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	<title>Comments on: Rise Of The Argonauts In Motion</title>
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		<title>By: EyeMessiah</title>
		<link>http://www.rockpapershotgun.com/2008/07/28/rise-of-the-argonauts-2/#comment-73450</link>
		<dc:creator>EyeMessiah</dc:creator>
		<pubDate>Tue, 29 Jul 2008 11:42:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2206#comment-73450</guid>
		<description>Dont forget horrible FX. 

I love that show.</description>
		<content:encoded><![CDATA[<p>Dont forget horrible FX. </p>
<p>I love that show.
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		<title>By: Skalpadda</title>
		<link>http://www.rockpapershotgun.com/2008/07/28/rise-of-the-argonauts-2/#comment-73405</link>
		<dc:creator>Skalpadda</dc:creator>
		<pubDate>Tue, 29 Jul 2008 07:10:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2206#comment-73405</guid>
		<description>&lt;blockquote&gt;So Skalpadda you’re afraid the entire game will be a thinly veiled display of how feminism leads to lesbianism? &lt;/blockquote&gt;

Heh, well that would at least be something to hang a story on, but no, my experience with Xena is pretty much limited to being baffled by how much horrible acting, story, costumes and fighting you can put into a half hour TV show.</description>
		<content:encoded><![CDATA[<blockquote><p>So Skalpadda you’re afraid the entire game will be a thinly veiled display of how feminism leads to lesbianism? </p></blockquote>
<p>Heh, well that would at least be something to hang a story on, but no, my experience with Xena is pretty much limited to being baffled by how much horrible acting, story, costumes and fighting you can put into a half hour TV show.
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		<title>By: DSX</title>
		<link>http://www.rockpapershotgun.com/2008/07/28/rise-of-the-argonauts-2/#comment-73367</link>
		<dc:creator>DSX</dc:creator>
		<pubDate>Tue, 29 Jul 2008 02:34:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2206#comment-73367</guid>
		<description>I just finished mass effect, and absolutely loved that I spent almost more time reading and exploring then I did clicking to kill stuff. 

If that&#039;s where this is going, awesome.</description>
		<content:encoded><![CDATA[<p>I just finished mass effect, and absolutely loved that I spent almost more time reading and exploring then I did clicking to kill stuff. </p>
<p>If that&#8217;s where this is going, awesome.
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		<title>By: GeorgeR</title>
		<link>http://www.rockpapershotgun.com/2008/07/28/rise-of-the-argonauts-2/#comment-73349</link>
		<dc:creator>GeorgeR</dc:creator>
		<pubDate>Tue, 29 Jul 2008 01:02:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2206#comment-73349</guid>
		<description>So Skalpadda you&#039;re afraid the entire game will be a thinly veiled display of how feminism leads to lesbianism? 

Still though the game is looking good.</description>
		<content:encoded><![CDATA[<p>So Skalpadda you&#8217;re afraid the entire game will be a thinly veiled display of how feminism leads to lesbianism? </p>
<p>Still though the game is looking good.
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		<title>By: Jonas</title>
		<link>http://www.rockpapershotgun.com/2008/07/28/rise-of-the-argonauts-2/#comment-73319</link>
		<dc:creator>Jonas</dc:creator>
		<pubDate>Mon, 28 Jul 2008 22:32:06 +0000</pubDate>
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		<description>I&#039;m especially liking the idea that non-fatal strikes will be represented as blocks and evading so connecting blows will usually kill you. That&#039;s something the KOTOR games really ought to have done from the first installation.

And also: Why won&#039;t my Gravatar work? :(</description>
		<content:encoded><![CDATA[<p>I&#8217;m especially liking the idea that non-fatal strikes will be represented as blocks and evading so connecting blows will usually kill you. That&#8217;s something the KOTOR games really ought to have done from the first installation.</p>
<p>And also: Why won&#8217;t my Gravatar work? :(
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		<title>By: Skalpadda</title>
		<link>http://www.rockpapershotgun.com/2008/07/28/rise-of-the-argonauts-2/#comment-73284</link>
		<dc:creator>Skalpadda</dc:creator>
		<pubDate>Mon, 28 Jul 2008 20:13:32 +0000</pubDate>
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		<description>Still looks interesting, but I&#039;m fearing the possibility that the story will be like something from Xena. Oh, horror.</description>
		<content:encoded><![CDATA[<p>Still looks interesting, but I&#8217;m fearing the possibility that the story will be like something from Xena. Oh, horror.
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		<title>By: MisterBritish</title>
		<link>http://www.rockpapershotgun.com/2008/07/28/rise-of-the-argonauts-2/#comment-73277</link>
		<dc:creator>MisterBritish</dc:creator>
		<pubDate>Mon, 28 Jul 2008 19:00:53 +0000</pubDate>
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		<description>Yep, gonna have to get this too. &#039;Fall&#039; is really filling up isn&#039;t it?</description>
		<content:encoded><![CDATA[<p>Yep, gonna have to get this too. &#8216;Fall&#8217; is really filling up isn&#8217;t it?
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		<title>By: Jonas</title>
		<link>http://www.rockpapershotgun.com/2008/07/28/rise-of-the-argonauts-2/#comment-73273</link>
		<dc:creator>Jonas</dc:creator>
		<pubDate>Mon, 28 Jul 2008 18:48:49 +0000</pubDate>
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		<description>DSX, from what I&#039;ve read about it, it seems to be a more Mass Effect interpretation of the action-RPG genre than a Diablo interpretation. It does seem like it&#039;ll have a lot of dialogue and character interaction, possibly some actual tactics once you&#039;ve rounded up a proper adventuring group. It&#039;s to be expected that they&#039;d just show off the combat at a press event, but the fact that the first video was by their &quot;lead writer&quot; (too few studios even HAVE lead writers) is promising.

Certainly, it is too soon to write this game off entirely. Personally I think it looks great :)</description>
		<content:encoded><![CDATA[<p>DSX, from what I&#8217;ve read about it, it seems to be a more Mass Effect interpretation of the action-RPG genre than a Diablo interpretation. It does seem like it&#8217;ll have a lot of dialogue and character interaction, possibly some actual tactics once you&#8217;ve rounded up a proper adventuring group. It&#8217;s to be expected that they&#8217;d just show off the combat at a press event, but the fact that the first video was by their &#8220;lead writer&#8221; (too few studios even HAVE lead writers) is promising.</p>
<p>Certainly, it is too soon to write this game off entirely. Personally I think it looks great :)
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		<title>By: DSX</title>
		<link>http://www.rockpapershotgun.com/2008/07/28/rise-of-the-argonauts-2/#comment-73270</link>
		<dc:creator>DSX</dc:creator>
		<pubDate>Mon, 28 Jul 2008 18:43:00 +0000</pubDate>
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		<description>I think I&#039;ll make a meaningful choice and skip it, unless they really come through with a meaningful plot, not just testosterone dripping hack n slash.</description>
		<content:encoded><![CDATA[<p>I think I&#8217;ll make a meaningful choice and skip it, unless they really come through with a meaningful plot, not just testosterone dripping hack n slash.
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		<title>By: Po0py</title>
		<link>http://www.rockpapershotgun.com/2008/07/28/rise-of-the-argonauts-2/#comment-73259</link>
		<dc:creator>Po0py</dc:creator>
		<pubDate>Mon, 28 Jul 2008 18:13:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2206#comment-73259</guid>
		<description>Looks allright so far. They seem to be aiming somewhere between Mass Effect and God Of War. Not a bad ballpark to be aiming for, imho.</description>
		<content:encoded><![CDATA[<p>Looks allright so far. They seem to be aiming somewhere between Mass Effect and God Of War. Not a bad ballpark to be aiming for, imho.
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		<title>By: dartt</title>
		<link>http://www.rockpapershotgun.com/2008/07/28/rise-of-the-argonauts-2/#comment-73244</link>
		<dc:creator>dartt</dc:creator>
		<pubDate>Mon, 28 Jul 2008 17:41:17 +0000</pubDate>
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		<description>Surely it&#039;s &quot;in &lt;em&gt;stop&lt;/em&gt; motion&quot;!</description>
		<content:encoded><![CDATA[<p>Surely it&#8217;s &#8220;in <em>stop</em> motion&#8221;!
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