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	<title>Comments on: Todd Hollenshead: PC Makers Like Piracy. Secretly.</title>
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	<link>http://www.rockpapershotgun.com/2008/08/27/todd-hollenshead-pc-makers-like-piracy-secretly/</link>
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		<title>By: Eisenhorne</title>
		<link>http://www.rockpapershotgun.com/2008/08/27/todd-hollenshead-pc-makers-like-piracy-secretly/comment-page-3/#comment-84284</link>
		<dc:creator>Eisenhorne</dc:creator>
		<pubDate>Tue, 02 Sep 2008 12:36:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2397#comment-84284</guid>
		<description>I believe pirates will continue to illegally compromise games regardless of what protection is available.    I also think this illegal activity can be greatly reduced by software protection.    Not something as intrusive as securom or starforce but another method left to better minds to figure out.    I think the goal should be to reduce piracy.    

I believe game publishers like piracy to an extent.    I bet numerous games publishers received recognition from a pirated game they would have otherwise not received from a standard release.    I think copy protection only hurts the legitimate owners.    Take DVD&#039;s as an example.    If a pirated movie is played you can go straight to the movie but if a legitimate movie is played you have to watch that stupid (none skippable) anti piracy banner then another government banner (again non skippable).    These banners are ONLY for legitimage owners because the pirates take them out.    So why have them!!    The same goes for piracy.

If your game is good it will sell.    If it sucks then the first thing to blame is piracy.    Good game sell and have few pirates because people WANT the game.    Although a lot of pirates will also want the game the developer will lose a smaller percentage of profits if the game doesnt suck.

There seems to be a fine line between piracy for the sake of wanting a game because it cant be afforded and piracy for the sake of piracy.    I dont think anyone will see hardware anti piracy due to the customization of the PC.    People will avoid the products with the anti piracy because think beyond the gamer.    Think about the hundreds of thousands of employees at a company that has private or proprietary information.    That company will never allow something inside their network which they cant completely control.    So the PC gaming community just isnt enough of a factor for anti piracy hardware to be developed.    

I think piracy is bad and a lot of good companies lose money they definately deserved but companies need to stop ripping off consumers with half baked poorly performing games and make something someone wants and is willing to give a company its due by buying.    Take Blizzard for example, Starcraft 2 will be hard to pirate because it connects to battlenet and has to be unique but mainly because it is a great game and people will pay Blizzard and say thank you for entertaining us.    Same with Diablo 3.</description>
		<content:encoded><![CDATA[<p>I believe pirates will continue to illegally compromise games regardless of what protection is available.    I also think this illegal activity can be greatly reduced by software protection.    Not something as intrusive as securom or starforce but another method left to better minds to figure out.    I think the goal should be to reduce piracy.    </p>
<p>I believe game publishers like piracy to an extent.    I bet numerous games publishers received recognition from a pirated game they would have otherwise not received from a standard release.    I think copy protection only hurts the legitimate owners.    Take DVD&#8217;s as an example.    If a pirated movie is played you can go straight to the movie but if a legitimate movie is played you have to watch that stupid (none skippable) anti piracy banner then another government banner (again non skippable).    These banners are ONLY for legitimage owners because the pirates take them out.    So why have them!!    The same goes for piracy.</p>
<p>If your game is good it will sell.    If it sucks then the first thing to blame is piracy.    Good game sell and have few pirates because people WANT the game.    Although a lot of pirates will also want the game the developer will lose a smaller percentage of profits if the game doesnt suck.</p>
<p>There seems to be a fine line between piracy for the sake of wanting a game because it cant be afforded and piracy for the sake of piracy.    I dont think anyone will see hardware anti piracy due to the customization of the PC.    People will avoid the products with the anti piracy because think beyond the gamer.    Think about the hundreds of thousands of employees at a company that has private or proprietary information.    That company will never allow something inside their network which they cant completely control.    So the PC gaming community just isnt enough of a factor for anti piracy hardware to be developed.    </p>
<p>I think piracy is bad and a lot of good companies lose money they definately deserved but companies need to stop ripping off consumers with half baked poorly performing games and make something someone wants and is willing to give a company its due by buying.    Take Blizzard for example, Starcraft 2 will be hard to pirate because it connects to battlenet and has to be unique but mainly because it is a great game and people will pay Blizzard and say thank you for entertaining us.    Same with Diablo 3.</p>
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		<title>By: kadayi</title>
		<link>http://www.rockpapershotgun.com/2008/08/27/todd-hollenshead-pc-makers-like-piracy-secretly/comment-page-3/#comment-82934</link>
		<dc:creator>kadayi</dc:creator>
		<pubDate>Thu, 28 Aug 2008 23:04:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2397#comment-82934</guid>
		<description>Interesting thread. I can see Todds point. What surprises me is that eleventy hundred posts or so in, so far I haven&#039;t really seen &lt;i&gt;anyone&lt;/i&gt; really holding up their hands and boldly proclaiming they are a pirate. In fact quite a few people seem to be earnestly claiming the opposite. Do I pirate things? yes. Do I pirate games? Only the long dead ones (and not often), I&#039;m hoping that GoG will be the cure to my abandonware addiction. With new games If I&#039;m unsure about a purchase, I tend to wait for the reviews to hit, or hold out for a demo, and if the games ok, rather than brilliant I wait until it hits the cheap seats rather than buy it straight away. So what do I pirate? Well with me it&#039;s mainly American TV shows because frankly I can&#039;t be assed to wait 6 months for them to show up here, though as I&#039;m a sucker for commentaries I generally end up buying them on DVD later on if they are good. Music? occasionally, but I have so much legitimate music anyways I&#039;ve kind of given up on collecting more. Software? Yes, but never for commercial use, more for home learning and exploration. Has piracy lead me to buy things I ordinarily wouldn&#039;t have through lack of exposure? Damn straight it has, I&#039;d of never have gotten into BSG,  The Wire,  Deadwood, Man Men or stumbled across musicians like GSUBE, or Susumu Yokata, or Sigur Ros otherwise.</description>
		<content:encoded><![CDATA[<p>Interesting thread. I can see Todds point. What surprises me is that eleventy hundred posts or so in, so far I haven&#8217;t really seen <i>anyone</i> really holding up their hands and boldly proclaiming they are a pirate. In fact quite a few people seem to be earnestly claiming the opposite. Do I pirate things? yes. Do I pirate games? Only the long dead ones (and not often), I&#8217;m hoping that GoG will be the cure to my abandonware addiction. With new games If I&#8217;m unsure about a purchase, I tend to wait for the reviews to hit, or hold out for a demo, and if the games ok, rather than brilliant I wait until it hits the cheap seats rather than buy it straight away. So what do I pirate? Well with me it&#8217;s mainly American TV shows because frankly I can&#8217;t be assed to wait 6 months for them to show up here, though as I&#8217;m a sucker for commentaries I generally end up buying them on DVD later on if they are good. Music? occasionally, but I have so much legitimate music anyways I&#8217;ve kind of given up on collecting more. Software? Yes, but never for commercial use, more for home learning and exploration. Has piracy lead me to buy things I ordinarily wouldn&#8217;t have through lack of exposure? Damn straight it has, I&#8217;d of never have gotten into BSG,  The Wire,  Deadwood, Man Men or stumbled across musicians like GSUBE, or Susumu Yokata, or Sigur Ros otherwise.</p>
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		<title>By: Deuteronomy</title>
		<link>http://www.rockpapershotgun.com/2008/08/27/todd-hollenshead-pc-makers-like-piracy-secretly/comment-page-3/#comment-82914</link>
		<dc:creator>Deuteronomy</dc:creator>
		<pubDate>Thu, 28 Aug 2008 21:27:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2397#comment-82914</guid>
		<description>LionsPhil: Actually Hardware acceleration under X has come a long way. Been playing Penumbra and Quake Wars on Ubuntu, installation was actually pretty easy, and I haven&#039;t really had any issues at all with the games themselves. Playing QW on Linux was especially trippy.

Which leads me to believe that gaming under Linux could be quite viable.

As for piracy here&#039;s my 2 cents. There&#039;s no point wasting time and money trying to lock down the PC. The big game studios should just go after the torrent sites. Shut the ones they can down. Upload poisoned versions of their games or DDoS the ones they can&#039;t. If they get personal details on the warez-people send hitmen. Cut off their right hands. A combination of the above would solve piracy.</description>
		<content:encoded><![CDATA[<p>LionsPhil: Actually Hardware acceleration under X has come a long way. Been playing Penumbra and Quake Wars on Ubuntu, installation was actually pretty easy, and I haven&#8217;t really had any issues at all with the games themselves. Playing QW on Linux was especially trippy.</p>
<p>Which leads me to believe that gaming under Linux could be quite viable.</p>
<p>As for piracy here&#8217;s my 2 cents. There&#8217;s no point wasting time and money trying to lock down the PC. The big game studios should just go after the torrent sites. Shut the ones they can down. Upload poisoned versions of their games or DDoS the ones they can&#8217;t. If they get personal details on the warez-people send hitmen. Cut off their right hands. A combination of the above would solve piracy.</p>
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		<title>By: dhex</title>
		<link>http://www.rockpapershotgun.com/2008/08/27/todd-hollenshead-pc-makers-like-piracy-secretly/comment-page-3/#comment-82909</link>
		<dc:creator>dhex</dc:creator>
		<pubDate>Thu, 28 Aug 2008 20:53:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2397#comment-82909</guid>
		<description>a &quot;thou shalt not transfer&quot; clause seems straightforward. i don&#039;t know how legally sound it is, but i&#039;m sure it&#039;s in there.</description>
		<content:encoded><![CDATA[<p>a &#8220;thou shalt not transfer&#8221; clause seems straightforward. i don&#8217;t know how legally sound it is, but i&#8217;m sure it&#8217;s in there.</p>
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		<title>By: sinister agent</title>
		<link>http://www.rockpapershotgun.com/2008/08/27/todd-hollenshead-pc-makers-like-piracy-secretly/comment-page-3/#comment-82899</link>
		<dc:creator>sinister agent</dc:creator>
		<pubDate>Thu, 28 Aug 2008 20:00:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2397#comment-82899</guid>
		<description>Isn&#039;t the very concept of an EULA settled on somewhat infirm ground, though?  You can&#039;t sell someone a TV and then when you get it home force them to agree to never watch ITV in order to switch it on, after all.</description>
		<content:encoded><![CDATA[<p>Isn&#8217;t the very concept of an EULA settled on somewhat infirm ground, though?  You can&#8217;t sell someone a TV and then when you get it home force them to agree to never watch ITV in order to switch it on, after all.</p>
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		<title>By: dhex</title>
		<link>http://www.rockpapershotgun.com/2008/08/27/todd-hollenshead-pc-makers-like-piracy-secretly/comment-page-3/#comment-82884</link>
		<dc:creator>dhex</dc:creator>
		<pubDate>Thu, 28 Aug 2008 18:22:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2397#comment-82884</guid>
		<description>&lt;i&gt;The same should be said of Live/PSN/Wiistore. I suspect sooner or later a class action suit will be brought against all these shits for stepping on consumer rights somewhere along the line.&lt;/i&gt;

i&#039;m willing to bet a lot of money the EULA covers all this.</description>
		<content:encoded><![CDATA[<p><i>The same should be said of Live/PSN/Wiistore. I suspect sooner or later a class action suit will be brought against all these shits for stepping on consumer rights somewhere along the line.</i></p>
<p>i&#8217;m willing to bet a lot of money the EULA covers all this.</p>
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		<title>By: nakke</title>
		<link>http://www.rockpapershotgun.com/2008/08/27/todd-hollenshead-pc-makers-like-piracy-secretly/comment-page-3/#comment-82879</link>
		<dc:creator>nakke</dc:creator>
		<pubDate>Thu, 28 Aug 2008 17:45:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2397#comment-82879</guid>
		<description>andy: Err what? Customer rights? And what do you mean &quot;after some time&quot;, afaik it&#039;s not possible to sell games you&#039;ve bought on Steam at all.</description>
		<content:encoded><![CDATA[<p>andy: Err what? Customer rights? And what do you mean &#8220;after some time&#8221;, afaik it&#8217;s not possible to sell games you&#8217;ve bought on Steam at all.</p>
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		<title>By: andy</title>
		<link>http://www.rockpapershotgun.com/2008/08/27/todd-hollenshead-pc-makers-like-piracy-secretly/comment-page-3/#comment-82878</link>
		<dc:creator>andy</dc:creator>
		<pubDate>Thu, 28 Aug 2008 17:39:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2397#comment-82878</guid>
		<description>speaking of piracy, what&#039;s up with Steam removing the resale rights (if they still do that) of any game you buy through them after some time?

I uninstalled their trash a while ago due to this.  And this after buying both the Gold and Collector&#039;s editions of HL2.

If i buy something tangible from someone (i.e. not services), who the fuck are they to tell me i can&#039;t turn around and sell it when i&#039;m done with it whenever I want.

Do the other guys do the same thing? Direct2Drive and whoever else is in the biz I mean.

The same should be said of Live/PSN/Wiistore.  I suspect sooner or later a class action suit will be brought against all these shits for stepping on consumer rights somewhere along the line.</description>
		<content:encoded><![CDATA[<p>speaking of piracy, what&#8217;s up with Steam removing the resale rights (if they still do that) of any game you buy through them after some time?</p>
<p>I uninstalled their trash a while ago due to this.  And this after buying both the Gold and Collector&#8217;s editions of HL2.</p>
<p>If i buy something tangible from someone (i.e. not services), who the fuck are they to tell me i can&#8217;t turn around and sell it when i&#8217;m done with it whenever I want.</p>
<p>Do the other guys do the same thing? Direct2Drive and whoever else is in the biz I mean.</p>
<p>The same should be said of Live/PSN/Wiistore.  I suspect sooner or later a class action suit will be brought against all these shits for stepping on consumer rights somewhere along the line.</p>
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		<title>By: dhex</title>
		<link>http://www.rockpapershotgun.com/2008/08/27/todd-hollenshead-pc-makers-like-piracy-secretly/comment-page-3/#comment-82827</link>
		<dc:creator>dhex</dc:creator>
		<pubDate>Thu, 28 Aug 2008 14:31:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2397#comment-82827</guid>
		<description>&lt;i&gt;Since you can’t shoot all the pirates with the shotgun&lt;/i&gt;

not until i finish my FPS pirate game: AARRRRGHS of Warrrrrr!</description>
		<content:encoded><![CDATA[<p><i>Since you can’t shoot all the pirates with the shotgun</i></p>
<p>not until i finish my FPS pirate game: AARRRRGHS of Warrrrrr!</p>
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		<title>By: Himself</title>
		<link>http://www.rockpapershotgun.com/2008/08/27/todd-hollenshead-pc-makers-like-piracy-secretly/comment-page-3/#comment-82814</link>
		<dc:creator>Himself</dc:creator>
		<pubDate>Thu, 28 Aug 2008 14:01:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2397#comment-82814</guid>
		<description>Dammit, i&#039;m not making any excuses for piracy, i&#039;m just pointing out that IF the developers will choose the path in question, both them and gamers will be happy. But instead of making these implementations, they put tons of energies into different copy-protection systems that a) get cracked really fast and b) make players suffer from the installation process (see the thread) instead of enjoying the game they&#039;ve just bought. That&#039;s that. Since you can&#039;t shoot all the pirates with the shotgun, this is by far the only way of saving the industry.</description>
		<content:encoded><![CDATA[<p>Dammit, i&#8217;m not making any excuses for piracy, i&#8217;m just pointing out that IF the developers will choose the path in question, both them and gamers will be happy. But instead of making these implementations, they put tons of energies into different copy-protection systems that a) get cracked really fast and b) make players suffer from the installation process (see the thread) instead of enjoying the game they&#8217;ve just bought. That&#8217;s that. Since you can&#8217;t shoot all the pirates with the shotgun, this is by far the only way of saving the industry.</p>
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		<title>By: LionsPhil</title>
		<link>http://www.rockpapershotgun.com/2008/08/27/todd-hollenshead-pc-makers-like-piracy-secretly/comment-page-3/#comment-82809</link>
		<dc:creator>LionsPhil</dc:creator>
		<pubDate>Thu, 28 Aug 2008 13:47:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2397#comment-82809</guid>
		<description>Well, I suppose pirates might use Linux if the only commercial games they ever wanted to play were Unreal Tournament, Neverwinter Nights (first one only), and a few flavours of Quake.

And if they didn&#039;t mind spending a week making hardware accelleration work properly under X without system stability going to hell.

The great thing about being a hippy is that you&#039;re happy with Nethack in a text console.</description>
		<content:encoded><![CDATA[<p>Well, I suppose pirates might use Linux if the only commercial games they ever wanted to play were Unreal Tournament, Neverwinter Nights (first one only), and a few flavours of Quake.</p>
<p>And if they didn&#8217;t mind spending a week making hardware accelleration work properly under X without system stability going to hell.</p>
<p>The great thing about being a hippy is that you&#8217;re happy with Nethack in a text console.</p>
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		<title>By: cullnean</title>
		<link>http://www.rockpapershotgun.com/2008/08/27/todd-hollenshead-pc-makers-like-piracy-secretly/comment-page-3/#comment-82803</link>
		<dc:creator>cullnean</dc:creator>
		<pubDate>Thu, 28 Aug 2008 13:37:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2397#comment-82803</guid>
		<description>hmm.......... revalation! pirates and hippies use linux</description>
		<content:encoded><![CDATA[<p>hmm&#8230;&#8230;&#8230;. revalation! pirates and hippies use linux</p>
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