<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: 007: Quantum of Solace / Meer: Shedload of Griping</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/07/21/007-quantum-of-solace/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/07/21/007-quantum-of-solace/</link>
	<description></description>
	<lastBuildDate>Sun, 22 Nov 2009 17:32:19 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Nick Halme</title>
		<link>http://www.rockpapershotgun.com/2008/07/21/007-quantum-of-solace/comment-page-1/#comment-71825</link>
		<dc:creator>Nick Halme</dc:creator>
		<pubDate>Tue, 22 Jul 2008 20:57:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2174#comment-71825</guid>
		<description>I stopped reading the comments thread after I saw this gem:

&quot;It uses the COD4 engine, which was out a few months ago, so this should look better and play better than COD4&quot;</description>
		<content:encoded><![CDATA[<p>I stopped reading the comments thread after I saw this gem:</p>
<p>&#8220;It uses the COD4 engine, which was out a few months ago, so this should look better and play better than COD4&#8243;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JonFitt</title>
		<link>http://www.rockpapershotgun.com/2008/07/21/007-quantum-of-solace/comment-page-1/#comment-71775</link>
		<dc:creator>JonFitt</dc:creator>
		<pubDate>Tue, 22 Jul 2008 16:44:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2174#comment-71775</guid>
		<description>I think a preview is perfectly justified in saying &quot;if X doesn&#039;t change it&#039;ll be criticised&quot;, or &quot;if they don&#039;t do this then that&#039;ll be a missed opportunity&quot;. You have to avoid judgement of the game as a whole though, because you never know what&#039;ll be chaged, or what will work within the context of the finished game as a whole.

If you phrase it all within the realm of, it&#039;s not a review of the finished game, but a commentary on what you saw then that&#039;s fine.

If we&#039;re lucky then preview comments might save the developers from making a bad mistake.

Gushing previews of obviously flawed games do no good to anybody.</description>
		<content:encoded><![CDATA[<p>I think a preview is perfectly justified in saying &#8220;if X doesn&#8217;t change it&#8217;ll be criticised&#8221;, or &#8220;if they don&#8217;t do this then that&#8217;ll be a missed opportunity&#8221;. You have to avoid judgement of the game as a whole though, because you never know what&#8217;ll be chaged, or what will work within the context of the finished game as a whole.</p>
<p>If you phrase it all within the realm of, it&#8217;s not a review of the finished game, but a commentary on what you saw then that&#8217;s fine.</p>
<p>If we&#8217;re lucky then preview comments might save the developers from making a bad mistake.</p>
<p>Gushing previews of obviously flawed games do no good to anybody.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sam</title>
		<link>http://www.rockpapershotgun.com/2008/07/21/007-quantum-of-solace/comment-page-1/#comment-71704</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Tue, 22 Jul 2008 12:07:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2174#comment-71704</guid>
		<description>@devlocke:  Except, of course &quot;Quantum of Solace&quot; is the last remaining title of a Bond story (other than &quot;007 in New York&quot;, which, frankly, is a worse title for a Bond Film) written by Ian Fleming. And, [science term] is actually mostly just Latin, although Fleming was using it in the correct sense (which has been replaced in pop culture by the utterly wrong sense) of &quot;the smallest amount of something&quot;.</description>
		<content:encoded><![CDATA[<p>@devlocke:  Except, of course &#8220;Quantum of Solace&#8221; is the last remaining title of a Bond story (other than &#8220;007 in New York&#8221;, which, frankly, is a worse title for a Bond Film) written by Ian Fleming. And, [science term] is actually mostly just Latin, although Fleming was using it in the correct sense (which has been replaced in pop culture by the utterly wrong sense) of &#8220;the smallest amount of something&#8221;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: aldo</title>
		<link>http://www.rockpapershotgun.com/2008/07/21/007-quantum-of-solace/comment-page-1/#comment-71696</link>
		<dc:creator>aldo</dc:creator>
		<pubDate>Tue, 22 Jul 2008 11:34:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2174#comment-71696</guid>
		<description>&lt;i&gt;What the…?! Are you telling PC gamers will get another watered down last gen port?&lt;/i&gt;

Given that it&#039;s using the COD4 engine, it&#039;d be an utterly bizarre decision.  Perhaps the PC version simply has different level layouts, given the more accurate controls for shooty, lack of quick-timey buttons, etc.</description>
		<content:encoded><![CDATA[<p><i>What the…?! Are you telling PC gamers will get another watered down last gen port?</i></p>
<p>Given that it&#8217;s using the COD4 engine, it&#8217;d be an utterly bizarre decision.  Perhaps the PC version simply has different level layouts, given the more accurate controls for shooty, lack of quick-timey buttons, etc.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: THX-1138</title>
		<link>http://www.rockpapershotgun.com/2008/07/21/007-quantum-of-solace/comment-page-1/#comment-71695</link>
		<dc:creator>THX-1138</dc:creator>
		<pubDate>Tue, 22 Jul 2008 11:25:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2174#comment-71695</guid>
		<description>I remember the Leisure Suit Larry: Magna Cum Laude preview was rather negative, and the review of it confirmed that it was indeed shit. But then, it was kinda obvious.

I just wish that someone made an empassioned plea for it&#039;s potential greatness in the comments thread of that preview. </description>
		<content:encoded><![CDATA[<p>I remember the Leisure Suit Larry: Magna Cum Laude preview was rather negative, and the review of it confirmed that it was indeed shit. But then, it was kinda obvious.</p>
<p>I just wish that someone made an empassioned plea for it&#8217;s potential greatness in the comments thread of that preview.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mooey poo</title>
		<link>http://www.rockpapershotgun.com/2008/07/21/007-quantum-of-solace/comment-page-1/#comment-71690</link>
		<dc:creator>mooey poo</dc:creator>
		<pubDate>Tue, 22 Jul 2008 11:11:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2174#comment-71690</guid>
		<description>Even Craig&#039;s plasticky face looks better than that thing that was meant to be Robert Downey Jr in the Rocketeer game.</description>
		<content:encoded><![CDATA[<p>Even Craig&#8217;s plasticky face looks better than that thing that was meant to be Robert Downey Jr in the Rocketeer game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gap Gen</title>
		<link>http://www.rockpapershotgun.com/2008/07/21/007-quantum-of-solace/comment-page-1/#comment-71689</link>
		<dc:creator>Gap Gen</dc:creator>
		<pubDate>Tue, 22 Jul 2008 11:09:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2174#comment-71689</guid>
		<description>On the new trailer of QoS (the film): How often does Bond have to go rogue? Presumably by now their attitude would be &quot;oh, you know what, you always do this and it works out OK, so here&#039;s a gun and a fast car with a load of gadgets in it, go do what you want, maybe kill some guys, and we won&#039;t ask questions.&quot;</description>
		<content:encoded><![CDATA[<p>On the new trailer of QoS (the film): How often does Bond have to go rogue? Presumably by now their attitude would be &#8220;oh, you know what, you always do this and it works out OK, so here&#8217;s a gun and a fast car with a load of gadgets in it, go do what you want, maybe kill some guys, and we won&#8217;t ask questions.&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Radiant</title>
		<link>http://www.rockpapershotgun.com/2008/07/21/007-quantum-of-solace/comment-page-1/#comment-71683</link>
		<dc:creator>Radiant</dc:creator>
		<pubDate>Tue, 22 Jul 2008 11:02:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2174#comment-71683</guid>
		<description>Wait what?!
Edge cursed Clear Sky???
LET&#039;S KILL THOSE SONS OF BITCHES!</description>
		<content:encoded><![CDATA[<p>Wait what?!<br />
Edge cursed Clear Sky???<br />
LET&#8217;S KILL THOSE SONS OF BITCHES!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alec Meer</title>
		<link>http://www.rockpapershotgun.com/2008/07/21/007-quantum-of-solace/comment-page-1/#comment-71682</link>
		<dc:creator>Alec Meer</dc:creator>
		<pubDate>Tue, 22 Jul 2008 10:45:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2174#comment-71682</guid>
		<description>&lt;em&gt;Exactly&lt;/em&gt;&lt;em&gt;.&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p><em>Exactly</em><em>.</em></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bassem B.</title>
		<link>http://www.rockpapershotgun.com/2008/07/21/007-quantum-of-solace/comment-page-1/#comment-71681</link>
		<dc:creator>Bassem B.</dc:creator>
		<pubDate>Tue, 22 Jul 2008 10:43:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2174#comment-71681</guid>
		<description>Skin taped over skeleton? what about the flesh? what about THE FLESH??</description>
		<content:encoded><![CDATA[<p>Skin taped over skeleton? what about the flesh? what about THE FLESH??</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Okami</title>
		<link>http://www.rockpapershotgun.com/2008/07/21/007-quantum-of-solace/comment-page-1/#comment-71675</link>
		<dc:creator>Okami</dc:creator>
		<pubDate>Tue, 22 Jul 2008 10:14:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2174#comment-71675</guid>
		<description>&lt;blockquote cite=&quot;Thomas Lawrence&quot;&gt;
 I somehow doubt that a developer a few months from release is going to be reading the preview press at all, let alone reading it and actually using it as advice on how to reshape the game.
&lt;/blockquote&gt;

Developers do read previews. Especially if they&#039;re from major magazines or websites. And really good developers use the preview feedback to reshape their games. The problem with any QA is: They know your game. Sure, they&#039;re good for finding bugs, glitches and crashes. But the longer you test a game, the more you get used to it and the less likely you are to make objective statements about it. 

If you&#039;ve got enough money, you can bring in fresh testers in regular intervalls, to get new opinions and a new outlook on the game. But not every studio is in such a position. 

So yes, press previews can have a certain impact on a game&#039;s development.

But you&#039;re not completely wrong of course. I&#039;ve worked for companies that seemed to have a blind spot for negative feedback in previews, concentrating solely on the good stuff.  There was even one instance, where a media outlet whose preview wasn&#039;t as positive as the rest was &quot;punished&quot; for their critical preview, by not recieving any more preview copies and not beeing invinted to preview events..</description>
		<content:encoded><![CDATA[<blockquote cite="Thomas Lawrence"><p>
 I somehow doubt that a developer a few months from release is going to be reading the preview press at all, let alone reading it and actually using it as advice on how to reshape the game.
</p></blockquote>
<p>Developers do read previews. Especially if they&#8217;re from major magazines or websites. And really good developers use the preview feedback to reshape their games. The problem with any QA is: They know your game. Sure, they&#8217;re good for finding bugs, glitches and crashes. But the longer you test a game, the more you get used to it and the less likely you are to make objective statements about it. </p>
<p>If you&#8217;ve got enough money, you can bring in fresh testers in regular intervalls, to get new opinions and a new outlook on the game. But not every studio is in such a position. </p>
<p>So yes, press previews can have a certain impact on a game&#8217;s development.</p>
<p>But you&#8217;re not completely wrong of course. I&#8217;ve worked for companies that seemed to have a blind spot for negative feedback in previews, concentrating solely on the good stuff.  There was even one instance, where a media outlet whose preview wasn&#8217;t as positive as the rest was &#8220;punished&#8221; for their critical preview, by not recieving any more preview copies and not beeing invinted to preview events..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jon</title>
		<link>http://www.rockpapershotgun.com/2008/07/21/007-quantum-of-solace/comment-page-1/#comment-71660</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Tue, 22 Jul 2008 09:50:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2174#comment-71660</guid>
		<description>I do sometimes marvel at just how angry people can get over the internet. And about a game which is months away. It&#039;d be like me getting angry about the phases of the moon...

Edit: Just thought I&#039;d say that the all the pages load a bit strange on the computer I&#039;m using [at work...], the side column forces the main article down leaving a blank space above it.</description>
		<content:encoded><![CDATA[<p>I do sometimes marvel at just how angry people can get over the internet. And about a game which is months away. It&#8217;d be like me getting angry about the phases of the moon&#8230;</p>
<p>Edit: Just thought I&#8217;d say that the all the pages load a bit strange on the computer I&#8217;m using [at work...], the side column forces the main article down leaving a blank space above it.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Dynamic page generated in 0.174 seconds. -->
<!-- Cached page generated by WP-Super-Cache on 2009-11-22 17:32:34 -->
