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	<title>Comments on: Mirror&#8217;s Edge: Comickybook Pickytures</title>
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		<title>By: Wildbluesun</title>
		<link>http://www.rockpapershotgun.com/2008/08/02/mirrors-edge-comickybook-pickytures/#comment-94436</link>
		<dc:creator>Wildbluesun</dc:creator>
		<pubDate>Sun, 28 Sep 2008 21:04:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2231#comment-94436</guid>
		<description>*deep breath*

*deeper breath*

&lt;b&gt;&lt;i&gt;IT&#039;S TERRY PRATCHETT&#039;S DAUGHTER!!!!!!!!&lt;/i&gt;&lt;/b&gt;

YES.

THIS SITUATION DEMANDS MULTIPLE EXCLAMATION MARKS.

IT IS &lt;b&gt;THAT&lt;/b&gt; SERIOUS.</description>
		<content:encoded><![CDATA[<p>*deep breath*</p>
<p>*deeper breath*</p>
<p><b><i>IT&#8217;S TERRY PRATCHETT&#8217;S DAUGHTER!!!!!!!!</i></b></p>
<p>YES.</p>
<p>THIS SITUATION DEMANDS MULTIPLE EXCLAMATION MARKS.</p>
<p>IT IS <b>THAT</b> SERIOUS.
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		<title>By: Hmm-hmm.</title>
		<link>http://www.rockpapershotgun.com/2008/08/02/mirrors-edge-comickybook-pickytures/#comment-76439</link>
		<dc:creator>Hmm-hmm.</dc:creator>
		<pubDate>Fri, 08 Aug 2008 01:14:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2231#comment-76439</guid>
		<description>For some reason stuff like this puts me off of a game. Not the comic in itself, but the endless rehashing of the same tiny bits of information they chose to reveal.

This is why I like Blizzard&#039;s marketing, I think. At least it doesn&#039;t tick me off in that sense.</description>
		<content:encoded><![CDATA[<p>For some reason stuff like this puts me off of a game. Not the comic in itself, but the endless rehashing of the same tiny bits of information they chose to reveal.</p>
<p>This is why I like Blizzard&#8217;s marketing, I think. At least it doesn&#8217;t tick me off in that sense.
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		<title>By: Alex</title>
		<link>http://www.rockpapershotgun.com/2008/08/02/mirrors-edge-comickybook-pickytures/#comment-74970</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Sun, 03 Aug 2008 21:03:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2231#comment-74970</guid>
		<description>As soon as people start saying things like &quot;developing our own IP&quot;, I feel my stomach turning.</description>
		<content:encoded><![CDATA[<p>As soon as people start saying things like &#8220;developing our own IP&#8221;, I feel my stomach turning.
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		<title>By: D!D</title>
		<link>http://www.rockpapershotgun.com/2008/08/02/mirrors-edge-comickybook-pickytures/#comment-74910</link>
		<dc:creator>D!D</dc:creator>
		<pubDate>Sun, 03 Aug 2008 15:40:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2231#comment-74910</guid>
		<description>Kieron: Yeah, It&#039;ll be interesting to see if down the road it inspires a bunch of people to start coming out with comics geared to be videogame friendly in the hopes they&#039;ll be picked up by EA or BlActivision or whoever in the same way you get those Cowboys vs Aliens type comics designed to get picked up by movie studios.

Expect to see more comics with platforming and puzzle elements. Possibly.</description>
		<content:encoded><![CDATA[<p>Kieron: Yeah, It&#8217;ll be interesting to see if down the road it inspires a bunch of people to start coming out with comics geared to be videogame friendly in the hopes they&#8217;ll be picked up by EA or BlActivision or whoever in the same way you get those Cowboys vs Aliens type comics designed to get picked up by movie studios.</p>
<p>Expect to see more comics with platforming and puzzle elements. Possibly.
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2008/08/02/mirrors-edge-comickybook-pickytures/#comment-74903</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Sun, 03 Aug 2008 14:56:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2231#comment-74903</guid>
		<description>D!D: Interesting. You normally hear that kind of Rhetoric from movie people, so it&#039;s fun to see it from a gameshead.

KG</description>
		<content:encoded><![CDATA[<p>D!D: Interesting. You normally hear that kind of Rhetoric from movie people, so it&#8217;s fun to see it from a gameshead.</p>
<p>KG
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		<title>By: CrashT</title>
		<link>http://www.rockpapershotgun.com/2008/08/02/mirrors-edge-comickybook-pickytures/#comment-74885</link>
		<dc:creator>CrashT</dc:creator>
		<pubDate>Sun, 03 Aug 2008 12:41:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2231#comment-74885</guid>
		<description>Mirror&#039;s Edge? More like the Thieve&#039;s Highway.</description>
		<content:encoded><![CDATA[<p>Mirror&#8217;s Edge? More like the Thieve&#8217;s Highway.
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2008/08/02/mirrors-edge-comickybook-pickytures/#comment-74863</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Sun, 03 Aug 2008 11:01:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2231#comment-74863</guid>
		<description>Re: DMZ. And Brian Wood actually used to work at Rock Star too. He&#039;s the guy who designed the iconic GTA logo.

A more strongly influenced Wood-videogame would be splendid.

KG</description>
		<content:encoded><![CDATA[<p>Re: DMZ. And Brian Wood actually used to work at Rock Star too. He&#8217;s the guy who designed the iconic GTA logo.</p>
<p>A more strongly influenced Wood-videogame would be splendid.</p>
<p>KG
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		<title>By: mister slim</title>
		<link>http://www.rockpapershotgun.com/2008/08/02/mirrors-edge-comickybook-pickytures/#comment-74802</link>
		<dc:creator>mister slim</dc:creator>
		<pubDate>Sat, 02 Aug 2008 23:46:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2231#comment-74802</guid>
		<description>Taximan says:
&lt;blockquote&gt;Well, you’ve got DMZ, which is a pretty interesting alternate-history take. Some weak storylines (Public Works was crap), but pretty ambitious and occasionally quite good. Freelance reporter stuck in the war-zone of Manhattan which is the titular demilitarized zone between two factions fighting a new American civil-war.&lt;/blockquote&gt;
Kind of like Dead Rising crossed with Disaster Report. That could be pretty good. It would definitely be an expensive game to make though.</description>
		<content:encoded><![CDATA[<p>Taximan says:</p>
<blockquote><p>Well, you’ve got DMZ, which is a pretty interesting alternate-history take. Some weak storylines (Public Works was crap), but pretty ambitious and occasionally quite good. Freelance reporter stuck in the war-zone of Manhattan which is the titular demilitarized zone between two factions fighting a new American civil-war.</p></blockquote>
<p>Kind of like Dead Rising crossed with Disaster Report. That could be pretty good. It would definitely be an expensive game to make though.
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		<title>By: Taximan</title>
		<link>http://www.rockpapershotgun.com/2008/08/02/mirrors-edge-comickybook-pickytures/#comment-74788</link>
		<dc:creator>Taximan</dc:creator>
		<pubDate>Sat, 02 Aug 2008 21:52:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2231#comment-74788</guid>
		<description>The Planet Moon boys could probably make some fine comic versions of their games (Giants:Citizen Kabuto and Armed &amp; Dangerous) funny gags and writing, nice voice-acting delivery too. Anachronox and Homeworld nominations seconded. Kane &amp; Lynch could be alright-ish, as the game starts in media res with much of the backstory already resolved but never really explicitly detailed during the game&#039;s timeframe, which only makes references and inferences, and the storyline ends with the possibility for continuation too. An Elder Scrolls/Morrowind comic would be neat if it were done by that mightypowerful.com concept-art/backstory writer chap. Lovely visual designs and some of the in-game books were well-written enough. Lucasart&#039;s Outlaws had some stylish animated sequences, even if the plot wasn&#039;t anything especially profound beyond the typical revenge tale. For sheer interesting universe/backstory stuff we&#039;ve got The Longest Journey.

Then there&#039;s always Outcast or Grim Fandango. But I&#039;m such a fanboy of these two that I&#039;d probably even buy toiletpaper branded with the logos and never open the packaging.

That said, one of the easiest and most functional genres to directly adapt to the illustrated page would probably be the traditional adventure game. Full Throttle anyone? 

Arsewisely:
Well, you&#039;ve got DMZ, which is a pretty interesting alternate-history take. Some weak storylines (Public Works was crap), but pretty ambitious and occasionally quite good. Freelance reporter stuck in the war-zone of Manhattan which is the titular demilitarized zone between two factions fighting a new American civil-war.</description>
		<content:encoded><![CDATA[<p>The Planet Moon boys could probably make some fine comic versions of their games (Giants:Citizen Kabuto and Armed &amp; Dangerous) funny gags and writing, nice voice-acting delivery too. Anachronox and Homeworld nominations seconded. Kane &amp; Lynch could be alright-ish, as the game starts in media res with much of the backstory already resolved but never really explicitly detailed during the game&#8217;s timeframe, which only makes references and inferences, and the storyline ends with the possibility for continuation too. An Elder Scrolls/Morrowind comic would be neat if it were done by that mightypowerful.com concept-art/backstory writer chap. Lovely visual designs and some of the in-game books were well-written enough. Lucasart&#8217;s Outlaws had some stylish animated sequences, even if the plot wasn&#8217;t anything especially profound beyond the typical revenge tale. For sheer interesting universe/backstory stuff we&#8217;ve got The Longest Journey.</p>
<p>Then there&#8217;s always Outcast or Grim Fandango. But I&#8217;m such a fanboy of these two that I&#8217;d probably even buy toiletpaper branded with the logos and never open the packaging.</p>
<p>That said, one of the easiest and most functional genres to directly adapt to the illustrated page would probably be the traditional adventure game. Full Throttle anyone? </p>
<p>Arsewisely:<br />
Well, you&#8217;ve got DMZ, which is a pretty interesting alternate-history take. Some weak storylines (Public Works was crap), but pretty ambitious and occasionally quite good. Freelance reporter stuck in the war-zone of Manhattan which is the titular demilitarized zone between two factions fighting a new American civil-war.
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		<title>By: Matthew Craig</title>
		<link>http://www.rockpapershotgun.com/2008/08/02/mirrors-edge-comickybook-pickytures/#comment-74779</link>
		<dc:creator>Matthew Craig</dc:creator>
		<pubDate>Sat, 02 Aug 2008 20:45:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2231#comment-74779</guid>
		<description>I&#039;d like to write the Horace and the Spiders graphic novel.

Also, Speedball 2. Oh, I would have fun with that. Roy of the Rovers meets The Hills Have Eyes, as sponsored by OmniConsumerProducts.

...who DOES own the rights to Horace, anyway? Is the character in the public domain?

//\Oo/\\ - see?</description>
		<content:encoded><![CDATA[<p>I&#8217;d like to write the Horace and the Spiders graphic novel.</p>
<p>Also, Speedball 2. Oh, I would have fun with that. Roy of the Rovers meets The Hills Have Eyes, as sponsored by OmniConsumerProducts.</p>
<p>&#8230;who DOES own the rights to Horace, anyway? Is the character in the public domain?</p>
<p>//\Oo/\\ &#8211; see?
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		<title>By: Charlie</title>
		<link>http://www.rockpapershotgun.com/2008/08/02/mirrors-edge-comickybook-pickytures/#comment-74765</link>
		<dc:creator>Charlie</dc:creator>
		<pubDate>Sat, 02 Aug 2008 19:32:06 +0000</pubDate>
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		<description>Man I loathe Epic now.</description>
		<content:encoded><![CDATA[<p>Man I loathe Epic now.
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		<title>By: D!D</title>
		<link>http://www.rockpapershotgun.com/2008/08/02/mirrors-edge-comickybook-pickytures/#comment-74761</link>
		<dc:creator>D!D</dc:creator>
		<pubDate>Sat, 02 Aug 2008 19:16:39 +0000</pubDate>
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		<description>Kieron - there is a third way comics and games are feeding off each other. Epic have said they&#039;ll be exploring original ip&#039;s through comics which is a pretty interesting prospect (well maybe if it was someone other than Epic doing it).

http://www.developmag.com/news/30239/Epic-Games-looks-to-comic-books-for-building-new-IP</description>
		<content:encoded><![CDATA[<p>Kieron &#8211; there is a third way comics and games are feeding off each other. Epic have said they&#8217;ll be exploring original ip&#8217;s through comics which is a pretty interesting prospect (well maybe if it was someone other than Epic doing it).</p>
<p><a href="http://www.developmag.com/news/30239/Epic-Games-looks-to-comic-books-for-building-new-IP" rel="nofollow">http://www.developmag.com/news/30239/Epic-Games-looks-to-comic-books-for-building-new-IP</a>
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