Rock, Paper, Shotgun

E3: The Trailers – Mirror’s Edge

Posted by Alec Meer on July 15th, 2008 at 8:56 am.

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A few quick-fire, wordless posts showing off the finest E3 visual-currency for you. Comment to come later, no doubt. First, Mirror’s Edge, with a second one beneath the cut.


Un Autre Mirror’s Edge:

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« RPS-ish at-ish E3: Day 1, Part 1 – MS | E3: The Trailers – Rage »

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56 Comments »

  1. The Shed says:

    3:34. That left hand is totally a man’s hand.

  2. Noc says:

    Also, on the enemies: in the video, she takes on one at a time pretty easily if she can get close. But it takes a bit of time and keeps her stationary. If there’s a group, though, I imagine one would shoot you while you’re taking care of another. Unless they pull an Assassins Creed and have enemies patiently wait for you to finish what you’re doing before attacking one at a time.

  3. The Shed says:

    Noc’s right, clearly she can only dispose of enemies effectively when its mano-a-mano. This is a pretty good thing for keeping the realism and combat tactics flowing.

    The second trailer there is damn cleverly done, when she smashed through that first door I was so damn confused for a few seconds.

    There seem to be quite a few parallels betweent this here Mirror’s Edge and one Condemned: Criminal Origins. Both are First-Person Focused, doing new things in regards to combat and movement (Condemned and ME emphasised these respectively), with an interesting scripted narrative and concept in place. It also seems ME could suffer from the same severe linearity Condemned did. A wait and see I guess, although it should easily be worth a rent.

  4. Jahkaivah says:

    Laughably poor marksmanship that even a stormtrooper can be proud of.

  5. Jahkaivah says:

    Just noticed, near the begining of the trailer, because of the whole transition thingy it looks like she arm whacked the door OF ITS HINGES.

    THAT’S AWESOME.

  6. bobince says:

    It’s deadly linear and overly signposted with all the red, but it’s “an early level” so that’s probably to be expected. Hopefully this and the Pathetic Gunmen get better once you get past the tutorialising.

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