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	<title>Comments on: Morality Tales &#8211; BioWare Versus The Issues</title>
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	<link>http://www.rockpapershotgun.com/2008/08/26/morality-tales-bioware-versus-the-issues/</link>
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		<title>By: Trebor</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/morality-tales-bioware-versus-the-issues/#comment-546705</link>
		<dc:creator>Trebor</dc:creator>
		<pubDate>Sun, 07 Nov 2010 17:37:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2388#comment-546705</guid>
		<description>&quot;I’m back in Space City One&quot; - can you name any other space city in this game? Or any other city whatsoever in this game for that matter? 
No?
Such a great rpg but only one real city in it.</description>
		<content:encoded><![CDATA[<p>&#8220;I’m back in Space City One&#8221; &#8211; can you name any other space city in this game? Or any other city whatsoever in this game for that matter?<br />
No?<br />
Such a great rpg but only one real city in it.
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		<title>By: BloogaBlooga</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/morality-tales-bioware-versus-the-issues/#comment-390427</link>
		<dc:creator>BloogaBlooga</dc:creator>
		<pubDate>Thu, 21 Jan 2010 04:40:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2388#comment-390427</guid>
		<description>To add to what I just posted, I always thought it was odd that Bioware&#039;s KOTOR had sort-of grey moments in morality. Wasn&#039;t the original intent of the films that it was a war between good and evil? Light and Dark.</description>
		<content:encoded><![CDATA[<p>To add to what I just posted, I always thought it was odd that Bioware&#8217;s KOTOR had sort-of grey moments in morality. Wasn&#8217;t the original intent of the films that it was a war between good and evil? Light and Dark.
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		<title>By: BloogaBlooga</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/morality-tales-bioware-versus-the-issues/#comment-390426</link>
		<dc:creator>BloogaBlooga</dc:creator>
		<pubDate>Thu, 21 Jan 2010 04:37:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2388#comment-390426</guid>
		<description>Unless you have a really ignorant view of religion or faith or spiritualism, than Ashley was not a fundamentalist. Rather, she was justvocal about her beliefs.

I actually thought her character was the best. She was different than the other rehashes-I mean archetypes- that they had done before.</description>
		<content:encoded><![CDATA[<p>Unless you have a really ignorant view of religion or faith or spiritualism, than Ashley was not a fundamentalist. Rather, she was justvocal about her beliefs.</p>
<p>I actually thought her character was the best. She was different than the other rehashes-I mean archetypes- that they had done before.
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		<title>By: Gregon</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/morality-tales-bioware-versus-the-issues/#comment-357907</link>
		<dc:creator>Gregon</dc:creator>
		<pubDate>Tue, 17 Nov 2009 03:05:10 +0000</pubDate>
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		<description>Because Ashley believes in God that makes her a fundamentalist? That&#039;s like saying because a guy listens to rock he must love elvis/thebeatles/creed/three days grace.</description>
		<content:encoded><![CDATA[<p>Because Ashley believes in God that makes her a fundamentalist? That&#8217;s like saying because a guy listens to rock he must love elvis/thebeatles/creed/three days grace.
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		<title>By: BillHWaters</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/morality-tales-bioware-versus-the-issues/#comment-357894</link>
		<dc:creator>BillHWaters</dc:creator>
		<pubDate>Tue, 17 Nov 2009 02:37:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2388#comment-357894</guid>
		<description>Leave the moral issues to philosophers and politicians. I don&#039;t care if an alien jelly created by an ancient race of interstellar aliens wants to preach his spiritualism in a park. I want relevant plots and no politics/ethics in my games.</description>
		<content:encoded><![CDATA[<p>Leave the moral issues to philosophers and politicians. I don&#8217;t care if an alien jelly created by an ancient race of interstellar aliens wants to preach his spiritualism in a park. I want relevant plots and no politics/ethics in my games.
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		<title>By: Emexy</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/morality-tales-bioware-versus-the-issues/#comment-335533</link>
		<dc:creator>Emexy</dc:creator>
		<pubDate>Sun, 25 Oct 2009 10:25:15 +0000</pubDate>
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		<description>No one wants to give me a suitable answer for this question! How do I check the firmware if I bought an iphone that is unactivated? I can&#039;t check it through iTUNES because it says I need to activate it, and I tried the emergency call thing and that doesn&#039;t work. I need to know the firmware that way I can find out the appropriate method to unlock it. Help please?



________________
 [url=http://www.youtube.com/watch?v=aBoMmqEIsGk]unlock iphone 3g[/url]</description>
		<content:encoded><![CDATA[<p>No one wants to give me a suitable answer for this question! How do I check the firmware if I bought an iphone that is unactivated? I can&#8217;t check it through iTUNES because it says I need to activate it, and I tried the emergency call thing and that doesn&#8217;t work. I need to know the firmware that way I can find out the appropriate method to unlock it. Help please?</p>
<p>________________<br />
 [url=http://www.youtube.com/watch?v=aBoMmqEIsGk]unlock iphone 3g[/url]
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		<title>By: Strike</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/morality-tales-bioware-versus-the-issues/#comment-89380</link>
		<dc:creator>Strike</dc:creator>
		<pubDate>Mon, 15 Sep 2008 15:47:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2388#comment-89380</guid>
		<description>Kreia only yells at you when you don&#039;t agree with her views. Most of her influence convo are somewhat on selfish side. I believe it is much harder to gain influence on her when you are in the Light side than you are in the Dark side. Taking to account my experience of doing replays in both sides. It is easiest to gain influence is when you are neutral.
I wish that they included the option  to become Jensaaria. It is quite perfect for people who are tired of choice to become a Jedi or a Sith.</description>
		<content:encoded><![CDATA[<p>Kreia only yells at you when you don&#8217;t agree with her views. Most of her influence convo are somewhat on selfish side. I believe it is much harder to gain influence on her when you are in the Light side than you are in the Dark side. Taking to account my experience of doing replays in both sides. It is easiest to gain influence is when you are neutral.<br />
I wish that they included the option  to become Jensaaria. It is quite perfect for people who are tired of choice to become a Jedi or a Sith.
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		<title>By: Klaus</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/morality-tales-bioware-versus-the-issues/#comment-86825</link>
		<dc:creator>Klaus</dc:creator>
		<pubDate>Mon, 08 Sep 2008 21:56:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2388#comment-86825</guid>
		<description>I&#039;ve been playing games for a while, but Kreia is actually the only character who influenced me outside the game. I played through Kotor 2 as neutral the very first time, and light-sided the next. Didn&#039;t have the heart to play dark-sided as I didn&#039;t want Kreia to yell at me. :(

The morality thing was interesting when I got started with BG, but now it&#039;s pretty amusing. I agree very much with Kreia&#039;s philosophy but you really can&#039;t apply these in other games. Refusing to help someone usually results in a &quot;Oh PC! How could you be so heartless!&quot; from a goody-two-shoes npc, and there usually isn&#039;t an answer to explain it other than &quot;Shut up, before I skin you!&quot;.

Jaheira and I almost always come to blows when I refuse to hand over the Harper killing sword. (can&#039;t remember if that&#039;s mod or not though). 

I never really liked the Orcs are unrepentant evil argument, as I saw it as a nurture issue, I really do usually hate the Elves. They&#039;re supposedly above all mortal quibbles and yet they express the same bigotry and flaws everyone else does, and they get to make more of those flaws since they live for centuries and NEVER learn from their mistakes. 

For the BG2 SOA ending, good thing they intertwined getting your soul back with saving the elven city, because I would have left those assholes to die. Argh, probably the most annoying aspect about the game.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been playing games for a while, but Kreia is actually the only character who influenced me outside the game. I played through Kotor 2 as neutral the very first time, and light-sided the next. Didn&#8217;t have the heart to play dark-sided as I didn&#8217;t want Kreia to yell at me. :(</p>
<p>The morality thing was interesting when I got started with BG, but now it&#8217;s pretty amusing. I agree very much with Kreia&#8217;s philosophy but you really can&#8217;t apply these in other games. Refusing to help someone usually results in a &#8220;Oh PC! How could you be so heartless!&#8221; from a goody-two-shoes npc, and there usually isn&#8217;t an answer to explain it other than &#8220;Shut up, before I skin you!&#8221;.</p>
<p>Jaheira and I almost always come to blows when I refuse to hand over the Harper killing sword. (can&#8217;t remember if that&#8217;s mod or not though). </p>
<p>I never really liked the Orcs are unrepentant evil argument, as I saw it as a nurture issue, I really do usually hate the Elves. They&#8217;re supposedly above all mortal quibbles and yet they express the same bigotry and flaws everyone else does, and they get to make more of those flaws since they live for centuries and NEVER learn from their mistakes. </p>
<p>For the BG2 SOA ending, good thing they intertwined getting your soul back with saving the elven city, because I would have left those assholes to die. Argh, probably the most annoying aspect about the game.
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		<title>By: Calabi</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/morality-tales-bioware-versus-the-issues/#comment-84675</link>
		<dc:creator>Calabi</dc:creator>
		<pubDate>Wed, 03 Sep 2008 11:24:03 +0000</pubDate>
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		<description>@animal  In Torment your character was hugely powerful.  Compared to other RPGs your stats and gains, The Nameless one was for all intents a god, just without the omnipotence.  

The irony was that he only cared for himself, as perhaps a real god would.  They tease you throughout the game with bigger things, like perhaps you are going to stop the war, or save the lady.  In the end those were to big for one man, even an immortal, he could only influence his own fate.</description>
		<content:encoded><![CDATA[<p>@animal  In Torment your character was hugely powerful.  Compared to other RPGs your stats and gains, The Nameless one was for all intents a god, just without the omnipotence.  </p>
<p>The irony was that he only cared for himself, as perhaps a real god would.  They tease you throughout the game with bigger things, like perhaps you are going to stop the war, or save the lady.  In the end those were to big for one man, even an immortal, he could only influence his own fate.
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		<title>By: Patrick Weekes</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/morality-tales-bioware-versus-the-issues/#comment-84492</link>
		<dc:creator>Patrick Weekes</dc:creator>
		<pubDate>Tue, 02 Sep 2008 20:06:52 +0000</pubDate>
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		<description>My first with-actual-game playthrough was with Tali and Gare-bear. I was a Sentinel. We didn&#039;t have a lot of raw firepower, but man, we could debuff anything.

I did Liara&#039;s World at about Level 40. The cutscenes were unintentionally hilarious.

&lt;i&gt;Big massive cutscene of armature unfolding.&lt;/i&gt;

Me: Oh, no, an armature! Gosh, it&#039;s not like we&#039;ve been fighting those on foot the whole way here just to get more experience than you get from one-shotting them in the Mako! Hey, Tali, could you be a dear and... thanks, awfully. 

&lt;i&gt;Watches as AI-Hacked armature zots the geth ghosts while my team lounges against the railing and has a smoke.&lt;/i&gt;

Me: Hey, armature, I have to tell you, that&#039;s some great stuff. Listen, though, I think we might be taking this whole squad in a different direction. Best of luck to you, and all, but &lt;i&gt;Sabotage Overload Stasis-that-I-can-fire-through Tali-do-Carnage&lt;/i&gt; aaaaaaand we&#039;re done.</description>
		<content:encoded><![CDATA[<p>My first with-actual-game playthrough was with Tali and Gare-bear. I was a Sentinel. We didn&#8217;t have a lot of raw firepower, but man, we could debuff anything.</p>
<p>I did Liara&#8217;s World at about Level 40. The cutscenes were unintentionally hilarious.</p>
<p><i>Big massive cutscene of armature unfolding.</i></p>
<p>Me: Oh, no, an armature! Gosh, it&#8217;s not like we&#8217;ve been fighting those on foot the whole way here just to get more experience than you get from one-shotting them in the Mako! Hey, Tali, could you be a dear and&#8230; thanks, awfully. </p>
<p><i>Watches as AI-Hacked armature zots the geth ghosts while my team lounges against the railing and has a smoke.</i></p>
<p>Me: Hey, armature, I have to tell you, that&#8217;s some great stuff. Listen, though, I think we might be taking this whole squad in a different direction. Best of luck to you, and all, but <i>Sabotage Overload Stasis-that-I-can-fire-through Tali-do-Carnage</i> aaaaaaand we&#8217;re done.
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		<title>By: animal</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/morality-tales-bioware-versus-the-issues/#comment-84361</link>
		<dc:creator>animal</dc:creator>
		<pubDate>Tue, 02 Sep 2008 15:01:23 +0000</pubDate>
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		<description>I enjoy power fantasies as much as the next guy, but it becomes a bit boring if in every game you are the saviour of either the city, realm or universe.

That was one of the places where Torment scored a lot of points. Essentially in the game you still had as much power as in others, but it played out a bit differently where you were your own worst enemy and the responsibility of moving forward was left up to your character&#039;s choice.</description>
		<content:encoded><![CDATA[<p>I enjoy power fantasies as much as the next guy, but it becomes a bit boring if in every game you are the saviour of either the city, realm or universe.</p>
<p>That was one of the places where Torment scored a lot of points. Essentially in the game you still had as much power as in others, but it played out a bit differently where you were your own worst enemy and the responsibility of moving forward was left up to your character&#8217;s choice.
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		<title>By: The Shed</title>
		<link>http://www.rockpapershotgun.com/2008/08/26/morality-tales-bioware-versus-the-issues/#comment-83990</link>
		<dc:creator>The Shed</dc:creator>
		<pubDate>Mon, 01 Sep 2008 20:59:15 +0000</pubDate>
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		<description>&lt;blockquote&gt;Giant Fat Slug Guy, Lizard-Head Guy, Sexy Blue Girl, Facemask Girl, Mr Full-of-himself Guy and Hateful Racist Fundamentalist Girl.&lt;/blockquote&gt;

Which&#039;s Garrus? I sure hope he ain&#039;t Mr Full-of-himself Guy. Garrus was like my right hand man, I love that dude.</description>
		<content:encoded><![CDATA[<blockquote><p>Giant Fat Slug Guy, Lizard-Head Guy, Sexy Blue Girl, Facemask Girl, Mr Full-of-himself Guy and Hateful Racist Fundamentalist Girl.</p></blockquote>
<p>Which&#8217;s Garrus? I sure hope he ain&#8217;t Mr Full-of-himself Guy. Garrus was like my right hand man, I love that dude.
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