really bother me, though the motive is still pretty dumb.</p>
<p>And here&#8217;s a spoiler for how it&#8217;s going to end: First paraplegic, wheelchair-bound parkour &#8220;runner.&#8221;
<p class="report-comment">
				<span id="reportcomment_results_div_67053"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 67053 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_67053"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Crispy</title>
		<link>http://www.rockpapershotgun.com/2008/07/10/mirrors-edge-story-trailer/#comment-67048</link>
		<dc:creator>Crispy</dc:creator>
		<pubDate>Thu, 10 Jul 2008 16:16:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2079#comment-67048</guid>
		<description>The story is pretty arse.

If this were the case you&#039;d just get helicopters with infra red patrolling the skies and shooting everyone on the rooftops. It&#039;s a terrible excuse for why you&#039;re free running. Why can&#039;t you just be... free running?</description>
		<content:encoded><![CDATA[<p>The story is pretty arse.</p>
<p>If this were the case you&#8217;d just get helicopters with infra red patrolling the skies and shooting everyone on the rooftops. It&#8217;s a terrible excuse for why you&#8217;re free running. Why can&#8217;t you just be&#8230; free running?
<p class="report-comment">
				<span id="reportcomment_results_div_67048"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 67048 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_67048"></span>
			</p>
]]></content:encoded>
	</item>
</channel>
</rss>

