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	<title>Comments on: PAX 08: Fallout 3 Does More Than Guns</title>
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	<link>http://www.rockpapershotgun.com/2008/09/01/pax-08-fallout-3-does-more-than-guns/</link>
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		<title>By: Joe</title>
		<link>http://www.rockpapershotgun.com/2008/09/01/pax-08-fallout-3-does-more-than-guns/#comment-106874</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Tue, 28 Oct 2008 16:39:56 +0000</pubDate>
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		<description>Okay, everyone: yes the game has some flaws like the acting, and how overly gory it is, but the in only a few hours, I will be playing this game and I know it will kick ass. Seriously, this is SCIENCE!, not science. Plus, dull colors make sense when food is more important than living in a well furnished house. And this is still not the final version of the game. I&#039;m sure they&#039;re reading forums like this and changing things. I have high expectations after Oblivion (I&#039;d never played anything like it b4), but Bethesda will deliver. Also, everything they have created works well in this fictional world!</description>
		<content:encoded><![CDATA[<p>Okay, everyone: yes the game has some flaws like the acting, and how overly gory it is, but the in only a few hours, I will be playing this game and I know it will kick ass. Seriously, this is SCIENCE!, not science. Plus, dull colors make sense when food is more important than living in a well furnished house. And this is still not the final version of the game. I&#8217;m sure they&#8217;re reading forums like this and changing things. I have high expectations after Oblivion (I&#8217;d never played anything like it b4), but Bethesda will deliver. Also, everything they have created works well in this fictional world!
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		<title>By: Petethegoat</title>
		<link>http://www.rockpapershotgun.com/2008/09/01/pax-08-fallout-3-does-more-than-guns/#comment-90228</link>
		<dc:creator>Petethegoat</dc:creator>
		<pubDate>Wed, 17 Sep 2008 16:51:59 +0000</pubDate>
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		<description>People need to learn that all games have flaws, albeit some more than others. I would love to see someone try name a flawless (or near flawless) game.

Pong doesn&#039;t count. :D</description>
		<content:encoded><![CDATA[<p>People need to learn that all games have flaws, albeit some more than others. I would love to see someone try name a flawless (or near flawless) game.</p>
<p>Pong doesn&#8217;t count. :D
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		<title>By: Kaininable</title>
		<link>http://www.rockpapershotgun.com/2008/09/01/pax-08-fallout-3-does-more-than-guns/#comment-86457</link>
		<dc:creator>Kaininable</dc:creator>
		<pubDate>Sun, 07 Sep 2008 17:12:59 +0000</pubDate>
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		<description>You should all just shut the fuck up and wait to play the game.Its gonna be good,you all sound like lil whiney bitches.wah wah wah</description>
		<content:encoded><![CDATA[<p>You should all just shut the fuck up and wait to play the game.Its gonna be good,you all sound like lil whiney bitches.wah wah wah
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		<title>By: Yhancik</title>
		<link>http://www.rockpapershotgun.com/2008/09/01/pax-08-fallout-3-does-more-than-guns/#comment-85837</link>
		<dc:creator>Yhancik</dc:creator>
		<pubDate>Fri, 05 Sep 2008 18:47:53 +0000</pubDate>
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		<description>I like it.
It&#039;s surely not a masterpiece, and will be plagued by incoherences, exaggerations, bad acting and several flaws of Oblivion. But I want to explore that post-apocalyptic universe, I want to shoot people on *that* music with that puerile crude violence. It&#039;s like one of those post-apocalyptic B-movies from the 80s that you watch because it&#039;s both awesome and pretty stupid. It&#039;s Cyborg, Escape from New-York or The New Barbarians, and I&#039;m perfectly fine with that :D</description>
		<content:encoded><![CDATA[<p>I like it.<br />
It&#8217;s surely not a masterpiece, and will be plagued by incoherences, exaggerations, bad acting and several flaws of Oblivion. But I want to explore that post-apocalyptic universe, I want to shoot people on *that* music with that puerile crude violence. It&#8217;s like one of those post-apocalyptic B-movies from the 80s that you watch because it&#8217;s both awesome and pretty stupid. It&#8217;s Cyborg, Escape from New-York or The New Barbarians, and I&#8217;m perfectly fine with that :D
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		<title>By: rob</title>
		<link>http://www.rockpapershotgun.com/2008/09/01/pax-08-fallout-3-does-more-than-guns/#comment-84640</link>
		<dc:creator>rob</dc:creator>
		<pubDate>Wed, 03 Sep 2008 08:55:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2420#comment-84640</guid>
		<description>I&#039;ve just started Mass Effect and the one thing that has consistently impressed me so far is how natural conversations are.  Not so much in terms of the dialogue (which pauses uncomfortably as characters wait for one another to finish their lines) but more how they&#039;ve used body language during conversations.  Going from a system where characters gesture, pace and change expressions based on what is being said to looking at these trailers makes me think maybe Bethesda could learn a lot from what other people are doing.  I don&#039;t know if this is a huge issue since I&#039;m not sure that the focus of the game is going to be on character interaction beyond shooting one another but it really is quite jarring to watch people stand perfectly still and deliver their poorly-acted lines.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve just started Mass Effect and the one thing that has consistently impressed me so far is how natural conversations are.  Not so much in terms of the dialogue (which pauses uncomfortably as characters wait for one another to finish their lines) but more how they&#8217;ve used body language during conversations.  Going from a system where characters gesture, pace and change expressions based on what is being said to looking at these trailers makes me think maybe Bethesda could learn a lot from what other people are doing.  I don&#8217;t know if this is a huge issue since I&#8217;m not sure that the focus of the game is going to be on character interaction beyond shooting one another but it really is quite jarring to watch people stand perfectly still and deliver their poorly-acted lines.
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		<title>By: Mr. President</title>
		<link>http://www.rockpapershotgun.com/2008/09/01/pax-08-fallout-3-does-more-than-guns/#comment-84621</link>
		<dc:creator>Mr. President</dc:creator>
		<pubDate>Wed, 03 Sep 2008 07:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2420#comment-84621</guid>
		<description>Megaton is a pretty badass name for a town. I remember Fallout: BOS having a town called &quot;Carbon&quot;, which was also frikkin awesome and probably the only thing that game had going for it.</description>
		<content:encoded><![CDATA[<p>Megaton is a pretty badass name for a town. I remember Fallout: BOS having a town called &#8220;Carbon&#8221;, which was also frikkin awesome and probably the only thing that game had going for it.
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		<title>By: Zyrusticae</title>
		<link>http://www.rockpapershotgun.com/2008/09/01/pax-08-fallout-3-does-more-than-guns/#comment-84606</link>
		<dc:creator>Zyrusticae</dc:creator>
		<pubDate>Wed, 03 Sep 2008 04:10:02 +0000</pubDate>
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		<description>Y&#039;know, part of me wonders if they should&#039;ve just gone black-and-white...</description>
		<content:encoded><![CDATA[<p>Y&#8217;know, part of me wonders if they should&#8217;ve just gone black-and-white&#8230;
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		<title>By: Plant42</title>
		<link>http://www.rockpapershotgun.com/2008/09/01/pax-08-fallout-3-does-more-than-guns/#comment-84495</link>
		<dc:creator>Plant42</dc:creator>
		<pubDate>Tue, 02 Sep 2008 20:33:16 +0000</pubDate>
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		<description>Nope.  This isn&#039;t going to cut it.  We were hosed when then went full FPS.
&lt;a href=&quot;http://www.destructoid.com/blogs/Solivagant/diablo-3-vs-fallout-3-how-to-make-a-proper-sequel-92764.phtml&quot; rel=&quot;nofollow&quot;&gt;
How NOT to do a sequel...&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Nope.  This isn&#8217;t going to cut it.  We were hosed when then went full FPS.<br />
<a href="http://www.destructoid.com/blogs/Solivagant/diablo-3-vs-fallout-3-how-to-make-a-proper-sequel-92764.phtml" rel="nofollow"><br />
How NOT to do a sequel&#8230;</a>
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		<title>By: KruddMan</title>
		<link>http://www.rockpapershotgun.com/2008/09/01/pax-08-fallout-3-does-more-than-guns/#comment-84464</link>
		<dc:creator>KruddMan</dc:creator>
		<pubDate>Tue, 02 Sep 2008 19:12:07 +0000</pubDate>
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		<description>Anyone else think the Megaton theme sounds like the map music to Jagged Alliance 2?

Not a bad thing</description>
		<content:encoded><![CDATA[<p>Anyone else think the Megaton theme sounds like the map music to Jagged Alliance 2?</p>
<p>Not a bad thing
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		<title>By: Willem</title>
		<link>http://www.rockpapershotgun.com/2008/09/01/pax-08-fallout-3-does-more-than-guns/#comment-84383</link>
		<dc:creator>Willem</dc:creator>
		<pubDate>Tue, 02 Sep 2008 15:45:49 +0000</pubDate>
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		<description>Something I&#039;ve been thinking of: How will they get away with the ULTRA-GORE in countries like Germany, where they aren&#039;t that keen on that sort of stuff. (IIRC, Germany doesn&#039;t allow blood in games, or something?)</description>
		<content:encoded><![CDATA[<p>Something I&#8217;ve been thinking of: How will they get away with the ULTRA-GORE in countries like Germany, where they aren&#8217;t that keen on that sort of stuff. (IIRC, Germany doesn&#8217;t allow blood in games, or something?)
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		<title>By: The Sombrero Kid</title>
		<link>http://www.rockpapershotgun.com/2008/09/01/pax-08-fallout-3-does-more-than-guns/#comment-84372</link>
		<dc:creator>The Sombrero Kid</dc:creator>
		<pubDate>Tue, 02 Sep 2008 15:11:39 +0000</pubDate>
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		<description>they defiantly use colour i seeeeee it</description>
		<content:encoded><![CDATA[<p>they defiantly use colour i seeeeee it
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		<title>By: AndrewC</title>
		<link>http://www.rockpapershotgun.com/2008/09/01/pax-08-fallout-3-does-more-than-guns/#comment-84370</link>
		<dc:creator>AndrewC</dc:creator>
		<pubDate>Tue, 02 Sep 2008 15:09:28 +0000</pubDate>
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		<description>Colour doesn&#039;t mean bright.</description>
		<content:encoded><![CDATA[<p>Colour doesn&#8217;t mean bright.
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