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	<title>Comments on: FUEL: Pre-Apocalyptic Racing</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/08/19/fuel-pre-apocalyptic-racing/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/08/19/fuel-pre-apocalyptic-racing/</link>
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		<title>By: Yhancik</title>
		<link>http://www.rockpapershotgun.com/2008/08/19/fuel-pre-apocalyptic-racing/comment-page-1/#comment-80015</link>
		<dc:creator>Yhancik</dc:creator>
		<pubDate>Wed, 20 Aug 2008 16:06:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2342#comment-80015</guid>
		<description>Somewhat it reminds me of POD, and Asobo being french developers, I wouldn&#039;t be surprised that it&#039;s an influence (as it also influences Trackmania).

POD also was kind of pre-apocalyptic, and with multiple routes on some tracks.
Since POD was the only racing game I really liked (with Flatout 2), I&#039;m definitely looking forward (without hoping much.. it&#039;s so easy to ruin a racing game).</description>
		<content:encoded><![CDATA[<p>Somewhat it reminds me of POD, and Asobo being french developers, I wouldn&#8217;t be surprised that it&#8217;s an influence (as it also influences Trackmania).</p>
<p>POD also was kind of pre-apocalyptic, and with multiple routes on some tracks.<br />
Since POD was the only racing game I really liked (with Flatout 2), I&#8217;m definitely looking forward (without hoping much.. it&#8217;s so easy to ruin a racing game).</p>
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		<title>By: roryok</title>
		<link>http://www.rockpapershotgun.com/2008/08/19/fuel-pre-apocalyptic-racing/comment-page-1/#comment-79850</link>
		<dc:creator>roryok</dc:creator>
		<pubDate>Wed, 20 Aug 2008 09:10:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2342#comment-79850</guid>
		<description>&lt;blockquote&gt;
Has anyone noticed that GRID is almost DIRT spelt backwards.

Makes you think…

(yes I’m stretching)
&lt;/blockquote&gt;

And FUEL is almost LEAF spelt backwards....

scary...</description>
		<content:encoded><![CDATA[<blockquote><p>
Has anyone noticed that GRID is almost DIRT spelt backwards.</p>
<p>Makes you think…</p>
<p>(yes I’m stretching)
</p></blockquote>
<p>And FUEL is almost LEAF spelt backwards&#8230;.</p>
<p>scary&#8230;</p>
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		<title>By: Dr_demento</title>
		<link>http://www.rockpapershotgun.com/2008/08/19/fuel-pre-apocalyptic-racing/comment-page-1/#comment-79838</link>
		<dc:creator>Dr_demento</dc:creator>
		<pubDate>Wed, 20 Aug 2008 08:44:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2342#comment-79838</guid>
		<description>Open-world point-to-point across a huge map, with many routes and any number of different cars?  Sounds a hell of a lot like PS2 exclusive Smuggler&#039;s Run, which was AWESOME.  Glad to hear they&#039;re trying to bring it back..</description>
		<content:encoded><![CDATA[<p>Open-world point-to-point across a huge map, with many routes and any number of different cars?  Sounds a hell of a lot like PS2 exclusive Smuggler&#8217;s Run, which was AWESOME.  Glad to hear they&#8217;re trying to bring it back..</p>
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		<title>By: spd from Russia</title>
		<link>http://www.rockpapershotgun.com/2008/08/19/fuel-pre-apocalyptic-racing/comment-page-1/#comment-79673</link>
		<dc:creator>spd from Russia</dc:creator>
		<pubDate>Tue, 19 Aug 2008 21:23:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2342#comment-79673</guid>
		<description>ok, huge seamless world to drive around. thats only one USP, (and not a  very unique one) is that all?</description>
		<content:encoded><![CDATA[<p>ok, huge seamless world to drive around. thats only one USP, (and not a  very unique one) is that all?</p>
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		<title>By: rez</title>
		<link>http://www.rockpapershotgun.com/2008/08/19/fuel-pre-apocalyptic-racing/comment-page-1/#comment-79628</link>
		<dc:creator>rez</dc:creator>
		<pubDate>Tue, 19 Aug 2008 19:48:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2342#comment-79628</guid>
		<description>Motorstorm the way it should&#039;ve been.  This could be tricky to make fun, but if they pull it off...

Jebus.</description>
		<content:encoded><![CDATA[<p>Motorstorm the way it should&#8217;ve been.  This could be tricky to make fun, but if they pull it off&#8230;</p>
<p>Jebus.</p>
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		<title>By: Commando</title>
		<link>http://www.rockpapershotgun.com/2008/08/19/fuel-pre-apocalyptic-racing/comment-page-1/#comment-79618</link>
		<dc:creator>Commando</dc:creator>
		<pubDate>Tue, 19 Aug 2008 18:50:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2342#comment-79618</guid>
		<description>Woo

http://community.dawnofwar2.com/blogs/?attachment_id=364</description>
		<content:encoded><![CDATA[<p>Woo</p>
<p><a href="http://community.dawnofwar2.com/blogs/?attachment_id=364" rel="nofollow">http://community.dawnofwar2.com/blogs/?attachment_id=364</a></p>
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		<title>By: Howard</title>
		<link>http://www.rockpapershotgun.com/2008/08/19/fuel-pre-apocalyptic-racing/comment-page-1/#comment-79615</link>
		<dc:creator>Howard</dc:creator>
		<pubDate>Tue, 19 Aug 2008 18:39:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2342#comment-79615</guid>
		<description>So... um...?  Motorstorm on PC then, yeah?

Not a bad thing as long as it is done well...</description>
		<content:encoded><![CDATA[<p>So&#8230; um&#8230;?  Motorstorm on PC then, yeah?</p>
<p>Not a bad thing as long as it is done well&#8230;</p>
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		<title>By: K</title>
		<link>http://www.rockpapershotgun.com/2008/08/19/fuel-pre-apocalyptic-racing/comment-page-1/#comment-79614</link>
		<dc:creator>K</dc:creator>
		<pubDate>Tue, 19 Aug 2008 18:34:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2342#comment-79614</guid>
		<description>I hadn&#039;t seen that extended Dawn of War 2 trailer before. Tyranids, yay!

I have also never been interested in a racing game, until now. But I&#039;d like more guns.</description>
		<content:encoded><![CDATA[<p>I hadn&#8217;t seen that extended Dawn of War 2 trailer before. Tyranids, yay!</p>
<p>I have also never been interested in a racing game, until now. But I&#8217;d like more guns.</p>
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		<title>By: Mike</title>
		<link>http://www.rockpapershotgun.com/2008/08/19/fuel-pre-apocalyptic-racing/comment-page-1/#comment-79613</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Tue, 19 Aug 2008 18:33:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2342#comment-79613</guid>
		<description>Um...is the strikethrough from &quot;metre&quot; on to the end intentional?</description>
		<content:encoded><![CDATA[<p>Um&#8230;is the strikethrough from &#8220;metre&#8221; on to the end intentional?</p>
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		<title>By: simbo</title>
		<link>http://www.rockpapershotgun.com/2008/08/19/fuel-pre-apocalyptic-racing/comment-page-1/#comment-79610</link>
		<dc:creator>simbo</dc:creator>
		<pubDate>Tue, 19 Aug 2008 18:25:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2342#comment-79610</guid>
		<description>I loved Interstate &#039;76. The music was superb, written by Arion Salazar of Third Eye Blind.</description>
		<content:encoded><![CDATA[<p>I loved Interstate &#8216;76. The music was superb, written by Arion Salazar of Third Eye Blind.</p>
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	<item>
		<title>By: ikigeg</title>
		<link>http://www.rockpapershotgun.com/2008/08/19/fuel-pre-apocalyptic-racing/comment-page-1/#comment-79609</link>
		<dc:creator>ikigeg</dc:creator>
		<pubDate>Tue, 19 Aug 2008 18:24:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2342#comment-79609</guid>
		<description>I&#039;m always left wondering the benefit of an open-world racing game... surely AI will just be looking for the &#039;as the crow flies&#039; route while your left playing catch-up to them, seeing lots of beautiful scenery and weather effects pass you by, without the time to actually appreciate them.  

I like the concept, but won&#039;t this just end up being burnout paradise without the cityscape - consequently none of the hair-raising near car collisions? Unless of course they fill the landscape with herds of animals... something akin to jurassic park 3 where they are driving amongst all the dinosaurs for the first time... mmmm dino-racing, now that would be cool :)</description>
		<content:encoded><![CDATA[<p>I&#8217;m always left wondering the benefit of an open-world racing game&#8230; surely AI will just be looking for the &#8216;as the crow flies&#8217; route while your left playing catch-up to them, seeing lots of beautiful scenery and weather effects pass you by, without the time to actually appreciate them.  </p>
<p>I like the concept, but won&#8217;t this just end up being burnout paradise without the cityscape &#8211; consequently none of the hair-raising near car collisions? Unless of course they fill the landscape with herds of animals&#8230; something akin to jurassic park 3 where they are driving amongst all the dinosaurs for the first time&#8230; mmmm dino-racing, now that would be cool :)</p>
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		<title>By: Theory</title>
		<link>http://www.rockpapershotgun.com/2008/08/19/fuel-pre-apocalyptic-racing/comment-page-1/#comment-79607</link>
		<dc:creator>Theory</dc:creator>
		<pubDate>Tue, 19 Aug 2008 18:21:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2342#comment-79607</guid>
		<description>Point to point of course, Alex.

Edit: I remembered what I called pre-apocalyptic: Children of Men. Now I&#039;ll be able to sleep tonight (at least once I&#039;m done with the TF2 update).</description>
		<content:encoded><![CDATA[<p>Point to point of course, Alex.</p>
<p>Edit: I remembered what I called pre-apocalyptic: Children of Men. Now I&#8217;ll be able to sleep tonight (at least once I&#8217;m done with the TF2 update).</p>
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