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	<title>Comments on: Crysis Wars: 13-Day Aged Prime-Cut Trailer</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/08/26/crysis-wars-13-day-aged-prime-cut-trailer/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/08/26/crysis-wars-13-day-aged-prime-cut-trailer/</link>
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		<title>By: A-Scale</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/crysis-wars-13-day-aged-prime-cut-trailer/comment-page-1/#comment-82584</link>
		<dc:creator>A-Scale</dc:creator>
		<pubDate>Wed, 27 Aug 2008 19:16:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2394#comment-82584</guid>
		<description>Game:Welcome to Crysis: Warhead
PC: Energy Critical
Game:Single player
Game: Load Save &quot;LOLOLOL&quot;?
PC: Energy Critical
Game: Maximum Speed
Suit: Energy Critical
Game: Make sandwich to restore health? 
Suit: Maximum Sandwich
Suit: Energy Critical
Player: FUCK
Game: Rest to restore your health?
Suit: Maximum Sleep
Suit: Energy Critical

Crysis plays a lot like a guy with mono.</description>
		<content:encoded><![CDATA[<p>Game:Welcome to Crysis: Warhead<br />
PC: Energy Critical<br />
Game:Single player<br />
Game: Load Save &#8220;LOLOLOL&#8221;?<br />
PC: Energy Critical<br />
Game: Maximum Speed<br />
Suit: Energy Critical<br />
Game: Make sandwich to restore health?<br />
Suit: Maximum Sandwich<br />
Suit: Energy Critical<br />
Player: FUCK<br />
Game: Rest to restore your health?<br />
Suit: Maximum Sleep<br />
Suit: Energy Critical</p>
<p>Crysis plays a lot like a guy with mono.</p>
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	<item>
		<title>By: subedii</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/crysis-wars-13-day-aged-prime-cut-trailer/comment-page-1/#comment-82429</link>
		<dc:creator>subedii</dc:creator>
		<pubDate>Wed, 27 Aug 2008 12:23:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2394#comment-82429</guid>
		<description>I think Turin has a point. The gameplay of the multiplayer mode is almost &lt;i&gt;completely&lt;/i&gt; at odds with how the singleplayer plays out. Instead multiplayer is far more frantic, and I would argue less strategic on a personal level.

Something a little slower paced and more deliberate may have suited the game better.</description>
		<content:encoded><![CDATA[<p>I think Turin has a point. The gameplay of the multiplayer mode is almost <i>completely</i> at odds with how the singleplayer plays out. Instead multiplayer is far more frantic, and I would argue less strategic on a personal level.</p>
<p>Something a little slower paced and more deliberate may have suited the game better.</p>
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		<title>By: Turin Turambar</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/crysis-wars-13-day-aged-prime-cut-trailer/comment-page-1/#comment-82419</link>
		<dc:creator>Turin Turambar</dc:creator>
		<pubDate>Wed, 27 Aug 2008 12:11:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2394#comment-82419</guid>
		<description>Mmm a good amount of things to say, lets see:

1. Yep, Swat 4 is great. Of course they mantain ther playerbase by the lack of competition. How many multiplayer games play like Swat 4? Not a lot. So if you like that style, you have to play it in this game.

2. I played the MP beta of Crysis, i remember how it wasn&#039;t very good, and i am speaking about the overall design, the flow of the matches didn&#039;t feel right. And let&#039;s not speak about the balance.

3. Also, i heard that they didn&#039;t release essential stuff like Linux version of the dedicated servers. :/

4. More interesting, i have to ask. Why the MP of Crysis plays like it plays, so different than the style and pace that people loves in the single player section?.

I think they should divorce more of the traditional multiplayer style of shooters where you respawn and go running, using vehicles, capturing points, dying and respawning again, and make something more close to the &quot;real&quot; Crysis, the single player experience. Not cooperative campaing, still a real multiplayer game, but with another style. Something slower, where you can sneak in the grass, observe the enemy base with the binoculars, try to approach with a friend and get the objetive, etc. And no, you can&#039;t use that deliberate pace in the actual multiplayer game of Crysis, not if you don&#039;t want to lose, as the enemy will go running and capturing every resource point and blowing up your base from far away.</description>
		<content:encoded><![CDATA[<p>Mmm a good amount of things to say, lets see:</p>
<p>1. Yep, Swat 4 is great. Of course they mantain ther playerbase by the lack of competition. How many multiplayer games play like Swat 4? Not a lot. So if you like that style, you have to play it in this game.</p>
<p>2. I played the MP beta of Crysis, i remember how it wasn&#8217;t very good, and i am speaking about the overall design, the flow of the matches didn&#8217;t feel right. And let&#8217;s not speak about the balance.</p>
<p>3. Also, i heard that they didn&#8217;t release essential stuff like Linux version of the dedicated servers. :/</p>
<p>4. More interesting, i have to ask. Why the MP of Crysis plays like it plays, so different than the style and pace that people loves in the single player section?.</p>
<p>I think they should divorce more of the traditional multiplayer style of shooters where you respawn and go running, using vehicles, capturing points, dying and respawning again, and make something more close to the &#8220;real&#8221; Crysis, the single player experience. Not cooperative campaing, still a real multiplayer game, but with another style. Something slower, where you can sneak in the grass, observe the enemy base with the binoculars, try to approach with a friend and get the objetive, etc. And no, you can&#8217;t use that deliberate pace in the actual multiplayer game of Crysis, not if you don&#8217;t want to lose, as the enemy will go running and capturing every resource point and blowing up your base from far away.</p>
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/crysis-wars-13-day-aged-prime-cut-trailer/comment-page-1/#comment-82365</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Wed, 27 Aug 2008 10:38:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2394#comment-82365</guid>
		<description>Crane: I completely didn&#039;t realise SWAT4&#039;s multiplayer had done so well. When Levine talked about Bioshock multiplayer and their previous games having little success with multiplayer, I presumed it included SWAT4.

That&#039;s great though - SWAT 4&#039;s MP is splendid.

KG</description>
		<content:encoded><![CDATA[<p>Crane: I completely didn&#8217;t realise SWAT4&#8217;s multiplayer had done so well. When Levine talked about Bioshock multiplayer and their previous games having little success with multiplayer, I presumed it included SWAT4.</p>
<p>That&#8217;s great though &#8211; SWAT 4&#8217;s MP is splendid.</p>
<p>KG</p>
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		<title>By: subedii</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/crysis-wars-13-day-aged-prime-cut-trailer/comment-page-1/#comment-82363</link>
		<dc:creator>subedii</dc:creator>
		<pubDate>Wed, 27 Aug 2008 10:31:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2394#comment-82363</guid>
		<description>OK my opinion on the co-op just changed when I read this over at Eurogamer:

&lt;blockquote cite=&quot;&quot;&gt;Crysis senior game designer Bernd Diemer has said that co-operative and zero gravity multiplayer modes will have to be added by the modding community - using the Sandbox editor provided.

Crytek would loved to have added the content itself, he told Eurogamer.de in an interview, but it just didn&#039;t have time.&lt;/blockquote&gt;

So instead of putting in the one feature that would make this game truly incredible &lt;i&gt;this&lt;/i&gt; time around they&#039;re... developing the multiplayer mode that nobody really plays and is done better in a half dozen other franchises.

Instead they stated that the &quot;community&quot; ought to do it.

I&#039;ve been a supporter of this game for a long time, I think it&#039;s brilliant, but if this is the way they&#039;re going, I just can&#039;t help but feel they&#039;ve been far too stupid by half.

The lack of co-op was a huge disappointment. Them saying that they &lt;i&gt;could&lt;/i&gt; have made it but wanted to focus on the other warfare mode instead just... makes NO sense to me at all.</description>
		<content:encoded><![CDATA[<p>OK my opinion on the co-op just changed when I read this over at Eurogamer:</p>
<blockquote cite=""><p>Crysis senior game designer Bernd Diemer has said that co-operative and zero gravity multiplayer modes will have to be added by the modding community &#8211; using the Sandbox editor provided.</p>
<p>Crytek would loved to have added the content itself, he told Eurogamer.de in an interview, but it just didn&#8217;t have time.</p></blockquote>
<p>So instead of putting in the one feature that would make this game truly incredible <i>this</i> time around they&#8217;re&#8230; developing the multiplayer mode that nobody really plays and is done better in a half dozen other franchises.</p>
<p>Instead they stated that the &#8220;community&#8221; ought to do it.</p>
<p>I&#8217;ve been a supporter of this game for a long time, I think it&#8217;s brilliant, but if this is the way they&#8217;re going, I just can&#8217;t help but feel they&#8217;ve been far too stupid by half.</p>
<p>The lack of co-op was a huge disappointment. Them saying that they <i>could</i> have made it but wanted to focus on the other warfare mode instead just&#8230; makes NO sense to me at all.</p>
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		<title>By: Joinn</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/crysis-wars-13-day-aged-prime-cut-trailer/comment-page-1/#comment-82346</link>
		<dc:creator>Joinn</dc:creator>
		<pubDate>Wed, 27 Aug 2008 09:44:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2394#comment-82346</guid>
		<description>Well, Crysis was fun until the ET&#039;s showed up. No ET in sight in this video, so I&#039;ll probably buy it.

P.S. Thanks for not linking 1up video :)</description>
		<content:encoded><![CDATA[<p>Well, Crysis was fun until the ET&#8217;s showed up. No ET in sight in this video, so I&#8217;ll probably buy it.</p>
<p>P.S. Thanks for not linking 1up video :)</p>
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		<title>By: AndrewC</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/crysis-wars-13-day-aged-prime-cut-trailer/comment-page-1/#comment-82341</link>
		<dc:creator>AndrewC</dc:creator>
		<pubDate>Wed, 27 Aug 2008 09:23:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2394#comment-82341</guid>
		<description>He&#039;s not the Anti-Christ, he&#039;s a very silly boy.</description>
		<content:encoded><![CDATA[<p>He&#8217;s not the Anti-Christ, he&#8217;s a very silly boy.</p>
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		<title>By: Requiem</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/crysis-wars-13-day-aged-prime-cut-trailer/comment-page-1/#comment-82340</link>
		<dc:creator>Requiem</dc:creator>
		<pubDate>Wed, 27 Aug 2008 09:12:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2394#comment-82340</guid>
		<description>When I first played the demo and saw the rest of the team on the plane I thought fantastic, the game was going to be like Ghost Recon with super suits. It would of made up for the nanosuit being so rubbish to have a squad to lead.

I&#039;m so fed up with saving the world by my lonesome.</description>
		<content:encoded><![CDATA[<p>When I first played the demo and saw the rest of the team on the plane I thought fantastic, the game was going to be like Ghost Recon with super suits. It would of made up for the nanosuit being so rubbish to have a squad to lead.</p>
<p>I&#8217;m so fed up with saving the world by my lonesome.</p>
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		<title>By: subedii</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/crysis-wars-13-day-aged-prime-cut-trailer/comment-page-1/#comment-82339</link>
		<dc:creator>subedii</dc:creator>
		<pubDate>Wed, 27 Aug 2008 09:11:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2394#comment-82339</guid>
		<description>Co-op would have been brilliant if it could have been implemented. Problem is that given the number of enemies, complexity of the AI, and sheer &lt;i&gt;size&lt;/i&gt; of the islands, I don&#039;t think co-op would&#039;ve ever really been possible.

Which is a pitty. Co-operatively working to assault a base from different angles, setting up opportunities and feints for each other and providing support for each other probably would have been amazing.</description>
		<content:encoded><![CDATA[<p>Co-op would have been brilliant if it could have been implemented. Problem is that given the number of enemies, complexity of the AI, and sheer <i>size</i> of the islands, I don&#8217;t think co-op would&#8217;ve ever really been possible.</p>
<p>Which is a pitty. Co-operatively working to assault a base from different angles, setting up opportunities and feints for each other and providing support for each other probably would have been amazing.</p>
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		<title>By: RiptoR</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/crysis-wars-13-day-aged-prime-cut-trailer/comment-page-1/#comment-82336</link>
		<dc:creator>RiptoR</dc:creator>
		<pubDate>Wed, 27 Aug 2008 08:48:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2394#comment-82336</guid>
		<description>Crysis should have gotten a coop mode imho. Maybe even with some specially crafted coop missions that don&#039;t even have to relate to the SP storyline.

Always thought it would have been cool to sneak through the jungle with one or more friends, and ambush a bunch of enemies. One of us could provide a distraction, while the rest attacks.

Could have been good for the modding community too this.</description>
		<content:encoded><![CDATA[<p>Crysis should have gotten a coop mode imho. Maybe even with some specially crafted coop missions that don&#8217;t even have to relate to the SP storyline.</p>
<p>Always thought it would have been cool to sneak through the jungle with one or more friends, and ambush a bunch of enemies. One of us could provide a distraction, while the rest attacks.</p>
<p>Could have been good for the modding community too this.</p>
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		<title>By: Crane</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/crysis-wars-13-day-aged-prime-cut-trailer/comment-page-1/#comment-82323</link>
		<dc:creator>Crane</dc:creator>
		<pubDate>Wed, 27 Aug 2008 08:08:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2394#comment-82323</guid>
		<description>Ohhh yes, TOTALLY seconding a recommendation for SWAT4 multiplayer.</description>
		<content:encoded><![CDATA[<p>Ohhh yes, TOTALLY seconding a recommendation for SWAT4 multiplayer.</p>
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		<title>By: A-Scale</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/crysis-wars-13-day-aged-prime-cut-trailer/comment-page-1/#comment-82306</link>
		<dc:creator>A-Scale</dc:creator>
		<pubDate>Wed, 27 Aug 2008 05:40:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2394#comment-82306</guid>
		<description>&lt;blockquote cite=&quot;&quot;&gt;TF2 sucks ass. Can’t wait for more Crysis.&lt;/blockquote&gt;

You are the anti-christ.</description>
		<content:encoded><![CDATA[<blockquote cite=""><p>TF2 sucks ass. Can’t wait for more Crysis.</p></blockquote>
<p>You are the anti-christ.</p>
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