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	<title>Comments on: Boldly Going Where 1 Developer Has Gone Before</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/08/08/boldly-going-where-one-developer-has-gone-before/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/08/08/boldly-going-where-one-developer-has-gone-before/</link>
	<description></description>
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		<title>By: SpaceWarHasNeverBeenSoMuchFun</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/boldly-going-where-one-developer-has-gone-before/comment-page-1/#comment-148452</link>
		<dc:creator>SpaceWarHasNeverBeenSoMuchFun</dc:creator>
		<pubDate>Fri, 20 Feb 2009 11:23:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2271#comment-148452</guid>
		<description>I realise this is an old and dead thread (That &#039;Revisit an Old Story&#039; thing is brilliant) but I was inspired to comment on something Rath up there said:

&quot;If done right, this could be hugely popular. If done badly, Legacy all over again.&quot;

I just bought Legacy for the princely sum of £5, inspired as I was by the developers of ST Armada 1&amp;2 being involved. 

OH, the HORROR. Half game, half encylopedia (once properly modded with the ships they should have included in the retail box), it deftly avoids the best features of both. I feel bad for my poor, lost £5. :(</description>
		<content:encoded><![CDATA[<p>I realise this is an old and dead thread (That &#8216;Revisit an Old Story&#8217; thing is brilliant) but I was inspired to comment on something Rath up there said:</p>
<p>&#8220;If done right, this could be hugely popular. If done badly, Legacy all over again.&#8221;</p>
<p>I just bought Legacy for the princely sum of £5, inspired as I was by the developers of ST Armada 1&amp;2 being involved. </p>
<p>OH, the HORROR. Half game, half encylopedia (once properly modded with the ships they should have included in the retail box), it deftly avoids the best features of both. I feel bad for my poor, lost £5. :(</p>
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		<title>By: Rath</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/boldly-going-where-one-developer-has-gone-before/comment-page-1/#comment-76948</link>
		<dc:creator>Rath</dc:creator>
		<pubDate>Sun, 10 Aug 2008 00:50:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2271#comment-76948</guid>
		<description>Some more screens at:

http://trekmovie.com/2008/08/09/first-details-emerge-on-new-star-trek-online-new-in-game-images/

Consisting of Borg cubes and Starfleet crew standing in odd firing poses. I&#039;m not so optimistic now.</description>
		<content:encoded><![CDATA[<p>Some more screens at:</p>
<p><a href="http://trekmovie.com/2008/08/09/first-details-emerge-on-new-star-trek-online-new-in-game-images/" rel="nofollow">http://trekmovie.com/2008/08/09/first-details-emerge-on-new-star-trek-online-new-in-game-images/</a></p>
<p>Consisting of Borg cubes and Starfleet crew standing in odd firing poses. I&#8217;m not so optimistic now.</p>
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		<title>By: Lachlan</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/boldly-going-where-one-developer-has-gone-before/comment-page-1/#comment-76673</link>
		<dc:creator>Lachlan</dc:creator>
		<pubDate>Fri, 08 Aug 2008 23:10:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2271#comment-76673</guid>
		<description>A Sacrifice sequel where Starfleet suddenly turn up halfway through &lt;i&gt;would&lt;/i&gt; make for a brilliant game, yes.</description>
		<content:encoded><![CDATA[<p>A Sacrifice sequel where Starfleet suddenly turn up halfway through <i>would</i> make for a brilliant game, yes.</p>
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		<title>By: EyeMessiah</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/boldly-going-where-one-developer-has-gone-before/comment-page-1/#comment-76659</link>
		<dc:creator>EyeMessiah</dc:creator>
		<pubDate>Fri, 08 Aug 2008 21:31:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2271#comment-76659</guid>
		<description>Yes, I can see a sac sequel in that screenshot.

Bring it!  Bring it!</description>
		<content:encoded><![CDATA[<p>Yes, I can see a sac sequel in that screenshot.</p>
<p>Bring it!  Bring it!</p>
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		<title>By: Alex</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/boldly-going-where-one-developer-has-gone-before/comment-page-1/#comment-76656</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Fri, 08 Aug 2008 21:22:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2271#comment-76656</guid>
		<description>Ahem.

The proper quote is &quot;the cosmic ballet goes on.&quot;</description>
		<content:encoded><![CDATA[<p>Ahem.</p>
<p>The proper quote is &#8220;the cosmic ballet goes on.&#8221;</p>
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		<title>By: Jochen Scheisse</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/boldly-going-where-one-developer-has-gone-before/comment-page-1/#comment-76652</link>
		<dc:creator>Jochen Scheisse</dc:creator>
		<pubDate>Fri, 08 Aug 2008 20:44:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2271#comment-76652</guid>
		<description>Fear and Loathing without drugs is kind of like a rap video without curses. No offense to all the Common/Aesop Rock listeners.</description>
		<content:encoded><![CDATA[<p>Fear and Loathing without drugs is kind of like a rap video without curses. No offense to all the Common/Aesop Rock listeners.</p>
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		<title>By: Diogo Ribeiro</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/boldly-going-where-one-developer-has-gone-before/comment-page-1/#comment-76639</link>
		<dc:creator>Diogo Ribeiro</dc:creator>
		<pubDate>Fri, 08 Aug 2008 18:19:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2271#comment-76639</guid>
		<description>Are we talking about Leonard &quot;I am not Mr. Spock&quot; Nimoy, or about Leonard &quot;I am Mr. Spock&quot; Nimoy? Not to be confused with Leonard &quot;Bilbo Baggins&quot; Nimoy, mind you.</description>
		<content:encoded><![CDATA[<p>Are we talking about Leonard &#8220;I am not Mr. Spock&#8221; Nimoy, or about Leonard &#8220;I am Mr. Spock&#8221; Nimoy? Not to be confused with Leonard &#8220;Bilbo Baggins&#8221; Nimoy, mind you.</p>
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		<title>By: MasterBoo</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/boldly-going-where-one-developer-has-gone-before/comment-page-1/#comment-76637</link>
		<dc:creator>MasterBoo</dc:creator>
		<pubDate>Fri, 08 Aug 2008 18:09:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2271#comment-76637</guid>
		<description>Can&#039;t explain why, but when I saw the picture and the title before reading what this post is about, the thought that ran in my mind was: &quot;A Sacrifice sequel?!&quot;.</description>
		<content:encoded><![CDATA[<p>Can&#8217;t explain why, but when I saw the picture and the title before reading what this post is about, the thought that ran in my mind was: &#8220;A Sacrifice sequel?!&#8221;.</p>
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		<title>By: Dr. Quincy</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/boldly-going-where-one-developer-has-gone-before/comment-page-1/#comment-76629</link>
		<dc:creator>Dr. Quincy</dc:creator>
		<pubDate>Fri, 08 Aug 2008 17:45:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2271#comment-76629</guid>
		<description>Giant mushrooms, staple of any self-respecting MMO.</description>
		<content:encoded><![CDATA[<p>Giant mushrooms, staple of any self-respecting MMO.</p>
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		<title>By: dartt</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/boldly-going-where-one-developer-has-gone-before/comment-page-1/#comment-76624</link>
		<dc:creator>dartt</dc:creator>
		<pubDate>Fri, 08 Aug 2008 17:32:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2271#comment-76624</guid>
		<description>We can&#039;t stop here, this is bat&#039;leth country.</description>
		<content:encoded><![CDATA[<p>We can&#8217;t stop here, this is bat&#8217;leth country.</p>
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		<title>By: Jae Armstrong</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/boldly-going-where-one-developer-has-gone-before/comment-page-1/#comment-76621</link>
		<dc:creator>Jae Armstrong</dc:creator>
		<pubDate>Fri, 08 Aug 2008 17:10:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2271#comment-76621</guid>
		<description>At least it&#039;s pretty enviroment art. For a second there I thought I was looking at Sacrifice 2.</description>
		<content:encoded><![CDATA[<p>At least it&#8217;s pretty enviroment art. For a second there I thought I was looking at Sacrifice 2.</p>
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		<title>By: Cooper</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/boldly-going-where-one-developer-has-gone-before/comment-page-1/#comment-76613</link>
		<dc:creator>Cooper</dc:creator>
		<pubDate>Fri, 08 Aug 2008 16:38:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2271#comment-76613</guid>
		<description>It seems a shame, though, that the best hope for a game which will have a dedicated and large roleplaying (rather than just playing) community is going to be bloody star trek.

Given that the Star Trek RP communities out there are amazingly active, I imagine they&#039;ll take the chance to move that to this game.
(And kind of hope so - so as to prompt developers to take seriously the idea that there are people out there who want and mmorpg where the emphasis is on character playing and in-character interaction (I still mourn for what &lt;a href=&quot;http://www.escapistmagazine.com/articles/view/issues/issue_70/407-Seed-on-the-Road&quot;&gt;SeeD&lt;/a&gt; could have been) Problem is, I couldn&#039;t give a flying monkey&#039;s about RPing in the Star Trek universe.


&lt;blockquote&gt;Fortunately, us proles can watch the unveiling from afar, with a webcast due to appear here at 1.30pm PDT on the 10th August. Which is, I believe, 9.30pm in Her Majesty’s Royal Imperial Kindgom of England-land time.

&lt;/blockquote&gt;Which would be about 5th pint time for those in the Socialist Republic of Scotland.</description>
		<content:encoded><![CDATA[<p>It seems a shame, though, that the best hope for a game which will have a dedicated and large roleplaying (rather than just playing) community is going to be bloody star trek.</p>
<p>Given that the Star Trek RP communities out there are amazingly active, I imagine they&#8217;ll take the chance to move that to this game.<br />
(And kind of hope so &#8211; so as to prompt developers to take seriously the idea that there are people out there who want and mmorpg where the emphasis is on character playing and in-character interaction (I still mourn for what <a href="http://www.escapistmagazine.com/articles/view/issues/issue_70/407-Seed-on-the-Road">SeeD</a> could have been) Problem is, I couldn&#8217;t give a flying monkey&#8217;s about RPing in the Star Trek universe.</p>
<blockquote><p>Fortunately, us proles can watch the unveiling from afar, with a webcast due to appear here at 1.30pm PDT on the 10th August. Which is, I believe, 9.30pm in Her Majesty’s Royal Imperial Kindgom of England-land time.</p>
</blockquote>
<p>Which would be about 5th pint time for those in the Socialist Republic of Scotland.</p>
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