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	<title>Comments on: Post-Gothic: Risen</title>
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		<title>By: Elbee</title>
		<link>http://www.rockpapershotgun.com/2008/08/06/post-gothic-risen/#comment-137225</link>
		<dc:creator>Elbee</dc:creator>
		<pubDate>Wed, 21 Jan 2009 18:32:33 +0000</pubDate>
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		<description>I read favourable reviews of Gothic 3 and gushing praise for the series in general, so I purchased it when it came out. It&#039;s one of my most regrettable purchases. The controls are clunky, the game basically unfinished (the &quot;Female Rebel&quot; is also the &quot;Female Slave&quot;, weapons and all, for an example of the sloppiness) and every town feels almost exactly the same. Not to mention the ridiculous 1/100th damage ration NPCs do to each other compared to what they do to you ... I haven&#039;t played it since.

If you all solemnly swear that Gothic II is much better than what its successor has become, though, I&#039;ll give it a try.</description>
		<content:encoded><![CDATA[<p>I read favourable reviews of Gothic 3 and gushing praise for the series in general, so I purchased it when it came out. It&#8217;s one of my most regrettable purchases. The controls are clunky, the game basically unfinished (the &#8220;Female Rebel&#8221; is also the &#8220;Female Slave&#8221;, weapons and all, for an example of the sloppiness) and every town feels almost exactly the same. Not to mention the ridiculous 1/100th damage ration NPCs do to each other compared to what they do to you &#8230; I haven&#8217;t played it since.</p>
<p>If you all solemnly swear that Gothic II is much better than what its successor has become, though, I&#8217;ll give it a try.
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		<title>By: Jochen Scheisse</title>
		<link>http://www.rockpapershotgun.com/2008/08/06/post-gothic-risen/#comment-77272</link>
		<dc:creator>Jochen Scheisse</dc:creator>
		<pubDate>Mon, 11 Aug 2008 15:25:37 +0000</pubDate>
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		<description>Short comment on Drakensang. Didn&#039;t play it a lot further. It lacks most of the things I like about RPGs. Character generation and combat are good, but the world is one of the most static I have ever encountered in a RPG. No real choice in quests, no sympathy for the NPCs, and a world that&#039;s in general totally lifeless.</description>
		<content:encoded><![CDATA[<p>Short comment on Drakensang. Didn&#8217;t play it a lot further. It lacks most of the things I like about RPGs. Character generation and combat are good, but the world is one of the most static I have ever encountered in a RPG. No real choice in quests, no sympathy for the NPCs, and a world that&#8217;s in general totally lifeless.
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		<title>By: Kong</title>
		<link>http://www.rockpapershotgun.com/2008/08/06/post-gothic-risen/#comment-77135</link>
		<dc:creator>Kong</dc:creator>
		<pubDate>Mon, 11 Aug 2008 06:26:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2259#comment-77135</guid>
		<description>&gt; Jochen Scheisse says:
Generally the German localisations are better, because Germany localizes most movies and lots of other stuff, and so there are pretty professional studios avaliable.&lt;

Really? I stopped going to the movies in Gerrmany when the voice actor of Sean Connery said &quot;Willkommen auf zze Rock.&quot; (welcome to the rock). No more localized movies or games for me. I watch everything in the original with subs now, including asian and martian stuff because I can no longer bear localization. German localization usually sucks badly.

Gothic is a great series, a shame that III is bugged. I like the big world, it provides great hunting ground for -er- hunters with herds of animals roaming about.</description>
		<content:encoded><![CDATA[<p>&gt; Jochen Scheisse says:<br />
Generally the German localisations are better, because Germany localizes most movies and lots of other stuff, and so there are pretty professional studios avaliable.&lt;</p>
<p>Really? I stopped going to the movies in Gerrmany when the voice actor of Sean Connery said &#8220;Willkommen auf zze Rock.&#8221; (welcome to the rock). No more localized movies or games for me. I watch everything in the original with subs now, including asian and martian stuff because I can no longer bear localization. German localization usually sucks badly.</p>
<p>Gothic is a great series, a shame that III is bugged. I like the big world, it provides great hunting ground for -er- hunters with herds of animals roaming about.
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2008/08/06/post-gothic-risen/#comment-76647</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Fri, 08 Aug 2008 19:13:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2259#comment-76647</guid>
		<description>Additionally, Gothic 1 is just a great game overall. The focus is tighter and the setting smaller than either of the followups, and it stands out a bit more because of that. It also helps immensely in adjusting to the quirks of the interface. Gothic II&#039;s rather intimidating without the first game as reference (though there&#039;s a couple of optional tweaks that make it play smoother than 1 did). I&#039;ve beaten it and loved every minute of it.

Gothic II I had succeeded in establishing a baseline save where I did all the non-faction quests early on and levelled up a bunch without much allocation of points so as to have a starting point for playthroughs for each of the three factions....and then I lost my save. And Night of the Raven saw US release. Now I really ought to get back to it sometime, but the distractions...ever present.</description>
		<content:encoded><![CDATA[<p>Additionally, Gothic 1 is just a great game overall. The focus is tighter and the setting smaller than either of the followups, and it stands out a bit more because of that. It also helps immensely in adjusting to the quirks of the interface. Gothic II&#8217;s rather intimidating without the first game as reference (though there&#8217;s a couple of optional tweaks that make it play smoother than 1 did). I&#8217;ve beaten it and loved every minute of it.</p>
<p>Gothic II I had succeeded in establishing a baseline save where I did all the non-faction quests early on and levelled up a bunch without much allocation of points so as to have a starting point for playthroughs for each of the three factions&#8230;.and then I lost my save. And Night of the Raven saw US release. Now I really ought to get back to it sometime, but the distractions&#8230;ever present.
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		<title>By: YogSo</title>
		<link>http://www.rockpapershotgun.com/2008/08/06/post-gothic-risen/#comment-76296</link>
		<dc:creator>YogSo</dc:creator>
		<pubDate>Thu, 07 Aug 2008 17:34:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2259#comment-76296</guid>
		<description>I think no one has mentioned it, but apart from JoWood&#039;s &lt;b&gt;Gothic 4&lt;/b&gt; and Piranha&#039;s &lt;strike&gt;Gothic 4&lt;/strike&gt; &lt;b&gt;Risen&lt;/b&gt;, there&#039;s also a Gothic 3 &lt;strike&gt;add-on&lt;/strike&gt; &lt;b&gt;stand alone expansion&lt;/b&gt; on the works, &lt;a href=&quot;http://press.jowood.com/html/News/news_details.php?id=981&amp;title=NEWS Int.&amp;bereich=61&quot; rel=&quot;nofollow&quot;&gt;Forsaken Gods&lt;/a&gt;.

(I didnt&#039; know it was a standalone game until now. I thought it was going to be like &lt;i&gt;Night of the Raven&lt;/i&gt; - the G2 add-on-, that integrates itself with the original game, in the same way that the &lt;i&gt;Morrowind&lt;/i&gt; or &lt;i&gt;Oblivion&lt;/i&gt; expansions work. Having finished G2 just three months ago, I was waiting for the release of this before playing G3, but if it&#039;s going to be more a &lt;i&gt;Gothic 3.5&lt;/i&gt; and less an &#039;ordinary&#039; add-on...).

Also, to all the people who want to try &lt;i&gt;Gothic 2&lt;/i&gt; after reading all the well deserved praise, I would seriously recommend them to get a copy of the first one as well. It surely looks older and a bit rougher, and the controls and interface may be too much offputing to some people, but you will enjoy twice as much the story of the second game (don&#039;t forget to get also the addon) if you have played the first and met all the recurring characters that reappear again, because they will remember the Unnamed Hero and treat him accordingly to what happened in the previous story. (There&#039;s always the option in the dialogue to say &quot;I don&#039; remember you&quot;, and then they will briefly do a recap of your previous meetings, in order to not completely alienate all the people who never played G1, but it&#039;s just not the same...).</description>
		<content:encoded><![CDATA[<p>I think no one has mentioned it, but apart from JoWood&#8217;s <b>Gothic 4</b> and Piranha&#8217;s <strike>Gothic 4</strike> <b>Risen</b>, there&#8217;s also a Gothic 3 <strike>add-on</strike> <b>stand alone expansion</b> on the works, <a href="http://press.jowood.com/html/News/news_details.php?id=981&amp;title=NEWS Int.&amp;bereich=61" rel="nofollow">Forsaken Gods</a>.</p>
<p>(I didnt&#8217; know it was a standalone game until now. I thought it was going to be like <i>Night of the Raven</i> &#8211; the G2 add-on-, that integrates itself with the original game, in the same way that the <i>Morrowind</i> or <i>Oblivion</i> expansions work. Having finished G2 just three months ago, I was waiting for the release of this before playing G3, but if it&#8217;s going to be more a <i>Gothic 3.5</i> and less an &#8216;ordinary&#8217; add-on&#8230;).</p>
<p>Also, to all the people who want to try <i>Gothic 2</i> after reading all the well deserved praise, I would seriously recommend them to get a copy of the first one as well. It surely looks older and a bit rougher, and the controls and interface may be too much offputing to some people, but you will enjoy twice as much the story of the second game (don&#8217;t forget to get also the addon) if you have played the first and met all the recurring characters that reappear again, because they will remember the Unnamed Hero and treat him accordingly to what happened in the previous story. (There&#8217;s always the option in the dialogue to say &#8220;I don&#8217; remember you&#8221;, and then they will briefly do a recap of your previous meetings, in order to not completely alienate all the people who never played G1, but it&#8217;s just not the same&#8230;).
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		<title>By: Jochen Scheisse</title>
		<link>http://www.rockpapershotgun.com/2008/08/06/post-gothic-risen/#comment-76221</link>
		<dc:creator>Jochen Scheisse</dc:creator>
		<pubDate>Thu, 07 Aug 2008 15:51:10 +0000</pubDate>
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		<description>After playing a few hours of Drakensang, mostly experimenting and not following silly storylines (although the story is delivered in a nice way, to judge from the start).

The Pros:
- Everyone who knows the DSA universe will love the optic. I especially like the Dwarf Prospector, the Elvish Spellweaver and the Mittelreich Thief. The world also looks very beautiful, very medieval, although there&#039;s a faint air of 80s airbrush about in the setting: bright, &quot;pretty&quot; colors.
- They implemented the whole DSA system. While you can not put together your character from scratch, there are ~20 templates which you can change as you will, attributes, skills, advantages, disadvantages, maneuvers, all yours to customize. But you can not build the character from scratch: race, job and cultural background are predetermined in these 20 templates. DSA 4 also has a points system instead of that pesky dice rolling forcing you to spend 5 minutes to get good attributes. Good stuff overall.
- Real time with pause. I like it, and it&#039;s pretty intuitive, complete with a quickbar for special combat maneuvers and such.

The cons:
- The mission dialogue tree is not very extensive. Most options only seem to include I&#039;LL DO IT and FUCK YOU. Still, small talk options are available, and skills sometimes give you access to more favourable options.
- Some skills are not lovingly included. The pick pocket skill for example has no consequences if it fails, except the one that you will never be able to steal from that particular NPC again. I ran a little amok and stole from the captain of the guard until he noticed me, no reaction. Sucks.
- The world is not particularly alive. There seems to be no day-night cycle and people stand around alone or in small groups, and sometimes wander about aimlessly in a small area.
- Most NPCs only have voice for the first sentence they speak, the rest is soundless textbox (exception: In game cut scenes and an old woman in the first village ranting on about how everything is crap). And the German voices are pretty good. A shame.

All in all, I&#039;ll play on, because combat, graphics and story made a favorable impression.

Ah, I forget: The German version&#039;s extra gimmick is the Basic Rulebook of 4th edition DSA as a PDF. Smart move.</description>
		<content:encoded><![CDATA[<p>After playing a few hours of Drakensang, mostly experimenting and not following silly storylines (although the story is delivered in a nice way, to judge from the start).</p>
<p>The Pros:<br />
- Everyone who knows the DSA universe will love the optic. I especially like the Dwarf Prospector, the Elvish Spellweaver and the Mittelreich Thief. The world also looks very beautiful, very medieval, although there&#8217;s a faint air of 80s airbrush about in the setting: bright, &#8220;pretty&#8221; colors.<br />
- They implemented the whole DSA system. While you can not put together your character from scratch, there are ~20 templates which you can change as you will, attributes, skills, advantages, disadvantages, maneuvers, all yours to customize. But you can not build the character from scratch: race, job and cultural background are predetermined in these 20 templates. DSA 4 also has a points system instead of that pesky dice rolling forcing you to spend 5 minutes to get good attributes. Good stuff overall.<br />
- Real time with pause. I like it, and it&#8217;s pretty intuitive, complete with a quickbar for special combat maneuvers and such.</p>
<p>The cons:<br />
- The mission dialogue tree is not very extensive. Most options only seem to include I&#8217;LL DO IT and FUCK YOU. Still, small talk options are available, and skills sometimes give you access to more favourable options.<br />
- Some skills are not lovingly included. The pick pocket skill for example has no consequences if it fails, except the one that you will never be able to steal from that particular NPC again. I ran a little amok and stole from the captain of the guard until he noticed me, no reaction. Sucks.<br />
- The world is not particularly alive. There seems to be no day-night cycle and people stand around alone or in small groups, and sometimes wander about aimlessly in a small area.<br />
- Most NPCs only have voice for the first sentence they speak, the rest is soundless textbox (exception: In game cut scenes and an old woman in the first village ranting on about how everything is crap). And the German voices are pretty good. A shame.</p>
<p>All in all, I&#8217;ll play on, because combat, graphics and story made a favorable impression.</p>
<p>Ah, I forget: The German version&#8217;s extra gimmick is the Basic Rulebook of 4th edition DSA as a PDF. Smart move.
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		<title>By: Shawn</title>
		<link>http://www.rockpapershotgun.com/2008/08/06/post-gothic-risen/#comment-76202</link>
		<dc:creator>Shawn</dc:creator>
		<pubDate>Thu, 07 Aug 2008 15:23:40 +0000</pubDate>
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		<description>@Okami

When I meant Mass Market, I was referring to the new direction for Gothic 4(and Fallout 3), not Gothic 3. Sorry for the confusion. All this talk about Gothic 2 makes me want to go buy it, which I think I&#039;m gonna do right now</description>
		<content:encoded><![CDATA[<p>@Okami</p>
<p>When I meant Mass Market, I was referring to the new direction for Gothic 4(and Fallout 3), not Gothic 3. Sorry for the confusion. All this talk about Gothic 2 makes me want to go buy it, which I think I&#8217;m gonna do right now
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		<title>By: Rook</title>
		<link>http://www.rockpapershotgun.com/2008/08/06/post-gothic-risen/#comment-76110</link>
		<dc:creator>Rook</dc:creator>
		<pubDate>Thu, 07 Aug 2008 11:59:46 +0000</pubDate>
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		<description>Gothic 1+2 are definitely great little RPGs, and whilst the voice acting isn&#039;t great, it certainly is tollerable and shouldn&#039;t put you off.  Gothic 3 I had to stop playing after about 50hours as the crashes just got too numerous.  I think it was a bit too ambitious and wasn&#039;t all that exciting but I never got anywhere near the end so it may have improved a lot.

The first one in particular was great in how it made Orc&#039;s to be unbelievably bad ass, and the first time you take one down feels like a major accomplishment.</description>
		<content:encoded><![CDATA[<p>Gothic 1+2 are definitely great little RPGs, and whilst the voice acting isn&#8217;t great, it certainly is tollerable and shouldn&#8217;t put you off.  Gothic 3 I had to stop playing after about 50hours as the crashes just got too numerous.  I think it was a bit too ambitious and wasn&#8217;t all that exciting but I never got anywhere near the end so it may have improved a lot.</p>
<p>The first one in particular was great in how it made Orc&#8217;s to be unbelievably bad ass, and the first time you take one down feels like a major accomplishment.
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		<title>By: araczynski</title>
		<link>http://www.rockpapershotgun.com/2008/08/06/post-gothic-risen/#comment-76109</link>
		<dc:creator>araczynski</dc:creator>
		<pubDate>Thu, 07 Aug 2008 11:50:31 +0000</pubDate>
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		<description>i thought all 3 were equally good and had the same &#039;feel&#039; to them.</description>
		<content:encoded><![CDATA[<p>i thought all 3 were equally good and had the same &#8216;feel&#8217; to them.
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		<title>By: Ian</title>
		<link>http://www.rockpapershotgun.com/2008/08/06/post-gothic-risen/#comment-76107</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Thu, 07 Aug 2008 11:45:30 +0000</pubDate>
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		<description>Because I have zero willpower when it comes to good, cheap games (&quot;It&#039;s a bargainous gem, it hardly even counts as spending money!&quot;) I&#039;ve just ordered Gothic 2.</description>
		<content:encoded><![CDATA[<p>Because I have zero willpower when it comes to good, cheap games (&#8220;It&#8217;s a bargainous gem, it hardly even counts as spending money!&#8221;) I&#8217;ve just ordered Gothic 2.
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		<title>By: Irria</title>
		<link>http://www.rockpapershotgun.com/2008/08/06/post-gothic-risen/#comment-76105</link>
		<dc:creator>Irria</dc:creator>
		<pubDate>Thu, 07 Aug 2008 11:39:19 +0000</pubDate>
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		<description>Never could understand, why people are raving about Gothic being a great RPG. Personally, i really REALLY tried to like it. Started Gothic 2 like 3 times, but always dropped it halfway for one simple reason: zee levelups, zey do nothing. 

I could get it, when i was a level 1 nobody at the beginning, but when i spend over 25 hours questing and getting equipment (had the best paladin armor on me, mind you) and STILL get anally pwned by a single orc, logic kind of makes an exit. In a way, it&#039;s just like Oblivion - combat-wise there&#039;s almost no point in levelling at all, since every new story area is consistently populated with monsters who can rip you in half without so much as breaking a sweat.

All of this says not just &quot;broken balance&quot;, but &quot;balance, that&#039;s been beat to death with a sledgehammer&quot;. Though i could have endured it, if the action was moved along by an interesting story or some engaging quests (like those in The Witcher), but there&#039;s none of that either. Which is why the game became downright unplayable for me.</description>
		<content:encoded><![CDATA[<p>Never could understand, why people are raving about Gothic being a great RPG. Personally, i really REALLY tried to like it. Started Gothic 2 like 3 times, but always dropped it halfway for one simple reason: zee levelups, zey do nothing. </p>
<p>I could get it, when i was a level 1 nobody at the beginning, but when i spend over 25 hours questing and getting equipment (had the best paladin armor on me, mind you) and STILL get anally pwned by a single orc, logic kind of makes an exit. In a way, it&#8217;s just like Oblivion &#8211; combat-wise there&#8217;s almost no point in levelling at all, since every new story area is consistently populated with monsters who can rip you in half without so much as breaking a sweat.</p>
<p>All of this says not just &#8220;broken balance&#8221;, but &#8220;balance, that&#8217;s been beat to death with a sledgehammer&#8221;. Though i could have endured it, if the action was moved along by an interesting story or some engaging quests (like those in The Witcher), but there&#8217;s none of that either. Which is why the game became downright unplayable for me.
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		<title>By: Jochen Scheisse</title>
		<link>http://www.rockpapershotgun.com/2008/08/06/post-gothic-risen/#comment-76101</link>
		<dc:creator>Jochen Scheisse</dc:creator>
		<pubDate>Thu, 07 Aug 2008 11:18:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2259#comment-76101</guid>
		<description>Haven&#039;t played Drakensang yet because I&#039;m supposed to be working. I honestly don&#039;t even know if it will run on my old deck. But I&#039;ve already aquired a copy, it&#039;s just a matter of days...ok, I just started installing it. Goodbye diploma.</description>
		<content:encoded><![CDATA[<p>Haven&#8217;t played Drakensang yet because I&#8217;m supposed to be working. I honestly don&#8217;t even know if it will run on my old deck. But I&#8217;ve already aquired a copy, it&#8217;s just a matter of days&#8230;ok, I just started installing it. Goodbye diploma.
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