By Alec Meer on August 1st, 2008 at 5:04 pm.

Right: I’m going to mention piracy. That isn’t an open invitation to go absolutely barking, spitting crazy, okay?
So, lately it’s looked as though Capcom – traditionally very much a console publisher – have really been cosying up to the PC. The Devil May Cry 4 port was pretty slick as these things go, and soon we’re getting Street Fighter IV. The dark times are over!
But there’s a problem.
Talking to GI.biz, Capcom’s vice president of strategic planning Christian Svensson lamented DMC4′s piratical uptake: “It’s such a good version and it really deserves better sales. I know it’s getting pirated to hell and back (it was up on torrents literally the day it shipped).”
While the link isn’t made explicit, he mentions this in context to Capcom Japan’s refusal to allow a digital distribution version of the game, against his own better wishes. Plans are afoot to ensure future Capcom PC titles don’t suffer the same DVD-bound fate, by the sound of it. No word on the extent of the piracy, but hopefully it won’t convince Capcom to abandon their recent PC-snuggling.
More here.



01/08/2008 at 17:10 Larington says:
My prediction, one of the RPS journos will be forced to leave a comment in this thread either telling people to calm down or stop throwing insults around.
I hereby challenge you, the Internet, to prove me wrong.
01/08/2008 at 17:13 Adam Hepton says:
Stick ‘em on Steam. You knows it makes sense.
01/08/2008 at 17:14 Crispy says:
That’s stupid, if you ignore the effort of getting out your CC and putting in the numbers, surely digital downloads are just as easy for the average consumer as downloading a pirated version, apart from you can probably get it quicker via legitimate digital download than on most P2P sites.
So aren’t they kinda shooting themselves in the foot here?
01/08/2008 at 17:16 The Poisoned Sponge says:
@Crispy
I’m not at all versed in the process… but I think it’s easier to turn a DD into a pirated copy than it is to do the same with a dvd… so if they don’t do the DD then they avoid piracy for a few more days… but again, that’s just an informed guess.
01/08/2008 at 17:16 Commando says:
Capcom make terrible PC ports so I wouldn’t be suprised if people were further inclined to pirate them. I don’t know how DMC4 is but Lost Planet is atrocious with a terrible launcher, main menu, controls that expect a 360 pad and sloppy networking.
01/08/2008 at 17:20 RichPowers says:
@Commando: Indeed, that’s why I’ve had zero interest in this game from the get-go. I imagine that most DMC fans opted for the console version.
Anyway, in the interview he says that future Capcom PC games will be released over Steam, Direct2Drive, and many other digital distribution channels.
01/08/2008 at 17:24 Bas says:
Guys, remember Resident Evil 4 for the PC? Yeah, I wouldn’t give Capcom any money for their PC games after that either.
01/08/2008 at 17:25 Ian says:
@Commando: I’ve heard that, whisper it, some genuinely believe the PC version to be the best.
01/08/2008 at 17:27 Fazer says:
Aren’t console games pirated as well?
01/08/2008 at 17:29 WCAYPAHWAT says:
To be honest, i havent even seen DMC4 for sale in stores. Though i never had any particular interest anyway.
Still, as a related anecdote, someone asked me earlier tonight: “Wait, you mean you actually buy games?”
01/08/2008 at 17:34 Taxman says:
@Fazer not really to the extent of PC games as there is no risk attached on the PC so the hardcore pirates do it along with all the sideliners. On console side only the hardcore do it because of the risk to modding the hardware so those sitting on the sidelines are for the most part kept honest.
I don’t buy the RE4 excuse some are saying either (the port wasn’t done by Capcom), there were plenty of reviews of Lost Planet (which was there first proper PC effort) and DMC4 some even touting how well the games were converted to the PC.
What hurt it most was the delayed release after the consoles versions if they had released it at the same time it would have benefited from the marketing as the PC release saw little fan fair.
Capcom are putting effort into supporting the PC but if they don’t see any decent returns to justify it then they will turn there back on the PC, hopefully sales will fare better with digital distribution.
01/08/2008 at 17:37 Roosterfeet says:
Hmm… 3rd sequel to a console only title that most PC gamers have never heard of and the PC version doesn’t sell very well…
01/08/2008 at 17:43 Rob Zacny says:
Is DMC a game that can really be expected to do well on PC? If you’re exclusively a PC gamer, that probably means that games like DMC4 aren’t your cup of tea. Otherwise you’d own a console. I mean, it’s nice of Capcom to take the time to do a quality port, but it isn’t the kind of title that PC gamers traditionally play. On the other hand, maybe I’m drawing too much from my experience and the PC gamers that I know.
01/08/2008 at 17:48 Alex says:
It would be nice to hear from someone who has actually played the game, instead of endless testimonies of people just off stage..
01/08/2008 at 17:49 Theory says:
Digital distribution means that the game remains encrypted until it launches. Other than that the only advantage it has over retail when it comes to piracy is immediate worldwide availability.
01/08/2008 at 17:50 SonicTempest says:
I own and have put extensive time into the PC version of Devil May Cry 4, and I can say that it is by far the best PC game Capcom has ever done. It more than makes up for the shoddy ports of DMC3 and RE4 (which were done by another company anyway). It plays exactly like the console versions, and it looks even better.
It makes sense when you consider their development process for the game – develop the title on a PC, then port it to consoles.
01/08/2008 at 17:53 Xyzzy says:
They complain about DMC4 put up on torrents the day of or after, when the Xbox360 version of GTA4 was up on torrents days before the game even hit the shelves?
01/08/2008 at 17:54 danarchist says:
I have a buddy that thinks im insane to actually buy boxed versions of games. He has only paid for one game in the last 6 years and that was because it was a mmo. Myself, I prefer to pay the measly 50 or so bucks to get the instructions etc. That being said one of the first things I do with every new game I buy is load a no-cd exe file so I don’t have to cover my desktop in random disks or wait for my dvdrom to spin up every time a game wants to load something.
01/08/2008 at 17:54 Alex says:
Isn’t that, in a very basic way, how all videogames are made? (I fear I will now be burned alive..!)
01/08/2008 at 17:56 SonicTempest says:
@Alex: The way I understand it most console games are developed against specific development kits that mirror the console hardware. For DMC4 Capcom actually developed their own internal cross-platform engine on a PC and ported it to 360 and PS3 before doing any significant work on development.
Or at least, that’s how I understand it.
01/08/2008 at 18:07 Robin says:
@Commando: Play DMC4 before commenting. Runs better and has more features than the console versions. I expect future Capcom games using the same engine (i.e. RE5) will get similarly good ports.
Oh, and RE4 PC was not a terrible port (once the patch was applied) although obviously the Wii version renders all three joypad-based versions obsolete.
01/08/2008 at 18:18 rocketman71 says:
I’m not the least bit interested in DMC4. Capcom’s ports are usually bad, and until they show otherwise, the only PC port I’m willing to suffer through is Dead Rising (what happened to it?).
Besides, reviews have been less than glowing. To me, this is a case of CevatYerlitis, i.e., developer that sells less than expected and immediately blames piracy, with the only difference being that Crysis was apparently better (not much, though).
I’m soooooo tired of listening to these developers crying about this. I haven’t yet heard the developer of a GOOD game blame piracy for anything, either those that sold well (Blizzard, Valve) or those that tanked (BG&E anyone?).
The only thing Svensson just did is reinforce my desire to not buy anything Capcom.
01/08/2008 at 18:24 SonicTempest says:
@rocketman71: Please play the port before commenting on the game’s quality. There’s a demo out there which you can try.
01/08/2008 at 18:25 cliffski says:
“He has only paid for one game in the last 6 years”
Congratulate your buddy. He is doing his utmost to completely trash PC gaming. Games cost money to make, so if people aren’t parting with money to play them, then the people making them will do something else instead.
I’m glad Valve and blizzard are doing well. One does the worlds biggest online game, the other owns a digital distribution platform. Ditto Stardock. Things aren’t quite as rosy for PC-centric devs that make single-player games. There aren’t many of them left at all (and I don’t expect there to be any in a few years, except hobbyists).
01/08/2008 at 18:29 gulag says:
I think there are a couple of things the publishers remain willfully ignorant of when they search for reasons people pirate games.
One is lack of availablity. What’s new on the shelves this week? Whatever it is, I bet there is a metric ton of it sitting out there waiting to be bought, it is after all the new hotness. But what about a ‘classic’, the ones everybody on here bangs on about? Find me a copy of The Longest Journey, or Sacrifice, or Citizen Kabuto. No luck? I’m not suprised.
Publishers are astoundingly bad at exploiting the long tail of their catalogues. Therefore if I want to play something from about 5 years ago which has since been recognised as a must-have, I have to hit the torrents to find it.
So the old stuff is pirated, sales they could easily pick up with a DD service. What about the new stuff? It’s 90% rubbish, just like everything else that is shoveled onto the shelves of HMV, Waterstones and GAME week in week out. Publishers take note: people don’t want to pay you for derivative tripe laden with restrictive customer-alienating controls. What possible incentive is there to buy it if it’s crap AND hard to use?
Publishers/developers deserve to get paid for their work. I believe that with my whole heart. I’m itching to spend my money on the next thing out of studios like Introversion, Valve, and CD Projekt. I also believe that publishers and developers should be paid what their games are *worth*.
There’s an awful lot of titles out there every year that aren’t worth stealing, let alone forking over inflated highstreet prices for. If your company is squeezing out those games, and watching your sales drop off after day one and the reviews are in, ask yourself if the pirates might not be the only reason you’re profits are sinking?
01/08/2008 at 18:33 cliffski says:
Giants: citizen kabuto:
http://www.amazon.co.uk/Sold-Out-Software-Giants-Citizen/dp/B00006M3WC/ref=sr_1_1?ie=UTF8&s=videogames&qid=1217611854&sr=1-1
took about 5 seconds to find. you could order it for a bargain price with 2 mouse clicks.
Some stuff *is* unavailable, but too many people will search a torrent site before they search amazon or its ilk.
Hell, even with online sites, some of them can be scams, I’ve found pirate sites selling my stuff as though they are legit publishers before.
The answer is, if you like a game, and want to see more like it, always buy direct from the developer if its an option.
01/08/2008 at 18:33 Matthew Gallant says:
I wonder if he’s trying to be witty by making a “hell and back” joke about Devil May Cry. It’s an odd choice of words to describe piracy.
01/08/2008 at 18:34 Paul Moloney says:
Yes, there is console piracy too, but I imagine that the following stats show its far more widespread on PC:
http://img360.imageshack.us/my.php?image=mwsnap004br3.jpg
P.
01/08/2008 at 18:40 Citizen Parker says:
if(article.Text.Contains(“piracy”))
comments.Disabled = true;
01/08/2008 at 18:41 Paul Moloney says:
“Find me a copy of The Longest Journey, or Sacrifice, or Citizen Kabuto. No luck? I’m not suprised. ”
Um, found The Longest Journey on eBay easily enough – there’s loads of new copies for around a Queen’s fiver including P&P.
Froogling it produces loads of hits:
http://www.google.co.uk/products?q=longest+journey+pc&hl=en&show=dd
P.
01/08/2008 at 18:49 born2expire says:
i love the fact that Capcom belive’s everyone should love this game, when in all honesty button mashers don’t appeal to “PC gamers”.
hurry up and release SF4 and stop whining.
01/08/2008 at 18:50 Incognito says:
For those who wonder: The port of DMC4 to PC is is much better than previous efforts from Capcom. In many ways, the PC version is better than the console versions.
01/08/2008 at 18:51 gulag says:
I should have been clearer. I’d be interested if the people linking Ebay/Amazon could find those older games in a bricks and mortar games store? Not likely.
That supply of ‘classics’ floating around in the secondary market is very finite. Publishers are not doing anything to make sure their marketable assets are within easy reach of customers, either online or on the highstreet.
01/08/2008 at 18:52 Alex says:
The Longest Journey is available through Steam, too.
And I think Sacrifice will be available as a download soon too, wasn’t it mentioned in a recent RPS post concerning a load of games going for the download?
01/08/2008 at 18:52 subedii says:
Bought it on release and played the tar out of it, it really is a very well done port.
The reviews on the other hand, have largely been stupid. For some reason the reviewers have this hang up about the game. First they tend to say that it has no new distinguishing features, THEN they say that new modes like LDK and Turbo aren’t suited to the PC version. There seems to be this belief that a game like this is either too arcadey or too “hardcore” for the PC market (especially with the added difficulty modifiers) and have docked it accordingly. Granted I’m generalising, but those two points always seem to come up. As if a perfect port with updated features just isn’t good enough.
I even saw one review that complained about lack of mouse support. Mouse support. If anyone here can describe to me a good mouse based system of controlling Dante and Nero that won’t turn the game into a Diablo clone, I’m all ears. To me, it’s amazing that the keyboard only controls are actually passable (I know, I tried them). You can navigate the menu’s with a mouse, and that’s enough.
Barring that, I really wish they had put this on Steam. I honestly believe that would have helped it shift a fair few more copies. I don’t understand why this didn’t happen when Capcom have already stated in press releases that they’re big on using Steam and have put a lot of games on there already, it would have given the game a significant boost. If nothing else, people would at least have seen it on the front page and known about it. As it is, very few people even knew there was a PC release coming out, at least on the gaming forums that I’d been to. Very little coverage anywhere.
Beyond that, yeah, it’s very sad to see it get pirated. It’s a genuinely good port. Personally I’m working my way through LDK mode now, those reviewers who said it didn’t make sense on the PC can just jump in the lake. It was only possible as a mode on the PC, and I’m glad they included it. For a mode that’s too “hardcore” for PC users, I certainly managed it with literally no experience of the series to date, and little to no experience of games of this type in general.
It just gets on my nerves to see a good port like this get rubbished like that.
01/08/2008 at 18:52 Riotpoll says:
@Gulag, you can pick a lot of the older games up even in a GAME store as they usually have loads of the Sold-Out and Explosive stuff; 3 for a tenner! Or you can be even lazier and order it off of the internet: http://www.play.com/Games/PC/4-/108952/The-Longest-Journey/Product.html
01/08/2008 at 19:11 cliffski says:
why is it ok to pirate a game because you can’t get it in a physical store? The link posted get you a physical copy delivered to your door.
Whats the difference?
Feel free to walk in a store, experience the atmosphere, then order it from amazon. Any way you cut it, this is no explanation for, or justification of piracy.
01/08/2008 at 19:12 kadayi says:
talk of Piracy is like the war on terror. Guess what it’s always been there and it always will be. There are a lot of people out there like danarchists buddy whom will never ever pay for a game simply because a hacked version is going to turn up on the internets at some point, and they see the internet as little more than a free content delivery mechanism. These people have always existed and always will be there. However there are a lot more people who are more opportunistic pirates than dedicated ones, who if the piracy route doesn’t deliver will go and buy a game either retail or through legal DD means. combating 0 day piracy (where the full game is leaked between hardware distribution and official launch day) is the biggest issue, because it is when the hype is hardest that people tend to give into the demons. Valve Steamworks seems to be the best solution (so far) towards tackling this, by only releasing a games key exe files at launch day.
01/08/2008 at 19:19 RichPowers says:
Is buying used PC games also a sin, Cliff? No money goes to the publisher or studio, but I do it quite frequently, usually though eBay or Amazon Marketplace.
01/08/2008 at 19:20 Pavel says:
I just wanted to say, that DMC4 on PC is awesome, its easily one of the best console2pc ports ever made.Controls is good (though its more playable on my logitech dual action, true), graphics is beautiful, the game runs in 80fps on my two years old PC, and generaly it just plays well.No crashes, no bugs, no problems.It is a complete opposite of RE4 port (which was utter crap, though the patch rectified it a bit).
I hope they will announce RE5 PC, and it will get similarly great treatment (and sells well, too).
01/08/2008 at 19:44 Pidesco says:
DMC4 for PC is an awesome game, and deserves all the money PC gamers can throw at it. It’s like a declaration of PC gaming love from Capcom.
01/08/2008 at 19:58 faelnor says:
There are far too many factors to take into account to pin down one cause for the poor sales of DMC4 : lack of visibility in stores, lack of a proper marketing campaign, lack of an electronic distribution system, relative coldness of the game press towards a great PC game AND towards a great move from Capcom, lack of interest of PC gamers in renowned console franchises, tendancy to pirate everything instead of trying a demo and taking a risk with buying the full game – yes I said it and it’s TRUE -, lack of support from the community for the same great move I was talking about – yeah, I believe more people could and should buy a potentially interesting game based on the sole premise that this was made as a move towards PC gamers.
But in the end, the responsibility to buy the game or not and support either its contents or its message in terms of PC gaming image is ours.
If you have a PC to run it, get the demo. If you like it, buy it. Damn it.
01/08/2008 at 20:03 caesarbear says:
I can’t even find last years PC games in brick and mortar stores. I agree that PC publishers aren’t interested in pushing anything but the latest product and that’s a shame, but that’s a nonsense way to endorse piracy.
Take it from someone who makes a habit of hunting down old PC games. Generally you’ll be able to buy it, and not through some insanely overpriced ebay auction. The times that you can’t buy it online, you can’t get a pirated copy either.
01/08/2008 at 20:14 Pidesco says:
Incidentally, 1up put up a fairly retarded review of DMC4 for PC on their site, and it was the first online review too. That might not have helped DMC4′s sales.
01/08/2008 at 20:31 jackflash says:
These publishers crack me up. They make console-centric games, with console gameplay, the ports don’t sell well on the PC, and they use this to further rationalize focusing on consoles. Maybe we don’t want to play fucking console games on our PCs. Get it?
01/08/2008 at 20:36 Pidesco says:
@jackflash: Seeing as PCs can have the exact same kind of control systems as consoles I fail to see what you mean by “console gameplay”. Also, there are plenty of fucking console games I’d like to play on my PC and I’m sure I’m not alone in this.
Finally, DMC4 is not a port of a fucking console game, it is a fucking PC game.
01/08/2008 at 20:41 Cedge says:
Incognito:
Well, the only recent PC port Capcom has done in-house recently was Lost Planet, which was also an excellent port. RE4, Onimusha 3, all that crap were ported by the hacks at SourceNext.
Anyways, I am impressed with Capcom’s recent PC efforts, but I do wish they’d release all of their downloadable titles on PC. I know that Age of Booty, Bionic Commando Rearmed, Flock, and eventually Super Puzzle Fighter II Turbo HD Remix are coming (all of which I plan to pick up on Steam), but I’d really love to see 1942: Joint Strike, Commando 3, and especially Super Street Fighter II Turbo HD Remix on my Steam games list someday. Oh well. They’re still doing a pretty bang-up job as of late.
01/08/2008 at 20:47 sinister agent says:
I agree with Gulag. Whether or not it’s a major factor in piracy or not, it certainly wouldn’t hurt for publishers to push their older games and make them easier to buy, nor for the industry at large to grow up and stop acting like anything that’s not immeidately new is irrelevant and a bit embarassing.
Deliberately refusing to provide a DD service is certainly rather counter-productive in that sense.
01/08/2008 at 21:02 cliffski says:
Agreed that any developer or publisher that doesn’t sell direct online needs a punch in the face. Fuck it, I can do it, and I work from a spare bedroom.
I remember asking my old employer why they weren’t developing something like steam (when steam was talked about) and the head of business development said “we don’t see there being much future in that idea”.
That twat probably still works there, and probably still earns 10 times what they used to pay me…
01/08/2008 at 21:07 Nate says:
When digital distribution is outlawed, only outlaws will distribute digitally! :)
01/08/2008 at 21:15 subedii says:
Not that you’re bitter or anything right Cliffksi? :mrgreen:
But I agree, the move to not put this up on Steam when Capcom has put their other products up on Steam already is pretty mind boggling. The article mentions something about resistance to the idea from the HQ in Japan, but I can’t imagine why they’d be so averse to it.
01/08/2008 at 21:17 Charlie says:
Devil May Cry 4 really surprised me. Yes you have to use a gamepad but that is what it is suited to. But it runs extremely smoothly on my gf’s fairly low spec computer with lovely graphics!
01/08/2008 at 21:24 Kalain says:
Well, just looked at Play.com and DMC4 is out of stock… Looks like it is selling well..
01/08/2008 at 21:24 propanol says:
From reading his posts, it seems they will be implementing SecuROM with network authentication in style of BioShock and Mass Effect. Bleh.
01/08/2008 at 21:59 Sahagin says:
Why don’t developers just release dummy torrents that will flag the people who downloaded, or just blow up their computers?
01/08/2008 at 22:16 Scandalon says:
Jumping on the DMC/capcom bandwagon (and ignoring the piracy issue), yes, it might have been nice to actually have someone go “Look! There’s a demo! Try it!” (Where were you RPS, did you failed me?!?)
Having a link to the demo off the games’s page on the capcom’s website might have helped (instead of having to got track it down on the game’s site proper) and giving me more that 120k/s from gamespot’s mirror would be nice, too. Checked filefront, sure enough, they’ve got one (though it’s about 400 megs smaller?!?) and getting a much more reasonable 900k/s…
01/08/2008 at 22:16 Matt says:
Sahagin, I believe that would be an invasion of privacy (or piracy, if you will).
01/08/2008 at 22:25 Nero says:
I’ve only played the demo and it runs very well on my not so new computer. Best port yet for sure and I will eventually pick up the full game. I could see it do very well if it would have put up digitally on Steam or such.
01/08/2008 at 22:28 subedii says:
Scandalon, you uh, might want to look here:
http://www.rockpapershotgun.com/2008/06/06/devil-may-cry-pc-gamers-may-download-demo/
Personally I downloaded the game straight from their main page, and it was plenty fast.
01/08/2008 at 22:28 cliffski says:
Demos should be trivial to locate, direct from the developer or publisher, on a fast, no-bullshit connection without queues, signups, or other crap.
Ideally a simple html link to an exe for an installer.
It’s amazing how few of the big sites do this.
They also need to be automatically updated so the demo code is as current as the main game, and be released at the latest on the day the full game is on sale.
01/08/2008 at 22:38 Po0py says:
A lot of people who pirated DMC4 would have probably never even considered buying it in the first place. You have to take that into consideration. Also the fact that DMC4 was released several months later than the console versions had to have played a part in it’s low sales. There is just no publicity for the pc version; all the hype is gone. People simply don’t know its out there. And, as a previous poster noted, I haven’t seen this game in the store’s either. It is just nowhere to be found. You can’t blame the low sales on piracy alone; its fucking retarded.
01/08/2008 at 22:45 subedii says:
Personally when I picked it up, they told me I had gotten the last copy. I think this was on launch day, but judging by the size of the gap, it looked like they had stocked all of 3 copies at the HMV I went to (unless they were bringing them in from the storeroom, which I suppose is a possibilit). Zavvi and Game didn’t even appear to have it in stock as far as I saw.
01/08/2008 at 22:45 Kanakotka says:
Yet another game i pirated first and ended up buying after, just because it’s good. ;) Piracy doesn’t necessarily mean loss of sales, in this case, for instance, it meant the increase.
01/08/2008 at 23:04 Ed says:
The only games I buy I buy on Steam. If it’s on Steam, and reasonably priced (generally under 20 pounds) I’ll get it. Otherwise, I might be tempted to download it illegally. That’s not to say I won’t buy it later, but I love the convenience of Steam and being able to redownload games if I get a new computer or borrow someone elses.
There’s very few games I’d consider paying more than 30 pounds for – GTA and Valve games are the only two I can think of off the top of my head.
01/08/2008 at 23:23 Punning Pundit says:
I am a pretty hardcore PC gamer. This is the first I’ve heard that there is a new Devil May Cry. Do I understand that it requires a gamepad?! Marketing, not security, is to be blamed for poor sales…
01/08/2008 at 23:26 MetalCircus says:
Would putting games up on digital download sites really help? There will always be ways around this. There’s at least one way of getting around Steam that I know of.
01/08/2008 at 23:35 subedii says:
The issue with putting it on Steam isn’t so much preventing Piracy directly as increasing availability and ease of procurement, both of which Steam achieves. There’s also the increased visibility from it being on Steam’s front page and having a notification pop up to declare to all Steam users that “Hey guess what! DMC4 is now on Steam!”. Which would have been a big help in itself given that
a) Steam has around 14 million subscribers and
b) Few people even knew that DMC4 had come out on PC.
If only 1/100th of Steam users were even merely interested in DMC4, that’s 140,000 more people than would have been the case originally. And personally, I’d guess at a lot more than that.
01/08/2008 at 23:51 Pwnzerfaust says:
@Kanakotka: Piracy might encourage a few people pick up the game, but you can’t honestly think that sales on the whole increase due to piracy?
There are a lot more people in this world who would rather own something for free with no consequences than pay for it.
02/08/2008 at 00:17 Muzman says:
slight sidebar: A lot of people still don’t like ordering stuff over the internet, giving out credit card details and then sacrificing their item to the whims of international post, customs, whathaveyou. It’s not that bad these days, but I think aversion to it is still present. If something isn’t in a shop I tend to declare it unavailabler rather than sift through a million warehouse vendors of unverifiable quality from all over the place. Or wander around download sites and reviews of same trying to divine what flavour of strange DRM it has and how many ways it can go wrong so I end up wasting bandwidth quota and money and hard disk space all at the same time.
Some of these things are more peculiarly Australian problems (or magnified by that), sure. But the netted up saying ” you haven’t exhausted all possibilities for paying for the game yet!” and flinging out half a dozen inks to online retailers large and small shouldn’t be surprised if it doesn’t stick with the average person.
Pass judgement how you like; everyone’s lazy, amoral scum or just stupid. I don’t think online shopping has reached universal acceptance yet is all, and it’s a problem for games when retail ensures there’s no shelf life beyond a month for your title.
(cruel as it might sound, I’m all for online stuff absolutely wrecking retail. Whenever you hear about stupid release dates, development cut short, cost overruns in certain areas, marketing descisions, pressure for gimmicry in games development half the time is boils down to dealing with the retail shelf rent, copies in stock and things of that sort. Tear it all down, I say.)
02/08/2008 at 00:42 malkav11 says:
There are all kinds of games that are available for easy piracy but aren’t available in actual legal physical copies except in a few insanely inflated eBay auctions or Amazon Marketplace sales. Home of the Underdogs alone has hundreds. Yes, abandonware is still piracy. But I’m sure not going to worry about it if the people who made the game can’t be bothered to accept my money.
This is one reason Good Old Games is such a terrific idea, and why every owner of game IP needs to sign up with them.
02/08/2008 at 00:45 Dot says:
Well, at least this time they’ve admitted to being a part of the problem here. If it was on Steam, I’d snap it up the very first day of release, but since it’s not-I’m going to keep waiting until it’s there or even on Impulse.
Though yes, piracy is still a huge problem and this is in no way apology for the people who DID pirate the game.
02/08/2008 at 01:19 Saflo says:
MetalCircus says:
Would putting games up on digital download sites really help? There will always be ways around this. There’s at least one way of getting around Steam that I know of.
The line of reasoning goes something like this: if a fellow’s options are a) drive to the store and pay $50 for a game and b) download a torrent for free, he is going to choose option b. However, if given the option to pay for a legal, quickly downloadable copy of a game from the comfort of his computer chair, he might have a change of heart, or at least decide it would be nice to have a copy available to him for the rest of his (or Steam’s) life.
02/08/2008 at 01:27 Jonathan says:
Steamworks, all I’m saying.
Hmmm, dudes already said it. Nice one dudes.
02/08/2008 at 01:38 Po0py says:
Punning Pundit: Do I understand that it requires a gamepad?
Yes. I recommend the 360 gamepad with the wireless adapter thingy. Gamepad is the only way to play a game like this.
02/08/2008 at 01:42 Ross B says:
Mouse Support, Put it on Steam, then i’ll buy it. The demo ran well but the two keyboard format was awkward and the load times (which seemed to only happen once at the begining) were horrendous. Capcom aren’t there yet.
02/08/2008 at 02:41 Jetsetlemming says:
I would pin the poor sales of DMC4 on two things, neither of them piracy:
1. Capcom has negative amounts of customer trust in PC Gamers right now after Resident Evil 4, Devil May Cry 3, and Lost Planet. NEGATIVE. I played RE4 on PC. I played it patched, and I tried it both keyboard and with two separate USB controllers. It was horrid on all three. The analog movement of the joysticks was translated to digital on/off movement of my aim as if it was just interpreting a joystick movement as a button press. I made it to the Castle, then just gave up to go play something better.
2? I can’t find a copy of DMC4 for the life of me. My local Wal-mart doesn’t have it, Steam doesn’t have it… and well, those are exclusively my two PC game sources. Sorry, but I’m not going on a roadtrip to the EB two cities away on the off chance they have a copy tucked away in their half-hidden PC section.
I’m excited about Bionic Command: Rearmed being on steam, and I’m SO picking that up first day. Woo! It looks ridiculously awesome from the trailers.
Sidenote: CAPCOM BRING DEAD RISING AND PHOENIX WRIGHT TO PC! THERE’S ALREADY PW PC PORTS IN JAPAN TRANSLATE THOSE FUCKERS TO ENGLISH I DON’T HAVE A DS GODDAMNIT
02/08/2008 at 03:54 fearian says:
I just wanna say, I Have DMC for the PC and it is kickass and supirior than the console version. It has more content, better graphics, runs silky smoothly even when recording full resolution fraps footage. I’m really enjoying it.
now,
Steam isn’t the super secure option alot of people think – in fact the pirating systems for steam games are very easy for the end user to use, but they just havn’t been made ‘popular’ in the same way most crack releases are by torrent networks, IRC and usenet.
02/08/2008 at 04:10 Jewce says:
So many comments here, but almost all are from people who havn’t played DMC4 and believe Capcom did the port of Resident Evil 4 (which they didnt, Ubisoft did. Capcom released the patch to fix the damn thing). I love the Pc version of Devil may Cry 4 – Its an intense, Visceral experience and I believe anyone who enjoys action titles purchase it. I really really really love Capcom, and really don’t want to see them turn their backs on the PC platform, And to those who believe steam is the answer – No. If you bother to look on any major torrent site there are rips/full releases of every steam title released.
02/08/2008 at 05:52 mister slim says:
MetalCircus says:
The benefit of digital download sites along the line of Steam is that no one outside the developer/publisher has access to the .exe until launch day, so there won’t be cracks available before release and most likely they will be later than that.
02/08/2008 at 06:06 Turkish Superman says:
“which they didnt, Ubisoft did.”
Ubisoft just published them; the port jobs were actually done by a company that designs office applications and had no experience with games at all.
02/08/2008 at 06:23 Frosty840 says:
Here’s a thing…
I’m something of a stereotypical nerdy, RTS/Neverwinter-playing PC gamer.
In the name of cross-platform diversity, peace, love and happiness, I *bought* a copy of DMC4.
I just can’t be arsed to even play it.
02/08/2008 at 08:12 Frosty840 says:
Well, out of boredom and too-early-in-the-morning-ness, I got around to installing the game.
First impressions were bad, because the thing featured that now-traditional out-of-game config menu so favoured by the world of badly-ported japanese console insults, and a completely incomprehensible configuration dialog for the controls.
Luckily, the thing came pre-configured for the XBox360 pad I was using, but your mileage may vary.
Then I fired the game up, and I have to say that I was pretty impressed by the game’s performance. It literally looks and performs better than any other game I’ve seen running on this graphics card. So, well done on that side of the coding.
Was a bit miffed that the voices and actions in the part of the intro with the woman singing were perfectly synched up to a japanese-language track that wasn’t actually playing. They managed to sync the words up to the animations in the next part of the intro, though which, if anything, made the original problem worse, and more obvious.
Then there was some ridiculous fighting, the likes of which you can’t pull off in-game. Naughty, naughty devs. The action was all very anime-styled, which made me nauseous (I’m largely allergic to anime violence) and some… words. Can’t really call it dialogue.
And then the thing got stuck in a loading loop and I quit rather than listen to any more verbal cheese.
So, yeah, I completely appreciate the skill and effort that have gone into this, but the game itself just isn’t for… anyone with a shred of self-respect or taste, I guess is how I’d put it.
I met someone a while ago who took the position that games are not for dialogue or talking, and that anything the game did that wasn’t either him pressing a button to make some poor NPC explode in a shower of blood and gore, or at least in some way directly involved in him getting close enough to an enemy to press said button, was not only a waste of his time, but an offense against his game-playing person. I once saw him get pissed off at Soldier of Fortune because it had too much plot.
This is the sort of game he would play.
Me, I like words and thinking, and this game’s focus on shiny things and frantic button-jabbery rather than anything I actually wanted to do or see rather worked against it.
02/08/2008 at 08:51 Dorian Cornelius Jasper says:
OKAY.
I know Capcom is known for their, well, underwhelming PC ports, but the news that piracy is giving them trouble for DMC4 is worth worrying about for a very good reason.
The DMC4 PC port is actually good. Great, even. They rebuilt it from the ground up to work on PC, and if you have a gamepad and a good machine, it plays better than on console.
Capcom is giving the PC some love for a change, and then getting bit in the hand for it. Lookin’ at you, Commando. All the way up there, smug in your “near the top of the thread-ness.”
But I agree with the Steamfolk here. Putting a game on Steam gives it a lot more exposure than putting it on a retail shelf. Even if the game still eventually gets pirated, it’ll sell a lot more copies if it’s on a popular digital publishing platform than if it’s left to languish, unadvertised, on a shelf. *Shh! Don’t let the retailers hear you. They’re in the bushes.*
@Frosty840: Any DMC fan could’ve told you that. This is very much a “Shut brain down, engage Guilty Pleasure circuits” sort of game.
Doesn’t mean it’s bad, it’s just not to your taste. It is to the Japanese what Gears of War is to the West. (Which is an analogy I first saw bandied about ’round RPS, come to think of it.)
But if you ask me, no other RTS I’ve thus far played has stood up to the Total War series in terms of both fun and thinky-ness. And I long for a return to Baldur’s Gate/Fallout form for the CRPG (read: Real RPG) genre. I still enjoy a bit of mindless stylized action now and then, though.
02/08/2008 at 10:57 cliffski says:
“Steamworks, all I’m saying.”
It seems everyone thinks that
1) Anyone can use steamworks and
2) Anyone can put their games on steam.
THIS IS NOT TRUE.
Contrary to popular belief, steam is not an open website. Steam sells games that valve decide they want to sell. if valve don’t like your game, you are fucked. Steam is no different to Stardocks Impulse, the GamersGate site, Yahoo, Microsoft, Apple, or any other company.
When people say “I’ll pirate a game unless its on steam” you are effectively saying that the only games that should be commercially viable are ones that gabe newell likes.
There are plenty of other no-hassle digital distribution sites, like the ones I mentioned (or even little old me!).
Please don’t assume that the reason a game isn’t on steam is because the developer/publisher does not want it on there. And do not assume steamworks is freely available either. The same applies, despite the hype.
02/08/2008 at 10:59 thesombrerokid says:
@Dorian Cornelius Jasper
actually on capcoms latest tech the games are developed on pc it’s a cross platform simultaneous development process, they built the versions at the same time, which begs the question why wasn’t the pc versoin out first?
More importantly why release this on pc, why buy it on pc, i pirated it, i had no intentoin of buying it ever, it was as bad as i expected and i got little more than a demos worth of play out of it and i didn’t dl the demo because i could dl the whole game.
Generally speaking i dl most games when they come out and then buy the good ones when my pay check comes in like i done for bioshock, mass effect and crysis and delete the crap ones and i don’t see any reason why someone wouldn’t do it that way, unless they can afford them right there and then obviously, but that skews piracy figures a as does dling games that are not your thing like DMC.
MostAll of the people stealing it were never going to buy it, but that wont stop capcom pretending they’re in the same leauge as crysis.02/08/2008 at 12:07 BonSequitur says:
Now, what the hell is Devil May Cry, anyway? Seriously. Until reading these comments, because I could never be bothered to look it up, I was in doubt about whether it was an action game, a shooter, or an RPG.
Because I’ve been gaming on the PC for two generations of consoles. I completely ignored entire console franchises. Capcom can’t expect everyone in the universe to know about their games; it doesn’t matter that console gamers have, apparently, been drooling all over DMC for years now; if they want to sell it on the PC, they have to market it on the PC, and they did a miserable job of it. No wonder the game sold poorly.
Of course, even if they’ve had difficulty learning marketing, technology or game design for the PC, they’ve assimilated the ages-old technique of spreading piracy FUD very quickly.
Regarding the Steam comments… it seems fairly silly to assert Capcom couldn’t have gotten DMC on Steam. Yes, it’s hard on little indie developers getting Valve’s approval, but Capcom is not a little indie dev, they’re a great big publisher.
02/08/2008 at 12:07 Greve says:
Yes, DMC4 was such a slick port the controls even mention shoulder buttons. I’ve taped my keyboard to my back and tried to reach back to touch the keys, but that didn’t work. Obviously, a lot of attention has gone to the port.
02/08/2008 at 12:17 subedii says:
Cliffski, in this case the reason DMC4 wasn’t on there really was because Capcom didn’t want it on there. Capcom already have a deal with Valve to put their games on there and have already put several of their games on there already. Capcom Japan however, for some strange reason said “not this time” and refused to allow it. Which I can only view as a stupid move on their part. They didn’t even try for any other DD systems either. It’s not as if they’re short of what cash they might need to put it up there, and they make a better profit per unit by going DD than by the store bought copies.
You’re right, there are plenty of other no hassle DD sites available. Capcom refused all of them. This isn’t an attempt at justifying piracy. I’m saying Capcom did something really stupid there when they could have gained a lot more money.
02/08/2008 at 13:40 DSX says:
I have to agree with the theme “quality sells” when it comes to PC. Consoles games strike me as flavor of the week, for short attention span theater. Even many 3A PC games are notoriously dumbed down for their ability to be ported to console. The PC giant sellers though are all really quality games. They sell because of such, and only a few are ported to consoles.
02/08/2008 at 14:05 cliffski says:
“All of the people stealing it were never going to buy it,”
Says who? Them?
People are rarely honest, even with themselves, when it comes to justifying why they go straight to a torrent site, rather than download a demo.
People often say all the games they pirate are crap anyway. that’s just basic human nature. when something costs you nothing, you subconsciously see it as worthless.
The people who moan about games the most are the ones who torrent everything and buy nothing :(
02/08/2008 at 15:41 kadayi says:
“It seems everyone thinks that
1) Anyone can use steamworks and
2) Anyone can put their games on steam.”
(2) might not be the case, but (1) is entirely possible. They’ve said the tool are free repeatedly. I’m sure if that wasn’t the case they’d have been hauled up by now:-
http://www.steampowered.com/steamworks/
“With no licensing fees and no charge for bandwidth, keep your customers up-to-date and together with a unified system.”
02/08/2008 at 15:44 Dominic White says:
To hell with the piracy issue – DMC4 was a very good game when it first came out on the 360. The PC port is one of the best console-to-PC ports ever, providing new gameplay modes (including an almost Serious Sam-esque monster army mode), better graphics, higher framerates and a bunch of other perks.
But you just can’t win, can you? 1up gave it a C+ score, and the review was little more than a rant about how you can’t play it with the mouse.. The MOUSE!? How in the name of fuck itself would you even play this with a mouse? That’s like marking down an RTS because you can’t play it with a steering wheel!
PC Gamer UK gave it a 68% – similar complaints. It has gotten torn to shreds by PC gaming sites/mags, and why? Because it seems that they wouldn’t know a good action game (that isn’t first-person and played with the 100% standardized mouse-keyboard-WSAD layout) if it dropkicked them in the face.
Why does this happen? Why is gaming journalism in such an utterly shitty state?
02/08/2008 at 15:58 SwiftRanger says:
“That’s like marking down an RTS because you can’t play it with a steering wheel!”
Say what? Why would it be so odd to expect mouse+keyboard controls for an action game that isn’t first person? The PCG UK review mentions more problems than that as well, and they’re definitely not all about the actual controls.
02/08/2008 at 17:24 Cooper says:
Apart from whichever couple of Sims Exansion packs are in the Top10 this week and every over week since relaise, until now and to eternity?
02/08/2008 at 17:38 Mo says:
Also: there was that year where “Who wants to be a millionaire” was the #1 selling PC game for the holiday season. Quality indeed. :)
02/08/2008 at 18:28 UncleLou says:
“All of the people stealing it were never going to buy it,”
1. You don’t know that. Frankly, saying none of the pirates would have bought it almost more ridiculous than claiming they all would have bought it.
2. Even if they all hadn’t bought it, I’d understand devs not wanting their game to be played for free by thousand sof people, whether they would have bought it or not.
3. It doesn’t matter one bit if they would have bought it or not, as long as the publishers believe they might have bought it.
One thing though, as good as the port is, you can’t make atrocious PC games for 15 years and gain the reputation of doing the worst console -> PC ports in the world of gaming, and then expect good sales the first time you put some effort in.
02/08/2008 at 21:30 Dominic White says:
“Say what? Why would it be so odd to expect mouse+keyboard controls for an action game that isn’t first person?”
Yes. Have you ever played a fighting game before? You don’t play Street Fighter with a mouse, do you? DMC is an arcade-style fighting game based around analogue movement and lots of buttons.
If you can come up with an even halfway workable control system for DMC4 that wouldn’t involve reworking the entire gameplay framework, I’d be very impressed.
02/08/2008 at 23:08 Dorian Cornelius Jasper says:
@DominicWhite:
Ah. Beat me to it.
Just as some games were meant to be played with keyboard-mouse, some were designed with other control schemes in mind. After all, console gamers have to live with the gamepad being the lesser input device for FPSes. And there’s quite a lot of Japanese-made arcade-style PC games designed to be played with a gamepad–some of which were never meant to be on console.
03/08/2008 at 10:04 kadayi says:
If your reviewing something, your reviewing it for your target audience, and the input system they are most likely to use. Now regardless of whether DMC4 plays brilliantly on the PC using a controller, the plain truth of the matter is, most PC gamers don’t have one, and the developers clearly failed to do a good job at translating the game input to the keyboard & mouse, and testing it for ease of use.
03/08/2008 at 11:21 Subject 706 says:
Gotta agree with several earlier posts here. If capcom had the brains of a snail, they’d put DMC4 up on every major Digital Download site; D2D, Steam, Gamersgate and Impulse. These have got to have tens of millions of potential customers between them. In fact, NOT doing so is so completely, massively DUMB, that I wonder in which reality the responible execs live in.
03/08/2008 at 11:48 Dominic White says:
Kadayi: “If your reviewing something, your reviewing it for your target audience, and the input system they are most likely to use. ”
So, reviewers should mark flight sims down if they play badly with the mouse? Racing games too? Brilliant! So, IL2 Sturmovik has just gone from being the best WW2 flight sim out there to the worst, because it’s literally impossible to play it with mouse/keyboard – you’ll be lucky if you can get off the ground.
In your ideal world of journalism, any game that isn’t an RTS or FPS (or similarly controlled) will be panned by reviewers. It’ll be a bright new day for PC gaming!
Or, PC gamers could just suck it up and pick up a decent gamepad. The USB 360 pad is fairly cheap, and works perfectly on almost everything being released these days.
If a high-end video card is an assumed purchase if you want to play good-looking games, why shouldn’t you assume that a gamepad is a requirement for arcade action games?
03/08/2008 at 14:20 kadayi says:
@Dominic
Leave the petulant responses for the playground and other game sites. I’m pretty sure all flight Sims are fairly open about their full hardware requirements and recommendations, and don’t shy away from it. Better to sell DMC4 in two versions, one with a controller included for the great unwashed, and another sans controller for those who know better. That would be a more honest approach.
03/08/2008 at 18:49 Dominic White says:
I just dug out my copy of IL2: Forgotten Battles to check – nowhere on the packaging at all does it mention a flightstick being required, or even reccomended. This is because in the real world, people assume a flight sim will need a flight sim controller.
It is no less unreasonable to assume that an arcade action game (especially a console port) would need a gamepad. Most people don’t play driving games with the keyboard either, because you lose all analogue control.
Tell me – would you be in favour of PC reviewers marking down Street Fighter 4 because most keyboards can’t handle the simultaneous button presses it requires to play properly? Is this the games fault, or perhaps – just perhaps – that the almighty mouse/keyboard combo isn’t meant to do everything.
Edit: Irony – I checked my copy of DMC4 PC too, and it actually DOES mention gamepads – in particular it points out that it natively supports the Xbox 360 controller.
Marking down DMC4 for being best with a gamepad is on par with marking down Crysis because the reviewers video card isn’t new enough.
03/08/2008 at 19:27 kadayi says:
Personally if I want to play out and out console games like SF4, I play them… on a console as a rule. If a game can translate to the PC with a minimum of fuss and play well using an M&K configuration that’s great, but simply because something is both on PC & console doesn’t necessarily mean a console controller is always preferable. Halo, Bioshock, Mass Effect, Fable are all console games, but can all be played using M&K and well. Certainly you can play with a controller if you choose to, but there is no assumption on the developers part that you would choose to do so, or they recommend you do. Being a GFW game DMC4 was always going to play with a 360 controller, but is it something that’s essential, or merely mentioned on the packaging? I’d hazard it’s the latter rather than the former.
As regards IL2, seems to me that if M&K aren’t a legitimate input system for the game then the developers are being disingenuous to the public by not spelling out exactly what hardware requirements the game genuinely requires for satisfactory game play. It’s not enough to assume all people are inherently on the same page when it comes to the wants and needs of a game without actual instruction.
03/08/2008 at 20:05 Charlie says:
I didn’t realise there would be such a fuss over what is essentially an above average action game. It’s not that much different from Golden Axe when you think about it. I mean its fun but it has terrible acting and script. Some great choreography though and the art style is lovely (apart from the emos and rediculous tits).
04/08/2008 at 07:54 Alarik says:
IMO I think in this case, piracy can be a good thing. As some people already said, DMC4 PC is AWESOME port/PC game, especially compared to previous Capcom ports.
And a lot of people (regarding from the comments) still harbors some bias towards Capcom ports, bashing DMC4 without even actually playing it. And even game reviews were not exactly positive.
Seeing how absolutely great (at least from technical aspect of things) game DMC4 is, I think the word will spread, from people warezing it.
I don’t think there is some iron rule that thousands of torrents download will negativelly impact sales – on the contrary, it can serve as a way of spreading the title awesomeness :-) (this sentence should be taken with cup of salt *whistles*)
/that said, piracy should not be promoted, but still one has to think positively and most importantly realistically – piracy was, is and will be, so better take it in account – and if one person who wouldn’t be interested in the game otherwise will buy it because his 3 friends played pirated release and recommended it, it’s still plus for publisher
P.S. Seriously, DMC4 is so technicaly adorable I cannot imagine how anybody would refuse to buy this game :-) (looking forward to RE5)
P.P.S. Is there some dual audio release? Or at least PC version with Japanese audio?
P.P.P.S. Hopefully RE5 will be available as a prelaunch on Steam :)
04/08/2008 at 10:50 subedii says:
Kadayi, I’m going to ask you straight, have you played this game?
I have. The game was designed around gamepad, and that’s what it works best with. Having said that, it is actually feasible to play it with the keyboard, I know, because I’ve tried it. It’s difficult to get used to at first but once you do it’s manageable. Probably not at the harder difficulty levels (I wouldn’t want to try it with “Hell or Hell” difficulty) but it’s still very playable. Which to me is an incredible achievement in itself. The very fact that I could control the game well with a keyboard is amazing.
Saying that they should be trying to shove mouse support into this game on top of that is outright retarded. It. Would. Not. Work.
You don’t mark down flight sims because they naturally play better with a joystick. Anymore than you say Street Fighter IV should come with frigging mouse control of the characters. The gameplay style and the very way the game is designed DOES NOT WORK with that input device.
You can’t just say “it should have mouse support” for any game that comes to the PC. If the game design and gameplay don’t work with a mouse, then they don’t work. This is an isometrically viewed game based around fixed camera angles, with camera relative movement controls and character facing relative combat controls. If you can come up with a control scheme for DMC4 (and Heck, make it Street Fighter IV as well, since clearly every game coming to PC needs to make use of the mouse for it’s central control) which makes good use of the mouse (not just token useage, but genuinely incorporates it into the control scheme) and doesn’t change the gameplay mechanic into Diablo, I’d really like to hear it. I genuinely would. Because right now adding mouse support when they have already gone to lengths create a workable keyboard scheme is just nutty.
Heck, I was even one of the people criticising Capcom for the lack of mouse support in RE4. In a 3rd person perspective, OTS viewed shooter mouse control is highly appropriate and makes sense. The control and gameplay mechanics are ideally suited to making use of a mouse. But here? I really do want you to post what you believe would be a good control scheme making use of the mouse. Because I cannot see a good way to implement mouse control here that wouldn’t either fundamentally change the gameplay or end up being worse than what’s here now.
04/08/2008 at 10:58 AbyssUK says:
You know what this is all getting very boring… yawn…
Piracy this piracy that.. pirates eat babies.. pirates are saving the free world.. honestly.
CLiffski is right games companies should sell there own DRM free stuff from there own websites… screw steam screw all the middle men.. and release it on your own.
Doesn’t take a genius to realise that then you could sell the game for less yet make as much or even more money.
Also games industry please note; downloaded games should never ever be the same price as boxed games.. seriously do you think we are stupid… seesh.
04/08/2008 at 12:00 iainl says:
“Also games industry please note; downloaded games should never ever be the same price as boxed games.. seriously do you think we are stupid… seesh.”
Worse, I really wish the games industry would note that when Play and everyone else discount £35 games to £25 online, trying to sell us the download for £30 is NOT making that version cheaper.
I wonder how much of the DMC4 piracy is people who bought the console release not wanting to pay all over again just to see what the extra bits in the PC release are?
04/08/2008 at 14:35 Diogo Ribeiro says:
So, let me get this straight.
People come home after a hard day’s work and shuffle on down to their room, where their desktop PC is. They turn it on. They use the mouse, turn on their speakers, connect their wireless broadband modem to check their email, plug a USB drive so they can transfer important work-related documentation, and after adjusting their webcam while chatting online with a friend about vacation, they remember they still have to unload the pictures they took last Summer off of their digital camcorder.
But, goddamn Capcom and their games, another peripheric is just the end of the world!
Good grief.
04/08/2008 at 19:06 kadayi says:
@subedii
I’m not arguing that it should be M&K only, or that M&K is a superior input choice (far from it), or that SF4 should be M&K either. What I am saying is that, if a game is best suited to a controller rather than M&K then developers/publishers should be frank in that respect when it comes to outlining what the hardware requirements are of a title including peripherals (Recommended 360 controller!!!). Unfortunately there is often a tendency for publishers to shy away from such things in case it dents sales, and often developers make some pretty questionable choices when it comes to translating their controller setups to M&K. The GTA series are a good example. Driving and running and gunning are easy as pie with M&K, but flying, esp the RC missions in San Andreas are hair tearingly impossible without the use of a controller. Dominic seems to think that gamers should inherently know what peripherals they are going to require for a great gaming experience, my position is developers/publishers need to spell it out on the box, and if they don’t then they are being disingenuous to the buying public. What’s wrong with better labeling? As you yourself said, although DMC4 is playable using M&K alone, the harder difficulty settings really require a controller. If the publishers have failed to recommend a controller as an appropriate peripheral, then they’ve done you the purchaser a disservice. Minimum Requirements M&K, Recommended Requirements 360 Controller. Simple really.
04/08/2008 at 21:09 sinister agent says:
CLiffski is right games companies should sell there own DRM free stuff from there own websites… screw steam screw all the middle men.. and release it on your own.
Quite. I’d sooner download directly from the producers. Steam can kick a hippo.
04/08/2008 at 21:49 malkav11 says:
The default peripherals on a PC are mouse and keyboard. Unless there is absolutely no role for the mouse in a control scheme (something which I’m sure will be true for Street Fighter, but is not true for a game involving gunplay), I don’t think it’s unreasonable to expect the game to offer that support. It may very well play better with and be more suited for gamepad controls, like many space sims play better with a joystick, but that’s immaterial. Not offering support for mouse and keyboard on PC would be like requiring people to use mouse and keyboard for a FPS on the 360 – it’s possible, it would be superior control, but the 360 comes with a gamepad and you can’t guarantee people have the USB mouse and keyboard.
04/08/2008 at 21:57 Diogo Ribeiro says:
@malkav11:
True, it should go without saying that when porting a game, a developer should keep in mind the possibilities and main peripherals of the target platform. However, I don’t think it’s farfetched to expect specific peripherals to suit certain games better. Would we argue that “Race Driver X” is a lousy port because it focuses more on responsive controls for steering wheels than it does for a mouse?
04/08/2008 at 23:58 Dominic White says:
@malkav11:
As has been mentioned, the game supports keyboard play, but it is far from ideal. The game is designed for gamepads from the ground up. This is no different from a racing game being best played with a pad/wheel/something analogue, or a flight sim being best played with a stick.
There is no way mouse control could be worked into it. At all. Everyone who has complained about lack of mouse support has done nothing constructive in their complaining – they just want mouse support, even if they don’t know how it would work.
Having professional reviewers mark down a game because it doesn’t support a controller that wouldn’t be even remotely feisable (again, like playing an RTS with a steering wheel) to use is a worrying sign of the state of games journalism today.
07/08/2008 at 22:09 Cradok says:
Having played DMC4 to death – literally, the disc is now unreadable… – I have to say that using a mouse would just be too impractical. Talking about Nero alone, a serious player is going to need movement, camera, attack, jump, lockon, charge shot, DT and rev, all at once. Dante is only slightly less complicated.
With regards to actually buying DMC4 for the PC? I’d love to. Really want to try out the new game modes. But the demo didn’t load levels on my PC, and I don’t particularly feel like spending money on something that I’m fairly sure won’t work.