8-Bit Killer
Written by Jim Rossignol on July 12, 2008 at 12:06 am.

This is a kind of fresh Wolfenstein 3D, complete with mouse/WASD controls. 8-bit Killer is a super-simple FPS with bright colours, big pixels, and lots of lovely lo-fi noises. I wish I had a pair of glasses that made the real world look like this.
You can download it here.
Related Stories:
26__________________
« Uh-oh: “Take This, You Nazi!” | Empire Total War: It’s Got Boats In It »
Was great until I encountered a bug on chapter 2-2, where you unlock a door then get stuck and die as something attacks you through the closed door.
July 12th, 2008 at 1:25 am
The only flaw in this is that I instinctively press ‘Space bar’ to scroll through the text… which ends up just skipping it. So I instinctively press ‘Escape’ to go back and load the game so I can read the pre-mission text again… but it boots you from the game and there’s no saving…
I’ve done this three times now…
July 12th, 2008 at 2:29 am
Not too shabby, made it as far as under the tower before I died. Some sort of save feature would be nice, since it looks like game over once you lose all your lives is really game over, and you have to start from the beginning.
The FPS distilled to only the essential elements: key cards, shotguns, and endless hallways, even with backtracking and enemies respawning in cleared rooms. Really fun though, maybe because it is so straightforward, some of it is probably nostalgia though. Graphics are really polished.
July 12th, 2008 at 3:29 am
Ben Abraham says:
I saw this on Tigsource and played it – it gets quite hard in places, and I couldn’t be stuffed replaying everything before it when I reached the end tower and died to some stupid turret thingos.
Two thumbs up, BTW.
Edit: As Sam Combs says above, it’s really quite a fantastic exercise in minimalist game design.
July 12th, 2008 at 3:50 am
Right click to open doors, space is “Start” and the inventory screen, and left click to step through the text.
July 12th, 2008 at 4:04 am
The blind-fire’s a little glitchy, but the team tactics are phenomenal.
July 12th, 2008 at 4:40 am
ARGH! I’m on the last level and got hit by the boss’ missile and it glitched out. I’m in a sort of limbo and can’t die… any way to commit suicide? :P
July 12th, 2008 at 11:33 am
Matt says:
Ouch. Tis fun, aye, but I have a whiskey headache and this ain’t the cure for it. Infact, it nearly made me blow chunks. Had to go get a glass of water. First game to make me feel sick though, so that’s somethin…
July 12th, 2008 at 2:13 pm
Mouse control makes this game too easy, didn’t die once. Still fun though.
Favorite weapon: Submachine gun
July 12th, 2008 at 3:52 pm
Real 8-bit killers think of the mouse only as (perhaps) something to launch the game with.
Wolf3d/Doom must be played with keyboard for the full nostalgia experience. (If you *MUST* have a mouse, then it should be a three-button serial mouse, don’t forget to “loadhigh” mouse.com!)
July 12th, 2008 at 11:04 pm
Having actually tried it:
Making z and x the strafe buttons, and space the inventory button (but door open is right click) ruined it horribly. I can’t play your game if I can’t control it!!
I did find that having your own bullets not be hitscan but actually take some time to travel (but still invisible) to me mildly entertaining.
July 12th, 2008 at 11:20 pm
a and d are also strafe, with q and e being ‘turn’. Yeah, with mouse it is really easy! That doesn’t bother me though, my senses have been dulled by time, so I thought that game was just perfect!
Played it to the end, didn’t die once (after I’d gotton over my fit of trying to press Escape for the menu and it booting me)! Awesome game!
July 13th, 2008 at 2:34 am
got to near the end, got stuck in a wall…. I’m not replaying this, but it wasnt too bad.
July 13th, 2008 at 3:19 am
Did anyone else get some claustrophobia/nausea effects from playing this game? I had to go outside and get some air, because I felt like I couldn’t breathe properly.
July 13th, 2008 at 6:05 am
Reminds me of the windows maze screen saver. I larfed my ass off how the train level was the same as all the rest with just tracks down the middle and every 3rd wall has that pac-man ghost poster on it.
July 13th, 2008 at 8:43 am
Fun, but I only want to replay it because I’m getting trapped in a wall, repeatedly, and have to restart
July 13th, 2008 at 6:05 pm
Finally got round to having a proper go at this. Finished it, but didn’t find the last gun as I rushed the last two levels. I assume it’s some kind of slow-firing, extra-strong ammo guzzler.
This was really refreshing, pretty and colourful and smooth, with excellent music and some surprisingly satisfying combat. Cheers for the link!
August 17th, 2008 at 6:26 pm
Man it seems as if I can’t get past the third/fourth level in the game. Too hard for me, but at least I like the game a lot!!!
January 19th, 2009 at 7:46 am






Holy shit, the soundtrack is amazing.
July 12th, 2008 at 12:27 am