Hanbitsoft Savages Flagship. Like, Really.

By Kieron Gillen on July 17th, 2008 at 7:05 pm.

He said what about me?

The Hellgate situation appears to be descending further into Hell. Hellgate Guru have translated this story in the Korean press where their Hanbitsoft are terribly mean about partners-in-Hellgate Flagship. “Selfish”? “Irresponsible”? You wouldn’t be surprised if they went on to say they smelt bad too. The reason for the rancour is that they claim while they tried to find a deal to keep Flagship going, the founding-fathers preferred to just sack all the staff. They claim to be making good progress in getting the rights to Hellgate, and are preparing a lawsuit against the founding directors of Flagship. Our industry analyst thinks: Hanbitsoft must fancy Flagship. If they start pulling Flagship’s pigtails, we’ll know for sure.

We’re planning on giving our industry analyst the heave-ho, admittedly.

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12 Comments »

  1. Radiant says:

    Honestly speaking Hellgate would be in better hands with Hanbitsoft.
    Here’s a game based on a very mature Korean model being completely mishandled by a company [Flagship] that has [self admittedly] very little experience in developing and maintaining this type of game model.
    What makes people think that Hellgate subscribers and fans wouldn’t be better served by a Korean company?

  2. Radiant says:

    And hyperbole aside if you read what Hanbitsoft’s Kim Ki-Young says he’s actually right.

  3. steve says:

    Why did you have to bring metallurgy into this? Is nothing sacred?

  4. Phil H says:

    Well, the game’s crafting system does leave something to be desired.

  5. GeorgeR says:

    Lots of things in hellgate left more to be desired.

    And man, I was/am a founder, so I had the hope the sad foolish hope they would turn things around.

    Nope.

  6. Nick Halme says:

    Steve, that was fantastic lol

  7. NuZZ says:

    /me pats shulgoth

  8. amishmonster says:

    I find it hard to take Hanbitsoft seriously when they say that the Flagship founders are “only looking for personal gain.” Roper, Schaefer, and co. paid for a month of their ex-employees salaries out of their own pockets – that’s the opposite of selfish. It sounds like Hanbitsoft made Flagship an offer that was less than desirable, and now they’re crying foul that their lowballing backfired.

    As for what Hellgate would be like in their hands, who knows, but there is plenty of room for improvement.

  9. rocketman71 says:

    Well, the game’s crafting system does leave something to be desired.

    Well, the complete game does leave almost everything to be desired.

  10. example says:

    why did hellgate go bankrupt, if they had a million subscribers, worldwide?

    i don’t know what happened, but i have a suspicion that the particulars hanbitsoft’s agreement with FSS are one of the main causes

  11. Steelfist says:

    Some people at Flagship made Half Life.

    Hellgate is set in London, Hanbitsoft is a korean company.

    So yeah, I think Flagship would be a better choice for Hellgate

  12. Al3xand3r says:

    Well, [indeed], if they were good enough to actually make it, and have it end up shoddy due to a premature release (usually caused by publishers) then they were certainly the most fit to maintain and keep updating the game also…

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