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	<title>Comments on: Blizzard vs Glider: The Result</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/07/16/blizzard-vs-glider-the-result/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/07/16/blizzard-vs-glider-the-result/</link>
	<description></description>
	<lastBuildDate>Sun, 22 Nov 2009 03:46:02 +0000</lastBuildDate>
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		<title>By: Nelsonsb</title>
		<link>http://www.rockpapershotgun.com/2008/07/16/blizzard-vs-glider-the-result/comment-page-1/#comment-166588</link>
		<dc:creator>Nelsonsb</dc:creator>
		<pubDate>Tue, 31 Mar 2009 01:45:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2140#comment-166588</guid>
		<description>This make bo sence, If nothing else, glider help the gain money, even though someone was buying a bot to play wow for them, they still had to pay for wow.</description>
		<content:encoded><![CDATA[<p>This make bo sence, If nothing else, glider help the gain money, even though someone was buying a bot to play wow for them, they still had to pay for wow.</p>
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		<title>By: Aikes</title>
		<link>http://www.rockpapershotgun.com/2008/07/16/blizzard-vs-glider-the-result/comment-page-1/#comment-128842</link>
		<dc:creator>Aikes</dc:creator>
		<pubDate>Sat, 27 Dec 2008 09:42:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2140#comment-128842</guid>
		<description>Who wants to spend endless hours grinding xp, grinding for currency, or grinding anything? Most people want to get to a competitive level as fast as possible so they can then spend more time with their fellow guild mates in either PvE or PvP. 

I understand that there are also a lot of role players out there, but there is something inherently wrong with them to just want to sit at a PC and pretend to be be anything.

Competition, skill at a class, those I understand. Taking enjoyment in the grind I do not.

http://www.thenoobcomic.com/index.php?pos=1</description>
		<content:encoded><![CDATA[<p>Who wants to spend endless hours grinding xp, grinding for currency, or grinding anything? Most people want to get to a competitive level as fast as possible so they can then spend more time with their fellow guild mates in either PvE or PvP. </p>
<p>I understand that there are also a lot of role players out there, but there is something inherently wrong with them to just want to sit at a PC and pretend to be be anything.</p>
<p>Competition, skill at a class, those I understand. Taking enjoyment in the grind I do not.</p>
<p><a href="http://www.thenoobcomic.com/index.php?pos=1" rel="nofollow">http://www.thenoobcomic.com/index.php?pos=1</a></p>
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		<title>By: EyeMessiah</title>
		<link>http://www.rockpapershotgun.com/2008/07/16/blizzard-vs-glider-the-result/comment-page-1/#comment-71478</link>
		<dc:creator>EyeMessiah</dc:creator>
		<pubDate>Mon, 21 Jul 2008 17:30:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2140#comment-71478</guid>
		<description>@Sombrero Kid

As I understand it Glider does indeed use some kind of custom-rootkit to avoid detection.  Botters, though fanatically paranoid when it comes to Blizzard, are remarkably trusting when it comes to MDY.
.
.
BANWAVE MAY 08 FOREVER</description>
		<content:encoded><![CDATA[<p>@Sombrero Kid</p>
<p>As I understand it Glider does indeed use some kind of custom-rootkit to avoid detection.  Botters, though fanatically paranoid when it comes to Blizzard, are remarkably trusting when it comes to MDY.<br />
.<br />
.<br />
BANWAVE MAY 08 FOREVER</p>
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		<title>By: SuperNashwan</title>
		<link>http://www.rockpapershotgun.com/2008/07/16/blizzard-vs-glider-the-result/comment-page-1/#comment-70585</link>
		<dc:creator>SuperNashwan</dc:creator>
		<pubDate>Thu, 17 Jul 2008 22:52:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2140#comment-70585</guid>
		<description>A similar decision already exists in the UK thanks to Sony suing a mod chip seller.  Computer code is classed as a &quot;literary work&quot; under UK law so any unauthorised copying, no matter how temporary or incidental, puts you outside the law.</description>
		<content:encoded><![CDATA[<p>A similar decision already exists in the UK thanks to Sony suing a mod chip seller.  Computer code is classed as a &#8220;literary work&#8221; under UK law so any unauthorised copying, no matter how temporary or incidental, puts you outside the law.</p>
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		<title>By: GeorgeR</title>
		<link>http://www.rockpapershotgun.com/2008/07/16/blizzard-vs-glider-the-result/comment-page-1/#comment-70483</link>
		<dc:creator>GeorgeR</dc:creator>
		<pubDate>Thu, 17 Jul 2008 19:52:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2140#comment-70483</guid>
		<description>Yeah, there have been worse cases for digital infrigment, and other countries have put higher value on the consumer rights (China and Korea namely.) so this is a little bit of overacting. This isn&#039;t going to destroy consumer rights. 

I mean, that&#039;s been done for a long time now.</description>
		<content:encoded><![CDATA[<p>Yeah, there have been worse cases for digital infrigment, and other countries have put higher value on the consumer rights (China and Korea namely.) so this is a little bit of overacting. This isn&#8217;t going to destroy consumer rights. </p>
<p>I mean, that&#8217;s been done for a long time now.</p>
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		<title>By: Heartless_</title>
		<link>http://www.rockpapershotgun.com/2008/07/16/blizzard-vs-glider-the-result/comment-page-1/#comment-70417</link>
		<dc:creator>Heartless_</dc:creator>
		<pubDate>Thu, 17 Jul 2008 17:37:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2140#comment-70417</guid>
		<description>The real thing to take away is that they took EIGHT pages to explain the situation legally, so it is very unlikely that any other case can easily reference this ruling to help their own case.  That is the fear so many people have.

This does not set a &quot;dangerous precedent&quot;, like so many people are throwing around.  It is a specifically worded ruling for the case against MDY and most of it stems from MDY&#039;s inability to provide a plausible defense.</description>
		<content:encoded><![CDATA[<p>The real thing to take away is that they took EIGHT pages to explain the situation legally, so it is very unlikely that any other case can easily reference this ruling to help their own case.  That is the fear so many people have.</p>
<p>This does not set a &#8220;dangerous precedent&#8221;, like so many people are throwing around.  It is a specifically worded ruling for the case against MDY and most of it stems from MDY&#8217;s inability to provide a plausible defense.</p>
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		<title>By: Chris Keegan</title>
		<link>http://www.rockpapershotgun.com/2008/07/16/blizzard-vs-glider-the-result/comment-page-1/#comment-70355</link>
		<dc:creator>Chris Keegan</dc:creator>
		<pubDate>Thu, 17 Jul 2008 16:17:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2140#comment-70355</guid>
		<description>I really dont see it happening in Wow anytime soon at all.
The principal being that a small number of police could and do keep the rule of law in the real world. So how do we expect many thousands of players to behave in a Virtual world which has some form of currency without a third party coming in and corrupting it in someway over time.

To answer your question a bit i would say give the responsibility to players that have a reputation to lose such as representatives from high end raiding guilds, in wow&#039;s case. 

Wow i would heavily guess will never have any form of local government introduced into it. But future games that do could in theory cut out a lot of time with law suits to botting problems that players come across very easily but Devs find hard to solve.</description>
		<content:encoded><![CDATA[<p>I really dont see it happening in Wow anytime soon at all.<br />
The principal being that a small number of police could and do keep the rule of law in the real world. So how do we expect many thousands of players to behave in a Virtual world which has some form of currency without a third party coming in and corrupting it in someway over time.</p>
<p>To answer your question a bit i would say give the responsibility to players that have a reputation to lose such as representatives from high end raiding guilds, in wow&#8217;s case. </p>
<p>Wow i would heavily guess will never have any form of local government introduced into it. But future games that do could in theory cut out a lot of time with law suits to botting problems that players come across very easily but Devs find hard to solve.</p>
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		<title>By: KindredPhantom</title>
		<link>http://www.rockpapershotgun.com/2008/07/16/blizzard-vs-glider-the-result/comment-page-1/#comment-70296</link>
		<dc:creator>KindredPhantom</dc:creator>
		<pubDate>Thu, 17 Jul 2008 14:54:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2140#comment-70296</guid>
		<description>I wouldn&#039;t be surprised to find Blizzard buy out the glider software and the proceed to sell it to it&#039;s own players.</description>
		<content:encoded><![CDATA[<p>I wouldn&#8217;t be surprised to find Blizzard buy out the glider software and the proceed to sell it to it&#8217;s own players.</p>
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		<title>By: Michael</title>
		<link>http://www.rockpapershotgun.com/2008/07/16/blizzard-vs-glider-the-result/comment-page-1/#comment-70286</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Thu, 17 Jul 2008 14:28:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2140#comment-70286</guid>
		<description>Out of idle curiosity, Chris, how do you imagine this? In real life those who get offered a job in the police have to first undergo an in-depth screening process. Yet, as we all know, the police has more than its fair share of lowlifes and scumbags.

How will this work with an MMO? How will you screen the applicants? Allow any account with no recorded violations? Well new accounts are cheap and easy to create. Allow anyone who&#039;s maximum level? Same problem persists. And who&#039;s to say that the violators themselves will not take over the police activities?

Perhaps allow the kind of kick-voting that takes place in some Unreal Tournament mods? But that&#039;s mob rule and all that will do is allow people to bully someone they don&#039;t like, not necessarily someone who is violating the rules.

Also please note that most of the gold-selling and power-leveling services exist because people are willing to pay for them. Would you trust the same hoi polloi who created these problems to put an end to them? I don&#039;t think so.

Personally I think that the current model works fine. There is already a paid, on-staff police - the GMs. There are not too many of them, but I have much higher trust in these employees than in Axecutioner-the-retarded-hunter. And where the GMs fail, the company backs them up with real life actions such as lawsuits.

Assuming perfection is unattainable, this is probably as good as it gets.</description>
		<content:encoded><![CDATA[<p>Out of idle curiosity, Chris, how do you imagine this? In real life those who get offered a job in the police have to first undergo an in-depth screening process. Yet, as we all know, the police has more than its fair share of lowlifes and scumbags.</p>
<p>How will this work with an MMO? How will you screen the applicants? Allow any account with no recorded violations? Well new accounts are cheap and easy to create. Allow anyone who&#8217;s maximum level? Same problem persists. And who&#8217;s to say that the violators themselves will not take over the police activities?</p>
<p>Perhaps allow the kind of kick-voting that takes place in some Unreal Tournament mods? But that&#8217;s mob rule and all that will do is allow people to bully someone they don&#8217;t like, not necessarily someone who is violating the rules.</p>
<p>Also please note that most of the gold-selling and power-leveling services exist because people are willing to pay for them. Would you trust the same hoi polloi who created these problems to put an end to them? I don&#8217;t think so.</p>
<p>Personally I think that the current model works fine. There is already a paid, on-staff police &#8211; the GMs. There are not too many of them, but I have much higher trust in these employees than in Axecutioner-the-retarded-hunter. And where the GMs fail, the company backs them up with real life actions such as lawsuits.</p>
<p>Assuming perfection is unattainable, this is probably as good as it gets.</p>
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		<title>By: Chris Keegan</title>
		<link>http://www.rockpapershotgun.com/2008/07/16/blizzard-vs-glider-the-result/comment-page-1/#comment-70249</link>
		<dc:creator>Chris Keegan</dc:creator>
		<pubDate>Thu, 17 Jul 2008 13:33:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2140#comment-70249</guid>
		<description>An interesting argument to use from the Judges point of view could be this...

You have designed a virtual world for people to inhabit, why do you then not allow them to police it? Third parties have found ways of exploiting the game dynamics but you have shackled the players by not letting them control blatant gold selling etc.

Its the responsibility of the developer to input protection for its players not the laws?

Its impossible to expect game devs to police everything, they cannot be everywhere at every-time, but players can, so give them the powers to police this sort of thing. 

Now get out of my court!</description>
		<content:encoded><![CDATA[<p>An interesting argument to use from the Judges point of view could be this&#8230;</p>
<p>You have designed a virtual world for people to inhabit, why do you then not allow them to police it? Third parties have found ways of exploiting the game dynamics but you have shackled the players by not letting them control blatant gold selling etc.</p>
<p>Its the responsibility of the developer to input protection for its players not the laws?</p>
<p>Its impossible to expect game devs to police everything, they cannot be everywhere at every-time, but players can, so give them the powers to police this sort of thing. </p>
<p>Now get out of my court!</p>
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		<title>By: Michael</title>
		<link>http://www.rockpapershotgun.com/2008/07/16/blizzard-vs-glider-the-result/comment-page-1/#comment-70233</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Thu, 17 Jul 2008 13:13:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2140#comment-70233</guid>
		<description>I am very satisfied with the court&#039;s decision.</description>
		<content:encoded><![CDATA[<p>I am very satisfied with the court&#8217;s decision.</p>
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		<title>By: Dan Milburn</title>
		<link>http://www.rockpapershotgun.com/2008/07/16/blizzard-vs-glider-the-result/comment-page-1/#comment-70145</link>
		<dc:creator>Dan Milburn</dc:creator>
		<pubDate>Thu, 17 Jul 2008 09:41:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2140#comment-70145</guid>
		<description>&lt;i&gt;is not the real story here that vast portions of this *game* are so boring that people are prepared to PAY MONEY to avoid playing them?&lt;/i&gt;

If by &#039;story&#039; you mean something that everyone&#039;s known for at least the last 3 years and hasn&#039;t hindered the game&#039;s popularity in the slightest.    In any case, people being prepared to pay money to cheat at games is not  a phenomenon that originated with WoW.</description>
		<content:encoded><![CDATA[<p><i>is not the real story here that vast portions of this *game* are so boring that people are prepared to PAY MONEY to avoid playing them?</i></p>
<p>If by &#8217;story&#8217; you mean something that everyone&#8217;s known for at least the last 3 years and hasn&#8217;t hindered the game&#8217;s popularity in the slightest.    In any case, people being prepared to pay money to cheat at games is not  a phenomenon that originated with WoW.</p>
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