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	<title>Comments on: Left 4 Dead Trailer And Delay</title>
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	<link>http://www.rockpapershotgun.com/2008/08/26/left-4-dead-trailer-and-delay/</link>
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		<title>By: jason</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/left-4-dead-trailer-and-delay/#comment-129398</link>
		<dc:creator>jason</dc:creator>
		<pubDate>Mon, 29 Dec 2008 09:33:15 +0000</pubDate>
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		<description>Spore was one of the gheyest games i&#039;ve ever played.  It was uninstalled off my pc in 2 days.  It sucked monster ballz.</description>
		<content:encoded><![CDATA[<p>Spore was one of the gheyest games i&#8217;ve ever played.  It was uninstalled off my pc in 2 days.  It sucked monster ballz.
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		<title>By: realcals</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/left-4-dead-trailer-and-delay/#comment-82353</link>
		<dc:creator>realcals</dc:creator>
		<pubDate>Wed, 27 Aug 2008 10:10:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2390#comment-82353</guid>
		<description>@Cibbuano: take a look at &lt;a href=&quot;http://en.wikipedia.org/wiki/Alien_Swarm&quot; rel=&quot;nofollow&quot;&gt;Alien Swarm&lt;/a&gt;, if you have a copy of UT2004...</description>
		<content:encoded><![CDATA[<p>@Cibbuano: take a look at <a href="http://en.wikipedia.org/wiki/Alien_Swarm" rel="nofollow">Alien Swarm</a>, if you have a copy of UT2004&#8230;
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		<title>By: Paul Moloney</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/left-4-dead-trailer-and-delay/#comment-82343</link>
		<dc:creator>Paul Moloney</dc:creator>
		<pubDate>Wed, 27 Aug 2008 09:32:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2390#comment-82343</guid>
		<description>&lt;b&gt;How about the rest of you lot? PC or console? Why?&lt;/b&gt;

PC, because (a) the only console I have is a Wii and (b) attempting to play FPSs on consoles(*) is like trying to that thing where you rub your belly and pat your head at the same time.

(*) Even with a Wiimote, it&#039;s pretty unsatisfying. 

P.</description>
		<content:encoded><![CDATA[<p><b>How about the rest of you lot? PC or console? Why?</b></p>
<p>PC, because (a) the only console I have is a Wii and (b) attempting to play FPSs on consoles(*) is like trying to that thing where you rub your belly and pat your head at the same time.</p>
<p>(*) Even with a Wiimote, it&#8217;s pretty unsatisfying. </p>
<p>P.
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		<title>By: Cibbuano</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/left-4-dead-trailer-and-delay/#comment-82295</link>
		<dc:creator>Cibbuano</dc:creator>
		<pubDate>Wed, 27 Aug 2008 02:56:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2390#comment-82295</guid>
		<description>Is it me, or does this look like a updated version of Gauntlet, with zombies and guns?

Can someone make a top-down Gauntlet-like port of Left 4 Dead? Then, my inferior laptop might be able to play it.</description>
		<content:encoded><![CDATA[<p>Is it me, or does this look like a updated version of Gauntlet, with zombies and guns?</p>
<p>Can someone make a top-down Gauntlet-like port of Left 4 Dead? Then, my inferior laptop might be able to play it.
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		<title>By: Nimic</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/left-4-dead-trailer-and-delay/#comment-82257</link>
		<dc:creator>Nimic</dc:creator>
		<pubDate>Tue, 26 Aug 2008 22:47:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2390#comment-82257</guid>
		<description>I&#039;ve been exited about this game ever since it was announced. I mean, Zombies and co-op! I love it! I&#039;ve even spent quite a few hours playing with friends on the various zombie mods of Sven-Coop. Brilliant! 

I just hope Valve doesn&#039;t make it &lt;b&gt;too&lt;/b&gt; good, or Yahtzee will have to stick forks in his eyes.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been exited about this game ever since it was announced. I mean, Zombies and co-op! I love it! I&#8217;ve even spent quite a few hours playing with friends on the various zombie mods of Sven-Coop. Brilliant! </p>
<p>I just hope Valve doesn&#8217;t make it <b>too</b> good, or Yahtzee will have to stick forks in his eyes.
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		<title>By: Eschatos</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/left-4-dead-trailer-and-delay/#comment-82251</link>
		<dc:creator>Eschatos</dc:creator>
		<pubDate>Tue, 26 Aug 2008 22:25:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2390#comment-82251</guid>
		<description>I actually am happy to see this.  They&#039;ll be using the time to make it even more awesome, and I get more time to play Warhammer Online and Spore.</description>
		<content:encoded><![CDATA[<p>I actually am happy to see this.  They&#8217;ll be using the time to make it even more awesome, and I get more time to play Warhammer Online and Spore.
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		<title>By: Azradesh</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/left-4-dead-trailer-and-delay/#comment-82221</link>
		<dc:creator>Azradesh</dc:creator>
		<pubDate>Tue, 26 Aug 2008 20:50:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2390#comment-82221</guid>
		<description>PC, see above lol

I can&#039;t think of anything to add to subedii&#039;s comment</description>
		<content:encoded><![CDATA[<p>PC, see above lol</p>
<p>I can&#8217;t think of anything to add to subedii&#8217;s comment
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		<title>By: Martin</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/left-4-dead-trailer-and-delay/#comment-82204</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Tue, 26 Aug 2008 19:47:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2390#comment-82204</guid>
		<description>@subedii: Excellent reasons, thanks for yor reply.</description>
		<content:encoded><![CDATA[<p>@subedii: Excellent reasons, thanks for yor reply.
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		<title>By: subedii</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/left-4-dead-trailer-and-delay/#comment-82193</link>
		<dc:creator>subedii</dc:creator>
		<pubDate>Tue, 26 Aug 2008 19:32:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2390#comment-82193</guid>
		<description>PC. Easy to pick up and play on the computer. :P


Of course I&#039;m also looking forward to things like custom maps, and probably also custom models and skins coming out for the game if it really hits popularity.

Aside from that though, my main issue with choosing the PC version instead is this: 

Multiplayer games &lt;i&gt;always&lt;/i&gt; require patches and updates as time goes on. The problem is, the constant stream of iteration and update that Valve runs on the PC simply isn&#039;t possible on the 360. Team Fortress 2 has been seeing constant patches and updates since release on the PC, maybe every other week if not more frequently.

On the 360, because it&#039;s a controlled and locked down environment things become a lot more complicated and slower. Every update HAS to be run past Microsoft QA, and having MS run through this process costs additional money with each update. To a large extent, the console manufacturers &lt;i&gt;still&lt;/i&gt; treat patches as a mistake being corrected, as opposed to the kind of constant tweaking that is fundamentally necessary for a multiplayer game. The way things are run at the moment, it is neither practical nor even financially viable to try and release updates every week.

The end result of this is that right now the consoles are getting their first really significant TF2 fixes and update in &lt;i&gt;months&lt;/i&gt; (IIRC they&#039;ve only had one or two patches since release, and those were early on), and Microsoft is requiring an additional $10 charge for the privilege. Pricing an update like this is only going to lead to community fragmentation, which is NEVER a good thing with multiplayer games like this, no developer wants fragmentation of the multiplayer community like that. 

If we break it down now, that&#039;s $10 for the first three class updates, and potentially another $10 each for another two sets of three. Now, on top of paying $30 more for the complete class collection, the community is fragmented to pieces.

Now Left 4 Dead is a different style of game, but many of the same balancing and update issues will apply. I don&#039;t expect it to require as much updating as a game like TF2, but I do believe it will face a lot of tweaking, balancing, and updating from soon after it&#039;s release and for a long time after that. So yeah, PC version here.</description>
		<content:encoded><![CDATA[<p>PC. Easy to pick up and play on the computer. :P</p>
<p>Of course I&#8217;m also looking forward to things like custom maps, and probably also custom models and skins coming out for the game if it really hits popularity.</p>
<p>Aside from that though, my main issue with choosing the PC version instead is this: </p>
<p>Multiplayer games <i>always</i> require patches and updates as time goes on. The problem is, the constant stream of iteration and update that Valve runs on the PC simply isn&#8217;t possible on the 360. Team Fortress 2 has been seeing constant patches and updates since release on the PC, maybe every other week if not more frequently.</p>
<p>On the 360, because it&#8217;s a controlled and locked down environment things become a lot more complicated and slower. Every update HAS to be run past Microsoft QA, and having MS run through this process costs additional money with each update. To a large extent, the console manufacturers <i>still</i> treat patches as a mistake being corrected, as opposed to the kind of constant tweaking that is fundamentally necessary for a multiplayer game. The way things are run at the moment, it is neither practical nor even financially viable to try and release updates every week.</p>
<p>The end result of this is that right now the consoles are getting their first really significant TF2 fixes and update in <i>months</i> (IIRC they&#8217;ve only had one or two patches since release, and those were early on), and Microsoft is requiring an additional $10 charge for the privilege. Pricing an update like this is only going to lead to community fragmentation, which is NEVER a good thing with multiplayer games like this, no developer wants fragmentation of the multiplayer community like that. </p>
<p>If we break it down now, that&#8217;s $10 for the first three class updates, and potentially another $10 each for another two sets of three. Now, on top of paying $30 more for the complete class collection, the community is fragmented to pieces.</p>
<p>Now Left 4 Dead is a different style of game, but many of the same balancing and update issues will apply. I don&#8217;t expect it to require as much updating as a game like TF2, but I do believe it will face a lot of tweaking, balancing, and updating from soon after it&#8217;s release and for a long time after that. So yeah, PC version here.
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		<title>By: Martin</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/left-4-dead-trailer-and-delay/#comment-82187</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Tue, 26 Aug 2008 19:07:52 +0000</pubDate>
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		<description>I agree with gulag - without the terror, confusion and mistakes it won&#039;t be as fun.

I&#039;m getting this for the 360 as well since A) I can&#039;t afford to upgrade my PC and B) easy to pick up and play on the console. 

How about the rest of you lot? PC or console? Why?</description>
		<content:encoded><![CDATA[<p>I agree with gulag &#8211; without the terror, confusion and mistakes it won&#8217;t be as fun.</p>
<p>I&#8217;m getting this for the 360 as well since A) I can&#8217;t afford to upgrade my PC and B) easy to pick up and play on the console. </p>
<p>How about the rest of you lot? PC or console? Why?
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		<title>By: subedii</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/left-4-dead-trailer-and-delay/#comment-82182</link>
		<dc:creator>subedii</dc:creator>
		<pubDate>Tue, 26 Aug 2008 18:37:59 +0000</pubDate>
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		<description>@CheshireP:

I&#039;m pretty certain the models shown in this trailer &lt;i&gt;are&lt;/i&gt; the new ones that they announced a couple of months back.</description>
		<content:encoded><![CDATA[<p>@CheshireP:</p>
<p>I&#8217;m pretty certain the models shown in this trailer <i>are</i> the new ones that they announced a couple of months back.
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		<title>By: CheshireP</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/left-4-dead-trailer-and-delay/#comment-82165</link>
		<dc:creator>CheshireP</dc:creator>
		<pubDate>Tue, 26 Aug 2008 17:40:41 +0000</pubDate>
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		<description>So, are they going with the character models shown in this trailer or with the other ones they announced a couple months back? Or can you choose which ones you use?

I&#039;m moderately confused on that point.</description>
		<content:encoded><![CDATA[<p>So, are they going with the character models shown in this trailer or with the other ones they announced a couple months back? Or can you choose which ones you use?</p>
<p>I&#8217;m moderately confused on that point.
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