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	<title>Comments on: Savage 2 Freeplay Week</title>
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	<link>http://www.rockpapershotgun.com/2008/07/21/savage-2-freeplay-week/</link>
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		<title>By: Edward Diego</title>
		<link>http://www.rockpapershotgun.com/2008/07/21/savage-2-freeplay-week/#comment-75479</link>
		<dc:creator>Edward Diego</dc:creator>
		<pubDate>Tue, 05 Aug 2008 14:33:17 +0000</pubDate>
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		<description>Uh, class unbalancing? now that&#039;s bullcrap, the current rate of games won and lost on both sides is 47% for humans 53% for beasts, that counts as unbalanced? Oh and the RTS implementation works like a charm. 10 year old kids playing the game during a free week, hardly counts as the community being that young. This is not a game for the TF2 generation.</description>
		<content:encoded><![CDATA[<p>Uh, class unbalancing? now that&#8217;s bullcrap, the current rate of games won and lost on both sides is 47% for humans 53% for beasts, that counts as unbalanced? Oh and the RTS implementation works like a charm. 10 year old kids playing the game during a free week, hardly counts as the community being that young. This is not a game for the TF2 generation.
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		<title>By: Max Miroff</title>
		<link>http://www.rockpapershotgun.com/2008/07/21/savage-2-freeplay-week/#comment-74282</link>
		<dc:creator>Max Miroff</dc:creator>
		<pubDate>Fri, 01 Aug 2008 06:08:44 +0000</pubDate>
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		<description>Quite possibly the greatest game I&#039;ve ever played.</description>
		<content:encoded><![CDATA[<p>Quite possibly the greatest game I&#8217;ve ever played.
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		<title>By: Chiablo</title>
		<link>http://www.rockpapershotgun.com/2008/07/21/savage-2-freeplay-week/#comment-72233</link>
		<dc:creator>Chiablo</dc:creator>
		<pubDate>Thu, 24 Jul 2008 02:41:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2170#comment-72233</guid>
		<description>I played it about a month after it came out, it was too laggy to play on about 90% of the servers out there.  And the class unbalancing is worse than the original.</description>
		<content:encoded><![CDATA[<p>I played it about a month after it came out, it was too laggy to play on about 90% of the servers out there.  And the class unbalancing is worse than the original.
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		<title>By: Ethereal</title>
		<link>http://www.rockpapershotgun.com/2008/07/21/savage-2-freeplay-week/#comment-71522</link>
		<dc:creator>Ethereal</dc:creator>
		<pubDate>Mon, 21 Jul 2008 20:12:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2170#comment-71522</guid>
		<description>Sadly Savage2 learned very little from its predecessor, essentially its the same unbalanced and frustrating game the original Savage was, but with fancy graphics.</description>
		<content:encoded><![CDATA[<p>Sadly Savage2 learned very little from its predecessor, essentially its the same unbalanced and frustrating game the original Savage was, but with fancy graphics.
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		<title>By: absence</title>
		<link>http://www.rockpapershotgun.com/2008/07/21/savage-2-freeplay-week/#comment-71486</link>
		<dc:creator>absence</dc:creator>
		<pubDate>Mon, 21 Jul 2008 18:09:04 +0000</pubDate>
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		<description>played it, hated it.

Thanks for the tip RPS :D</description>
		<content:encoded><![CDATA[<p>played it, hated it.</p>
<p>Thanks for the tip RPS :D
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		<title>By: vash47</title>
		<link>http://www.rockpapershotgun.com/2008/07/21/savage-2-freeplay-week/#comment-71479</link>
		<dc:creator>vash47</dc:creator>
		<pubDate>Mon, 21 Jul 2008 17:33:49 +0000</pubDate>
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		<description>I played the demo a month ago, It was interesting, but the RTS implementation was very bad.</description>
		<content:encoded><![CDATA[<p>I played the demo a month ago, It was interesting, but the RTS implementation was very bad.
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		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2008/07/21/savage-2-freeplay-week/#comment-71455</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Mon, 21 Jul 2008 15:52:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2170#comment-71455</guid>
		<description>Yeah I&#039;ve been meaning to chase NS2 up. There&#039;s just too many games for us to keep on top of at the moment.</description>
		<content:encoded><![CDATA[<p>Yeah I&#8217;ve been meaning to chase NS2 up. There&#8217;s just too many games for us to keep on top of at the moment.
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		<title>By: cyrenic</title>
		<link>http://www.rockpapershotgun.com/2008/07/21/savage-2-freeplay-week/#comment-71449</link>
		<dc:creator>cyrenic</dc:creator>
		<pubDate>Mon, 21 Jul 2008 15:42:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2170#comment-71449</guid>
		<description>Speaking of FPS/RTS hybrids, any chance you guys could do some Natural Selection 2 coverage?  I always thought the original mod combined FPS and RTS elements rather well, the game just had a rather steep learning curve.</description>
		<content:encoded><![CDATA[<p>Speaking of FPS/RTS hybrids, any chance you guys could do some Natural Selection 2 coverage?  I always thought the original mod combined FPS and RTS elements rather well, the game just had a rather steep learning curve.
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		<title>By: MasterBoo</title>
		<link>http://www.rockpapershotgun.com/2008/07/21/savage-2-freeplay-week/#comment-71439</link>
		<dc:creator>MasterBoo</dc:creator>
		<pubDate>Mon, 21 Jul 2008 14:30:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2170#comment-71439</guid>
		<description>Meh. The Savage franchise is a great potential turned into dust (buggy, unbalanced as hell and its community consists mostly of 10 years old kids).</description>
		<content:encoded><![CDATA[<p>Meh. The Savage franchise is a great potential turned into dust (buggy, unbalanced as hell and its community consists mostly of 10 years old kids).
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