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	<title>Comments on: Eve Online And The Big Nerf</title>
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	<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/</link>
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		<title>By: busana muslim</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/#comment-416104</link>
		<dc:creator>busana muslim</dc:creator>
		<pubDate>Mon, 15 Mar 2010 22:10:02 +0000</pubDate>
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		<description>The speedy ships that have evolved over the past eighteen months have appeared organically</description>
		<content:encoded><![CDATA[<p>The speedy ships that have evolved over the past eighteen months have appeared organically
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		<title>By: Random eve player</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/#comment-178782</link>
		<dc:creator>Random eve player</dc:creator>
		<pubDate>Sun, 26 Apr 2009 00:59:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2278#comment-178782</guid>
		<description>How on earth does it require skill to fly a ship? LOL all you do is lock and select orbit, and autopilotbtakes care of keeping in distance LOL</description>
		<content:encoded><![CDATA[<p>How on earth does it require skill to fly a ship? LOL all you do is lock and select orbit, and autopilotbtakes care of keeping in distance LOL
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		<title>By: Armelle</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/#comment-93798</link>
		<dc:creator>Armelle</dc:creator>
		<pubDate>Fri, 26 Sep 2008 18:07:04 +0000</pubDate>
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		<description>@kororas - You say that you stopped playing. Are you going to sell your account on the forums? Or have you done so already? Maybe I can be the first to make an offer?</description>
		<content:encoded><![CDATA[<p>@kororas &#8211; You say that you stopped playing. Are you going to sell your account on the forums? Or have you done so already? Maybe I can be the first to make an offer?
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		<title>By: Ben</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/#comment-78971</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Sun, 17 Aug 2008 23:19:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2278#comment-78971</guid>
		<description>They have made these kinds of changes before, and they will make more.

They change the game, and don&#039;t always help.

Its not fair to restrict a playing style, simply because a minority don&#039;t like it.

The fact is running an top line speed setup is pricey, and risky business.

These players forget that one speed setup Cruiser, cost double what a standard T2 battleship setup would.

This price doesn&#039;t include implants, or boosters.
So I think it is only fair, that these setups work better and are hard to counter.

They usually require 3 or 4 times the number or pilots.
And Trained pilots as well, it takes time to learn to fly a ship at 3.5 km a second.

</description>
		<content:encoded><![CDATA[<p>They have made these kinds of changes before, and they will make more.</p>
<p>They change the game, and don&#8217;t always help.</p>
<p>Its not fair to restrict a playing style, simply because a minority don&#8217;t like it.</p>
<p>The fact is running an top line speed setup is pricey, and risky business.</p>
<p>These players forget that one speed setup Cruiser, cost double what a standard T2 battleship setup would.</p>
<p>This price doesn&#8217;t include implants, or boosters.<br />
So I think it is only fair, that these setups work better and are hard to counter.</p>
<p>They usually require 3 or 4 times the number or pilots.<br />
And Trained pilots as well, it takes time to learn to fly a ship at 3.5 km a second.
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		<title>By: Mark</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/#comment-77501</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Tue, 12 Aug 2008 14:37:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2278#comment-77501</guid>
		<description>To toss in my 2 cents....or 1
I&#039;ve been playing Eve for about 2.5 years now, I don&#039;t fly nano ships, save once I poly fit a curse and lost it the same day due to the exact same method that lets me kill nano-ships s easily.  They have no tank, the larger the ship, the slower it turns, and its entirely cap dependant, so what do you due?  Time a Nuetralizer and bam, they die as fast as a tech 1 hauler.  

I agree that the ludicrious speeds need to be nerf&#039;d a bit, the crow that goes 24km/s with gang bonuses, or the vega that can hit 18km/s, and even the other HAC&#039;s that can outrun a faction light missile. Like many others here, I argue HOW they are going about it; sweeping nerfs, very odd mod changes (that should be an either/or, not both).  

What I see is CCP not considering the BAD effects of this (or any) broad nerf, and only looking for a solution to the current, and very real problem.

On the plus side of things I look forward to docking all of my recons in station and taking out some of my assault frigs that have been getting dusty for the better part of a year.</description>
		<content:encoded><![CDATA[<p>To toss in my 2 cents&#8230;.or 1<br />
I&#8217;ve been playing Eve for about 2.5 years now, I don&#8217;t fly nano ships, save once I poly fit a curse and lost it the same day due to the exact same method that lets me kill nano-ships s easily.  They have no tank, the larger the ship, the slower it turns, and its entirely cap dependant, so what do you due?  Time a Nuetralizer and bam, they die as fast as a tech 1 hauler.  </p>
<p>I agree that the ludicrious speeds need to be nerf&#8217;d a bit, the crow that goes 24km/s with gang bonuses, or the vega that can hit 18km/s, and even the other HAC&#8217;s that can outrun a faction light missile. Like many others here, I argue HOW they are going about it; sweeping nerfs, very odd mod changes (that should be an either/or, not both).  </p>
<p>What I see is CCP not considering the BAD effects of this (or any) broad nerf, and only looking for a solution to the current, and very real problem.</p>
<p>On the plus side of things I look forward to docking all of my recons in station and taking out some of my assault frigs that have been getting dusty for the better part of a year.
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		<title>By: arqueturus</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/#comment-77154</link>
		<dc:creator>arqueturus</dc:creator>
		<pubDate>Mon, 11 Aug 2008 09:28:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2278#comment-77154</guid>
		<description>Hoho! Janek you witty rascal!

Eve is very much the long game, something it doesn&#039;t try and hide. Excitement does exist however, once you get beyond the initial tutorial, you just need to look for it a little.

I&#039;m really rather looking forward to the speed nerf, although I suspect I&#039;ll die more often.

*Polishes Artillaries*</description>
		<content:encoded><![CDATA[<p>Hoho! Janek you witty rascal!</p>
<p>Eve is very much the long game, something it doesn&#8217;t try and hide. Excitement does exist however, once you get beyond the initial tutorial, you just need to look for it a little.</p>
<p>I&#8217;m really rather looking forward to the speed nerf, although I suspect I&#8217;ll die more often.</p>
<p>*Polishes Artillaries*
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		<title>By: Janek</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/#comment-77144</link>
		<dc:creator>Janek</dc:creator>
		<pubDate>Mon, 11 Aug 2008 08:57:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2278#comment-77144</guid>
		<description>Yeah. It&#039;s more of a very pretty IRC client ¬_¬</description>
		<content:encoded><![CDATA[<p>Yeah. It&#8217;s more of a very pretty IRC client ¬_¬
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		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/#comment-77136</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Mon, 11 Aug 2008 06:44:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2278#comment-77136</guid>
		<description>Gorgeras: No.

undead dolphin hacker: Also mistaken.</description>
		<content:encoded><![CDATA[<p>Gorgeras: No.</p>
<p>undead dolphin hacker: Also mistaken.
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		<title>By: undead dolphin hacker</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/#comment-77124</link>
		<dc:creator>undead dolphin hacker</dc:creator>
		<pubDate>Mon, 11 Aug 2008 03:45:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2278#comment-77124</guid>
		<description>EVE Online:  The prettiest screensaver since Dungeon Siege.</description>
		<content:encoded><![CDATA[<p>EVE Online:  The prettiest screensaver since Dungeon Siege.
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		<title>By: Rufust Firefly</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/#comment-77117</link>
		<dc:creator>Rufust Firefly</dc:creator>
		<pubDate>Mon, 11 Aug 2008 00:50:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2278#comment-77117</guid>
		<description>I think the lag is actually worse than it was when I started, but maybe my patience for it has gone down. (It&#039;s more irritating losing a Scorpion when you can&#039;t activate a module than it is when your tackling Rifter blows up.)

EVE does evolve--I doubt the removal of insurance payouts means the end of suicide ganking, it will just mean everyone moves down from battleships to something smaller.</description>
		<content:encoded><![CDATA[<p>I think the lag is actually worse than it was when I started, but maybe my patience for it has gone down. (It&#8217;s more irritating losing a Scorpion when you can&#8217;t activate a module than it is when your tackling Rifter blows up.)</p>
<p>EVE does evolve&#8211;I doubt the removal of insurance payouts means the end of suicide ganking, it will just mean everyone moves down from battleships to something smaller.
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		<title>By: Gorgeras</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/#comment-77112</link>
		<dc:creator>Gorgeras</dc:creator>
		<pubDate>Sun, 10 Aug 2008 23:29:11 +0000</pubDate>
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		<description>Er, is it the corp I&#039;m already in? The PCG one or is this some other PCG-related thing that no one ever tells me about?

Three months and the buggers still haven&#039;t given me hanger access. I&#039;m just an ugly small gunner.</description>
		<content:encoded><![CDATA[<p>Er, is it the corp I&#8217;m already in? The PCG one or is this some other PCG-related thing that no one ever tells me about?</p>
<p>Three months and the buggers still haven&#8217;t given me hanger access. I&#8217;m just an ugly small gunner.
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		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2008/08/09/eve-online-and-the-big-nerf/#comment-77021</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Sun, 10 Aug 2008 13:38:47 +0000</pubDate>
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		<description>Machineisbored is dead right on that count - it&#039;s all about the people. RPS readers currently adrift in Eve can drop me a line via &lt;a href=&quot;mailto:jim@rockpapershotgun.com?subject= Spacewar plz&quot;&gt;email&lt;/a&gt; if you&#039;re looking for a small, slow-paced PvP corp. Application does not guarantee an invitation, mind.</description>
		<content:encoded><![CDATA[<p>Machineisbored is dead right on that count &#8211; it&#8217;s all about the people. RPS readers currently adrift in Eve can drop me a line via <a href="mailto:jim@rockpapershotgun.com?subject= Spacewar plz">email</a> if you&#8217;re looking for a small, slow-paced PvP corp. Application does not guarantee an invitation, mind.
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