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	<title>Comments on: PhysX-on-a-GeForce: Next Week</title>
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	<link>http://www.rockpapershotgun.com/2008/08/08/physx-on-a-geforce-next-week/</link>
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		<title>By: Jonathan</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/physx-on-a-geforce-next-week/comment-page-1/#comment-77375</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Tue, 12 Aug 2008 00:31:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2268#comment-77375</guid>
		<description>I&#039;m excited if only because I&#039;ll finaly get to play the PhysX Labs on Crazy Machines. Crazy slowdown in that if you&#039;re not careful.</description>
		<content:encoded><![CDATA[<p>I&#8217;m excited if only because I&#8217;ll finaly get to play the PhysX Labs on Crazy Machines. Crazy slowdown in that if you&#8217;re not careful.</p>
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/physx-on-a-geforce-next-week/comment-page-1/#comment-76894</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Sat, 09 Aug 2008 18:56:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2268#comment-76894</guid>
		<description>I&#039;m kind of annoyed that the cutoff is the next generation of cards past what I actually have, but I&#039;m definitely excited about the potential of this. The thing is, they&#039;re supporting three generations of card already with this, so I wouldn&#039;t expect it to take more than another generation or so for games to start making serious use of the PhysX capabilities. And I wouldn&#039;t be surprised to see them as a luxury item in more games starting now - after all, a significant proportion of gamers can&#039;t do DX10, but DX10 support is still included in many games coming out now. And more people will be able to do PhysX with this out than can do DX10.</description>
		<content:encoded><![CDATA[<p>I&#8217;m kind of annoyed that the cutoff is the next generation of cards past what I actually have, but I&#8217;m definitely excited about the potential of this. The thing is, they&#8217;re supporting three generations of card already with this, so I wouldn&#8217;t expect it to take more than another generation or so for games to start making serious use of the PhysX capabilities. And I wouldn&#8217;t be surprised to see them as a luxury item in more games starting now &#8211; after all, a significant proportion of gamers can&#8217;t do DX10, but DX10 support is still included in many games coming out now. And more people will be able to do PhysX with this out than can do DX10.</p>
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		<title>By: DSX</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/physx-on-a-geforce-next-week/comment-page-1/#comment-76658</link>
		<dc:creator>DSX</dc:creator>
		<pubDate>Fri, 08 Aug 2008 21:27:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2268#comment-76658</guid>
		<description>My 7900 gtx runs games superbly... I&#039;m smelling nvidia taking a page from MS&#039;s DX10 shenanagans with vista to sell more cards.</description>
		<content:encoded><![CDATA[<p>My 7900 gtx runs games superbly&#8230; I&#8217;m smelling nvidia taking a page from MS&#8217;s DX10 shenanagans with vista to sell more cards.</p>
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		<title>By: Rook</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/physx-on-a-geforce-next-week/comment-page-1/#comment-76601</link>
		<dc:creator>Rook</dc:creator>
		<pubDate>Fri, 08 Aug 2008 15:56:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2268#comment-76601</guid>
		<description>ATi/AMD and physics is all very confusing.  ATi were working with Havok to use GPU physics, but that kinda died a quiet death and Intel bought out Havok.  Now AMD (having bought ATi) is working with Havok on CPU physics.  

I think there&#039;s a group who are trying to get PhysX running on ATi GPUs that now have some semi-official backing from ATi though.</description>
		<content:encoded><![CDATA[<p>ATi/AMD and physics is all very confusing.  ATi were working with Havok to use GPU physics, but that kinda died a quiet death and Intel bought out Havok.  Now AMD (having bought ATi) is working with Havok on CPU physics.  </p>
<p>I think there&#8217;s a group who are trying to get PhysX running on ATi GPUs that now have some semi-official backing from ATi though.</p>
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		<title>By: MaxMcG</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/physx-on-a-geforce-next-week/comment-page-1/#comment-76600</link>
		<dc:creator>MaxMcG</dc:creator>
		<pubDate>Fri, 08 Aug 2008 15:48:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2268#comment-76600</guid>
		<description>I thought ATI were working on their own version of it. I seem to remember something about the new cards being able to run it, once the drivers were done.

Maybe it&#039;s just in my head.</description>
		<content:encoded><![CDATA[<p>I thought ATI were working on their own version of it. I seem to remember something about the new cards being able to run it, once the drivers were done.</p>
<p>Maybe it&#8217;s just in my head.</p>
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		<title>By: KindredPhantom</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/physx-on-a-geforce-next-week/comment-page-1/#comment-76584</link>
		<dc:creator>KindredPhantom</dc:creator>
		<pubDate>Fri, 08 Aug 2008 14:21:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2268#comment-76584</guid>
		<description>Sounds like it&#039;ll be interesting.</description>
		<content:encoded><![CDATA[<p>Sounds like it&#8217;ll be interesting.</p>
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		<title>By: KC</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/physx-on-a-geforce-next-week/comment-page-1/#comment-76581</link>
		<dc:creator>KC</dc:creator>
		<pubDate>Fri, 08 Aug 2008 14:00:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2268#comment-76581</guid>
		<description>the 32-bit physx drivers work fine on 64-bit vista, the drivers in question for nvidia are actually downloadable through their beta page, and yes, they have 64-bit drivers.

it&#039;s cellforce that crashes with the .net 2.0 error, its not a .net problem its actually something else

</description>
		<content:encoded><![CDATA[<p>the 32-bit physx drivers work fine on 64-bit vista, the drivers in question for nvidia are actually downloadable through their beta page, and yes, they have 64-bit drivers.</p>
<p>it&#8217;s cellforce that crashes with the .net 2.0 error, its not a .net problem its actually something else</p>
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		<title>By: feffrey</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/physx-on-a-geforce-next-week/comment-page-1/#comment-76575</link>
		<dc:creator>feffrey</dc:creator>
		<pubDate>Fri, 08 Aug 2008 13:48:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2268#comment-76575</guid>
		<description>I hope 64 bit drivers come out at the same time also. I hate waiting longer for drivers.</description>
		<content:encoded><![CDATA[<p>I hope 64 bit drivers come out at the same time also. I hate waiting longer for drivers.</p>
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		<title>By: Vanderdecken</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/physx-on-a-geforce-next-week/comment-page-1/#comment-76572</link>
		<dc:creator>Vanderdecken</dc:creator>
		<pubDate>Fri, 08 Aug 2008 13:29:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2268#comment-76572</guid>
		<description>@Chemix: drop along to the PC Gamer (UK, natch, http://www.computerandvideogames.com/sites/pcgamer/) forums, hit up the tech folder and we&#039;ll see if a little advice is forthcoming.

@Monkfish: ta for the info, I&#039;ll be following this story with great interest as a result. Might be time for my 8800GTS to get stressed out for the first time since the Crysis Demo.</description>
		<content:encoded><![CDATA[<p>@Chemix: drop along to the PC Gamer (UK, natch, <a href="http://www.computerandvideogames.com/sites/pcgamer/)" rel="nofollow">http://www.computerandvideogames.com/sites/pcgamer/)</a> forums, hit up the tech folder and we&#8217;ll see if a little advice is forthcoming.</p>
<p>@Monkfish: ta for the info, I&#8217;ll be following this story with great interest as a result. Might be time for my 8800GTS to get stressed out for the first time since the Crysis Demo.</p>
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		<title>By: Chemix</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/physx-on-a-geforce-next-week/comment-page-1/#comment-76566</link>
		<dc:creator>Chemix</dc:creator>
		<pubDate>Fri, 08 Aug 2008 13:18:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2268#comment-76566</guid>
		<description>I&#039;ve seen one of these 200 series cards in Best Buy from BFG for $350, sweet looking deal, too bad I couldn&#039;t bring myself to spend the cash, though it&#039;s partly because I don&#039;t know if it would cooperate with my power supply.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve seen one of these 200 series cards in Best Buy from BFG for $350, sweet looking deal, too bad I couldn&#8217;t bring myself to spend the cash, though it&#8217;s partly because I don&#8217;t know if it would cooperate with my power supply.</p>
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		<title>By: Tom</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/physx-on-a-geforce-next-week/comment-page-1/#comment-76559</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Fri, 08 Aug 2008 12:50:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2268#comment-76559</guid>
		<description>Why is it I can never get tags correct?!  Rather annoying.  Should I insert tags as I type, or after the main body of text is written?</description>
		<content:encoded><![CDATA[<p>Why is it I can never get tags correct?!  Rather annoying.  Should I insert tags as I type, or after the main body of text is written?</p>
]]></content:encoded>
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		<title>By: Gap Gen</title>
		<link>http://www.rockpapershotgun.com/2008/08/08/physx-on-a-geforce-next-week/comment-page-1/#comment-76558</link>
		<dc:creator>Gap Gen</dc:creator>
		<pubDate>Fri, 08 Aug 2008 12:45:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2268#comment-76558</guid>
		<description>Yeah, I heard talks by a couple of people doing stellar cluster research using GPUs for gravity calculations. I thought that you needed double precision for that sort of thing (which graphics cards are traditionally bad at) but apparently you can get away with single precision for a lot of things.</description>
		<content:encoded><![CDATA[<p>Yeah, I heard talks by a couple of people doing stellar cluster research using GPUs for gravity calculations. I thought that you needed double precision for that sort of thing (which graphics cards are traditionally bad at) but apparently you can get away with single precision for a lot of things.</p>
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