<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Shadow Harvest</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/09/02/shadow-harvest/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/09/02/shadow-harvest/</link>
	<description></description>
	<lastBuildDate>Mon, 13 Feb 2012 12:15:36 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Pantsman</title>
		<link>http://www.rockpapershotgun.com/2008/09/02/shadow-harvest/#comment-84496</link>
		<dc:creator>Pantsman</dc:creator>
		<pubDate>Tue, 02 Sep 2008 20:38:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2429#comment-84496</guid>
		<description>Oh my.  Lone wolf super-agents?  Middle-eastern warzone setting?  Giant robots?  Why didn&#039;t they just call it Alloy Cog Hardened 4?

Also, the beginning bit about the US army and intelligence services &quot;maintaining global peace and freedom&quot; made me throw up in my mouth a little.</description>
		<content:encoded><![CDATA[<p>Oh my.  Lone wolf super-agents?  Middle-eastern warzone setting?  Giant robots?  Why didn&#8217;t they just call it Alloy Cog Hardened 4?</p>
<p>Also, the beginning bit about the US army and intelligence services &#8220;maintaining global peace and freedom&#8221; made me throw up in my mouth a little.
<p class="report-comment">
				<span id="reportcomment_results_div_84496"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 84496 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_84496"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hobbes</title>
		<link>http://www.rockpapershotgun.com/2008/09/02/shadow-harvest/#comment-84470</link>
		<dc:creator>Hobbes</dc:creator>
		<pubDate>Tue, 02 Sep 2008 19:20:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2429#comment-84470</guid>
		<description>Hmmm, &#039;Action&#039; Splinter Cell anyone?

oh, and @PleasingFungus, I imagine its like film trailers, where they use Music from an existing film for the trailer because the actual music isn&#039;t finished.  I believe that the score from &#039;Crimson Tide&#039; music is fairly popular for such purposes.</description>
		<content:encoded><![CDATA[<p>Hmmm, &#8216;Action&#8217; Splinter Cell anyone?</p>
<p>oh, and @PleasingFungus, I imagine its like film trailers, where they use Music from an existing film for the trailer because the actual music isn&#8217;t finished.  I believe that the score from &#8216;Crimson Tide&#8217; music is fairly popular for such purposes.
<p class="report-comment">
				<span id="reportcomment_results_div_84470"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 84470 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_84470"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: El Stevo</title>
		<link>http://www.rockpapershotgun.com/2008/09/02/shadow-harvest/#comment-84384</link>
		<dc:creator>El Stevo</dc:creator>
		<pubDate>Tue, 02 Sep 2008 15:50:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2429#comment-84384</guid>
		<description>Why don&#039;t they just make a grid of lasers?</description>
		<content:encoded><![CDATA[<p>Why don&#8217;t they just make a grid of lasers?
<p class="report-comment">
				<span id="reportcomment_results_div_84384"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 84384 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_84384"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PleasingFungus</title>
		<link>http://www.rockpapershotgun.com/2008/09/02/shadow-harvest/#comment-84371</link>
		<dc:creator>PleasingFungus</dc:creator>
		<pubDate>Tue, 02 Sep 2008 15:09:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2429#comment-84371</guid>
		<description>Hm. Yes. That was pretty laughable. Especially the laser-wire bits.

Also, &lt;i&gt;what is that music&lt;/i&gt;? It showed up in Geometry Wars: Galaxies - why is it &lt;i&gt;here?&lt;/i&gt;</description>
		<content:encoded><![CDATA[<p>Hm. Yes. That was pretty laughable. Especially the laser-wire bits.</p>
<p>Also, <i>what is that music</i>? It showed up in Geometry Wars: Galaxies &#8211; why is it <i>here?</i>
<p class="report-comment">
				<span id="reportcomment_results_div_84371"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 84371 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_84371"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Maximum Fish</title>
		<link>http://www.rockpapershotgun.com/2008/09/02/shadow-harvest/#comment-84367</link>
		<dc:creator>Maximum Fish</dc:creator>
		<pubDate>Tue, 02 Sep 2008 15:05:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2429#comment-84367</guid>
		<description>Fighting terrorists?  Again?   There was a time when i was totally numbed to the idea of gunning down green ichor-filled extraterrestrials with steaming hot plasma rifles (or red ichor-filled nazis for that matter), but now, in the onslaught of pseudo-topical games with a dash of &quot;ripped from the headlines&quot; cliche, i want that shit back.</description>
		<content:encoded><![CDATA[<p>Fighting terrorists?  Again?   There was a time when i was totally numbed to the idea of gunning down green ichor-filled extraterrestrials with steaming hot plasma rifles (or red ichor-filled nazis for that matter), but now, in the onslaught of pseudo-topical games with a dash of &#8220;ripped from the headlines&#8221; cliche, i want that shit back.
<p class="report-comment">
				<span id="reportcomment_results_div_84367"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 84367 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_84367"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Noc</title>
		<link>http://www.rockpapershotgun.com/2008/09/02/shadow-harvest/#comment-84339</link>
		<dc:creator>Noc</dc:creator>
		<pubDate>Tue, 02 Sep 2008 14:25:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2429#comment-84339</guid>
		<description>Jonas: I thought Demon Stone did it pretty well.  It&#039;s probably one of the only character-swapping platformers I really liked.  

But also, yeah.  I&#039;m usually against naysaying games based on thirty seconds of trailer, but this is looking pretty . . . &quot;consoley?&quot;  Not in the sense of &quot;Ooh, it&#039;s dumbed down for the silly console players and doesn&#039;t look like a PC Game,&quot; but in the sense of &quot;Haven&#039;t we seen dozens of very similar games with similar production values coming out for consoles in the last several years?&quot;  

I&#039;d even be excited about the big &#039;ole stompy mech, but it&#039;s inclusion looks less like &quot;Mech Combat!&quot; and more like &quot;Vehicle Section!&quot;</description>
		<content:encoded><![CDATA[<p>Jonas: I thought Demon Stone did it pretty well.  It&#8217;s probably one of the only character-swapping platformers I really liked.  </p>
<p>But also, yeah.  I&#8217;m usually against naysaying games based on thirty seconds of trailer, but this is looking pretty . . . &#8220;consoley?&#8221;  Not in the sense of &#8220;Ooh, it&#8217;s dumbed down for the silly console players and doesn&#8217;t look like a PC Game,&#8221; but in the sense of &#8220;Haven&#8217;t we seen dozens of very similar games with similar production values coming out for consoles in the last several years?&#8221;  </p>
<p>I&#8217;d even be excited about the big &#8216;ole stompy mech, but it&#8217;s inclusion looks less like &#8220;Mech Combat!&#8221; and more like &#8220;Vehicle Section!&#8221;
<p class="report-comment">
				<span id="reportcomment_results_div_84339"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 84339 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_84339"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 18Rabbit</title>
		<link>http://www.rockpapershotgun.com/2008/09/02/shadow-harvest/#comment-84324</link>
		<dc:creator>18Rabbit</dc:creator>
		<pubDate>Tue, 02 Sep 2008 13:47:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2429#comment-84324</guid>
		<description>&quot;Hey guys, lets make a game where we can try and get Angelina and Brad to star in the movie adaptation!&quot;</description>
		<content:encoded><![CDATA[<p>&#8220;Hey guys, lets make a game where we can try and get Angelina and Brad to star in the movie adaptation!&#8221;
<p class="report-comment">
				<span id="reportcomment_results_div_84324"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 84324 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_84324"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bm</title>
		<link>http://www.rockpapershotgun.com/2008/09/02/shadow-harvest/#comment-84290</link>
		<dc:creator>bm</dc:creator>
		<pubDate>Tue, 02 Sep 2008 12:41:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2429#comment-84290</guid>
		<description>metal gear flaccid</description>
		<content:encoded><![CDATA[<p>metal gear flaccid
<p class="report-comment">
				<span id="reportcomment_results_div_84290"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 84290 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_84290"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rudolf</title>
		<link>http://www.rockpapershotgun.com/2008/09/02/shadow-harvest/#comment-84263</link>
		<dc:creator>Rudolf</dc:creator>
		<pubDate>Tue, 02 Sep 2008 12:04:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2429#comment-84263</guid>
		<description>nothing says &quot;I&#039;m boring&quot; more than standing around with a machinegun, right? Otherwise, it really can&#039;t be from Germany, notice how they drive their humvees into parking cars? Germans are supposed to know how to drive. Or maybe the german developer&#039;s try to make foreign people look bad, because they can&#039;t drive...we&#039;ll never know (unless someone asks them that exact question)</description>
		<content:encoded><![CDATA[<p>nothing says &#8220;I&#8217;m boring&#8221; more than standing around with a machinegun, right? Otherwise, it really can&#8217;t be from Germany, notice how they drive their humvees into parking cars? Germans are supposed to know how to drive. Or maybe the german developer&#8217;s try to make foreign people look bad, because they can&#8217;t drive&#8230;we&#8217;ll never know (unless someone asks them that exact question)
<p class="report-comment">
				<span id="reportcomment_results_div_84263"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 84263 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_84263"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TreeFrog</title>
		<link>http://www.rockpapershotgun.com/2008/09/02/shadow-harvest/#comment-84229</link>
		<dc:creator>TreeFrog</dc:creator>
		<pubDate>Tue, 02 Sep 2008 10:56:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2429#comment-84229</guid>
		<description>With a name like that it should have been a JRPG. Japanese fantasy jingoism would have been more palatable, too.</description>
		<content:encoded><![CDATA[<p>With a name like that it should have been a JRPG. Japanese fantasy jingoism would have been more palatable, too.
<p class="report-comment">
				<span id="reportcomment_results_div_84229"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 84229 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_84229"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jonas</title>
		<link>http://www.rockpapershotgun.com/2008/09/02/shadow-harvest/#comment-84179</link>
		<dc:creator>Jonas</dc:creator>
		<pubDate>Tue, 02 Sep 2008 09:19:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2429#comment-84179</guid>
		<description>I do like the switching-between-characters idea, that tends to generally work out in games, but too few games let us actually switch at will (and the ones I&#039;ve played that do this are &lt;em&gt;rubbish&lt;/em&gt;).</description>
		<content:encoded><![CDATA[<p>I do like the switching-between-characters idea, that tends to generally work out in games, but too few games let us actually switch at will (and the ones I&#8217;ve played that do this are <em>rubbish</em>).
<p class="report-comment">
				<span id="reportcomment_results_div_84179"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 84179 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_84179"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: aldo</title>
		<link>http://www.rockpapershotgun.com/2008/09/02/shadow-harvest/#comment-84170</link>
		<dc:creator>aldo</dc:creator>
		<pubDate>Tue, 02 Sep 2008 09:01:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2429#comment-84170</guid>
		<description>Hmm, I remain unconvinced until I get to see an actual shadow being harvested.</description>
		<content:encoded><![CDATA[<p>Hmm, I remain unconvinced until I get to see an actual shadow being harvested.
<p class="report-comment">
				<span id="reportcomment_results_div_84170"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 84170 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_84170"></span>
			</p>
]]></content:encoded>
	</item>
</channel>
</rss>

