By John Walker on July 30th, 2008 at 6:05 pm.
Reader Huon Longman got in touch with us, asking if we could help out with his thesis study examining the levels of social support derived by players of MMOs based on the resulting social networking, as well as what effects this has on symptoms of anxiety and depression, stress levels, and overall life satisfaction.
Which seems like an interesting study to us, so why not. If you think you’re a WoW player, and interested, there’s an FAQ all about the project below, along with details of where to get involved.
Information for Prospective Participants
The following research activity has been reviewed via QUT arrangements for the conduct of research involving human participation. If you choose to participate, you will be provided with more detailed participant information, including who you can contact if you have any concerns.
Research Team Contacts
Huon Longman, Honours student
What is the purpose of the research?
This research is being conducted as part of an Honours thesis at the Queensland University of Technology. The purpose of this research is to examine the levels of social support derived by players of Massively-Multiplayer Online Role Playing Games (MMORPGs) from within, and outside of, MMORPGs, and the effect that this social support has on depressive symptoms, symptoms of anxiety, stress levels and life satisfaction.
Are you looking for people like me?
The research team is looking for players of the MMORPG “World of Warcraft” over the age of 18 willing to participate in the study.
What will you ask me to do?
Your participation will involve completing an online questionnaire that will ask you general questions about your activities within “World of Warcraft”; general questions about your life outside of “World of Warcraft”; and questions about any symptoms of anxiety, depression and stress that you may be experiencing. It should take no longer than half an hour to complete.
Are there any risks for me in taking part?
The research team does not believe there are any risks for you if you choose to participate in this research, or where risks exist they have been reviewed and suitable plans put in place. It should be noted that if you do agree to participate, you can withdraw from participation at any time during the project without comment or penalty.
Are there any benefits for me in taking part?
It is expected that this project will not benefit you directly. However, it may potentially assist in efforts to promote health and wellbeing amongst players of MMORPGs.
Will I be compensated for my time?
The researchers are not offering any incentives for your participation.
I am interested – what should I do next?
If you would like to participate in this study, please complete the online questionnaire by following this link.
You will be provided with further information to ensure that your decision and consent to participate is fully informed.