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	<title>Comments on: Bionic Commando: Embracing The 80s Tacky</title>
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	<link>http://www.rockpapershotgun.com/2008/07/25/bionic-commando-embracing-the-80s-tacky/</link>
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		<title>By: GeorgeR</title>
		<link>http://www.rockpapershotgun.com/2008/07/25/bionic-commando-embracing-the-80s-tacky/#comment-73351</link>
		<dc:creator>GeorgeR</dc:creator>
		<pubDate>Tue, 29 Jul 2008 01:09:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2198#comment-73351</guid>
		<description>The only thing that irks me is the redux of the bosses. I liked some of the bosses that were all gun.

Still though, this is going to be awesome.</description>
		<content:encoded><![CDATA[<p>The only thing that irks me is the redux of the bosses. I liked some of the bosses that were all gun.</p>
<p>Still though, this is going to be awesome.
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		<title>By: Radiant</title>
		<link>http://www.rockpapershotgun.com/2008/07/25/bionic-commando-embracing-the-80s-tacky/#comment-72981</link>
		<dc:creator>Radiant</dc:creator>
		<pubDate>Sun, 27 Jul 2008 14:02:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2198#comment-72981</guid>
		<description>Does the new version have the old ones glorious military calypso music?
Military &amp; Calypso; only geniuses put those two styles together.</description>
		<content:encoded><![CDATA[<p>Does the new version have the old ones glorious military calypso music?<br />
Military &amp; Calypso; only geniuses put those two styles together.
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		<title>By: NeoTheo</title>
		<link>http://www.rockpapershotgun.com/2008/07/25/bionic-commando-embracing-the-80s-tacky/#comment-72966</link>
		<dc:creator>NeoTheo</dc:creator>
		<pubDate>Sun, 27 Jul 2008 11:18:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2198#comment-72966</guid>
		<description>not enough good old platformers around thesedays, this looks top bananna ;) cant wait to see it on the streets.

loved the original game, so this should be a nice hawk back to years gone by i hope.</description>
		<content:encoded><![CDATA[<p>not enough good old platformers around thesedays, this looks top bananna ;) cant wait to see it on the streets.</p>
<p>loved the original game, so this should be a nice hawk back to years gone by i hope.
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		<title>By: Kavika</title>
		<link>http://www.rockpapershotgun.com/2008/07/25/bionic-commando-embracing-the-80s-tacky/#comment-72945</link>
		<dc:creator>Kavika</dc:creator>
		<pubDate>Sun, 27 Jul 2008 06:13:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2198#comment-72945</guid>
		<description>@rob: I personally prefer a presentation given by people who actually put serious work into the game, not some random media icon, or self-aggrandizing turd.  If those people happen to be awkward in front of a camera, so be it, as long as the content they present is interesting.</description>
		<content:encoded><![CDATA[<p>@rob: I personally prefer a presentation given by people who actually put serious work into the game, not some random media icon, or self-aggrandizing turd.  If those people happen to be awkward in front of a camera, so be it, as long as the content they present is interesting.
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		<title>By: rob</title>
		<link>http://www.rockpapershotgun.com/2008/07/25/bionic-commando-embracing-the-80s-tacky/#comment-72839</link>
		<dc:creator>rob</dc:creator>
		<pubDate>Sat, 26 Jul 2008 10:20:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2198#comment-72839</guid>
		<description>You can&#039;t just tart a couple of guys up with a polo neck and a tea cosy and expect them to be able to present.  Listening to these two chaps was painful.</description>
		<content:encoded><![CDATA[<p>You can&#8217;t just tart a couple of guys up with a polo neck and a tea cosy and expect them to be able to present.  Listening to these two chaps was painful.
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		<title>By: Professor Pyro</title>
		<link>http://www.rockpapershotgun.com/2008/07/25/bionic-commando-embracing-the-80s-tacky/#comment-72824</link>
		<dc:creator>Professor Pyro</dc:creator>
		<pubDate>Sat, 26 Jul 2008 08:15:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2198#comment-72824</guid>
		<description>This is looking quite good! I never played the original, but I like these guys, they seem to be genuinely excited about the game, and that&#039;s always encouraging to see in games developers.</description>
		<content:encoded><![CDATA[<p>This is looking quite good! I never played the original, but I like these guys, they seem to be genuinely excited about the game, and that&#8217;s always encouraging to see in games developers.
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		<title>By: Deuteronomy</title>
		<link>http://www.rockpapershotgun.com/2008/07/25/bionic-commando-embracing-the-80s-tacky/#comment-72768</link>
		<dc:creator>Deuteronomy</dc:creator>
		<pubDate>Fri, 25 Jul 2008 22:36:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2198#comment-72768</guid>
		<description>Not until John takes back the &#039;weak port&#039; comment.</description>
		<content:encoded><![CDATA[<p>Not until John takes back the &#8216;weak port&#8217; comment.
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		<title>By: Max</title>
		<link>http://www.rockpapershotgun.com/2008/07/25/bionic-commando-embracing-the-80s-tacky/#comment-72762</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Fri, 25 Jul 2008 22:01:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2198#comment-72762</guid>
		<description>Stop talking about bloody GRAW! :P

Bionic Commando article, people! More opinions!</description>
		<content:encoded><![CDATA[<p>Stop talking about bloody GRAW! :P</p>
<p>Bionic Commando article, people! More opinions!
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		<title>By: Sprafa</title>
		<link>http://www.rockpapershotgun.com/2008/07/25/bionic-commando-embracing-the-80s-tacky/#comment-72757</link>
		<dc:creator>Sprafa</dc:creator>
		<pubDate>Fri, 25 Jul 2008 21:24:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2198#comment-72757</guid>
		<description>The GRAW games for PC were horrendously hard (and highly inconsistent in difficulty), and the lack of a quicksave killed the game for me. It was just too frustrating to have a tank aiming straight at me, and only at me, through the delapidated walls of a devastated building, forcing me to replay a section where you have to kill about 40 soldiers before the tank even arrives. I kept felting like i was a worhtless human being.</description>
		<content:encoded><![CDATA[<p>The GRAW games for PC were horrendously hard (and highly inconsistent in difficulty), and the lack of a quicksave killed the game for me. It was just too frustrating to have a tank aiming straight at me, and only at me, through the delapidated walls of a devastated building, forcing me to replay a section where you have to kill about 40 soldiers before the tank even arrives. I kept felting like i was a worhtless human being.
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		<title>By: Shon</title>
		<link>http://www.rockpapershotgun.com/2008/07/25/bionic-commando-embracing-the-80s-tacky/#comment-72751</link>
		<dc:creator>Shon</dc:creator>
		<pubDate>Fri, 25 Jul 2008 20:03:23 +0000</pubDate>
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		<description>Man, it makes me want to play the original NES version.  I do wonder why Capcom never made an sequel back in the 80&#039;s.</description>
		<content:encoded><![CDATA[<p>Man, it makes me want to play the original NES version.  I do wonder why Capcom never made an sequel back in the 80&#8242;s.
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		<title>By: kuddles</title>
		<link>http://www.rockpapershotgun.com/2008/07/25/bionic-commando-embracing-the-80s-tacky/#comment-72750</link>
		<dc:creator>kuddles</dc:creator>
		<pubDate>Fri, 25 Jul 2008 19:45:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2198#comment-72750</guid>
		<description>Yeah, I was about to mention that the GRAW games were definetely not ports, but actually original games with similar storylines but were made to be more PC-centric.  Compared to say, the recent Rainbow Six Vegas and Splinter Cell games, GRAW is probably the only Tom Clancy game the Ubisoft released in the past few years that wasn&#039;t a weak port.</description>
		<content:encoded><![CDATA[<p>Yeah, I was about to mention that the GRAW games were definetely not ports, but actually original games with similar storylines but were made to be more PC-centric.  Compared to say, the recent Rainbow Six Vegas and Splinter Cell games, GRAW is probably the only Tom Clancy game the Ubisoft released in the past few years that wasn&#8217;t a weak port.
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		<title>By: Deuteronomy</title>
		<link>http://www.rockpapershotgun.com/2008/07/25/bionic-commando-embracing-the-80s-tacky/#comment-72734</link>
		<dc:creator>Deuteronomy</dc:creator>
		<pubDate>Fri, 25 Jul 2008 18:37:40 +0000</pubDate>
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		<description>GRAW on the pc was not a port. And I&#039;m currently about halfway through playing on hard difficulty. 

The only &#039;weak&#039; aspect is a somewhat dodgy friendly AI. If you babysit them on the tactical map they do well enough. In every other respect the game is a blast. 

Warning - don&#039;t get it from Steam - it&#039;s buggy as hell. I had to redownload it from Direct2Drive and it works great. Honestly this has been happening a lot lately and I&#039;m starting to get sick of Valve and Steam.</description>
		<content:encoded><![CDATA[<p>GRAW on the pc was not a port. And I&#8217;m currently about halfway through playing on hard difficulty. </p>
<p>The only &#8216;weak&#8217; aspect is a somewhat dodgy friendly AI. If you babysit them on the tactical map they do well enough. In every other respect the game is a blast. </p>
<p>Warning &#8211; don&#8217;t get it from Steam &#8211; it&#8217;s buggy as hell. I had to redownload it from Direct2Drive and it works great. Honestly this has been happening a lot lately and I&#8217;m starting to get sick of Valve and Steam.
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