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	<title>Comments on: Eve Online And The Big Nerf</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/</link>
	<description></description>
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		<item>
		<title>By: Random eve player</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/comment-page-2/#comment-178782</link>
		<dc:creator>Random eve player</dc:creator>
		<pubDate>Sun, 26 Apr 2009 00:59:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2278#comment-178782</guid>
		<description>How on earth does it require skill to fly a ship? LOL all you do is lock and select orbit, and autopilotbtakes care of keeping in distance LOL</description>
		<content:encoded><![CDATA[<p>How on earth does it require skill to fly a ship? LOL all you do is lock and select orbit, and autopilotbtakes care of keeping in distance LOL</p>
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		<title>By: Armelle</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/comment-page-2/#comment-93798</link>
		<dc:creator>Armelle</dc:creator>
		<pubDate>Fri, 26 Sep 2008 18:07:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2278#comment-93798</guid>
		<description>@kororas - You say that you stopped playing. Are you going to sell your account on the forums? Or have you done so already? Maybe I can be the first to make an offer?</description>
		<content:encoded><![CDATA[<p>@kororas &#8211; You say that you stopped playing. Are you going to sell your account on the forums? Or have you done so already? Maybe I can be the first to make an offer?</p>
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		<title>By: Ben</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/comment-page-2/#comment-78971</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Sun, 17 Aug 2008 23:19:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2278#comment-78971</guid>
		<description>They have made these kinds of changes before, and they will make more.

They change the game, and don&#039;t always help.

Its not fair to restrict a playing style, simply because a minority don&#039;t like it.

The fact is running an top line speed setup is pricey, and risky business.

These players forget that one speed setup Cruiser, cost double what a standard T2 battleship setup would.

This price doesn&#039;t include implants, or boosters.
So I think it is only fair, that these setups work better and are hard to counter.

They usually require 3 or 4 times the number or pilots.
And Trained pilots as well, it takes time to learn to fly a ship at 3.5 km a second.

</description>
		<content:encoded><![CDATA[<p>They have made these kinds of changes before, and they will make more.</p>
<p>They change the game, and don&#8217;t always help.</p>
<p>Its not fair to restrict a playing style, simply because a minority don&#8217;t like it.</p>
<p>The fact is running an top line speed setup is pricey, and risky business.</p>
<p>These players forget that one speed setup Cruiser, cost double what a standard T2 battleship setup would.</p>
<p>This price doesn&#8217;t include implants, or boosters.<br />
So I think it is only fair, that these setups work better and are hard to counter.</p>
<p>They usually require 3 or 4 times the number or pilots.<br />
And Trained pilots as well, it takes time to learn to fly a ship at 3.5 km a second.</p>
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		<title>By: Mark</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/comment-page-2/#comment-77501</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Tue, 12 Aug 2008 14:37:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2278#comment-77501</guid>
		<description>To toss in my 2 cents....or 1
I&#039;ve been playing Eve for about 2.5 years now, I don&#039;t fly nano ships, save once I poly fit a curse and lost it the same day due to the exact same method that lets me kill nano-ships s easily.  They have no tank, the larger the ship, the slower it turns, and its entirely cap dependant, so what do you due?  Time a Nuetralizer and bam, they die as fast as a tech 1 hauler.  

I agree that the ludicrious speeds need to be nerf&#039;d a bit, the crow that goes 24km/s with gang bonuses, or the vega that can hit 18km/s, and even the other HAC&#039;s that can outrun a faction light missile. Like many others here, I argue HOW they are going about it; sweeping nerfs, very odd mod changes (that should be an either/or, not both).  

What I see is CCP not considering the BAD effects of this (or any) broad nerf, and only looking for a solution to the current, and very real problem.

On the plus side of things I look forward to docking all of my recons in station and taking out some of my assault frigs that have been getting dusty for the better part of a year.</description>
		<content:encoded><![CDATA[<p>To toss in my 2 cents&#8230;.or 1<br />
I&#8217;ve been playing Eve for about 2.5 years now, I don&#8217;t fly nano ships, save once I poly fit a curse and lost it the same day due to the exact same method that lets me kill nano-ships s easily.  They have no tank, the larger the ship, the slower it turns, and its entirely cap dependant, so what do you due?  Time a Nuetralizer and bam, they die as fast as a tech 1 hauler.  </p>
<p>I agree that the ludicrious speeds need to be nerf&#8217;d a bit, the crow that goes 24km/s with gang bonuses, or the vega that can hit 18km/s, and even the other HAC&#8217;s that can outrun a faction light missile. Like many others here, I argue HOW they are going about it; sweeping nerfs, very odd mod changes (that should be an either/or, not both).  </p>
<p>What I see is CCP not considering the BAD effects of this (or any) broad nerf, and only looking for a solution to the current, and very real problem.</p>
<p>On the plus side of things I look forward to docking all of my recons in station and taking out some of my assault frigs that have been getting dusty for the better part of a year.</p>
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		<title>By: arqueturus</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/comment-page-2/#comment-77154</link>
		<dc:creator>arqueturus</dc:creator>
		<pubDate>Mon, 11 Aug 2008 09:28:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2278#comment-77154</guid>
		<description>Hoho! Janek you witty rascal!

Eve is very much the long game, something it doesn&#039;t try and hide. Excitement does exist however, once you get beyond the initial tutorial, you just need to look for it a little.

I&#039;m really rather looking forward to the speed nerf, although I suspect I&#039;ll die more often.

*Polishes Artillaries*</description>
		<content:encoded><![CDATA[<p>Hoho! Janek you witty rascal!</p>
<p>Eve is very much the long game, something it doesn&#8217;t try and hide. Excitement does exist however, once you get beyond the initial tutorial, you just need to look for it a little.</p>
<p>I&#8217;m really rather looking forward to the speed nerf, although I suspect I&#8217;ll die more often.</p>
<p>*Polishes Artillaries*</p>
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		<title>By: Janek</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/comment-page-2/#comment-77144</link>
		<dc:creator>Janek</dc:creator>
		<pubDate>Mon, 11 Aug 2008 08:57:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2278#comment-77144</guid>
		<description>Yeah. It&#039;s more of a very pretty IRC client ¬_¬</description>
		<content:encoded><![CDATA[<p>Yeah. It&#8217;s more of a very pretty IRC client ¬_¬</p>
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		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/comment-page-2/#comment-77136</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Mon, 11 Aug 2008 06:44:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2278#comment-77136</guid>
		<description>Gorgeras: No.

undead dolphin hacker: Also mistaken.</description>
		<content:encoded><![CDATA[<p>Gorgeras: No.</p>
<p>undead dolphin hacker: Also mistaken.</p>
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		<title>By: undead dolphin hacker</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/comment-page-2/#comment-77124</link>
		<dc:creator>undead dolphin hacker</dc:creator>
		<pubDate>Mon, 11 Aug 2008 03:45:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2278#comment-77124</guid>
		<description>EVE Online:  The prettiest screensaver since Dungeon Siege.</description>
		<content:encoded><![CDATA[<p>EVE Online:  The prettiest screensaver since Dungeon Siege.</p>
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		<title>By: Rufust Firefly</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/comment-page-2/#comment-77117</link>
		<dc:creator>Rufust Firefly</dc:creator>
		<pubDate>Mon, 11 Aug 2008 00:50:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2278#comment-77117</guid>
		<description>I think the lag is actually worse than it was when I started, but maybe my patience for it has gone down. (It&#039;s more irritating losing a Scorpion when you can&#039;t activate a module than it is when your tackling Rifter blows up.)

EVE does evolve--I doubt the removal of insurance payouts means the end of suicide ganking, it will just mean everyone moves down from battleships to something smaller.</description>
		<content:encoded><![CDATA[<p>I think the lag is actually worse than it was when I started, but maybe my patience for it has gone down. (It&#8217;s more irritating losing a Scorpion when you can&#8217;t activate a module than it is when your tackling Rifter blows up.)</p>
<p>EVE does evolve&#8211;I doubt the removal of insurance payouts means the end of suicide ganking, it will just mean everyone moves down from battleships to something smaller.</p>
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		<title>By: Gorgeras</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/comment-page-2/#comment-77112</link>
		<dc:creator>Gorgeras</dc:creator>
		<pubDate>Sun, 10 Aug 2008 23:29:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2278#comment-77112</guid>
		<description>Er, is it the corp I&#039;m already in? The PCG one or is this some other PCG-related thing that no one ever tells me about?

Three months and the buggers still haven&#039;t given me hanger access. I&#039;m just an ugly small gunner.</description>
		<content:encoded><![CDATA[<p>Er, is it the corp I&#8217;m already in? The PCG one or is this some other PCG-related thing that no one ever tells me about?</p>
<p>Three months and the buggers still haven&#8217;t given me hanger access. I&#8217;m just an ugly small gunner.</p>
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		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/comment-page-2/#comment-77021</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Sun, 10 Aug 2008 13:38:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2278#comment-77021</guid>
		<description>Machineisbored is dead right on that count - it&#039;s all about the people. RPS readers currently adrift in Eve can drop me a line via &lt;a href=&quot;mailto:jim@rockpapershotgun.com?subject= Spacewar plz&quot;&gt;email&lt;/a&gt; if you&#039;re looking for a small, slow-paced PvP corp. Application does not guarantee an invitation, mind.</description>
		<content:encoded><![CDATA[<p>Machineisbored is dead right on that count &#8211; it&#8217;s all about the people. RPS readers currently adrift in Eve can drop me a line via <a href="mailto:jim@rockpapershotgun.com?subject= Spacewar plz">email</a> if you&#8217;re looking for a small, slow-paced PvP corp. Application does not guarantee an invitation, mind.</p>
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		<title>By: machineisbored</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/comment-page-2/#comment-76999</link>
		<dc:creator>machineisbored</dc:creator>
		<pubDate>Sun, 10 Aug 2008 12:23:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2278#comment-76999</guid>
		<description>I re-activated an old trial account a month ago and got myself into the Penny Arcade corporation, Merch Industrial. They in turn are member of GoonSwarm, and the fact that MerchI&#039;s home system is within spitting distance of the battlefront means that action is never far away. 

Even mining is that bit more interesting when you have to constantly be on the look-out for hostiles, and PvP is a lot less painful when you can pick up a free replacement Rifter after you get insta-popped on scouting duty.. 

Like any MMO (in my experience) much of your enjoyment of the game depends on you finding a good group of people to play with.</description>
		<content:encoded><![CDATA[<p>I re-activated an old trial account a month ago and got myself into the Penny Arcade corporation, Merch Industrial. They in turn are member of GoonSwarm, and the fact that MerchI&#8217;s home system is within spitting distance of the battlefront means that action is never far away. </p>
<p>Even mining is that bit more interesting when you have to constantly be on the look-out for hostiles, and PvP is a lot less painful when you can pick up a free replacement Rifter after you get insta-popped on scouting duty.. </p>
<p>Like any MMO (in my experience) much of your enjoyment of the game depends on you finding a good group of people to play with.</p>
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