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	<title>Comments on: NCSoft Austin In Trouble?</title>
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		<title>By: Macguffin</title>
		<link>http://www.rockpapershotgun.com/2008/08/13/ncsoft-austin-in-trouble/#comment-78427</link>
		<dc:creator>Macguffin</dc:creator>
		<pubDate>Fri, 15 Aug 2008 17:07:11 +0000</pubDate>
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		<description>Yeah - same thing hit Lum the Mad:  http://brokentoys.org/2008/08/13/transitions/</description>
		<content:encoded><![CDATA[<p>Yeah &#8211; same thing hit Lum the Mad:  <a href="http://brokentoys.org/2008/08/13/transitions/" rel="nofollow">http://brokentoys.org/2008/08/13/transitions/</a>
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		<title>By: papergoose</title>
		<link>http://www.rockpapershotgun.com/2008/08/13/ncsoft-austin-in-trouble/#comment-78251</link>
		<dc:creator>papergoose</dc:creator>
		<pubDate>Thu, 14 Aug 2008 23:47:57 +0000</pubDate>
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		<description>I&#039;m in Austin. I have a friend who worked on TabRasa. He was layed off, currently working on a new project. He implied, a few weeks ago, that yeah, these rumors are true.</description>
		<content:encoded><![CDATA[<p>I&#8217;m in Austin. I have a friend who worked on TabRasa. He was layed off, currently working on a new project. He implied, a few weeks ago, that yeah, these rumors are true.
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		<title>By: michael</title>
		<link>http://www.rockpapershotgun.com/2008/08/13/ncsoft-austin-in-trouble/#comment-78212</link>
		<dc:creator>michael</dc:creator>
		<pubDate>Thu, 14 Aug 2008 22:01:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2294#comment-78212</guid>
		<description>http://www.thejonjones.com/

&quot;As of today, I’m no longer with NCsoft. I can’t go into any details on that. However, I am looking for a position as an Outsourced Art Production Manager.&quot;

So, it seems there&#039;s something to the rumours then, eh?</description>
		<content:encoded><![CDATA[<p><a href="http://www.thejonjones.com/" rel="nofollow">http://www.thejonjones.com/</a></p>
<p>&#8220;As of today, I’m no longer with NCsoft. I can’t go into any details on that. However, I am looking for a position as an Outsourced Art Production Manager.&#8221;</p>
<p>So, it seems there&#8217;s something to the rumours then, eh?
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		<title>By: Harlequin</title>
		<link>http://www.rockpapershotgun.com/2008/08/13/ncsoft-austin-in-trouble/#comment-78200</link>
		<dc:creator>Harlequin</dc:creator>
		<pubDate>Thu, 14 Aug 2008 20:43:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2294#comment-78200</guid>
		<description>Alex hit it right on the head.  Everyone wants to be the next WoW.  They claim they don&#039;t want to, but that&#039;s just a bald-faced lie to try and sell their product.

What gaming company wouldn&#039;t aspire to have that kind of revenue?</description>
		<content:encoded><![CDATA[<p>Alex hit it right on the head.  Everyone wants to be the next WoW.  They claim they don&#8217;t want to, but that&#8217;s just a bald-faced lie to try and sell their product.</p>
<p>What gaming company wouldn&#8217;t aspire to have that kind of revenue?
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		<title>By: Alex</title>
		<link>http://www.rockpapershotgun.com/2008/08/13/ncsoft-austin-in-trouble/#comment-77992</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Thu, 14 Aug 2008 10:35:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2294#comment-77992</guid>
		<description>&lt;blockquote&gt;Starting an MMO is almost always a surefire death sentence for the company, yet so many companies keep trying and keep dying. What is wrong with people?&lt;/blockquote&gt;

There&#039;s gold in them hills!!

It&#039;s the whole wild west frontier mentality all over again - the chances to get a hit are minute, most of the people who try get killed but when you hit.. you HIT!</description>
		<content:encoded><![CDATA[<blockquote><p>Starting an MMO is almost always a surefire death sentence for the company, yet so many companies keep trying and keep dying. What is wrong with people?</p></blockquote>
<p>There&#8217;s gold in them hills!!</p>
<p>It&#8217;s the whole wild west frontier mentality all over again &#8211; the chances to get a hit are minute, most of the people who try get killed but when you hit.. you HIT!
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		<title>By: Dreamhacker</title>
		<link>http://www.rockpapershotgun.com/2008/08/13/ncsoft-austin-in-trouble/#comment-77991</link>
		<dc:creator>Dreamhacker</dc:creator>
		<pubDate>Thu, 14 Aug 2008 10:28:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2294#comment-77991</guid>
		<description>Starting an MMO is almost always a surefire death sentence for the company, yet so many companies keep trying and keep dying. What is wrong with people?</description>
		<content:encoded><![CDATA[<p>Starting an MMO is almost always a surefire death sentence for the company, yet so many companies keep trying and keep dying. What is wrong with people?
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		<title>By: GeorgeR</title>
		<link>http://www.rockpapershotgun.com/2008/08/13/ncsoft-austin-in-trouble/#comment-77896</link>
		<dc:creator>GeorgeR</dc:creator>
		<pubDate>Wed, 13 Aug 2008 23:52:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2294#comment-77896</guid>
		<description>I liked a number of elements and potential that Tabula Rasa had, and I actually wanted a non-fantasy MMO to do well, but yeah, the interface was garbage, and leveling was weird. Sad to hear.</description>
		<content:encoded><![CDATA[<p>I liked a number of elements and potential that Tabula Rasa had, and I actually wanted a non-fantasy MMO to do well, but yeah, the interface was garbage, and leveling was weird. Sad to hear.
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		<title>By: Brother None</title>
		<link>http://www.rockpapershotgun.com/2008/08/13/ncsoft-austin-in-trouble/#comment-77859</link>
		<dc:creator>Brother None</dc:creator>
		<pubDate>Wed, 13 Aug 2008 21:19:47 +0000</pubDate>
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		<description>&lt;blockquote&gt;Won’t this make Garriott’s Operation Imortality publicity stunt even more pointless now?&lt;/blockquote&gt;

Probably a lost cause, but I believe NCSoft demoted Garriott from having anything to do with development to being purely a public face not long after Tabula Rasa. So interviews and publicity stunts is pretty much his job now.</description>
		<content:encoded><![CDATA[<blockquote><p>Won’t this make Garriott’s Operation Imortality publicity stunt even more pointless now?</p></blockquote>
<p>Probably a lost cause, but I believe NCSoft demoted Garriott from having anything to do with development to being purely a public face not long after Tabula Rasa. So interviews and publicity stunts is pretty much his job now.
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		<title>By: UncleLou</title>
		<link>http://www.rockpapershotgun.com/2008/08/13/ncsoft-austin-in-trouble/#comment-77844</link>
		<dc:creator>UncleLou</dc:creator>
		<pubDate>Wed, 13 Aug 2008 20:20:13 +0000</pubDate>
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		<description>I installed the 7-days trial today based on this thread - seems nice enough, but it stutters, chugs, wobbles, drops frames and has such horrible mouselag that that trial ends on day one, I am afraid. Looking into the forum, it seems these problems are common, and haven&#039;t been addressed in the last 14 months.

That&#039;s on a reasonably modern PC that runs, for example, Age of Conan at the max settings at the native resolution with AA enabled...</description>
		<content:encoded><![CDATA[<p>I installed the 7-days trial today based on this thread &#8211; seems nice enough, but it stutters, chugs, wobbles, drops frames and has such horrible mouselag that that trial ends on day one, I am afraid. Looking into the forum, it seems these problems are common, and haven&#8217;t been addressed in the last 14 months.</p>
<p>That&#8217;s on a reasonably modern PC that runs, for example, Age of Conan at the max settings at the native resolution with AA enabled&#8230;
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		<title>By: danarchist</title>
		<link>http://www.rockpapershotgun.com/2008/08/13/ncsoft-austin-in-trouble/#comment-77824</link>
		<dc:creator>danarchist</dc:creator>
		<pubDate>Wed, 13 Aug 2008 19:01:55 +0000</pubDate>
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		<description>&quot;Charging a subscription and then asking players to buy $30 expansions is a ripoff. GW’s pricing model is perfect. My hope is that GW2 — with its persistent elements and other “traditional” MMORPG trappings — convinces consumers to abandon subscription gaming altogether.&quot;

I doubt that&#039;s going to happen anytime soon. I have discovered since starting mmo&#039;s that i spend ALLOT less money when im playing one. Not only do I not end up buying 5 games a month that I only enjoy 1 of, I have allot less bloody freetime to go to movies, date, bathe, etc. It is really allot like I imagine crack addiction is. After you cease to get the rush you must keep going to maintain your current happy level. 
Subscription mmo&#039;s will die right after crack does im sure....</description>
		<content:encoded><![CDATA[<p>&#8220;Charging a subscription and then asking players to buy $30 expansions is a ripoff. GW’s pricing model is perfect. My hope is that GW2 — with its persistent elements and other “traditional” MMORPG trappings — convinces consumers to abandon subscription gaming altogether.&#8221;</p>
<p>I doubt that&#8217;s going to happen anytime soon. I have discovered since starting mmo&#8217;s that i spend ALLOT less money when im playing one. Not only do I not end up buying 5 games a month that I only enjoy 1 of, I have allot less bloody freetime to go to movies, date, bathe, etc. It is really allot like I imagine crack addiction is. After you cease to get the rush you must keep going to maintain your current happy level.<br />
Subscription mmo&#8217;s will die right after crack does im sure&#8230;.
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		<title>By: RichPowers</title>
		<link>http://www.rockpapershotgun.com/2008/08/13/ncsoft-austin-in-trouble/#comment-77815</link>
		<dc:creator>RichPowers</dc:creator>
		<pubDate>Wed, 13 Aug 2008 18:02:07 +0000</pubDate>
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		<description>Guild Wars is the only MMO I&#039;ve remotely enjoyed. Completing quests with pick up groups is entirely feasible; the PvP is fun, especially for FPS junkies like myself; and the game runs magnificently.

Ditto on Anet mastering episodic gaming. Not only were GW&#039;s standalones released surprising regularity, but had tons of new content as well.

Charging a subscription and then asking players to buy $30 expansions is a ripoff. GW&#039;s pricing model is perfect. My hope is that GW2 -- with its persistent elements and other &quot;traditional&quot; MMORPG trappings -- convinces consumers to abandon subscription gaming altogether.</description>
		<content:encoded><![CDATA[<p>Guild Wars is the only MMO I&#8217;ve remotely enjoyed. Completing quests with pick up groups is entirely feasible; the PvP is fun, especially for FPS junkies like myself; and the game runs magnificently.</p>
<p>Ditto on Anet mastering episodic gaming. Not only were GW&#8217;s standalones released surprising regularity, but had tons of new content as well.</p>
<p>Charging a subscription and then asking players to buy $30 expansions is a ripoff. GW&#8217;s pricing model is perfect. My hope is that GW2 &#8212; with its persistent elements and other &#8220;traditional&#8221; MMORPG trappings &#8212; convinces consumers to abandon subscription gaming altogether.
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		<title>By: Optimaximal</title>
		<link>http://www.rockpapershotgun.com/2008/08/13/ncsoft-austin-in-trouble/#comment-77803</link>
		<dc:creator>Optimaximal</dc:creator>
		<pubDate>Wed, 13 Aug 2008 17:12:44 +0000</pubDate>
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		<description>Won&#039;t this make Garriott&#039;s Operation Imortality publicity stunt even more pointless now?</description>
		<content:encoded><![CDATA[<p>Won&#8217;t this make Garriott&#8217;s Operation Imortality publicity stunt even more pointless now?
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