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	<title>Comments on: Don&#8217;t Take Your Life Over Portal: Still Alive</title>
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	<link>http://www.rockpapershotgun.com/2008/07/20/dont-take-your-life-over-portal-still-alive/</link>
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		<title>By: Supertycoon</title>
		<link>http://www.rockpapershotgun.com/2008/07/20/dont-take-your-life-over-portal-still-alive/#comment-425099</link>
		<dc:creator>Supertycoon</dc:creator>
		<pubDate>Sat, 03 Apr 2010 11:16:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2166#comment-425099</guid>
		<description>@Andre Wills Sometimes they make the game.</description>
		<content:encoded><![CDATA[<p>@Andre Wills Sometimes they make the game.
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		<title>By: alphaxion</title>
		<link>http://www.rockpapershotgun.com/2008/07/20/dont-take-your-life-over-portal-still-alive/#comment-71668</link>
		<dc:creator>alphaxion</dc:creator>
		<pubDate>Tue, 22 Jul 2008 10:00:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2166#comment-71668</guid>
		<description>@Okami my girlfriend is currently trying to get a works placement at a development studio but has not had any response back from any of them so far :(

She is currently working on a game concept to show off to sumo should they call her in for an interview, it&#039;s a great idea she has and I keep telling her to make a scan of one of her drawings and send it in to her contact in that company... 

But, she&#039;s understandably worried about either being told it&#039;s a waste of time or the idea getting pilfered &gt;.&lt;

If you have any suggestions I&#039;d love to hear from you and can pass them onto her - just add @hotmail.com to my name to get my email addy :)</description>
		<content:encoded><![CDATA[<p>@Okami my girlfriend is currently trying to get a works placement at a development studio but has not had any response back from any of them so far :(</p>
<p>She is currently working on a game concept to show off to sumo should they call her in for an interview, it&#8217;s a great idea she has and I keep telling her to make a scan of one of her drawings and send it in to her contact in that company&#8230; </p>
<p>But, she&#8217;s understandably worried about either being told it&#8217;s a waste of time or the idea getting pilfered &gt;.&lt;</p>
<p>If you have any suggestions I&#8217;d love to hear from you and can pass them onto her &#8211; just add @hotmail.com to my name to get my email addy :)
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		<title>By: Hermes</title>
		<link>http://www.rockpapershotgun.com/2008/07/20/dont-take-your-life-over-portal-still-alive/#comment-71536</link>
		<dc:creator>Hermes</dc:creator>
		<pubDate>Mon, 21 Jul 2008 20:54:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2166#comment-71536</guid>
		<description>@haflo:

I think you may be right, I think I still have gunman chronicles laying around somewhere.</description>
		<content:encoded><![CDATA[<p>@haflo:</p>
<p>I think you may be right, I think I still have gunman chronicles laying around somewhere.
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		<title>By: GeorgeR</title>
		<link>http://www.rockpapershotgun.com/2008/07/20/dont-take-your-life-over-portal-still-alive/#comment-71496</link>
		<dc:creator>GeorgeR</dc:creator>
		<pubDate>Mon, 21 Jul 2008 18:56:25 +0000</pubDate>
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		<description>Groveling here we come. Downloading now!</description>
		<content:encoded><![CDATA[<p>Groveling here we come. Downloading now!
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		<title>By: MetalCircus</title>
		<link>http://www.rockpapershotgun.com/2008/07/20/dont-take-your-life-over-portal-still-alive/#comment-71495</link>
		<dc:creator>MetalCircus</dc:creator>
		<pubDate>Mon, 21 Jul 2008 18:52:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2166#comment-71495</guid>
		<description>I still have my copy of Gunman Chronicles in a huge cardboard box... i loved that back when it came out. I was such a massive HL freak. I should fire it up again sometime.</description>
		<content:encoded><![CDATA[<p>I still have my copy of Gunman Chronicles in a huge cardboard box&#8230; i loved that back when it came out. I was such a massive HL freak. I should fire it up again sometime.
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		<title>By: Saflo</title>
		<link>http://www.rockpapershotgun.com/2008/07/20/dont-take-your-life-over-portal-still-alive/#comment-71491</link>
		<dc:creator>Saflo</dc:creator>
		<pubDate>Mon, 21 Jul 2008 18:35:18 +0000</pubDate>
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		<description>Hermes, are you thinking of The Gunman Chronicles? It had dinosaurs in it and ran on the HL engine.

http://www.mobygames.com/game/windows/gunman-chronicles</description>
		<content:encoded><![CDATA[<p>Hermes, are you thinking of The Gunman Chronicles? It had dinosaurs in it and ran on the HL engine.</p>
<p><a href="http://www.mobygames.com/game/windows/gunman-chronicles" rel="nofollow">http://www.mobygames.com/game/windows/gunman-chronicles</a>
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		<title>By: Walter</title>
		<link>http://www.rockpapershotgun.com/2008/07/20/dont-take-your-life-over-portal-still-alive/#comment-71490</link>
		<dc:creator>Walter</dc:creator>
		<pubDate>Mon, 21 Jul 2008 18:28:18 +0000</pubDate>
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		<description>I had never heard of that mod, downloading now.

Thanks!</description>
		<content:encoded><![CDATA[<p>I had never heard of that mod, downloading now.</p>
<p>Thanks!
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		<title>By: Hermes</title>
		<link>http://www.rockpapershotgun.com/2008/07/20/dont-take-your-life-over-portal-still-alive/#comment-71474</link>
		<dc:creator>Hermes</dc:creator>
		<pubDate>Mon, 21 Jul 2008 17:18:10 +0000</pubDate>
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		<description>@phuzz

thanks I actually have gone through that area in hl2.  What I am referring to is a rumored part of version 1.0 Half-Life (1998) which was removed in a subsequent patch.</description>
		<content:encoded><![CDATA[<p>@phuzz</p>
<p>thanks I actually have gone through that area in hl2.  What I am referring to is a rumored part of version 1.0 Half-Life (1998) which was removed in a subsequent patch.
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		<title>By: phuzz</title>
		<link>http://www.rockpapershotgun.com/2008/07/20/dont-take-your-life-over-portal-still-alive/#comment-71451</link>
		<dc:creator>phuzz</dc:creator>
		<pubDate>Mon, 21 Jul 2008 15:45:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2166#comment-71451</guid>
		<description>@Hermes: iirc the Borealis was originally supposed to be in HL2, but was cut later.  You might be interested in the mod Missing Information, which is basically a collection of all the bits of HL2 that were cut out (so it includes bits from trailers and gameplay vids).  It&#039;s buggy as hell, but interesting, in a &quot;crawling through valve&#039;s bins to see what they threw away&quot;, kind of way...</description>
		<content:encoded><![CDATA[<p>@Hermes: iirc the Borealis was originally supposed to be in HL2, but was cut later.  You might be interested in the mod Missing Information, which is basically a collection of all the bits of HL2 that were cut out (so it includes bits from trailers and gameplay vids).  It&#8217;s buggy as hell, but interesting, in a &#8220;crawling through valve&#8217;s bins to see what they threw away&#8221;, kind of way&#8230;
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		<title>By: Alec Meer</title>
		<link>http://www.rockpapershotgun.com/2008/07/20/dont-take-your-life-over-portal-still-alive/#comment-71445</link>
		<dc:creator>Alec Meer</dc:creator>
		<pubDate>Mon, 21 Jul 2008 15:19:05 +0000</pubDate>
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		<description>Eeee. Basically, I use a system of trial, error, copy, paste, Google and intermittent disaster. So while I&#039;m generally fine with tweaking style.css these days, I&#039;ve no idea how to implement a table. Cheers though. I&#039;ll get around to it eventually, I&#039;m sure.

(The chap who designed the site is busy with other projects, hence I&#039;m not bothering him about minor tweakery).</description>
		<content:encoded><![CDATA[<p>Eeee. Basically, I use a system of trial, error, copy, paste, Google and intermittent disaster. So while I&#8217;m generally fine with tweaking style.css these days, I&#8217;ve no idea how to implement a table. Cheers though. I&#8217;ll get around to it eventually, I&#8217;m sure.</p>
<p>(The chap who designed the site is busy with other projects, hence I&#8217;m not bothering him about minor tweakery).
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		<title>By: bonuswavepilot</title>
		<link>http://www.rockpapershotgun.com/2008/07/20/dont-take-your-life-over-portal-still-alive/#comment-71440</link>
		<dc:creator>bonuswavepilot</dc:creator>
		<pubDate>Mon, 21 Jul 2008 14:37:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2166#comment-71440</guid>
		<description>@Alec: Shouldn&#039;t be too hard to align things thus.  If you aren&#039;t averse to using tables, for example, where you currently have your bit that displays the links, you could instead make a table with one row, two sets of data in that row.  Each td element can have its own align= attrib, so you just make the left one align=&quot;left&quot; and the right align=&quot;right&quot;, and put one link in each.

Though this loses you your nice red links &#039;cause they&#039;re in the paragraph style in your css, and paras don&#039;t play so nice with tables, in my experience.  Thus, you need to add some rules for links in tables, similar to what you have in the div.block ul a:link section.  So, adding something like;
&lt;blockquote&gt;
div.block table td a:link {margin:0 auto;padding:0;border:0;text-decoration:none;color:#8a0a00;font-weight:bold}
div.block table td a:visited {text-decoration:none;color:#8a0a00;border:0;}
div.block table td a:hover {text-decoration:none;color:#ffa42f;border:0;}
div.block table td a:active {text-decoration:none;color:#8a0a00;border:0;}
&lt;/blockquote&gt;
To your style.css file ought to do it.

(Tried this out, seems to render ok in firefox at least.  Would have posted the actual html, but tricky to put it into a comment without it just being rendered.)</description>
		<content:encoded><![CDATA[<p>@Alec: Shouldn&#8217;t be too hard to align things thus.  If you aren&#8217;t averse to using tables, for example, where you currently have your bit that displays the links, you could instead make a table with one row, two sets of data in that row.  Each td element can have its own align= attrib, so you just make the left one align=&#8221;left&#8221; and the right align=&#8221;right&#8221;, and put one link in each.</p>
<p>Though this loses you your nice red links &#8217;cause they&#8217;re in the paragraph style in your css, and paras don&#8217;t play so nice with tables, in my experience.  Thus, you need to add some rules for links in tables, similar to what you have in the div.block ul a:link section.  So, adding something like;</p>
<blockquote><p>
div.block table td a:link {margin:0 auto;padding:0;border:0;text-decoration:none;color:#8a0a00;font-weight:bold}<br />
div.block table td a:visited {text-decoration:none;color:#8a0a00;border:0;}<br />
div.block table td a:hover {text-decoration:none;color:#ffa42f;border:0;}<br />
div.block table td a:active {text-decoration:none;color:#8a0a00;border:0;}
</p></blockquote>
<p>To your style.css file ought to do it.</p>
<p>(Tried this out, seems to render ok in firefox at least.  Would have posted the actual html, but tricky to put it into a comment without it just being rendered.)
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		<title>By: There Is No Glass</title>
		<link>http://www.rockpapershotgun.com/2008/07/20/dont-take-your-life-over-portal-still-alive/#comment-71374</link>
		<dc:creator>There Is No Glass</dc:creator>
		<pubDate>Mon, 21 Jul 2008 08:12:39 +0000</pubDate>
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		<description>So the total game lenght is five hours now? One more expansion pack like this and Portal will actually be a videogame! Go Valve!</description>
		<content:encoded><![CDATA[<p>So the total game lenght is five hours now? One more expansion pack like this and Portal will actually be a videogame! Go Valve!
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