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	<title>Comments on: Spore: The First Reviews (UPDATED)</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/09/03/spore-the-first-reviews/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/09/03/spore-the-first-reviews/</link>
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		<title>By: King Awesome</title>
		<link>http://www.rockpapershotgun.com/2008/09/03/spore-the-first-reviews/comment-page-2/#comment-85557</link>
		<dc:creator>King Awesome</dc:creator>
		<pubDate>Fri, 05 Sep 2008 10:31:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2443#comment-85557</guid>
		<description>I prefer the idea of spore to the execution. Its a very shallow simulation (at least in the first four stages) and just not loveable enough to make up for it. I alos keep getting suprised by the rapidity of the pacing. There isn&#039;t much depth there and it seems like the game wants to make sure you don&#039;t notice by hurrying everything along at a breakneck pace, even at the expense of tutorials explaining how everything works ( I just had to guess what my special abilities did).

When the editors do come they come all at once in a rush ( I have to design four types of buildings and three types of vehicles before I can play? Too much!). I enjoyed building the first one but by the third building I was just hurrying to get through it ( Box, door, obligatory spikes and we&#039;re done). So far its just not been compulsive or that engaging, I&#039;m finding it hard to care about my creature or civilization despite the editors. Somehow Spore gives me less of a sense of ownership over my species than a game whch has been doing almost the same trick for years; Civilization.

9/10 for the ideas behind the game (procedural, epic scope)
6/10 for the execution (in the first four stages)

Anyone else think the first stage was the best of the first four?</description>
		<content:encoded><![CDATA[<p>I prefer the idea of spore to the execution. Its a very shallow simulation (at least in the first four stages) and just not loveable enough to make up for it. I alos keep getting suprised by the rapidity of the pacing. There isn&#8217;t much depth there and it seems like the game wants to make sure you don&#8217;t notice by hurrying everything along at a breakneck pace, even at the expense of tutorials explaining how everything works ( I just had to guess what my special abilities did).</p>
<p>When the editors do come they come all at once in a rush ( I have to design four types of buildings and three types of vehicles before I can play? Too much!). I enjoyed building the first one but by the third building I was just hurrying to get through it ( Box, door, obligatory spikes and we&#8217;re done). So far its just not been compulsive or that engaging, I&#8217;m finding it hard to care about my creature or civilization despite the editors. Somehow Spore gives me less of a sense of ownership over my species than a game whch has been doing almost the same trick for years; Civilization.</p>
<p>9/10 for the ideas behind the game (procedural, epic scope)<br />
6/10 for the execution (in the first four stages)</p>
<p>Anyone else think the first stage was the best of the first four?</p>
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		<title>By: Junior</title>
		<link>http://www.rockpapershotgun.com/2008/09/03/spore-the-first-reviews/comment-page-2/#comment-85512</link>
		<dc:creator>Junior</dc:creator>
		<pubDate>Fri, 05 Sep 2008 09:24:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2443#comment-85512</guid>
		<description>Cell stage: Holy sh*t look at the size of that, I&#039;d better make sure I put all the parts in the right places.  9/10

Creature stage: Wow, how does that even eat?  I&#039;d better get looking for better parts for my creature, doesn&#039;t really matter where I stuff them.  7/10

Tribal stage:  So, I need hats, masks, armour and bags.  And then off we go, to kill/convert our neighbors.  Ooh, a music mini minigame!  6/10

Civilization stage:  Cool, we get cars!  Oh, I have to build a town now?  And a factory.  And an entertainment center.  Ooh, boats.  I wonder what my creatures looked like.  Oh look, there&#039;s a giant one converting all of my cities by firing music at them.  4/10

Space:  HOLY SH*T, it&#039;s HUGE!  Oh what, I have to do what for you now?  I thought I got to play with tractor beams and just torment all life in the universe foreve-  COLONY UNDER ATTACK!   Score pending, but 9/10 for letting me have a space Trireme.

It&#039;s great, and it&#039;s not.  I doesn&#039;t have enough focus on your creature and how it works for me, and I&#039;d have loved all of the early stages to have been twice as long and just a little deeper.</description>
		<content:encoded><![CDATA[<p>Cell stage: Holy sh*t look at the size of that, I&#8217;d better make sure I put all the parts in the right places.  9/10</p>
<p>Creature stage: Wow, how does that even eat?  I&#8217;d better get looking for better parts for my creature, doesn&#8217;t really matter where I stuff them.  7/10</p>
<p>Tribal stage:  So, I need hats, masks, armour and bags.  And then off we go, to kill/convert our neighbors.  Ooh, a music mini minigame!  6/10</p>
<p>Civilization stage:  Cool, we get cars!  Oh, I have to build a town now?  And a factory.  And an entertainment center.  Ooh, boats.  I wonder what my creatures looked like.  Oh look, there&#8217;s a giant one converting all of my cities by firing music at them.  4/10</p>
<p>Space:  HOLY SH*T, it&#8217;s HUGE!  Oh what, I have to do what for you now?  I thought I got to play with tractor beams and just torment all life in the universe foreve-  COLONY UNDER ATTACK!   Score pending, but 9/10 for letting me have a space Trireme.</p>
<p>It&#8217;s great, and it&#8217;s not.  I doesn&#8217;t have enough focus on your creature and how it works for me, and I&#8217;d have loved all of the early stages to have been twice as long and just a little deeper.</p>
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		<title>By: onkellou</title>
		<link>http://www.rockpapershotgun.com/2008/09/03/spore-the-first-reviews/comment-page-2/#comment-85497</link>
		<dc:creator>onkellou</dc:creator>
		<pubDate>Fri, 05 Sep 2008 08:22:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2443#comment-85497</guid>
		<description>Yeah, I  agree with you, Myros. I have trouble to see where the 9s are coming from. The creature editor (the others less so, at least for me) is awesome but is more or less irrelevant in the best part of the game - and even that best part (the Space stage, obviously) is slightly tedious so far, and absolutely no match for similar games in that genre.</description>
		<content:encoded><![CDATA[<p>Yeah, I  agree with you, Myros. I have trouble to see where the 9s are coming from. The creature editor (the others less so, at least for me) is awesome but is more or less irrelevant in the best part of the game &#8211; and even that best part (the Space stage, obviously) is slightly tedious so far, and absolutely no match for similar games in that genre.</p>
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		<title>By: Myros</title>
		<link>http://www.rockpapershotgun.com/2008/09/03/spore-the-first-reviews/comment-page-1/#comment-85366</link>
		<dc:creator>Myros</dc:creator>
		<pubDate>Thu, 04 Sep 2008 23:11:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2443#comment-85366</guid>
		<description>Personaly I wouldnt give it more than a 7/10 (thats after about 8 hours play). It&#039;s an interesting diversion but not much of a &#039;game&#039;.

I disliked the fact the little creature you spend time creating becomes irrelevant as soon as you hit the civ section. Just made it all a useless time sink as far as the total gameplay is concerned. 

I also disliked the fact that in the civ game none of the parts have any impact on gameplay ... which is a complete reversal of the prior game. Whereas choosing one hand or mouth had a direct (though often minor) impact on the gameplay now you can create vehicles with any parts and none make the slightest difference, they all move at the same speed and have the same fire animations regardless of what you put on them. It&#039;s all just a cosmetic skin with zero game depth.

They could have kept some consistency with the general game mechanic where choices actualy mean something, just seemed they skimped out on the whole civ game which could have been done much better. Sure we can make a custom town hall and house but you cant change the function at all, just another pointless time sink which just like the original creature is promptly irrelevant as soon as your done with the civ phase.

A very disjointed and unsatisfying progression of game elements IMO. Has some fun in it for sure but very over-hyped for what it actualy delivers.</description>
		<content:encoded><![CDATA[<p>Personaly I wouldnt give it more than a 7/10 (thats after about 8 hours play). It&#8217;s an interesting diversion but not much of a &#8216;game&#8217;.</p>
<p>I disliked the fact the little creature you spend time creating becomes irrelevant as soon as you hit the civ section. Just made it all a useless time sink as far as the total gameplay is concerned. </p>
<p>I also disliked the fact that in the civ game none of the parts have any impact on gameplay &#8230; which is a complete reversal of the prior game. Whereas choosing one hand or mouth had a direct (though often minor) impact on the gameplay now you can create vehicles with any parts and none make the slightest difference, they all move at the same speed and have the same fire animations regardless of what you put on them. It&#8217;s all just a cosmetic skin with zero game depth.</p>
<p>They could have kept some consistency with the general game mechanic where choices actualy mean something, just seemed they skimped out on the whole civ game which could have been done much better. Sure we can make a custom town hall and house but you cant change the function at all, just another pointless time sink which just like the original creature is promptly irrelevant as soon as your done with the civ phase.</p>
<p>A very disjointed and unsatisfying progression of game elements IMO. Has some fun in it for sure but very over-hyped for what it actualy delivers.</p>
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		<title>By: terry</title>
		<link>http://www.rockpapershotgun.com/2008/09/03/spore-the-first-reviews/comment-page-1/#comment-85221</link>
		<dc:creator>terry</dc:creator>
		<pubDate>Thu, 04 Sep 2008 18:51:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2443#comment-85221</guid>
		<description>Upon hearing that GAME uk were breaking release date I went in earlier to demand my copy - the guy had pulled the shrinkwrapped package from the behind the counter drawer and I was several seconds from the purchase.  Then some dick with a fancy badge and shirt waltzed up and said NO :(</description>
		<content:encoded><![CDATA[<p>Upon hearing that GAME uk were breaking release date I went in earlier to demand my copy &#8211; the guy had pulled the shrinkwrapped package from the behind the counter drawer and I was several seconds from the purchase.  Then some dick with a fancy badge and shirt waltzed up and said NO :(</p>
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		<title>By: Colthor</title>
		<link>http://www.rockpapershotgun.com/2008/09/03/spore-the-first-reviews/comment-page-1/#comment-85217</link>
		<dc:creator>Colthor</dc:creator>
		<pubDate>Thu, 04 Sep 2008 18:38:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2443#comment-85217</guid>
		<description>Mark:
As much good as it did them...</description>
		<content:encoded><![CDATA[<p>Mark:<br />
As much good as it did them&#8230;</p>
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	<item>
		<title>By: morbug</title>
		<link>http://www.rockpapershotgun.com/2008/09/03/spore-the-first-reviews/comment-page-1/#comment-85215</link>
		<dc:creator>morbug</dc:creator>
		<pubDate>Thu, 04 Sep 2008 18:36:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2443#comment-85215</guid>
		<description>Yay! After I lowered the lighting quality to &quot;low&quot; the game runs very smoothly in OSX on my MacBook Pro. I could even raise all other sliders to high (although I left shadows at low). Now I can play the game in spite of me not having a real PC :P</description>
		<content:encoded><![CDATA[<p>Yay! After I lowered the lighting quality to &#8220;low&#8221; the game runs very smoothly in OSX on my MacBook Pro. I could even raise all other sliders to high (although I left shadows at low). Now I can play the game in spite of me not having a real PC :P</p>
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		<title>By: Mark</title>
		<link>http://www.rockpapershotgun.com/2008/09/03/spore-the-first-reviews/comment-page-1/#comment-85199</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Thu, 04 Sep 2008 17:54:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2443#comment-85199</guid>
		<description>They deserve the low scores (lower, even!) for packaging the game with Computer Herpes.</description>
		<content:encoded><![CDATA[<p>They deserve the low scores (lower, even!) for packaging the game with Computer Herpes.</p>
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		<title>By: Bobsy</title>
		<link>http://www.rockpapershotgun.com/2008/09/03/spore-the-first-reviews/comment-page-1/#comment-85111</link>
		<dc:creator>Bobsy</dc:creator>
		<pubDate>Thu, 04 Sep 2008 13:13:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2443#comment-85111</guid>
		<description>I maintain that the strangeness was not present at time of earlier comment. I do!</description>
		<content:encoded><![CDATA[<p>I maintain that the strangeness was not present at time of earlier comment. I do!</p>
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		<title>By: Jochen Scheisse</title>
		<link>http://www.rockpapershotgun.com/2008/09/03/spore-the-first-reviews/comment-page-1/#comment-85110</link>
		<dc:creator>Jochen Scheisse</dc:creator>
		<pubDate>Thu, 04 Sep 2008 13:12:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2443#comment-85110</guid>
		<description>Okami: Both magazines actually gave Darwinia a score in the low 70s, and PC Games refused to review Gothic 3 on release because they deemed it too buggy for a release game (they said to wait for the first patch before considering to buy it), but I agree insofar that I don&#039;t like to read their reviews because they are boring.</description>
		<content:encoded><![CDATA[<p>Okami: Both magazines actually gave Darwinia a score in the low 70s, and PC Games refused to review Gothic 3 on release because they deemed it too buggy for a release game (they said to wait for the first patch before considering to buy it), but I agree insofar that I don&#8217;t like to read their reviews because they are boring.</p>
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		<title>By: Orange</title>
		<link>http://www.rockpapershotgun.com/2008/09/03/spore-the-first-reviews/comment-page-1/#comment-85104</link>
		<dc:creator>Orange</dc:creator>
		<pubDate>Thu, 04 Sep 2008 12:53:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2443#comment-85104</guid>
		<description>They are getting 8s/9s, but reading the actual reviews there is a surprising amount of flaws and concern raised. Can&#039;t help but feel the 9 is given to appease EA and in view of any possible future mods / patches rather than it&#039;s current state. 

Too late to cancel my preorder, so I will find out tomorrow.</description>
		<content:encoded><![CDATA[<p>They are getting 8s/9s, but reading the actual reviews there is a surprising amount of flaws and concern raised. Can&#8217;t help but feel the 9 is given to appease EA and in view of any possible future mods / patches rather than it&#8217;s current state. </p>
<p>Too late to cancel my preorder, so I will find out tomorrow.</p>
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		<title>By: I.Steal.your.gun.be</title>
		<link>http://www.rockpapershotgun.com/2008/09/03/spore-the-first-reviews/comment-page-1/#comment-85099</link>
		<dc:creator>I.Steal.your.gun.be</dc:creator>
		<pubDate>Thu, 04 Sep 2008 12:41:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2443#comment-85099</guid>
		<description>In most European countries (like Belgium) the release of games happens on Thursday instead of Friday, giving us mostly of the times a small head start.</description>
		<content:encoded><![CDATA[<p>In most European countries (like Belgium) the release of games happens on Thursday instead of Friday, giving us mostly of the times a small head start.</p>
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