Happening: Overlord II
Written by Jim Rossignol on August 14, 2008 at 10:20 am.

First there was Overlord, and now there is two of it. Codemasters, that great British institution, has announced a sequel to the “play-as-evildoer-but-not-really” game in which you commanded a swarm of pleasant goblins. It was the fantasy orcs ‘n’ axes variation of Pikmin, something like that, and it had some entertaining bits. But will there be entertaining bits in the sequel? Codies seem to think so:
“Epic battles, all new Minion play mechanics, a stunningly detailed new visuals and a fresh theme – Overlord II’s really packing a punch,” says Lennart Sas, director and Overlord lead at Triumph Studios. “We’re really excited about shifting the world to a new era where a Roman-inspired Empire rises as the arch-enemy of the Overlord.” Woo, pseudo-Romans.
More info from the Codie’s mouth after the jump.
OVERLORD™II
Overlord™II is the sequel to the hit warped fantasy action adventure that had players being delightfully despotic. In Overlord II, a new Overlord and a more powerful army of Minions take on an entire empire in a truly epic adventure, inspired by the rise of the Roman Empire. As the Glorious Empire conquers kingdoms and destroys any sign of magic it finds, it’s time to go Minion Maximus and send in the horde.
The Minions return smarter, deadlier (and funnier) and are ready to fight in large scale battles that will see their wild pack mentality squaring up to the organised legions of the Glorious Empire. As ever, they’ll do anything and everything the Overlord commands of them, especially now that they can run ravage and wreck buildings and scenery. They’ve also learn to ride: In Overlord II Minions will be able to mount up and ride wolves and other magical creatures around the landscape and take them into battle, making our band of merry fighters faster and fiercer than ever before. Coming in 2009, Overlord II is now in development at Triumph Studios in Delft, the Netherlands, for the PLAYSTATION®3 system, Xbox 360 and Games For Windows.
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Tags: Codemasters, Overlord, overlord 2, Triumph Studios
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I really wanted to love the first game but I got bored of the missions, no matter how delightful I found the minions to be.
Hopefully this one will grab me and not let go.
(Well, obviously I want it to let go, if I was stuck playing Overlord 2 for the rest of my life how would I dedicate too much time to other games?)
August 14th, 2008 at 10:36 am
Good news. I should try and find the original on budget, don’t know why I haven’t already…
PS – In case it mucks up your tags system, there’s an “h” on Triumph :-)
August 14th, 2008 at 10:56 am
Yawn. The Overlord versus the Overoverlord.
Yes, Age of Wonders 3 please.
August 14th, 2008 at 11:02 am
Number one was a bit of an underestimated game on the pc imo. Not as good as dungeonkeeper, but still good fun.
Shame about the crappy savepoints though.
August 14th, 2008 at 11:12 am
will get this for sure. This game actually had a pretty fun coop and the progression of the tactics had some low level total war to it. But, i’m somewhat unwilling to say full price for it without reviews which prove to me the game is more than an expansion.
August 14th, 2008 at 11:16 am
It needed a decent map, but otherwise it was great. Not enough Pikmin clones, in my opinion.
August 14th, 2008 at 11:49 am
“They’ve also learn to ride: In Overlord II Minions will be able to mount up and ride wolves and other magical creatures around the landscape”
Erm… Since when have wolves been magical?
August 14th, 2008 at 11:57 am
Wolves in fantasy settings are usually talking wolves. And that shit doesn’t happen on it’s own.
August 14th, 2008 at 12:23 pm
Still have to beat that desert level on the first one. Despite that, I’ve sunk quite a few hours into it and I’m looking forward to a sequel. Some sort of heads-up minimap would be a nice addition, you know, along with the magical wolves.
August 14th, 2008 at 2:17 pm
Rayna says:
what I want to know is have they been able to re-sign Rhianna Pratchett to write this one as well?
August 14th, 2008 at 2:33 pm
Do we get to be erm… Evil this time?
Even if we just had to protect our stronghold from invading do-gooders I’d be happy… ahem…
August 14th, 2008 at 2:39 pm
You got to be evil in the first game. You could steal the villagers food, burn their homes down, kidnap the womenfolk and generally trash the world if you so wanted. The ‘violent yet benevolent’ route was less fun for sure.
You just have to manually target things to do evil stuff. It won’t let you passively attack villagers. You have to manually target them.
In the expansion you got to become ruler of hell itself, even.
August 14th, 2008 at 3:06 pm
hell is for nonces. Real overlords rule pandemonium.
Level 20 gith monks ftw.
August 14th, 2008 at 5:12 pm
Krupo says:
Good news – it’s on sale on Steam this weekend. $10 American. Sorely tempted to purchase, despite not having time to play all the other titles I’ve purchased on sale for $5 or $10… not to mention the AAA titles I need to finish. Damn decisions!
November 15th, 2008 at 6:40 am






Hot damn, best news I’ve heard this month!
August 14th, 2008 at 10:29 am