Rock, Paper, Shotgun

Planetside: The 1%

By Quintin Smith on September 5th, 2008 at 10:16 am.

Since I'm posting this, I probably should share my memories of Planetside in the tags
Planetside, then. Do I have any veterans in the audience? At ease, gentlemen.

It might not have dredged up the subscribers Sony were hoping for, and you personally might have found it a disappointment, a bully, a bastard, or most unforgivably, a bore. The developers were perhaps overambitious, and in any case they managed to screw up both on paper and in practice. But their game has achieved one beautiful thing, and that’s the creation of the same invisible veterans’ club that results from a real life war. If you played Planetside you might have already encountered this phenomenon- the mutual respect that instantly exists once you find out someone’s an ex-Planetside player. Since I can’t think of a name for this whole process, I’m going to dub it “I WAS THERE, MAN” syndrome.

And you’d better believe I was there. Me and my friends fought for the Terran Republic against the Barnies and Smurfs from June to November ’03, and I won’t hesitate to say that we made up one of the better tank squads out there. But whichever side you fought on, or, God forbid, are still fighting for, that shared experience with every other subscriber still exists. It doesn’t matter that the entire virtual war that made up the game was (and still is) about as meaningful as a non-contact armwrestling match. If anything that just gives you more to talk about.

“Planetside? Yeah, I was there. God, what a fucking mess. One of my commanders was this unbelievable dick. Ostekate, his name was.”

“No way! I fought under him too. That guy would not shut up.”

“Yeah. You know the patch that let commanders draw on everyone’s map? I remember this one time he started drawing sea monsters and compasses and stuff. What’s your name, by the way?”

“Oh, I’m Wakle Skade, candle salesman.”

“Good to meet you, Wakle. I’m Chip Lick. So, as I was saying…”

Well, the first thing is trying to play it without a gig of RAM. That was messy.

And then before you know it you’re into the awesomely masculine business of swapping war stories. I reckon this is what makes Planetside age so well in the heads of its old subscribers. You’re not going to vividly remember that time you spent forty minutes looking for a decent fight, or the time you finally scraped together a crew for your bomber only for the lot of you to get shot down and drown in a river. Or at least, if you do remember those things you sure as Hell won’t be talking about them. You’ll talk about the day you brought a tank to a huge infantry battle and scythed down 20 soldiers in under a minute, triggering a mass retreat, or the time your fighter craft got shot down behind enemy lines and you drove back home in a hacked enemy buggy, scoring some entrenched snipers as roadkill.

It’s strange from a sociological perspective because “I WAS THERE, MAN” syndrome is so rare in games. I guess it’s because in offline games or, in fact, other MMOs, everyone’s off and doing their own thing with zero guarantee of ever working directly with or against someone else. With Planetside there were only ever a few servers, they were all locked down by region, and everyone on each server was either fighting with or against everyone else on the entire server from the second they first logged on. It’s like how you always have something to say to your friends after a great twenty minute multiplayer game. Planetside was sort of like one endless, resolve-eroding multiplayer round with the frag limit set to infinity and the time limit set to MONEY!

It made fighting a little tiring, sometimes.

But I always tell the same war story when Planetside gets mentioned. I always tell the same story because it’s a really, really good one. And I totally encourage you guys to share your own tales of daring do in the comments, but just let me get this one off my chest first.

(It’s probably best if you imagine this whole thing spoken in a tone of voice that exists somewhere between a throat cancer patient and That One Fucking P.E. Teacher You Had.)

Ahem.

Putting aside that... well, those glorious moments when something first happened. Like the time when I was in a fighter. We'd just taken a base. I looked up and... there was a full wing of enemy bombers, in perfect formation. Seemed like a dozen of them.

Now, this wasn’t some Princess Diana shit or anything. I don’t remember exactly where I was when I first heard the news.

I do remember I was with my boys, Pyrrhic and Boff, and we were in our Prowler just trying to make a difference, same as always. Prowler’s a battle tank, ‘case you’re unawares. Looks a little something like this. It takes three men to get it up to full strength, which I remember a lot of guys on our side thought was outrageous. They never understood, see, but I reckon they’d have had something of a revelation if they ever spent some time on the other end of its guns. Shit, on some days seemed all anyone on any side could do was whine like a dying dog about the weapons made available to them, but I never complained. Hell, I was grateful. It always was a lot easier to get my knife in the belly of a typin’ man.

Anyway, we were fighting on some continent or other when we started getting all these mad messages in our chat ticker. People were saying our Sanctuary had become locked and no one could get into it.

A little explanation’s probably called for here. Each of the three sides in Planetside has a Sanctuary, a home island full of shooting ranges and long distance dropships that no other side can even set foot on. A lot of players meet up there before shipping off to a fight, and most players log off there when they quit fighting for the day so when they come back they can grab a seat on an outbound ship and drop back into the action, wherever it is, via a drop pod.

The other thing you should know is that a landmass only becomes locked to a side if they don’t have a foothold in any adjoining continents. If a player logs off outside the sanctuary and then the territory they’re in gets conquered and subsequently locked, when they log on again they’re spawned back in the sanctuary. So you can see why the idea of our sanctuary ever becoming locked would make as much sense as… well, as this war. If you compare Planetside to that there Sisyphean struggle to roll a huge boulder up a hill, our sanctuary becoming locked would be like the bottom of that hill turning into a cliff edge.

They hung in the sky beautifully and I just gawped. And then the bombs begun to fall, and me and my fellow fighters swept upwards to meet them, curling into the sky. Clearly, the base was annihilated, but it was deeply gloriously.

Back in the tank, I took us off the road and into a ditch so we could ask a few questions and check our maps. Sure enough, we were locked out of our own God Damned HQ. Word was coming in that those dirtnibblers over in the Vanu and New Conglomerate were having no such trouble with their own sanctuaries, and were continuing to merrily kick our ass as if nothing was wrong.

Heck of a bug, I said to my crew. Heck of a bug. Nothing else for it, I pulled us back out of the ditch and resumed our course for whatever the Hell base we were headed towards at the time, and Boff resumed swinging our chainguns around in a search for any Top Gun wannabes. The trick there if you do see a bird is to slap the guns to the front and centre of the tank, getting the enemy pilot to think you’re missing a gunner. You want to get them nice and close before you open fire.

I honestly had no idea just how fucked the TR was until the messages starting coming in from our commanders telling every single member of the Terran Republic to quit the game. Not to fix the bug or anything. We were to stop playing as a form of protest. They figured if our entire side vanished, the devs would hurry up with the fixing of this bullshit.

So already between the TR soldiers who’d done as they were told and all the soldiers on our side who couldn’t log on, our side was in a bad place. ‘/who teams’ informed us that we were in fact fighting with just 14% of the world’s population, meaning we were a couple of thousand soldiers short of a fair fight. Not only that, word of our situation was spreading through the Vanu and NC. Barny bastards and Smurf bastards were at that moment messaging their friends and telling them to log on and grab their gear, because for the first time in the history of the game here was an opportunity to wipe one side entirely off the map. Those sodsucklers figured they had a chance to fucking win! And here’s our commanders telling us to quit!

Boy, there was a lot of cursin’ going on inside our tank as we figured all this out. Then again we’d only ever treated orders from the higher ups as advice from a crusty, crumbly grandparent anyway. Our path was our own, and the decision to keep fighting despite the bug came easily. If the enemy wanted us off this cliff then they were going to have to pry our fingers up one by one. Maybe we’d be able to spit in a few deserving eyes in the process. So I kept driving along that road, and we went to war with one o’ them renewed vigors.

Funny thing is, this situation the TR was in was only ever a dumb accident that resulted from a technical snafu, right? With Planetside the devs chose to create a war no one could ever lose, and in doing so they sacrificed the chance for anyone to win. But those of us that chose to stay on that day fought harder, cared more, and had more fun than we’d ever done before. For the first time it all meant something. Course, from a monetary perspective I guess you’ve got to take into account all the thousands of subscribers who threw their toys out of the pram as ordered and did quit in protest. Guess some folks just ain’t go the stomach for war.

The other real moment was playing Commando. Mostly, the zerg was in effect, with masses of people moving to one area. We tooled up into a small group of friends and decided to take something - a small outlying fort, behind enemy lines.

There’s no glory in lying, so I’ll come out and admit that under the circumstances the TR didn’t last long. In maybe half an hour we were down to 4% of the server population and a handful of bases. The good news was that one of our commanders managed to locate his penis and blow the dust off it in time to send a global message ordering our scattered soldiers to relocate to the island of Forseral for a last stand. If every one of us crammed into just a couple of bases our hilarious number problem might be diminished.

What we weren’t counting on was the enthusiasm coming from t’other sides.

And this is where my memory starts to get a little better- the defense of our very last base. It was on the flat, leafy coast of Forseral, and a sunny day to boot. We, the few, the proud, ‘The 4%.’ The base was built in the shadow of the shadow of the big ol’ warpgate there. Ordinarily, that warpgate acted as a direct path between Forseral and our sanctuary. Course, it was as useful as knock-kneed whore right about now.

Base defense in Planetside is pretty simple. The defenders get a big compound with high walls, on which sit some mean automated turrets. They also get a few respawn tubes that everyone can use, plus the vehicle pads and airpads that spawn vehicles and aircraft. It’s all done with nanotechnology, I think. Amazing what science can do these days. Anyway, those doing the assaulting have to get a hacker into the command room, who in turn has to spend a couple of minutes getting acquainted with the central terminal. Once that’s done, the base changes hands instantly.

The attackers can also starve the place of power in the event of a stalemate, but what with the sanctuary bug potentially getting fixed at any moment our opponents on that day weren’t in what you’d call a patient mood. I’d probably go as far as to call them a downright ravenous bunch’a mudlovers.

And we did it. Stormed it, turned it and then waited for the inevitable counter-attack. We were few. They were many. But they were also stupid cowards, and despite their enormous strength in numbers, they never stormed it. Eventually, the rest of the army noticed the tiny beachhead, and started to use it and pressed towards it. The battleline changed via our sole actions. It was kinda special.

It should be pretty easy for you to understand the severity of our situation if I just tell you that it felt like we were the ones doing the damn assaulting. We were so outgunned that just trying to man the walls got you shredded by lasher and sniper fire before you’d even lined up a shot. It was wild. Those forests around us were more purple than green. I’ve got no idea how it was we lasted as long as we did, but I’d hazard that those guarding the doors ended up pulling off some real Battle of Thermopylae shit.

My own chosen course of action was to get up on the walls and crawl between the turrets with my repair gun, bringing them back online at about a half of the speed they’d get blown up again. Sometimes I’d drop an EMP grenade into the courtyard below me if whatever got through our gate was big and scary enough, but most of my time was spent with my face buried in the guts of a turret. I couldn’t even see what we under attack from, let alone whether we were holding it back. All I could do was read the mess of capital letters that filled my chat ticker.

I’ve got no idea what it was that finallly killed me. Sniper, grenade, stabbed by someone in a stealthsuit. Could have been anything. There was too much commotion and graphical effects to pinpoint what did me in as the camera rotated around my corpse, repair gun still in hand.

Problem was, I couldn’t respawn in the base again. Someone must have gotten in and wrecked our spawn tubes, so from that point me and everyone else spawned (very… slowly…) in the support tower just outside it. Yeah, that’s a pretty surefire sign you’ve lost. The base changed hands and became Vanu a couple of seconds after, making this tower the last structure in possession of the Terran Republic and our last spawn point in the entire world.

‘/who teams’, I typed again.

‘Vanu Sovereignty 51%, New Conglomerate 48%, Terran Republic 1%.’

Confident that in a situation like this I could get away with showing a bit of brass without some spoilsport calling me a douchebag, I set my chat to broadcast locally. “ALRIGHT EVERYBODY”, I said. “We are officially the top ONE PERCENT of this planet. Let’s SHOW THOSE VANU C***S WHAT WE CAN DO.”

But what was heartwarming was that I wasn’t even the only person with that idea. The local broadcasts came thick and fast. We, the fifty or so soldiers defending that tower, knew exactly what we were facing, and we knew we were in this together.

[ripper]fight to the last man!!
[pyrrhic] HOO-RAH!
[mrblister] f**king vanu f**kers f**k

Of course, along the way Walker did a lot of whining about not understanding how to jump out of the plane.

I managed to push my way through the crowd gathered around the equipment terminal and get myself some landmines, then went sprinting out of the front entrance to the tower. The structure was located on a curling strip of land with our base in one direction and the sea in three others, so I could at least be guaranteed that the /most/ of the Vanu force would be coming from that direction. Goddamn hovertanks.

Already I could see the eagerest soldiers of that horrible purple army pouring out of the base and running in our direction. I armed mines with a few other engineers until the first sniper potshots at us arrived, then we ducked back inside. The fighting proper started when we were down in the basement, swapping our gear for heavier armour and bigger guns. On a whim I brought up my map. If this was a movie then our sanctuary would get unlocked again right about now, the cavalry would arrive through the warp gate not a hundred meters from us, and we’d all get enough medals to break our backs.

[pyrrhic] WE NEED ANTI ARMOUR RIGHT NOW

Course, if Planetside teaches its loyal subscribers anything it’s that war is not a movie and that war really, really fucking sucks for 98% of the time. So we didn’t get medals. Instead we got multiple incoming Vanu hovertanks, spawned fresh right out of the base we just lost.

I wasn’t trained to use anything resembling anti armour weaponry, so I just loaded an armour piercing clip into my assault rifle as I ran up the stairs to the roof. On the way I passed the front door, which we hadn’t lost control of so much as we were choosing to avoid it. Every time anyone on our side passed close enough for it to open automatically a haze of that dumbass blue energy shit the Barnies use in their weapons was let into the tower like freezing air on a cold day.

The scene from the roof was absurd. It wasn’t even that there were that many guys visible from up there. I’d just never seen enemy forces moving on a target with such purpose before. Planetside, for all its scale, never really succeeded in getting everyone working together. Squads, teams, cliquey brotherhoods, sure. But never armies. But these Vanu descending on our tower were positively galvanized. From the roof you could see scattered infantry and vehicles right up to the engine’s draw distance, and every one of them was jogging, hovering or flying straight towards us.

Walker is a terrible paratrooper as well as a terrible healer.

Not that I was impressed. My blood was up, and I was just angry. I quickly emptied my pockets of EMP grenades directed at the Magrider doing laps of the tower below me then swapped to my rifle. Didn’t those bastards coming towards us know this wasn’t fair? Couldn’t they see that? What were they hoping to achieve coming over to stomp on the only brave men our side had?

With my clip now empty I moved back into the middle of the roof to reload, crouching behind an anti-air MAX who was busy dissuading enemy planes.

I mean, did this make them feel big? Couldn’t they see that they were children next to us? We were giants! And if they killed us then we always would be! Clip empty again, move back in, reload.

I remember my kill ticker popping up at that moment to show I’d got a landmine kill. It gave me a mental image of an enemy so hungry he never took his eyes off the tower to spare a glance at the ground in front of him. It was when I went back to the lip of the roof to see if anyone had even gotten past our minefield that the sniper got me. Pop, one in the head. Simple as that.

Much as I’d like to say the subsequent wait to respawn was the longest minute I’ve ever had in an MMO, it never actually came to a minute. They got a hacker in and wrestled the tower from us before I ever got the chance to come back.

I wanted that on the record, you understand.

And that was that. We lost. The game was over for the TR. The last 1% had been painstakingly scrubbed from the face of the planet.

An hour later our Sanctuary got unlocked again. There was apparently some kind of apology given from a GM and everyone on our side got straight back into the important business of fighting endlessly without ever being able to win. They’re still fighting to this day, you know. To my knowledge, they still haven’t won.

And here’s me, eternally grateful for just having had the opportunity to lose.

__________________

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259 Comments »

  1. Masterdog says:

    Yup, twas a great game with some epic matches. Although I have to say I enjoyed the general farting around getting to a match as much as the games themselves.
    Bring on Huxley, though even that game now seems to have set its sights lower than Planetside did.

  2. sigma83 says:

    Best.
    War story.
    Ever.

  3. Tinkergirl says:

    That was truly epic. Congratulations, and well done – you’ll have that story for the rest of your days, and chances are, you’ll never get another story quite like it. Maybe you can find the 1% online?

  4. Bursar says:

    I played as NC before the expansion pack came out. Had some great times.

    I used to fly the small fighter (forget it’s name) behind enemy lines to take out transports and the heavier gunships before they hit ‘the front’

    My best memory (and I still have a screenshot somewhere) was coming through a warpgate and flying towards a base only to see that the TR were really massing just over the hill (as in more tanks and aircraft than i’d ever seen).

    At least 10 of their aircraft chased after me as I hightailed it back to our nearest tower. With afterburner and some mad weaving and a lot of luck I managed to get back to the tower without being shot down.

    No time to land though, so bailed out of the ship and landed on the tower roof. At this point Global chat was starting to wake up to the fact that there was a serious TR incursion on the way. Nothing attracts players like the thought of an epic fight.

    Anyway, those flyers will still zipping about around my tower scouting ahead of the main advance. I rushed down to the spawn bit and equipped my AA Max, the Sparrow. (Some people may remember how awesome (i.e. overpowered) the Sparrow was in the beginning. I got to the roof and managed to down 4 or 5 enemy aircraft before the rest caught on and moved out of range.

    I got reinforced by a few random people and we had a go at defending the tower but to be honest we were just steamrollered when the TR ground forces arrived.

    Still goes down as one of the best online experiences i’ve had though.

    Managed to get through that without one comment about Lasher spam ;-) Damn Vanu.

  5. Sideath says:

    I never got round to playing Planetside, although I had always wanted to. Although yeah, it does seem like an endless war, the story you just told was pretty awesome. Although it would be interesting to see the story told from the other side…

  6. Bursar says:

    On a side note Planetside was unfortunate in being released about 2 to 3 years to early. For the time the system requirements were pretty steep.

    It needed at least a gig or ram and a DSL connection. I was lucky as I had both, but at the time 512m was ‘standard’ and most people were on 56k dialup without the option of a ‘cheap’ broadband package.

    With solid hardware and a broadband connection it was a brilliant game and i’m still waiting for a ‘modern’ MMO that’s takes some inspiration from it. (Warhammer 40K would work).

  7. Quinns says:

    Haha. The fucking era of Lasher spam.

    NON PLANETSIDE PLAYERS: The Lasher was a heavy energy weapon available only to the Vanu side that a lot of people believed to be overpowered in the early game. Think a very slow moving rocket launcher which lashes out at anyone who comes with a few metres of the projectile, therefore enabling it to fire around cover etc.

    Bursar: My own theory is that people always saw the projectile (since they were so slow) and hid, which is the worst thing you can do since it FIRES AROUND COVER. Hence its legendary status. If people could have just learned to strafe like madmen, they’d have been fine.

    Although I guess Sony nerfed it in the end, which is either a sign that I’m wrong or they’re weak.

  8. rob says:

    I read that it in the voice of Sam Elliott and it was perfect.

  9. Bursar says:

    The Lasher was funny. It was one of my first ‘cookie cutter’ experience.

    People died to the Lasher. The word then got out that the Lasher was ‘overpowered’ so more people joined Vanu and took the Lasher. Which meant more Lasher spam in a vicious cycle.

    I was on the receiving end a fair few times but it was funny how often battlefields got covered with those purple blobs.

    Still, I had the Sparrow in my locker so couldn’t complain

  10. affront says:

    TL;DR, but: his name was actually Ostekake – I thought he was quite funny :P

    But yeah… good times, definitely. I switched over to NC from TR a bit later and got into the “tower whore” / resecure playstyle.
    Great, great, fun dropping with a few guys in Mossies on busy towers and killing everything running up (got to love third person view & Jackhammer in staircases). Re-securing hinterland bases was also great, as mostly you ran into the same guys all the time there that all loved that particular play style and had some really great little fights / duels.

    Best moment though was probably back when I was still TR.. VS trying to take a tower on Amerish, me in a Mossie and not one of them had AA max or even AV cert, so I racked up some 37:0 stats – in a goddamn Mossie. Oh, and all the resecures with <10 seconds left – and the hacks that went through after the enemies were already swarming in the CC and all of us were dead.

    By the way, if anyone is thinking of re-subbing and is not American.. don’t. The euro server (Werner) is nearly completely empty these days.

  11. sbs says:

    Brilliant story Quintin, really enjoyable read.
    I remember looking forward to Planetside and even talking to friends about forming a clan, years before it was released, just based on the awesome sounding previews. Sadly we never got around to even touching the game.

    Bursar: Warhammer with it’s Realm vs Realm stuff has certainly some potential regarding this. The whole Orcs, Dwarves and Elves shit is just putting me off.

  12. Bursar says:

    Yeah, I might try WAR.

    40k though in a Planetside style, i’d pretty much pre order now :)

  13. Paul Moloney says:

    Damn, my generation missed out on that noble conflict. When Planetside was at its height, my PC couldn’t handle it. And when I upgraded and went back to try it, I found that everyone had left the party. Surely Planetside 2 is a possibility?

    P.

  14. Feet says:

    “Best moment though was probably back when I was still TR.. VS trying to take a tower on Amerish, me in a Mossie and not one of them had AA max or even AV cert, so I racked up some 37:0 stats – in a goddamn Mossie. Oh, and all the resecures with <10 seconds left – and the hacks that went through after the enemies were already swarming in the CC and all of us were dead.”

    I have no idea what you just said, but FUCK YEAH.

    I do feel I missed out with Planetside, didn’t get a broadband connection worth a dime till alot later.

    EDIT: “worth a dime”? Man, the lingo from the post is contagious…

  15. Quinns says:

    Affront definitely wins the Bastard award for Most Google Searches Necessary for a comments post, 2008.

    I may be underestimating RPS’ readership but I’m pretty sure most people are going to think you’re talking about having trouble using a jackhammer on mossy staircases.

  16. affront says:

    Hooray, an award! \o/
    But, yeah, I didn’t really expect many people that never played it to even read the comments, sorry.

  17. Bursar says:

    For people that missed it, it was a game that had some spectacular gameplay.

    The comment Quintin makes about rose tinted memory is true though.

    I could tell you stories of taking 40 minutes to get 10 people into a dropship, only to have the dropship pilot disconnect causing us to crash into the ground killing us all. This without even seeing an enemy player!

    Other ones where you chase an incursion all over the map only to realise it’s one stealth suited dude in a mosquito (thanks whoever remembered the name) zipping between the empty towers hacking them all.

    • Squeejee says:

      Man, I remember this game – I played it at about the same time I stopped playing Star Wars Galaxies, and then after they introduced giant mechs I resolved never to touch a SOE game again :P Great story, as a VS player I would have enjoyed knifing you in the back had I been there :D

      Most of my memories of it involve hopping around solo in a stealth suit, humming splinter cell music to myself, and hijacking the tower out from under the enemy. Good times, I died a lot, but good times nonetheless.

  18. Quinns says:

    Dude it’s cool. Do you have any idea how smart I felt reading your post.

  19. Baltech says:

    I have never been interested in Planetside. Until now that is.

    That’s the problem I have with many MMOs. I’d want epic episodes like the above but you just cannot plan for these things. For example, the most fun I had in WoW were the random massive raids on enemy towns in the beginning. And they basically sucked due to technical limitations.

  20. Jim Rossignol says:

    We should have some exciting Planetside news coming up in the next couple of weeks.

  21. affront says:

    Mossies: Mosquito – small, fast, “recon” aircraft with a weak MG – weak vs armor, that is, it RIPPED through infantry

    third person view: to see them running at you while not being able to be seen yourself, so you jump out of cover once they enter your desired range to shoot them in the face point blank.

    Jackhammer: short-range high-damage gun, used in close quarters, especially staircases, to take maximum advantage of the weapon’s strengths and weaknesses – that is, if anyone was farther than about 10 meters away he would almost definitely kill you first if he was any good. But below that, you could completely own with it.

    re-securing: to take over a base you have “hack” an enemy control console (CC) and keep it that way for 15 minutes, if an enemy comes before that and “hacks” it back (=re-secures), it instantly reverts to fully functional for the original owner.

    AV certification: so you could use anti vehicular guns, of which the VS variety (the Lancer) was pretty powerful against aircraft if used by someone with a clue.

    Now extra readable with bonus explanations ultra deluxe 2008!

  22. MacBeth says:

    I could never play a war-based MMO where there’s no way to lose. For my shame I went to a few LARP events that had a similar problem – to keep everyone happy, the consequences of any victory had to be neutered. It works in the endless conflict of TF2 etc. when the battle between RED and BLU is never meant to mean anything, but in a larger scale game I’d really need to feel I was making a difference to the eventual outcome of the war.

    Sure, there’d be balance issues (winning-team-joining, for one) but I would think there could be workable systems to encourage people to join and fight for weaker sides (greater rewards, cheaper subscriptions even?)

    Just saying I’d love to play an MMO where the war was going to be won (eventually) by one side or the other. WH40K would seem to be ideal for such a scenario… we can dream…

  23. Surgeon says:

    Ah yes, I’d forgotten when they managed to screw up the Sanctuaries.
    I’m not sure that was even a bug you know Quintin, I think it may actually have been by design.
    For a week until they rolled it back, logging in basically revolved around spawning at Sanc, realising it was locked, logging out and then trying an hour later in the hope the lock had cleared.
    In the history of bad decisions by PS devs, that certainly was the most ridiculous.
    It’s all a bit hazy, but after they fixed that debacle, isn’t that when the Broadcast Warpgates got included?

    I’ve only just recently started playing again after playing for about 2 years straight from release, and then playing sporadically.
    And yes, it is just as pointless as before, but nothing else sates the desire for massive online battles like PS.
    Sometimes it does get a bit tiring fighting for 5 hours for one base. But when it falls, it is all the sweeter.

    I don’t have any epic stories, just a couple of memories/sights :

    Running cross country from one base to another with about 3 guys from the Outfit, and a shout for Incoming Aircraft went up.
    I looked up and saw a Gal, straight down into a crouch position and started reeling off the Lancer shots from long range.
    Cue satisfying explosion, plenty of XP, charred bodies falling to the ground and rounds of ‘Great Shot’ emotes.

    Being in the middle of The Bending in a Sunderer and enjoying the view as hundreds of meteorites started falling from the sky.
    We were in the middle of a battle at the time and the Chat window was scrolling up at a frantic rate as both sides were crushed to death.

    Wandering into the caves for the first time and wondering what the fuck was going on with the zip lines.

    And just the other month, sitting on top of a hill watching four Galaxy Gunships constantly circle the court yard of the base we were attacking, killing everything that moved.

    I WAS THERE, MAN!

    And I still am :)
    Although now on Gemini, not Werner. Bah!

  24. schizoslayer says:

    My best ever day in Planetside provided the material for this video: http://www.youtube.com/watch?v=5k-7kYs6PX0

  25. Janek says:

    Awesome.

    Goes to show how important it is that conflict actually means something, though. The main thing that turned me off Planetside during the free trial was how it was just such a ridiculous, endless war of attrition. There were some sublime moments running around in our Prowler, but ultimately it was mostly pretty futile.

    And then suddenly because of a bug, it actually means something. Your faction is on the line, you actually have something to lose, and you get so much more out of it.

    It’s a shame that only one MMO dev seems to realise that.

  26. Kelduum says:

    This echos the fun I had too – somehow I ended up on the US server, Emerald, with a group named ‘Terran High Command’, who were mainly military and police officers.

    There were only a handful of us, but we would consistently take and hold some base in the middle of enemy territory, while wave after wave of hostiles were mown down, and other TR members used out foot in the door to

    I spent so many hours, flying around solo, taking bases offline and hacking towers, just to redirect the zerg, and make the enemy commanders think there was a larger force there than there was.

    I eventually worked it out, and could swap a base over from hostile to friendly control in 15-30 minutes, which was great, as I could then take down two bases at once, which got loads of attention from the enemies.

    The standard thing would be to start a small incursion, get their attention, then fall back while we take the bases behind them as they are busy with the other TR on the front lines, restiling in us taking the whole continent.

    I was there man… I was there.

    The only thing to beat than buzz is Eve.

    Oh and Jim, I can’t wait – sounds promising. (And I dunno if that Navy Augoror setup in the EG Eve Politics thread is any good in practice, but it should do a half decent job.)

  27. Lenny says:

    Awesome story !
    ah, the memories of battles fought….

    2003-2005 years VS / Werner
    Cheers to the good folks of Purple Valor !

  28. Surgeon says:

    The Planetside news certainly sounds intriguing.
    I wonder if this has anything to do with the roadmap announcements from the Fan Faire?

    If any old vets are thinking of coming back, here’s what they want to do/add/change in the future :

    http://forums.station.sony.com/ps/posts/list.m?topic_id=88000020046

    Whether or not any or all of it will happen is questionable, considering past announcements of this sort. (Redesigned bases anyone?)
    But fingers crossed.

  29. Spindrift says:

    I came to this site looking for TF2 information and left with a tear in my eye. (Well, not really, but that sounds nice and dramatic.)

    I wasn’t part of that 1%. Wasn’t even part of that 4%, but I still fought for the Red and Black, brother. Salute!

  30. Kommissar Nicko says:

    Brilliant story.

    To me this is just proof that the only time an MMO can be fun is when there’s some real oh-fucking-god-severe consequences to really losing.

    That’s why EVE is pretty fun, just so long as you don’t get blown up.

  31. Thelps says:

    If there’s one MMO that sticks in my mind as a real possibility to return to, it’s Planetside. The shame is that the game has been effectively deserted for a very long time, at least on the European server. More so than any other MMOG, I found PS to have a real casual/hardcore dichotomy that allowed a player to become a recognised force in the game without sinking days and days each week into the experience. All you really needed was enough XP to outfit your soldier as you saw fit and you could get straight in there. The time taken to learn the game’s concepts was very little, and of course the potential, in a free-ranging FPS environment, for unorthodox strategies and tactics was vast. On top of all this, the TR Cycler is probably the most personally satisfying mid-range weapon I’ve used in an FPS, period. Short bursts, aimed at the head, and the unassuming little baby could clear a path through anything.

    I’d definitely return to PS, since my old rig only had 512MB RAM and kept lagging up every time I left/entered a building. If even a small number of people are regularly active on Werner, I’ll seriously consider rejoining, and have quite a few friends who’ll probably come along, too.

  32. Fashigady says:

    Epic, truly epic.

  33. Jay says:

    I don’t no much about Planetside but that was a great story.

  34. Nilocy says:

    Very well written. I myself am a Planetside Veteran, under the name Nilocy (shockhorror). I used to be an expert Gal Pilot for the TR i might add, man i loved those babies. Flying in, kicking everyone out when they weren’t ready, getting assist kills. It was magical. I do remember a time when the TR sucessfully held the entire world by themselves. It was a sight i’ll never forget. Everything, and everyone Red, not just from the blood on the walls, but the maps, every single cont’ gone red, apart from ofc the sanc’s. It was the most defining online experiance in my online life. It was probably the best MMOFPS there will ever be, shame it died and they never made a second one.

    One of my favourite memories was the instance of the Cyssor battles, with the massive bridge epics that took hours to conquer. The Vanu were held up in their shield capital, the timer going down. The NC were pouring in from the north, us assaulting the south. Me and a few outfit friends manned a Raider (The TR varient of the APC). That day we took down 7 BFR’s, countless tanks, and a hellovalot of infantry. It was a day to be sorely missed. I loved that game. And its true, no-one who hasn’t played the game can truely know what its like. I was there man, I was there.

    Elite Terran C.A.L.S for ever.

  35. Ging says:

    Isn’t there an asian company that’s bought the rights to PS and are remaking it?

    My fondest memories of PS are doing full squad hot drops from a Galaxy into a base and taking over an entire continent with just 8 reavers (we lost it about 30 seconds later, but it was amusing).

    Also, being called a cheat because I spotted a cloaked guy who was taking pot shots at my reaver – it turned out he was chasing us in an AMS, deploying it then firing at us from a nearby treeline while we were taking a base… I found him and his AMS, he never came back while we were there!

  36. MetalCircus says:

    I remember playing reserves a while back and it was great. The feeling of “oh shit” you get when you’re sat in a bunker with someone you don’t know, but you look at them and know they’re ready too, and then you look to the horizon and watch swathes of tanks and those massive walking robot things stomp over the horizon… well, it’s a special feeling. You really do feel like “Bring it on” even if you are staring defeat in the face.

  37. The Hammer says:

    We should have some exciting Planetside news coming up in the next couple of weeks.

    Mmm, yes?

    I missed Planetside, firstly because I didn’t have a PC, and when I finally did, because I didn’t have the Internet.

  38. MisterBritish says:

    Haha, brilliant! Got a Firefly feeling reading that, like I was listening to a Browncoat reeling off war stories :P

  39. Akyan says:

    I too can say I was there! In fact I was in Ostekake’s outfit under the name of Yoshi2486. I loved planetside way back, must have played it for years.

    It would be awesome for them to revamp the whole game and make a Planetside 2, because you just know that they could make something so much better with todays technology.

  40. Cope says:

    Planetside was an epic game for the first year of its release. Tons of fun. Maybe the most fun I’ve ever had in an online game. Then they introduced that expansion pack and everything went downhill from there.

    Still sometimes I wish I could climb back in the cockpit of a Reaver and do some strafing runs on enemy armor columns, or maybe play the silent cloaker and hack peoples vehicles out from under them when they stop to reload. Or even just sit on a base wall lobbing plasma grenades at the enemies main AMS in the area. Good times.

    Hell I think I might have been there as one of the barneys in that battle :D

  41. Talisker says:

    Do NOT fucking tease about a Planetside sequel, JR.

  42. Surgeon says:

    Ging says :
    Isn’t there an asian company that’s bought the rights to PS and are remaking it?

    Hey Ging, apparently a Chinese team are using the same engine that was used for PS. It is in Beta at the moment and is called Welkin 4591.
    There is a good FAQ about it on the Azure Twilight site :
    http://azuretwilight.org/index.php?welkin

  43. schizoslayer says:

    I was also in Ostekakes outfit. name of TheMajor. It’s like a reunion!

  44. Grey_Ghost says:

    “exciting Planetside news”? You certain your not suffering from head trauma?

  45. Hober says:

    The “I was there” feeling not only gives a strong bond to those who share it but also a strong bond between player and game.

    Where most people who quit, say, World of Warcraft, look back on it as this horrible life-ruining experience and wish for the hours back, everyone I know as well as the folks in this comment thread remember the time spent for what it was: brutal but excellent.

  46. Torgen says:

    If you’re looking for massive battles like this, with the same sort of gritty war experiences, BUT one side actually does get to push the other off the map, check out WWII Online.

    Yeah, yeah, I was there since before the beginning, and remember all the trouble it had too, but you’d never recognize it as the same game now. Many new vehicles and infantry “classes”, each in-game division has it’s own shoulder patch/vehicle badge, mortars, anti-tank guns, armored cars, light tanks, heavy tanks, fighters, bombers, STUKAS!

    No more riding 20 minutes to a battle, if your side gets a truck close to the enemy town. Now, a truck can “deploy” into a mobile spawn point that infantry can use.

    Damn, I got myself so worked up that I’m going to have to make time to snipe some Krauts tonight. :)

  47. Winged Nazgul says:

    Planetside was the game that finally got me to break my long-standing antipathy towards subscription-based MMO’s. Previously, I was a FPS player mainly playing Tactical Ops and BF1942.

    I got into the closed beta and played mostly as TR. When the game went live, I switched sides and joined Sturmgrenadier. If you look at the infamous recruitment video, you can even catch a quick glimpse of my nametag somewhere in there.

    http://video.google.com/videoplay?docid=-8528794350199871147

    Looking back on my experience, I’d have to agree that the memories do take on an almost RL war vet feeling. Much more than any random FPS fragfest I ever played. While the game has faded to a bare shadow of what it once was, I am still glad to have played the game at the height of its popularity.

  48. aquazombie says:

    My god, a WH 40k mmo? That would probably be the greatest thing every (exaggeration). Seriously, I would be preorder it the day it was announced and play it in my dreams until release. As long as you can win, I’m fine then. Although the 40k universe is well suited to an endless conflict, imo, something like temporary victories would be great.

  49. Ging says:

    Surgeon: That’s the one I was thinking of! Just couldn’t remember the name!

  50. Quine says:

    Man, I was there too. I must have spent a couple of years solidly shooting people up and listening to ragga. Wonder what my neighbours thought?

    So many good memories- like the tower assault that took half a day to conclude, my first guided-missile experience during a base defence, and the awesome time all three sides converged on the base we were defending- never has a grenade launcher been so much fun.

    The fact that the world was huge and the overall winning conditions so vague (or nonexistant) that made you make up your own objectives- so much more satifying than something spme quest NPC dishes out. When your squad decided to take and hold a base virtually by themselves to move a front forward, and you ended up in closely fought battles with identifiable enemy squads before more guys from your faction arrived and a strong ad-hoc outfit bonded over their little victories.

    Still the #1 game experience for me, all these years later.

  51. El_MUERkO says:

    I loved Planetside with a Passion, I still play MMO’s with all the guys I met on the Werner forums after we started making the massive ‘Bored at Work’ posts that got so many people banned from the forums for discussing the wrong things we’d do to JOs nan.

    The funny thing was we didn’t actually play that much on Werner as we were involved in taking the fight to the VS on the American servers in revenge for the hassle they gave us when we all went to bed and they’d log onto Werner and bork the stats in VSs favour.

    At our height we could command 40+ people in Galaxy transports regularly opening new fronts on new continents, all of us a mix of TR, VS and NC on Werner fighting a common enemy :D

    When the Warhammer40k MMO was announced I had hopes of an MMOFPS, using all the advances in technology to make a mighty spiritual successor to Planetside but instead we get an RPG again. That killed any interest I may of had in it, what a horrible waste of an IP :(

    o>

    ProlapsedHalibut

  52. elias says:

    Great story! : ) I really enjoyed it.

  53. Kalain says:

    I would still be playing Planetside now if they hadn’t brought in those stupid BFC’s. That destroyed the game for me, a single person could wipe out an entire group including tanks. BUt, before that, PS was fantastic.

    I also took part in assaults which were commanded by Ostekake, but not in his outfit. I spent time in Terran Special Forces and Link Dead performing ‘Spec Ops’ on different continents before the main force arrived.

    The game was brilliant back then and holding onto a drained base whilst your main force was trying to gate through led to some tense moments and pretty intense fighting around the generator room. I just wished that SOE hadn’t blown up their own game. Nothing has since compared to the game, nothing like Hot Dropping onto a tower/base for the first time, or coming over a hill to see a monstrous battle with 100+ players per side fighting for a Base and tower, like the ones in Forseral.

    Oh, I can go back and dream of hot dropping and the wonderful Grenade spam from the TR MAX (which I can’t remember the name of), before it got changed to AV from AP.

  54. OnyxRaven says:

    Our outfit was Pirate Ninjas on the TR side… though I can’t remember what the server name we were originally on was – Markov?

    In any case, most of us quit not long after the first major patch – most thought it changed too much of the game to continue playing the way we were, and it wasn’t going to be fun anymore.

    I played unoutfitted for a while, mostly mosquito-sniping+hacking but it wasn’t near the same as it was with a big group of folks all on voice chat, timing the flight in of full galaxies with the ground support for maximum effect, calling in sat strikes or galaxy-kamikazi on enemy APS, and just plain being in a badass outfit that could storm a base and turn the tide of a battle.

    I’ve still got my SOE all access pass, but haven’t installed planetside since I tried it out last. Thinking about it again makes me want to get a big group of people and rush some bitches.

  55. mandrill says:

    This is what Multiplayer warfare should be about.
    “We few, we happy few. We band of brothers.”
    Glory in defeat, a last stand against hopeless odds, and the joy of losing. Brilliant, made the hair stand up on the back of my neck. Deserves a 300 style tribute movie.

  56. Schtee says:

    I haven’t read your article yet…I got a few paragraphs in. But yeah, Ostekake? BMC? I was there man…literally in that outfit. True story. BigFreak [BMC]. Started on day 1 but I was lazy. Here’s me all hitting BR 20 from blowing up a thing: http://smg.photobucket.com/albums/v146/BigFreak/Planetside/?action=view&current=br20.jpg

    Word.

  57. Surgeon says:

    Ging says:

    Surgeon: That’s the one I was thinking of! Just couldn’t remember the name!

    No worries, it’s not like it rolls off the tongue easily :)

  58. JackFlash says:

    Last time I got that feeling from a game was in SubSpace. And that was, oh … 1997. Anyone else remember that one?

  59. RichPowers says:

    PlanetSide, pre-BFRs, was one of the best gaming experiences I ever had. There was someone so fulfilling about organizing a Gal drop with my outfit over Teamspeak…a teamwork absent from 90% of FPS games.

    Why SOE decided to focus on OMG GUNS EXPLOSIONS instead of teamwork and combined arms warfare still puzzles me. We played PS because it was unlike Unreal or Quake. But SOE insisted on adding spammy shit like the Mael, Flail, and BFRs that appealed to your standard Halo lughead.

    It was good while it lasted though. Go Terrans!

  60. Schtee says:

    Absolutely. It was one of a kind and very special to me. I was literally thinking this morning if it was worth signing up to WW2 online (which apparently, like, people still play) to sate my hunger. But I doubt it’ll be the same.

  61. Snarf says:

    Alot of my WoW guild, myself included have resubbed to Planetside for a little while. No one plays on the EU Werver server anymore, SOE merged the two American ones together, and the EU’s move across aswell. Means that there’s always a decent fight going on, and some of us are still holding on to the ideals of the Terran Republic,

  62. Losty says:

    Good old days on Planetside were indeed very good, thing that keeps popping back to me is the first time i played it. The impression it left, making me play the game for a good 4+ years, the longest game I’ve ever played non-stop.

    Shame they killed it multiple times over when the game seemed to pick back up players, good memories and allot of good friends left from it, nothing more.

    Technoligy = Might,
    Vanu Sovereignty,
    Lostsoul, Werner

  63. Pod says:

    You forgot to do the “Click here for more…” business on the RSS feed.

  64. Arnulf says:

    New Conglomerate here. Sir.

    Terran scum.

  65. Caffeine says:

    Oh thank god for this article, that game ate 3 years of my life. Probably the best online multiplayer I’ve ever played.

    I was ‘HeresJohnny’, VS Emerald. I’m one of those bastards that used the lasher and would plaster your face with the front bumper of my magmower.

    One of my most memorable moments was running a tank column on Cyssor, we had 5 magriders in a line formation and ran straight into another line formation of 5 vanguards.

    Epic tank battle ensued, I still remember shouting at my squad drivers over ventrilo to get on the water. We drove away with light to moderate damage but no losses and killed 3 of their tanks, probably could have pursued if air support hadn’t showed up.

    I miss this game so much, the BFR patch and the constant re-balancing and ‘tweaking’ of all the guns didn’t help :(

  66. Homunculus says:

    Jim’s PC gamer review of Planetside stated that one measure of a game is the strength of anecdotes that it engenders. In all the games I’ve played, this one remains the most fondestly regarded, and the most vividly remembered. Nothing has yet managed to match the scale of multiple full Galaxy dropships co-ordinating troop deployment over a heavily defended base.

    I’m one of the fortunate few to have shared slightly smelly squashed space within a Terran Prowler tank with Quinns (and Boff). It got trashed by a Reaver, the hateful cheese gunship, but not before its erstwhile crew OF HEROES had managed to bail. I promptly finished our avian tormentor off with the Terran’s cheese rocket launcher; this was back when you could fire its entire payload willy-nilly, then turn the tracking on and have all the in-flight rockets converge on whatever vehicle you pointed it at, in a highly amusing alpha-strike. “Nice shooting,” someone remarked, before realising we were now stranded in a desert wasteland miles from anywhere and no one had brought any boomer explosives to suicide with.

    Planetside got an awful lot right, such as character progression resulting in broader options rather than a straight increase in power, affording those at the bottom of the progression curve more than a fighting chance against grizzled veterans. It also got much wrong. It’s a bit of a travesty that no one has seen fit to use the lessons therein to produce a refined version, opting instead to pursue the me-too whack-a-mole mechanic in an effort to grasp a handful from the perceived money-tree. Which is probably why I’ve not bothered with mmos since.

    I still entertain the slim hope that the forthcoming Starcraft mmo will be to Planetside what World of Warcraft was to Everquest.

  67. Mighty Florist says:

    Mine is short, but sweet. And a little hazy; it’s been a while.

    I spawned in stealth armor in a tower, mere moments before it got hacked to neutral. I cloaked, and headed up to the hack point, certain of my imminent doom. Shock and surprise, there are two MAX armors aiming directly at me, and someone working on hacking the tower for them.

    They obviously didn’t have their cloak detector upgrades on, as I didn’t instantaneously die. So I snuck up as close as possible to the hacker so the MAXs couldn’t see me, and stabbed him to death right before he finished. Guess the MAXs were too intent on trying to shoot anyone who came up the stairs, and weren’t looking for someone already there.

    I hacked the tower myself, and managed to get about a step away before both MAXs turned around and breathed on me. We ended up capturing that continent, several torturous hours later. I like to pretend that it was all because of me.

  68. The Shed says:

    Absolutely fantastic stuff. I even started telling my Dad the story as I was reading it- and even him; a non-gamer extraordinaire, found it truly exciting. Such a well written article, I even genuinely lol’d once or twice, even though I only played Planetside very briefly.

    *Applause*

  69. Erlend M says:

    Man, Planetside stories make the game sound so cool. This article reminded me of another Planetside article I read maybe a year ago. I looked it up, and lo and behold, it was written by Jim Rossignol:

    http://rossignol.cream.org/?p=13

    Best quote:
    Chatting merrily, Swiss lays out some waypoints, the visual markers that will help the team to navigate to their objectives. He also writes ‘Kieron smells of wee’ on the in-game map for everyone in the squad to see. Why? Well because it’s funny. And it’s funny because it’s true.

  70. YonmaN says:

    Oh, I was there – On werner, playing for the VS. Full five years, with a few breaks here and there. I haven’t found a replacement or anything even remotely relevant to step in for planetside … which really is sad, since PS ain’t all that much in the way of a game …

    I guess the community is just awesome – the little brotherhoods formed in the outfits (mine has just celebrated it’s 5th birthday, we meet in person every year for that) and the intense rivalry and utter hatred for the other sides.

    I was there when a platoon of my outfit’s heavy infantry coordinated the destruction of all NC spawn points in their fortified Azeban beach head (2 tower, 1 generator, 3 AMSes). That maneuver pushed out 50-60% of their population off of the continent in the first 15 seconds and ended a 6 hour stalemate that would have cost the VS most of their world.

    I was there when Enrico led the VS armored column bearing the monolith through a continent completely dominated with TR and NC to the only base VS had left in it’s center.

    I was there when the outfit cleaned out a red alert base courtyard (Akkan, on ishundar) and anted it in it’s last few seconds. This shock completely stalled the TR attack on the continent and the following rout gave us the continent.

    I was there when 12 of my outfit held the Marduk generator for an hour and a half in the southern edge of ishundar denying the NC defenders of the continent cave benefits and then tech benefits as they lost their northern tech plants to the VS assault. We ran out of ammo in the first half an hour, had to scavenge from corpses and raid local towers. We fought with knives and spit. We lost the gen twice, but had just one guy left to finish the job and pick up the dead.

    I was also there when we dropped a BangBus on Azk’s head….

    There’s nothing quite like planetside. I was there. I know.

  71. Cope says:

    @JackFlash: I’m playing SubSpace right now, it’s not dead. Far from it, it’s just been renamed to Continuum now that it’s changed hands to a different group of people. Come check out the Extreme Games zone :)

  72. Larington says:

    Mmmmm, yeah, the memories of leading a 13 unit strong tank group in Planetsides early days (And gradually smaller size tank groups as the years progressed) accross old Oshur on the way to the front line.

    The resecures in the last 10 seconds of the enemies base capture attempt.

    The hot drops from the Galaxy troop transport onto heavily defended enemy bases – knocking out generators and effectively breaking the defence in the process.

    The countless times myself and my comrades on the VS, kicked Terran & New Conglomerate scum back out of our home continents.

    There were so many things the developers got right with Planetside… But in the subsequent development of the game, so many things they got wrong.

    To date, it is the ONLY game, BAR NONE, that has ever given me a true sense of camraderie.

    And Jim Rossignol is a big tease. ;-)

    It’s funny how, during its early years, PC Gamer UK was basically a marketting arm for SOE, what with their regular mentions of PS somewhere in several issues of the mag.

    Damn game effectively stole 3 years of my life, and I’m glad for at least half of that time (The double teaming and occasional crappy player attitude didn’t always help though).

  73. devlocke says:

    I don’t think I’ve ever even heard of Planetside before – I was completely ignoring all subscription-based games on principle up until a year or so ago – but now I’m extremely curious.

    I also desperately want to re-read some David Drake books now. That read more like a “Hammer’s Slammers” short-story than anything else, to me.

  74. Losty says:

    Actually dug an old outfit movie up:

    http://www.lost-online.nl/Pie/ISK.wmv

    Magmower deluxe, bless me for using crap music :)

  75. Quinns says:

    There’s an interesting point being raised here- looks like plenty of us see Planetside as unique to the massively multiplayer genre just because we don’t actively regret our time spent playing it.

    Weird.

  76. Larington says:

    The biggest mistake SOE made was to not realise that planetside had as much flagship product potential as everquest, and didn’t get a suitably large marketting budget as well. It says something about a companies faith in its own products if it isn’t willing to spend money to make people aware the product exists, it says even more when the games community then gets so fed up of this that it starts its own guerilla marketting campaign.

  77. RichPowers says:

    I’ll offer a PlanetSide anecdote of my own:

    My outfit and I launched a surprise raid on Ceryshen, that frigid wasteland pocked with innumerable hills and steep canyons. For good reason, most soldiers avoided fighting there, but my outfit wasn’t most soldiers (cue 80s action hero theme song). Myself and two others were scouting in a Marauder, that venerable Terran redneck buggy armed with a turret and grenade launcher.

    About five minutes into our patrol, a NC Enforcer dropped from a nearby ridge directly onto our position. We decided to hightail it instead of risking death to the Enforcer’s superior anti-vehicle weapon.

    Over hills and down small ridges we went, bouncing along, evenly matched with our pursuers. Countless rockets zoomed by our buggy, smashing into the nearby hills.

    Suddenly our grenade launcher stops firing, its gunner silent on the mic. The driver and I start yelling at him to fire; no response. Then several seconds later his mic starts blasting this high tempo banjo song, perfect for a chase on the bayou or Ceryshen. We all start laughing hysterically while trying to fire on our dogged pursuer.

    Banjo music blasting, the chase goes on for another three minutes or so, just us and the Enforcer. Our driver makes a fatal wrong turn, sending us plunging down an enormous canyon. As the respawn timer counts down — the camera fixated on our smoldering wreckage — down comes the Enforcer, exploding in the exact same spot. Laughter continues. On Ceryshen, you never know what lies over the next ridge.

  78. Noc says:

    Rather frequently when reading RPS, the subject of “some older game that was really quite good comes up,” and it’s often something I haven’t played. Usually a little looking will lead me to the game, and I can catch up. Sometimes it’s good, sometimes it’s not (I still haven’t gotten very far in Deus Ex; it hasn’t aged well at all), but I can usually go see what all the fuss is about.

    With Planetside, though, I feel like I’ve just missed out. A shame, that.

  79. Quine says:

    What’s amazing is that most of the stuff people loved about the game was there right from the start, and it was later additions and tweaks that really started messing up the concept.

    I suspect that one of the reasons for it’s success was precisely because it wasn’t tied down to some lucrative IP tie-in like Warhammer 40k or whatever- they had the freedom to do their own stuff to fit their own vision.

    I’m just amazed and rather depressed that no company’s dared to try anything similar. I’ve mentioned it to some guys in the MMO industry and they’ve either never tried it or don’t rate it. I guess the wrong people are in charge these days…

  80. Diminish3d says:

    I’m still playing PlanetSide more than 5 years since it got going.Sure,now I’m playing VS on Gemini (Werner,the European Server is alas a virtual ghost-town),but I’m playing with people I’ve known as long as I’ve been playing,and some I’ve only known a few days.

    PlanetSide,at its most popular,was a majestic sight I’ve yet to see even hinted at in other games.100+ players on each side (3) assaulting the same base,in Tanks,Buggies,on foot,in Mech Suits,in Aircraft……Yeah,the gfx are now very old,the server is a bit laggy,but there’s still nothing like it.

    The feeling you get from being in an established outfit,and logging into your regular squad of players,knowing more than likely what they will do next in a game situation where you’re all working together….this makes it still worth the sub.

    PS is cursed however.Every move the Dev team makes seems to cause players to leave.Having said that,a lot of ex-players return sporadically for just one more fix.I left once myself….I made 23 days,but the voices in my head…..

    The game is currently suffering from a massive lack of players,which is a shame,as its one of those games that is so much better when more people play,and I’m hoping this ‘new news’ might be a return of the ‘Reserves’ program Sony ran for the game a couple of years ago,which let anyone create an account for free and play up to a low Rank.

    But for anyone who ever thought about playing it,and enjoyed the stories they’ve seen typed up here,yeah,you can still sorta see that kind of stuff happening in the game.

    Every night I play is like being in my own war-movie for me.Some nights its not so good,some nights its good,and sometimes…just sometimes…you will be the guy in the tank who tears into the flank of the enemy footzerg and cracks off 20 kills in a minute.

    Every game I’ve ever played since I started playing PS (there hasnt been that many,Pirates of the Burning Sea,Eve-Online,Dungeon Runners,Trackmania..few more maybe),I always seem to run into ex-PlanetSiders tho.We nod to each other,we exchange pleasantries,and go our seperate ways,but we know…we know what its like to Galdrop a heavily CE’d Interlink BD.Hope you brought your EMP.

  81. ISKNemesis says:

    Greatest MMO ever,

    Teh 1st few years of massive Bridge battles, The VS on Werner kicking everybodys arse with the feble weps we had Creating the outfit ISK and having the most fun. played for 5years then had to quit as I could not take any more bullshit from SOE the worst MMO gaming company there is, They never listen to what the players wanted and just wanted our money, If only somebody could have bought the game of SOE and made it great again.

  82. Thingus says:

    If these were mentioned, I missed it, but does anyone remember the ANT runs? They were how you refueled the base to stop it from ‘starving’, and I found driving what amounted to an unarmed fuel truck much more tense than a hovering (VS :D ) armored behemoth with an oversized pulse rifle glued to the top. There was something really scary about never being sure that you would make it to a base when everyone was counting on you.

    Mind you, I always had trouble finding the silos…

  83. Poet says:

    Taking critical lightly defended rear bases was a specialty of some special operations outfits in PS. They would take an air Galaxy transport with a squad of ten guys on teamspeak to our only Tech Plant and drop at the backdoor then make a beeline for the generator which they would promptly drop and hold against all comers for as long as possible, all the while denying our empire the use of heavy tanks. I got sick of always having to fly there and try to remove them so I developed the Poet Doctrine.

    The backdoor to any base in PS is a long slim hallway and you would think that one guy with a nice weapon could hold it against a squad, not so in PS, if you tried this you would be lucky to drop one guy before you were a smoldering heap on the metal grill floor. If however you were a Combat Engineer you could place a boomer (trigger activated mine) at the door and get 2 or 3 if you were real lucky before you are turned into toast.

    Now if you were a somewhat smart Combat Engineer you could place all 15 of your boomers on the wall of the hallway and just forget the triggers (since by design you could only trigger one at a time that way) instead using jammer grenades to trigger 3-4 mines at a time.

    The very first time I did this I also had setup a bunch of mines and spitfires (gun turrets) right outside the backdoor. I didn’t have to wait long for the Vanu specops team I knew would be coming for what they thought was another epic gen hold.

    Once the Galaxy was spotted and the few people in the base started panicking (including me) I readied a jammer and held my breath just inside of the backdoor. My spitfires started their incessant chirping and between them and the mines the Vanu land on half their ten are already dead before they even make it in the door. I will give them credit though as they had a medic who hadn’t died and were able to neutralize all my outside defenses then bring all their dead back to life.

    By now they knew they had just a couple minutes to make it to the gen before my empire reacted and they all rushed into the backdoor……together……bzzzzt.BOOM, no medic was going to save em from that. All nine DEAD.

    I ended up spending the next (and last) six months honing my technique until one day a patch came that made all my deployed boomers disappear 10 minutes after placing them, considering it took 15 minutes to deploy everything that was a subscription killer for me and I never played the game again.

  84. Cope says:

    @Diminish3d: Sadly I don’t think getting players to come back will do anything but tarnish the good memories the game has. It sucks royally, but SOE simply screwed the pooch with the later years of ‘development’. There’s no going back now, not without rolling everything back to 1 year after release.

    I think instead we should be pushing other game studios to develop something new. Let them know there’s a market for this type of game, even if SOE fumbled their product.

    A man can dream anyway. Markov VS represent :D

  85. Diminish3d says:

    @Thingus lol,yeah,just a few nights back,I ran an Ant from Lugh on Forseral to the Eastern WG and then back to Dagda,dodging a Vanguard both ways.On the way back I had to get a squadmate on teamspeak and in an AV Max to distract the Vanny,as I drove past him just behind a ridge.

    and @ Cope,yeah,I know what you’re talking about.PS remains a great missed opportunity for what could have been ‘the future of online fps’ 5 years ago.SOE’s lack of marketing for the game is constant source of disgust to the community,this game passed a lot of people by,even at launch.And if you didnt notice it then,there’s very little chance that you’ve seen it advertised since.

    Having followed the development,I remember it ended up being rather rushed to market once SOE acquired Verant,and it has paid the penalty since.I think it almost became something of a record holder for retaining the least percentage of the people who bought the boxed product,or something like that.

    It cheers me up to see an awful lot of ex-PlanetSiders whose names I recognise posting here,however.

  86. Thingus says:

    @Diminish3d: Oooh, I remember tankdodging! One time, the only thing that got me to the base was a friendly Galaxy.

  87. razor851 says:

    PlanetSide has definitely decreased in popularity and performance over the years but there is still not another game like it. If the developer(s) realized how truly unique their game really was then it would not be in the pickle it is today. The community and developer(s) need to step up and support their game… there is still some life in it, in my humble opinion.

    Plut0, razor851 – VS Emerald
    KingElijah, Gosnell – NC Emerald

  88. marks says:

    I remember Planetside.
    I remember defending a Tech Plant in the Outfit Wars event, spotting a 25man Mosquito drop on radar, surging down to the spawn room and pulling an anti-infantry MAX whilst hearing them hacking the door lock – and then mopping up with 4 teammates.
    I remember holding the backdoor corridor of a Dropship Centre with 3 other squadmates for over 20mins against a force of 25+ TR pouring in from an AMS outside the backdoor.
    I remember the 30-man Galaxy drops to resecure a base that command had deemed lost, where you didn’t even have time to reload – you either made the resecure or you died.
    I remember the tension of dropping an Orbital Strike marker on an enemy Galaxy drop, hoping like hell that you timed it right. And the satisfaction of seeing that you did.
    I remember defending a Tech Plant CC with RAS in Agile/Lasher whilst another Vanu was resecuring the base, cutting down maybe 10-15 NC Rexos between us before being taken down by a MAX unit. And then seeing the resecure go through fractions of a second before the hacker we were defending is killed.
    I remember the boundless joy, I remember the harrowing frustration, I remember the heroics.
    I remember Planetside, I was there.

    Demographer, Vanu Corp, VS Werner

  89. Erlam says:

    I couldn’t read all the replies, but this sounds like what I had hoped Quake Wars would play like. I’ll save most of my venom for now, suffice to say that QW was essentially respawning into mortars/artillery/missiles/grenades/tank treads, and that.. sucked.

    I’ve had a bunch of stories similar to this one, and often over a variety of games and genres. The one I’d like to tell is about the brave 85th Volksgrenadiers (of Close Combat fame).

    The 85th were an undermanned (50% strength) company with low ammunition, low morale, sent as a last ditch attempt to hold a key landing zone in France. All of the others had fallen, and they were entirely surrounded. Paratroops had been dropped behind them, armour had pushed in below, and beach landings were starting.

    The layout of the area was a big field to the left, surrounded by insurmountable mountains, with a hill in the middle (with a house on it), a church at the bottom, and a road leading straight to the church from the top in an upside down L shape. All landing troops had to come down that L. I had a light anti-tank cannon in the church tower, a light MG on the second floor, a flame thrower holding the house to the right of the church (with a path leading from the start of the “L” to it), and a squad of understrength light infantry just behind the hill, for ‘reinforcement.’

    The first day, the coastal bombardment began. Ships fired hundreds of rounds — not a man was injured, and they all held fast. Airplanes strafed us, bombers annihilated the land, artillery pounded them. Then tanks came in, and were picked off, one by one, coming around the corner. The MG picked off troops in the dozens. The flamethrower immolated recon patrols. And then it happened again. And again.

    They held fast for an entire month. Their final kills were 137 tanks, 1200 infantry, and, most amazingly… not a single casualty. No-one was even injured. The anti-tank gun was so experience that they went from firing 1 round every 4-5 seconds, to a round every second. The entire church was rubble, as were all of the houses. Only one man of the reservests didn’t have a kill, and his squad of five men had over a hundred kills. The MG had 800 or more kills, the flamethrower dozens.

    I still think I have screenshots of the aftermath. I’ve never been more proud of any troops I’ve ‘commanded’ in my life. And they were green, reserve, civilian, understrength, underarmed, but they held.

    After that month of combat, a treaty was enacted. The dozen or so men of the 85th Volksgrenadiers will forever remain, to me, the bravest pixelated men in history.

  90. I don't understand this comment system says:

    “as useful as knock-kneed whore” … What the hell does that even mean?

  91. Arca says:

    My favourite PS moment ever;

    I loved playing support pilot for the NC. I was very familiar with the Galaxy, as well as a bit of a hotshot Mozzie pilot (they need a friggin’ Air Superiority fighter besides the fancypants ‘new’ Wasp which is just a tweaked Mozzie :|) and I’d often spend my spare time cruising around the temperate planets (I loved the travel music and the view) or ducking and weaving around the bases, slipping under the bridges and through the gates often at full speed.

    Anyway, I’d just done a combat drop on a TR tower. Resistance was minimal so I angled down to land so that the boys could pile back in once they had the tower secure. A TR chaingunner stood outside the tower, aiming at the bulk of my Galaxy and spewing what I assume were anti-infantry rounds like some kind of mentally-challenged soldier out of a cheesy movie shooting at the Giant Monster Of The Day due to the minimal damage they were doing to my shielding.

    I proceeded to, very slowly and deliberately (as the Galaxy handles like a bathtub and takes several seconds to fully touch down – plenty of time for them to move out of the way), land on them. I believe there was a satisfying crunch and a loud scream as my name flashed up on the killtracker, accompanied by the icon of a Galaxy and the name of the imbecilic Minigunner.

    Good times. I haven’t played since the last Pity Month of playtime they gave out, though. I really want to see a good Planetside 2, personally. Something that’s optimized well and designed to look graphically appealling without looking like a PSX game and without being too graphically intensive. New environments to fight on would be nice. Spaceship interiors, anyone?

  92. Derek K. says:

    “Do NOT fucking tease about a Planetside sequel, JR.”

    NO FUCKING KIDDING.

    Don’t. Just don’t. I will find you.

    I still love PS to this day. It’s only been 2 months since I played.

    My best story ever involves my outfit, who kick ass.

    TR have Hossin all but locked down – we’ve maybe got one air tower somewhere in the middle of nowhere. Load up two Gals to the brim, and fly in. Drop on the first base in full force, nothing but turrets. They die, we take it. A couple guys from TrX start showing up, get wiped out. Our gals come back, load up, rinse, repeat. We took 3 bases before the TR really started showing up to pay attention. And it didn’t matter. Our outfit runs takedown drills, etc. And usually, it kinda works. But this time, it was amazing. Drop from above, *everyone* lands where they’re supposed to. Orange squad hits the tubes. Yellow squad hits the CC, wipes out the defense, and sets up our own. TR throw themselves at us, and we’re all 10 health 0 armor for most o the game, but our medics keep us up. A max crash comes in and gets *demolished* by a handful of guys hot swapping Decis.

    By the time the full TR got there, people were shouting in Global chat things like “Hell yeah! Here they come again!” And not our people – other NC.

    Our zerg finally came in, TR started up, and it was all normal PS again, but man, I had flight of the valkyries running through my head the whole time (one of our guys would play it when we boarded the gals). Boo yah!

    Clockwork Soldier, NC-Emerald.

    I was there, man!

  93. Noyjitat says:

    huxley lawl whut? Anyways ps is still a great game it just lacks the population currently but i’m hoping it will recover sometime soon. Great article btw

  94. Eschatos says:

    I only played the free trials for Planetside, but I loved them. Sadly at that time I did not have the money to play a subscription based game. If there was a sequel I’d gladly join.

  95. muscrat says:

    That was fantastic.

    It would exellent too see a sequal to PlanetSide that fixes its flaws, and Huxley ala Quake clone MMO is not going to do it justice.

    My only war stories seem to come from the Battlefield games and Operation Flashpoint – Wish I played PlanetSide.

  96. gfoce says:

    Damn… Brings up a lotta memories ;) Anyone know what this “exciting news” is? I’m not currently playing but I will sub up eventually.

    Here are the pro-tips for anyone who is thinking about trying planetside:
    1.) Find a group and roll with them so you’re not stuck without a buddy.
    2.) Unless you just like validating your e-ego, don’t drop generators like a festering turd (it ruins fights for everyone).
    3.) Never foot-zerg i.e. CERT A VEHICLE. The official forums are full of enough retards… while we find them semi hilarious, their bickering is tiresome. Just remember, in planetside, the tell tale sign of a noob is when a person gets farmed by a mosquito/tank/reaver and then asks for a lasher buff. You don’t want to be this person.

    P.S. IDK if it was included in another comment, but here is a link to official forums for anyone who needs it:

    http://forums.station.sony.com/ps/forums/list.m

  97. SightseeMC says:

    Oh PS…there was nothing like a locked down double mortar MAX in support tower defense. Parking inside the door to the side and just spamming through the opening whenever anyone dared come through. Or being inside the top doorway and lobbing out over the balcony onto the poor saps prepping for the rush.

    Finding the cloaked respawn truck (whose name escapes me) and shutting it down with a cloaked infil.

    1 on 1 or 2 on 2 fights on the shore just under the main bridge battle.

    Making that desperate ANT run and literally dodging cannon fire the last 200 yards to safety and just making it…or not.

    Paper Dragon – I played all sides

    I was there.

  98. deadasdillinger says:

    Just had to leave a comment.

    I plyed Ps from just after release to just after they launched the BFR’s. They destroyed the team ethic for me. Everyone just wanted to get in BFR’s.

    My stories are many and varied. That was the great thing about PS you could play it differently by swapping your certs around. Air support, infantry hot drop, ground support, anti vehicle, anti air and my favourite stealth. Stealth hacking bases behind the frontline just never got old.

    My most fond memory though was one of those 4 hour battles over one of the bridges, i think was it Cyssor, it was just intense.

    I even wrote a guide to flying the mossie and the reaper on the official forums. So I must have really liked the game.

    I was VS. Lasher spam FTW. Funny I thought the jackhammer and minigun were overpowered :)

    PS was the best online experience for me bar none, nothing comes close. I have been waiting for the next step for a while, trying each MMO in the vain hope it will be PS2. I had hopes for Huxley initially but now it just looks like UT.

    I was there and want to go back.

  99. Larington says:

    Ironically, despite being VS I never actually liked the Lasher at all, but I’d often have a character with heavy assault and sweeper (common shotgun) or punisher/supressor (Medium rifle/light rifle) so that I could loot a Jackhammer (NC heavy assault rifle) or Mini-Chaingun/MCG (TR heavy assault rifle) and rip into the enemy with their own weapons.

    Very satisfying if you’ve been fed up of the enemies third person stairwell camping after the 30th minute.

    I was there, and I’ve been slowly putting notes together for a design document for a game curiously very similar to Planetside for some time now.

  100. Mark Stephenson says:

    I mention it at any possible opportunity but I was RPS’s Galaxy Pilot. And Jim wrote me up in Dispatches so I got to show my mum, PC Gamer and prove that I was making something of my life. I got the typical “That’s nice dear” reply.

    Also I accidently bumped into a Guild/Squad drink up once. I was having a boozy drink up with my comic chums when someone noticed a large man with a DR & Quinch tattoo on his leg so I went over to say Hi (as I was drunk)

    It turned out he was the leader of the Immortal Serial Killers and half the squad were set up in residence on the other side of the pub.

    It was nerd heaven that day!

  101. Losty says:

    @mark, coincedence there that was ISKnemesis (few comments up) you met, with our Outfit piss-up :)

  102. Rive says:

    Wow this brings back so much memories. I have never again played a game that i loved as much as Planetside. The Community, the fights the action, the scale of this game was so good that i forgave it all its flaws (balancing, downtimes which were not even nearly as bad as in every other mmo, THE DAMN 100 BFR Kills to get the advanced one).

    This is the one Game that is truly and absolutely unique. It has no peers. There are no games like Planetside. Not one. And if there ever will be i fear for my life. It took me 6 months to leave this game. Even with dwindling online numbers, the outfit defunct, no support at all from SOE and every other guy hacking the hell out of the game.

    So many stories come to mind but one of the best is the one of me and my bud capturing a vanguard at Igaluk/Cheryshen at 12am and keeping this one tank in the War until 10pm. My bud was a phenomenal driver and i racked up some 800ish kills that day. At the end of that ride we took a tower by ourselves that turned a hopeless threeway into an offensive for at least 300 fellow soldiers.

    We were so sad when we deconstructed that Vanguard. I still pull up the screenshots of that day from time to time like a war vet getting out his album.

    Rive
    BR23 CR5
    Werner
    E.E. [Etheral Enforcers]

    “I dont mind if i die soon. I return to the silence of the spawn tube.”

  103. Springy says:

    Funnily enough, one of my most memorable moments was defending Eadon, too. Barnies were pouring out the woodwork from Anu in their fancy alien tech and we quickly lost the tower. When they started coming from that tower itself, I loaded up the MCG with a belt, darted outside the perimeter to some tree cover and started chaingunning the purple bastards as they ran to our side entrance in a dirty underhanded attempt to sneak up behind us like cowards. Many a VS cloaker died that day.

    FL4SH, Aug ’03 – March ’04
    Knights of the Force
    Terran Republic, Werner

  104. ISKNemesis says:

    Waves @ Mark, I remember that night well :) was a great laugh

  105. Mark Stephenson says:

    OMFG! The Mag event! I was there! We also did a massive race in the little trucks things once a week.

    The thing is I play WoW now and I hate PvP and I simply won’t go there. Yet PS was my first ever mmorperger and 100% PvP yet I loved it like a bastard until it was time to go.

    I was actually daydreaming at work the other day and msn’ing another old PS player (VelvetJokesterLokiPrime) about how good it would be to get the code and IP away from SOE and do it right with all the advances since then.

    And one looks at that stupid 40k Gears of War abortion and just thinks how ace would PS be reskinned and updated and taken away from retards at Sony?

    Smurfs, Barneys and Scummers. Vanu FTW!

  106. Mark Stephenson says:

    @Nemesis

    Captain, My Captain!

  107. Nathan Batson says:

    Man, this kind of reminds me of Star Wars Galaxies. I remember all the hilarious times, and yet I don’t remember all the crap I had to run through to even find a good time in that game.

    Instead of “I was there man” I call it battered wife syndrome… it hurts you so bad but for some reason you remember liking it.

  108. Duoae says:

    I was there at the start of the game as Vanu (Werner of course :) ) – though i played as a medic and never used the lasher…

    I played through the ‘nerf wars’ (my name for them) when ALL the energy damage of the Vanu energy weapons was reduced giving the NC and TR a big advantage and many players migrated (this was before the Jackhammer nerf – personally i thought that at their peaks the three ‘assault’ weapons were pretty balanced towards each other… just not the rest of the weapons/classes in the game ;) )…. I remember having to empty a whole clip from the battle rifle (whatever it was called) into a medium armoured Terran and still not killing them! :)

    Then after everything had calmed down (with respect to nerfing the three races) i quit. The game ended up being too repetitive.

    A year and a half later i rejoined – this time as New Conglomerate (to try something different). We had great times and it was long enough after the first expansion with the underground crap that people had settled into mostly ignoring all that content :D. I’d like to dispute the above video of the ‘largest’ galaxy assault ever. I’m not sure who had the biggest but all three had their moments of ‘air supremacy’ or tank assaults etc.

    One of my favourite stories was of my managing to weave a reaver between some fossilised trees and losing a couple of pursuing pilots: i was a crap pilot but a good bomber and so i liked the Liberators and the associated two man AA vehicles.

    I still have a few pictures of one NC gal + reaver event. Was a lot of fun to see so many people hot-dropping at once over a target. :) There was also one time in sanc when i somehow flew up into the air when i reached the waypoint set by the squad leader and then fell back down through the floor…. i have a couple of pictures too!

    I would LOVE a Planetside 2…. PS was/is the only MMO i’ve played that i’ve payed for. Amusingly i bought Asheron’s Call back in the day but this was the period of 56K modems and stuff and i didn’t realise that you had to download a lot of crap to be able to play the game…. so i ended up paying £15 to not play anything :D Other MMOs i’ve played have only been until the end of beta when i’ve decided that it just wasn’t worth the money to grind so much. That’s the thing i liked about PS. There was very little grinding and you could respec very easily.

  109. Dreamhacker says:

    I wasnt part of The One Percent, but i wa
    s there man. Used to be part of an elite Hot Drop squad. They called us the “Dead Devils”. We could drop into anything, waste every man and get out before they got wise and counterattacked. Our leader was a man named Schniper. Tell you what, I dont like officers but Schniper was a good man, obe of us. With officers like him we could have wiped them off the face of the planetside any day.

    But if i told todays youngsters about this… They wouldnt believe me.

  110. Belo says:

    Yah Planetside was always good for a couple weekends a few times during the year.

    Always loved the huge vehicle/infantry convoys. The base sieges. The battles on the bridges.

    I was there before the battlemechs were brought in and the GMs were running around in them to freak everybody out. Good stuff.

    I thought the cavern fighting was interesting but the levels themselves confused the hell out of me so I rarely ever went.

    My fondest memory was playing on the NC, defending a base from a Vanu siege. Sniping people off the nearby hills, repairing MAX armor. Usual stuff. Then like 30 Vanu MAX suits jumpjet over the wall all at once! Total HOLY SHIT moment.

    Amazingly enough we fought them off.

    Would love to see Planetside 2, with a better engine of course. The run-and-gun gameplay, for the most part didn’t feel very solid to me.

  111. RichPowers says:

    @Belo: PlanetSide’s “core” FPS mechanics — strafing, hit detection, cone-of-fire, etc. — were never its strong suit. Looking back, PlanetSide had a host of flaws, the most irritating being the poorly-designed indoor combat (close quarters + 75 players + spam weapons = terrible experience).

    Even so, I greatly enjoyed the game, a testament to how well everything else worked out.

  112. Batolemaeus says:

    *shameless plug*

    Man, this so totally reminds me of the war stories in eve..a few vets meet and talk about wars years ago, sometimes even on different sides of the conflict. This is why i play mmos..

    */shameless plug*

  113. MacrosPrime says:

    First post in comments here, ever.

    Planetside is still the only game to hold my interest for more than 3 years. Awesome awesome awesome stuff.

    My brother still plays and says it’s getting to be like the good old days again, trying to get me to come back.

  114. EvilMonkee says:

    I love PS with all my heart I miss Werner and Spec Ops with the Corp. I miss whinging about what a bunch of hacking cheating scum the enemy were when deep down you just got owned and you knew it. I gave 5 years to that game and it still sends shivers down my back….anyone here rich enough to buy the IP from Sony?

    Quick question as well? When did it go wrong? For me it was BFRs which were uneeded….

    EvilMonkee
    VS Cr5 Werner
    Vanu Corp

  115. RichPowers says:

    Where did it go wrong? In this order:

    Core Combat
    -Caverns
    -Mael
    -Flail
    The Bending
    BFRs
    Mass exodus of vets

    SOE refused to implement features the community wanted, such as a Sunderer buff and new command/control features. The BFRs always struck me as something orchestrated by SOE’s marketing division to get PS easy coverage in the gaming rags, which would then entice new people into the game because of OMG HUGEE ROBOTZ!11! The BFRs also indicated that “Soloside” was here to stay and that teamwork would remain secondary to insta-kill/awesome weapons. Maybe they’ve rectified some of this since I quit four years ago?

    This thread shows how many people genuinely liked the game; SOE’s uncanny ability to disenfranchise thousands of customers is unparalleled in the industry (see Star Wars Galaxy and Infantry Online).

  116. Mark says:

    I didn’t even start playing until after BFRs were introduced. I just had a free account and focused on things that you didn’t need reflexes to do. I had a blast until I realized just how hopelessly outclassed cooperating infantrymen were by the giant robots. Then I noticed the population dwindling, and then I found other things to do.

    But I was there, at least. Maybe I’ll be there again, someday.

  117. richmcc says:

    Truly incredible game, and brilliant piece.

    I was a pilot for the NC, had Reaver, Mozzy and Liberator abilities. Nothing quite like getting a squad of eight fliers, shredding the defences on a tower, popping in, hacking it and moving on. Formation flying, dive-bombing, whooping. It only needed an oily volleyball match, and it would’ve been perfect.

    I dabbled in tank combat a bit too, but despite the NC’s high-falutin’ unionism, trying to find a dedicated gunner was rough. Our beasts were real tanks though, none of this hovering bollocks – and a real big shell instead of electric blue goo.

    Weaknesses for me were the kinesthetics – guns didn’t feel like they carried any weight. My brief stints in charge of MAX armour always left me underwhelmed, particularly when using the NC’s anti-infantry suit. The auto-shotgun had nothing on the Terran’s minigun; pumping shells into a baddy felt like tickling them.

    My over-riding in-game memory was of the ubiquitous player-walls created by the massed defence troops during a base hack. MAX suits, stealthers, engineers and medics, all crammed against one wall, their collective armoury pointed at one entry point. Woe betide an enemy that came round that corner.

  118. Dreamthief says:

    Stop talking about it and go play it! :)

    BFRs got nerfed BIG time…they need a lot of support now…and are easy meat to infantry when solo.

    Hacking was bad but is now very rare.

    Werner is painfully quiet but the other server, Gemini still has decent battles.

    So if you all give it a go again and bring a few friends……well, happy days :)

  119. Losty says:

    @Dreamtheif:

    SOE fucked the entire european player group over by doing nothing to werner, it’s a ghost time last time I played, yet they don’t offer character transfer to gemini or a solution to the dwindled population on werner.

    There is no returning for me untill werner gets fixed or my character is able to move to the populated server.

  120. ISKNemesis says:

    Yeah SOE have a lot to answer for, From day 1 they had no idea how to push the game forward, there was no EU marketing, It took them over a year to admit that the weps where not balanced and they tried to do an RPG model of an expansion pack every year for more cash, But as they completly fucked up core combat which was nothing like what they said it would be and then taken away the best cont. Oshur and never bringing back its just one huge list of complete fuck ups that have ruined the game and whats worse is they only ever listen to the US kiddies whingers and we got BFR’s :( , Hell SOE still does not admit that there is any other countries outside there borders

  121. Alfie99 says:

    God I use to love PS. This was the first FPS I ever had. The main reason I got into games to begin with. Of Course way back before the bend and Core Combat which really blew. I was part of an elite force called the “Devil Dogs 666th”, you may of heard of us. We played on Markov as MC and we made up the largest group in PS. The battles we had were epic and I have never had as much fun.
    I concur BF’s F$$$$ everything up! I was an engineer cert and primary tank driver with certs in bombing and gal. I loved to drive and run over all you infantry base noobs! Bombing runs and galaxy drops on a base were so much fun. Its too bad the pop count just dwindled. Well who knows maybe there will be a Planetside 2. If so you can bet the Devil Dogs will be back!!!

  122. Patrick Rossetti says:

    i have had similar war stories with people i run into who played star wars galaxies… and while i cant speak for planetside because i never got a chance to play it, but with star wars galaxies you had the same problem with the pvp. you would form your group, get buffed, then go out looking for pvp across the 9 or so different planets for 40 mins and when you actually find it the excitement kinda makes you forget about all the things you had to do to get to that point. I look back at SWG (Pre-CU :P) and that was probably my favorite MMO experience, so many good memories, but when i really think back i remember logging on every day and saying “im going to quit this game today.”

  123. Dreamthief says:

    @Losty
    Yup SOE are pretty damn clueless…..the problem with Werner I suspect is that they have a contract with whoever hosts the server in Europe and can’t break that contract without paying.
    Add to that the problem if certain GMs who seem to treat the game as their own personal fun-time and run stupid events or buff the empire of their in-game mates with all the other empires vehicles and it just leaves a sour taste.
    I can’t see myself ever getting another game run by SOE, they just cause too much frustration and anger to convince me to pay them for the privilege.
    However, I still find the game fun….a decent outfit makes such a difference, especially when you’re all drunk and on teamspeak :)
    Gemini is the only real option now though which is sad.

  124. Bollox says:

    Two words.

    WWII Online (aka Battleground Europe)

    Same pointless war. Same endless traveling from your base to the front. We on ze german side also had the same kind of comraderie because we felt that the devs blatantly favoured the allies side, while giving us tanks made of tinfoil. Oh those poor silly french who never had stomach for fighting and the ugly brits with their Matilda-tanks and Spitfires. How we despised them!

    I guess they are still fighting somewhere in Aarschot, Groppendonk and other places I’ve never heard of before. I miss my 88mm flak and I try to forget the memory of truck driver always too busy to tow my beloved gun away from the advancing horde.

    My 88mm was a fearsome sight towering on the hill and cutting through british steel. I can still hear the sound of cannon shells dropping at my feet. BAM…clang…another burning matilda.

    One difference to the Planetside was that you could actually win the war. It just took lot of time and it didn’t happen very often, but just the idea of a total victory being possible was enough. Hell, even conquering one small village was an accomplisment, because most of the time you spent being lost. Fighting always seemed to happen somewhere else.

  125. Kildrago says:

    If there are any SOE/Planetside Devs reading these posts then what you need to do is the following.
    1. Remove the BFR cert from Werner.
    2. Email your whole ex-player base telling them that you have removed the BFR cert from Werner.

    Hell I’d sign up right now if that was the case, and I could bring at least 10 friends to the party. And it’s not good enough to say they have been nurfed – they need to be removed.

    I was there man – 1%. I was also there for the week after where we’d log in and be sanc locked and log back out.

    And in response to the post about getting a Vehc cert – This does not apply to TR. All TR must be taught the lessons of war as a foot soldier, hot legging it from base to base. You will learn to love your Cycler in three round crouched bursts. The art of lure, bringing the MagMower over the carefully deployed minefield.

    Big hello to all those from the past inc, XDemise, AKAPPELLA, JeffBeefJaw, Oste (ofc), BigAlBFG and my all time fav Colin (on TS, that man could swear like a trooper).

    Kildrago – TR – Werner
    BetterRedThanDead>>TerrenSpecialForces>>TheWildcards

    ShootTheHalibutNextToMe – NC – (Some Other Server)
    TheHalibuts

  126. KBKarma says:

    I played a Planetside free trial. Never had the income to subscribe fully. My character is a Werner TR, who specialised in MAX armour (never got enough certs to get anything else). I always tell the same two war stories to anyone nearby.

    The first: I touched down in a base somewhere in the middle of a contested island. Only two or three other people in there. I look over the side, and see some Vanu scum cloaking. I fire off a few grenade rounds, and think I got him. I look up and see some birds coming towards us. My last thought was “Wonder where they’re going?”

    At which point, all four bombers tried to kill me.

    I dived for cover, opened a planet-wide channel, and started screaming that the Purple Peril were trying to take the base. And then I got bombed.

    Respawned, ran out, saw a cloaked Vanu, chased after him, blowing grenade rounds everywhere. Ran outside, got bombed. Got the damn cloaker, though.

    Respawned, and saw five Vanu standing in front of my tube. Got shot. And then the base hack started. And they’d blown the tubes.

    Story the second: On my last day, I snuck into a base, carrying a hacking tool that I wasn’t certified to use. I snuck past the Vanu, crept upstairs, got into their undefended control room, and hacked the panel.

    A few minutes later, I logged back in. I found that my hack was still holding, and that a tonne of my fellow TRs were camping the panel. Considering that the room contained eight anti-personnel MAXes, I left, knowing that the base was ours, and proud that, on my last day fighting this war, I had made such a difference.

    That base may have been marked as Terran, but, in reality, for just a small amount of time, it was actually mine.

  127. Lweniel says:

    I was the second CR5 on Werner TR, there was just me and some guy who’s name began with R in CR5 chat. Went downhill once they started letting the rif-raf in. ;)

  128. Pyrrhic says:

    HOO-RAH.

    The 1% shall live on, forever.

  129. NegativeZero says:

    I think Planetside will turn out to have been a really important game in the MMO space as people begin to realise that it’s pretty much impossible to knock WoW off its perch by making another MUD-derived MMORPG, and begin to look at other ways of doing things. Aside from that SOCOM-esque MMO thing that Sony were pimping at E3, if we didn’t see at least one of Warhammer 40k, Starcraft or Halo as an MMO drawing heavily from Planetside then I’d be extremely surprised.

  130. Jayme says:

    Wow, I never comment on an article, but I just had to say how touched I was by this one. Reminds me of my old g(l)ory days as an FPS vet.

    Great article. Stumbled Up, and sent to everyone I know.

  131. H says:

    It would be fantastic for a game to create as many moments like this, as many war stories. WWIIO came close, but it still lacked the adrenaline of Planetside.

    I can recall moments like those above – I can remember capping enemy bases, bunches of us hiding behind crates for cover and training weapons on hangar doors like a recreation of the Star Wars battle aboard the Tantive IV, or crossing a bidge whilst under fire, using tanks for cover – but they were so long ago now. There has to be something coming which can rival it…

  132. Yago says:

    Hehe , I see some of the old names here *waves*
    This was the best game ever , such a rush , played for years until Werner was done over :(
    See you all again someday , was great fun while it lasted .

    Yago , Vanu Werner , Long Forgotten Soldiers

  133. Rockettgirl says:

    I was there ;)

    I’ve got a hundred war stories just like that one – PS is the only real MMORPG out there – the rest miss the point of an RPG completely.

  134. Elltee says:

    Here’s -my- PlanetSide war story….

    I guess I shouldn’t have been so surprized at my latest Planetside experience, since I have had similiar ones in WarBirds before. After all, it was “flying” as a member of the 100th Bomb Group Heavy that I would spend 3 hours or more, staring at a computer monitor, at the graphically rendered portion of a B-17 windscreen, trying to keep 2″ of windscreen adjusted to little frikken dots out ahead of me, formation flying for hours at time producing some of the worse neck and backaches I have ever had.

    So, the other night, I saw some guys MISusing a weapon called The Flail. The Flail is the closest thing PlanetSide (PS) has to an artillery weapon, in that it is extremely powerful, slow rate of fire……but has the only capability to fire beyond your line of sight. From one side of the “map” to the other. These guys were using like I have seen it used for nearly ALL of my PS career…rolling it up to the doors of an enemy base like a plasma battering ram, getting one or two shots off and then getting killed (they are fragile machines).

    I decided that it was time to change. I re-certified for the Flail, and then rolled it out the door of the motor pool. I stayed within the walls of the base, right next to the re-arm and re-load depot, so that every time I fired a shot, I would automatically reload.

    Then I started looking for customers. Asking players to be my “spotters”; people who could call the “shots” and tell me to adjust. It was very hard, because most of the kids online don’t know anything about artillery spotting. But finally I got a couple willing to try.

    In the game every player has the ability to put a marker down on the map, which displays as a giant white column. So I would zoom in on the map, place a marker down on an enemy motor pool (I’m using different terminology than the game, to help with WW2 grognards understanding), and then start firing. This would give my my bearing; I just needed help with the range.

    After three shots or so, I would start making hits. At first I was simply taking out enemy vehicles and crew who had rolled out, paused to add more gunners, or load different kinds of ammo. I racked up impressive numbers of kills just by saturating the courtyard. Then my spotter moved my rounds in on the “vehicle pad” itself, a place where players went to select their armor/aircraft/etc. One hit is enough to take it out until someone repairs it. This would deny the enemy, even briefly, the ability to roll aircraft and armor. Then me and my spotter would learn to stop firing, wait until several engineers came out to repair it, and players stood in line to use the VecPad…then call in another shot right on target. VERY impressive number of kills, and it took them several iterations to realize what we were doing.

    So now the enemy is pissed. And my side (outnumbered that night) is starting to realize that we are getting an advantage with the VecPad out of action. Enemy aircraft are now trying to get through to my base, and successfully launching missiles at me, but the auto-guns of the base are taking them out as they come one at a time because the my position next to the repair pod is fixing me up faster than their rockets are damaging me. Some of the AA Max units (powered suits with AA guns) notice that I am “attracting” these aircraft, so by the time they start coming at me in groups of 2-3-4 the AA units are in place, and wipe them from the skies.

    Spotters report a column of armor is heading towards my base (taken from another enemy base, not the one I am hammering). I rebroadcast the report, and armor guys from my side roll out to intercept them. Even better, engineers lay down mines outside of the sector of the base I am in. The few light and fast enemy units that are not taken out by friendly armor and aircraft, are blown up by mines as they attempt to charge through the gates to destroy me.

    Now as our side assaults the base I had been hitting, I have four more spotters willing to work with me by sending private messages. The commo alone is getting complicated. I am hitting the nearest bases to the main attack, trying to take out their VecPads. I can usually do it with 3-4 shots if the spotter is good. And the spotters, usually “cloakers” hiding inside the base, or airscout pilots at high alt, are learning to swoop in an kill the engineers who run out to repair the VecPads. We are systematically denying the enemy access to aircraft and armor.

    From my position back in the base, a nearby Motion Sensor Alarm starts going nutz. Then, explosions start going off around me….its a cloaker trying to place mines/boomers to take me out. The repair pod is rebuilding, but not fast enough. I send out a call for help ,and 10 people respond, hunting down the cloakers. By now, my kill-death ratio is something like 62-4 (normally, I have something like 4-28)

    Finally, the enemy resorts to Total War. In a previous post, I described how players of Command Rank would jump out of aircraft, triggering an Orbital Strike on a position before they died (think of a nuclear-armed suicide bomber). Airscout planes started overflying the base, most getting shot out of the sky by the AA. A few guys jumped out in time, and the giant-turbine sound of the OS would start…..but my “guards” on the ground would kill them before the OS hit, cancelling the strike. I went on another 5 minutes, before one Command Rank managed to sneak through, and trigger an OS on his own position. After hours of play, I was finally dead.

    Teamwork, and layers of operations. Man, that was fun. The amazing thing was….I received LOTS of private messages from guys on the other side, congratulating me on the “new” tactics. Most of them I didn’t start; the AA guys, air guys and armor guys all took it upon themselves to “protect” this asset.

    I envision a squad of Flail drivers in the coming weeks, with supporting spotters and maybe an AA platform or two. Lets see how the “Zerg” deals with this.

  135. Elltee says:

    I had to do one more war story…geeze..I sound like some old VFW guy….

    ==================================

    One of the things I like best about MMOG’s is the studies in sociology, psychology, and human behavior going on – a virtual laboratory….

    Last night, in Planetside, I experienced my first opportunity to “surrender” in an online game. Let me set the stage. About 10-15 guys on both sides, the only combatants in a large “arena” (continent). We had been playing the roles of “commando”, sneaking onto an enemy continent and trying to break down a base and capture it without direct links to our forces.

    It was a pitched battle that went on an hour or more, with real creativity shown on both sides….us trying to retake the same place over and over, their side with fighting back against slightly larger numbers and with limited equipment (because we kept destroying the things they needed to really overwhelm us).

    At one point we had to finally retreat to a Gun Tower Outpost, a remote location away from anything important, and hunker down for a “last stand”. That, too, went on for 45 minutes or so…until lots of the guys on our side decided they’d had enough and logged off. At that point in the conflict, we had about four guys left, and the other side 10-15 (although they didn’t know how many we had left, because we were inside). We had driven off the enemy, and they had to respawn/regroup at the nearest base and come back. They were coming back with armored vehicles, and enough firepower to overwhelm any defense we could put up.

    Our “squad leader” for the night…..asked us if we wanted to “surrender”. He said he knew the guy who was leading the other side, and he was going to negotiate a surrender with him…. What was agreed upon (before the enemy force arrived) was that we would “remove” all of our weapons (you can actually “drop” them, so that others can pick them up or you can loot the dead), and we would change into the basic weapon-less “uniform” instead of normal armored gear.

    Now, this WAS weird. We dropped all of our weapons (except a knife, its basic to all gear and can’t be dropped), changed into “naked” mode (no armor, no helmet)….and waited for the enemy to roll up. They pulled up to the doors of the Gun Turret….two tanks, and perhaps 6-8 soldiers with full combat gear…..and we stepped out. Our squadleader was supposed to greet the enemy commander and “kneel down”….for a screenshot opportunity.

    So, we stepped outside. Weird. We all stood in a line, while the squadleader stepped forward…..

    ….and some doofus in our group hits his voice macro that says “Attack Their Troops!” and rushes at the enemy commander, drawing his knife.

    Well, all I can say it was a massacre. The soldiers just started spraying, and both tanks opened fire at point blank range….we were all dead in a pingtime interval….. Unfortunately, they also wasted their commander, as well, mostly from the troops behind him. And boy, were they PISSED. They assumed it was some plan we had; the “hate tells” (private messages) were flying. We didn’t “de-rez” right away….and the troops were coming up and blasting away at our dead bodies.

    A very interesting psych study. Were they mad at blowing the opportunity for the screenshot? Did the guy go berserk with the knife because he couldn’t stand the thought of “surrender” to the enemy…or having his fate learned in a screen shot? Were the “soldiers” looking forward to doing something besides killing someone….and got mad because they were cheated of that? I wish I had recorded that online session…….

    ===============================================
    On of the things going through my mind as I walked out the doors of the Gun Tower to stand in front of the enemy troops was….now what? You can’t transport enemy troops in your vehicles (okay, they could have marched us, like Bataan). You can’t give first aid to an enemy soldier (as stands now, if you raised him from the dead, he could just turn around and waste you). There’s no “prison” you can put him in…

    And why would you bother in the first place? What INCENTIVE would you have to “surrender”…or take prisoners? How would you be able to DESIGN that into a game?

    About the only thing I could think of at first pass would have to be some kind of S3 scenario where you have only one life, or limited lives. But then…why would the enemy want to spare your life? Perhaps it could be some kind of deal where if you keep the enemy alive, you limit the number of soldiers the enemy can bring to the “arena”.

    What would you DO with prisoners, anyway? Why should YOU surrender, instead of leading a banzai charge against the enemy…. Well, you would have to be a risk for losing your “character”, all of the training and certifications you had gained. Perhaps you would be transported back to a POW camp, with autoguns and autoguard and mines and forcefield fences and pain fields….(which the game all has, btw). Escape across country…and regain your home country again. Maybe people would organize raids to free POW’s…

    And that raises other interesting questions….would there be people willing to play an MMOG and serve as..prison guards?

    Comments? Do you think you could design an online game that would let you do something to another “person” beside kill him?

  136. Het says:

    I’m still in PlanetSide after over 5-1/2 years, since closed beta….
    It’s a lot smaller than it once was, but there’s still to this day nothing remotely like it…Large-scale combined arms warfare….
    It’s most like a huge MMO Tribes, which is what I’ve always wanted in a game…
    And thank God no one can “win” the war….How much fun would THAT be?!?

  137. Stromko says:

    My favorite memory was hot-dropping on towers, but not just that, our Galaxy would take refuge over the ocean and then swing back around and pick us up after we capped the tower. We weren’t just being dickish ninja-lamers, thing was we were pressed back to just one north coast base and were getting nailed by TR and NC.

    Every time we took a tower, the response to take it back got bigger. We were seeing multiple ‘mechs cresting the hill as we loaded into the Galaxy, and for every enemy that actually got near us, there were more who were on their way.

    While they were chasing shadows, the rest of the people on our side were busting out of the base and taking territory. By the end of the night, we had conquered the continent.

    Sadly that was the only really coordinated action I ever took part in. Even with a good Outfit, 99.9% of the time it was all just spawn, gear up, die, rinse repeat.

    It’s true, there was no way to really win, the highest goal in the game really just amounted to changing the color of an island, which didn’t amount to a heck of a lot to the individual soldier. I still expect a lot of the players who had broadcast ability on the different sides would conspire to arrange lopsided or nonexistance battles in order to pump out maximum command XP.

  138. tjvm says:

    I too have fond memories of Planetside during the months following its release. The remarkable thing is that I’m not a big FPS player, and not very good at them. But the PS gameplay was deep enough, with enough varied roles to play, that you could contribute even if your “twitch skills” weren’t very good.

    And the huge battles were great — swarms of vehicles clashing with each other, or assaulting a base. Sometimes it would get so intense that you could hardly move 10 feet without being blindsided by something, but I loved the feel of something big happening.

  139. Tei says:

    I am subscribed, but I have not played for half a year.

  140. Nathantin says:

    I must admit, despite not having played Planetside in the longest time on account of being otherwise pre-occupied, I recall so many instances so clearly, and how to appraise the flow of a fight so vividly. I very much miss the Thresher, the Lancer, the Pulsar, the Galaxys. But, most of all, the scale.

    Oft-times I’ve considered returning, and I’m not sure I could name or explain what has been stopping me. It might sound silly, but I wonder if it’s not a strange kind of trepidation, of anxiety perhaps. What has changed since last I trod on Aurraxian soil? For better, worse, or change of a nature more indeterminable?

    While how the system, Planetside itself, has changed statistically or technically understandably is important, I would place that as secondary in importance to how perhaps the player-base has changed. Not having an inside perspective at the moment, I couldn’t say. Perhaps soon enough I shall endeavour to find out.

    After all, someone needs to tend to the Threshers.

  141. no says:

    Planetside had some potential, but lost it all when you had to spend an hour at a time wandering around looking for a battle… only to have it end about the time you get there. And have to start hunting all over again.

  142. Matt says:

    Planetside had some potential, but lost it all when you had to spend an hour at a time wandering around looking for a battle… only to have it end about the time you get there. And have to start hunting all over again.

    Sounds a lot like Eve…

  143. Andrew says:

    This was a fantastic article. Enthralling read. This needs to stay in the ‘finest words’ section for some time.

  144. SquidDNA says:

    I was flying a Terran Republic reaver on the outskirts of a base that the TR had all but taken, looking to get a feel for how the NC was responding, when below me I saw an NC tank chasing a TR APC across a clearing in the forest. I swooped down and unloaded a rack of rockets into the tank, so low when it exploded that I could hear the grateful cheers from the fully loaded APC in local chat.

  145. TheDeadlyShoe says:

    This article and comment thread really brings me back.

    I think Planetside actually had the best sniping of any game ever and that’s even though they didn’t even have headshots! Snipers really had to work but got rewarded for it and played a key role in supressing enemies.

    A while ago I joined up on a free pass period as VS. I saw my old outfit still playing TR! None of them recognized me (not too surprising, even if I had played with em for at least 9 months) but that was good times. I think they ran over me with a tank.

    I was a little pissed about the early rounds of weapon tweaks. Thumper-engineer, that was my thing, it was what I did, and then they buffed thumpers and everyone and their frigging grandma was using them. Pissed me off to no end!

    At least I was still the only one using the Sweeper. ;)

  146. Lovemoose says:

    “We should have some exciting Planetside news coming up in the next couple of weeks.”
    Tread softly Jim, for you tread on my dreams.

  147. Violent Sleep says:

    One hell of an article. Well done to the 1%! I would have loved to be there.

  148. Scy says:

    Man, this article really makes me want to play Planetside!

  149. Losty says:

    The “Nathantin” wow, long time since I patrolled the outer walls in his Tresher :)

    What you up to nowadays sir?

  150. Jurapjer says:

    Back in ’05, I used to play this like a religion. I remember, for whatever reason, the idea was to take Hossin from the VS. When my friend had me log on, it was our one freshly taken bio-lab (We were TR) versus the entire continent. We had one damn base, and it was like 75% VS, 10% NC, and 15% TR. We held our one base for HOURS. My friend hopped in a Liberator, I hopped in the gunner seat, and we single-handedly stopped an entire armor column from getting to the base. (I love the bridges there)

    This article is so completely true… You constantly talk about the amazing times like that, but you force out the times spent spawning under a bridge while snipers and BFRs were picking you out before you got geared up.

  151. Rob says:

    Ok.

    VS.

    Forseral.

    I’m doing some cleanup patrol in a Mosquito (always been a flyboy) after a huge sweep of a NC base and surrounding towers, I catch a Reaver flying its ass outta dodge. Trusting my flight skills, I pursue the bastard, opening up on him. I didn’t want to get nuked, so I keep my distance, weaving into range and out. Just as I get him, I get blips all over my radar. Inspecting the enemies NC Sparrows open out of nowhere, and I’m flying low, so I bail, nearly dying from the fall. I land in heavy tree cover, but infantry is coming my way fast so I run about 50 feet, and what’s there? A fucking ANT. A random fucking ANT. I get in the seat and gun it for one of the roads in the OPPOSITE direction, chatting up the VS the whole time about a huge mass of NCs north of our new prize. As the VSs get a counterattack ready, I drive this fucking out-of-nowhere half-health ANT down this road to help out, trying not to get too close to a local NC tower, and here comes like, 10 NC guys marching up the road in file, thinking “WE ARE ARMY GUYS HUP TOO”. I smile wide. Gun the engine. Seven men fall underneath my grill. Of course two minutes later I get fucking cocky and roll the bitch into a river.

    Such is the way of Planetside.

  152. Pizdets says:

    I used to play TR.

    Sometime during my 3rd year of playing, the game began to get a little stale. My outfit was getting burned out on the game so OPs nights were coming less and less, so the time I spent in the game began turning into the same thing every night. Log in, run with the zerg, get nothing accomplished, log off unsatisfied. It was at this point that I tried to do something different.

    One night, I had the idea to try to drain an entire base by myself. Mind you this wasn’t a completely original idea, but for a single man to do it was somewhat revolutionary. The first outing was unsuccessful, with many deaths due to CE and other empires zeroing in on the hotspots created, subsequently coming in in squads of 5-10 to find and kill me.

    This didn’t stop me however as I took the next few nights to experiment. In the end it was a simple matter of speccing Anti-Vehicle, Advanced Hacking, get Surge implanted, plan a specific route, and be sure to avoid any mines/turret fire. The biggest trick was not to cause any hotspots, which would get caused if two targets fired at each other. In other words, I could fire at anything I wanted, but as long as I didn’t get hit back no hotspot was created.

    And so it was that I came up with a plan that would allow any person to singlehandedly drain a base in no more than 10 minutes. I thought to myself, if one person can do it this fast, imagine what can happen if a squad or an entire platoon does a coordinated drain like this.

    One night, on a particularly slow night, I described my experiences to my outfit buddies and some of them decided to come and join me on my next outing. The TR and VS were off at Ishundar fighting a stalemate, and the NC were on Hossin fighting a three-way. We looked for a nice clean target, and Solsar happened to be nice and clear of any enemy. We didn’t like the Smurfs all that much, plus they had the biggest pop at the time, being able to fight two stalemates on different continents, so we figured messing with them would at least advance our forces on ONE continent.

    And so it was that I took 6 of my outfit mates and painstakingly described the plan of attack. It was executed sloppily, some people made hotspots, some people moved too slowly, and we didnt field enough to do a full drain at the same time, so we had to take a base and move on. Besides that, we were able to drain most of Solsar in under 25 minutes.

    Needless to say the NC got a little pissed and a few squads decided to come in to attempt a rescue. Things looked grim for our group of 7 going up against 30+ pissed off blue collared gimps, especially since it looked like the TR were in no hurry to lend any assistance (even though we asked for it.)

    But then, the dirty dirty VS noticed what we were doing and decided to throw another wrench into the mix. They flew to Solsar in force and began to take and repair the drained bases. I got in touch with their commander (the one and ONLY time I have **ever** worked together with another empire to accomplish my goals) and we made a deal to not shoot each other just to stick it to the NC. Screw them and their noobhammers.

    The fight quickly escalated and the NC on Ishundar got recalled to protect Solsar. TR forces took Ishundar as a result and the NC were pushed back to their main base on Hossin.

    At one point, Solsar looked something like this.

    I screencapped that after we got kicked off the continent, and went to sleep happy. The next day I tried to tell the rest of the outfit what I had done and mentioned that this could be a viable tactic. My suggestions went unheard however as most people didn’t see it as any kind of fun destroying equipment.

    Meh, to each his own.

    The game quickly became too stale for the rest of us and we moved on to other games. A year and a half later a bunch of us decided to come back for a month to relive some nostalgia. We played for a bit and noticed an interesting development. For every battle that was raging on a continent, you could see at least 2-4 base drains going on and the current CR5s shouting orders to special ops groups to “make sure noone is draining x continent”.

    Seems like my strategy finally caught on a year and a half later. ;)

    -Pizdets – Emerald TR

    Oh and, you cannot talk about Planetside, let alone the TR, without mentioning KAAOS. ;)

  153. Malle says:

    Thank you all for reminding me of the good times Planetside gave me. I went under the name SirMalle and sided with the TR on Werner; my profile page at myplanetside.station.sony.com says I last logged in at april 8, 2005.

    I was never actually good in direct combat in PS, instead I was the engineer, the medic, the pilot, the driver. Between supporting MAX units, keeping people alive when the AMS was down and making sure that we weren’t outmaneuvered by the Vanu hovercrafts and piloting Galaxy dropships to unsuspecting bases, sucking at the combat wasn’t that bad.

    But still… I was there, man.

  154. Mezorin says:

    I remember this game, and this article almost brought a tear to my eye. And I’ve been through so many crazy fights in this game, that I have a war story for just about almost every major rock, hill, or landmark you can think of. There are a few that stand out; one where I was with Black Widow Company on Emerald, and between 18 of us we held the basement of a base for litterally an hour against first an NC zerg, then a VS zerg, to finally die to our MAX suits running out of ammunition. Another was when I was fighting for the New Conglomerate during the event that General Pheonix was piloting a shiney new BFR, and I was leading the charge in my lightning tank.

    Speaking of the Lightning, god damn I loved my “Bonaparte” minitank, always tempting just to sneak back into the game for another spin…

    But anyways, one of the craziest moments I recall in that game was on the test server, where the objective of the day was to take and hold a tower, king of the hill style. 3 Empires all cramed around one lil tower and all hell breaking loose. The name of the game was a testing exercise for the new Vulture varient of the liberator bomber. For those of you who don’t know, the Vulture is a mean assed anti tank strafing bomber that is built more for direct, percision strike runs as opposed to regular anti infrantry “bomb spam”. Needless to say, it sucked nuts to be a tank that day.

    I was playing TR at the time, with a rexo load out with a cycler medium assault rifle in my hands. Say what you will about the fancy pants pulsar, or the hard hitting guass rifle that outdo the cycler on an excell spreadsheet, but I always found the cycler could get results just because you could fire that rifle as fast as you could pull the trigger in semi auto mode, and you’d *never* lose control of it, unlike the gauss rifle which would buck like a mule. Well anyways, I was fighting off the branies and smurfs tooth and nail from just outside the tower barrier, gunfire going everywhere like a damn war movie. Tanks were exploding everywhere around this tower, and any BFR that was stupid enough to get close to this meat grinder got pasted within 30 seconds.

    One perticular bastard from the NC was really giving me the gears, and we were fighting back and forth neither one of us able to get the advantage. I was pecking away at him *ratatatata* with my cycler, and he was trying to do the same with the gauss, grenades going off left and right around us then all of a sudden…

    “The Schedualed Play Test is now over, please cease fire and head to the base for the EXP fountain”

    And what do you know? It was like a war movie, the shoot was over. Just like that, everything was dead quiet as everyone stopped shooting. I shruged, got up and walked by the guy I was just fighting and said “Heya” and hiked over to the base to end the testing session.

  155. Caithann says:

    TECHNOLOGY EQUALS MIGHT!!

    Oh man, brought a tear to my eye. I loved PS so much just to have Sony trash it.
    I miss my thresher, *Sobs* I miss my Magrider hover tank..*sobs* I miss my..*hiccups* My beamer pistol!!

    I’ll share one of my favorite memories;

    It was Leza; Cyssor. The Markov Vanu had our backs against the wall as usual. We literally had TR on one side, NC on the other.

    I remember bobbing and weaving around and under the bridge that connected Leza to the mainland (it pains me to say I don’t remember the name of the base). and trying to repair on the beachside was an adrenaline rush from TR Prowler artillery.

  156. Larington says:

    One of my favourite complaints towards the end was about how the magriders direct line of fire beam weapon had had its accuracy nerfed so it was hellish to land a good shot… Only to give the NC gunner BFR a magrider like rail beam with tighter accuracy and much more damage.

    After which, fighting an NC BFR with magrider became pointless, after that happened the magrider events I used to run also stopped as there just wasn’t much point anymore.

  157. Icewolf says:

    Stories like this (and yes, this is really an awesome “war” story) makes me miss Planetside sometimes. Ofc it’s not perfect and after playing it for 1-2 weeks again I am always glad if I can find a tetris clone or whatever to play.

    But it has/had a feeling, no other game ever recreated. Maybe daoc with some of the RvR fights, but never as intense. And maybe Warhammer will fill that missing feeling a bit.

    But I am sure, everyone who ever played Planetside is still waiting for a fixed and better Planetside 2, I would play it at once – at least for a while ;)

  158. LionFireOKV says:

    Yes the Werner Server is completely dead. It’s amazing, has everyone in europe really just boycotted the game? My friend is locked out of the US Server because of some bug and we were running around on the Europe server. It was us 2 (NC) and 1 (TR) and that was it. Really sad to see.

  159. Tei says:

    @LionFireOKV: crap… deep crude brown crap… I am really sad now. The only good MMO, and people playing something else. We deserve all the EA and Eidos “direct from the movie” crap.. :-(, today is a sad day for all the true gamers.

  160. NC says:

    I believe the cr5 was called Ostekake, not Ostekate.

  161. fryods says:

    I used to play on NC Emerald.

    My best memory was going around, leading a squadron of 10 to 15 Reavers, picking out a few tanks or BFRs, and unloading on them. I’m pretty sure we were responsible for many failed attempts at huge raids.

    I also remember whoring the Modules during the special events they added later on. If you remember curseofdragon89, that was me. :)

  162. warhawk says:

    i had a thing like this happen in BF 2142 except that our commander was smart and all the aussie players kicked ass the 4-5 12 year old americans pissed us off but we managed to use them as cannon fodder anyway we were hiding in some bunkers and having a massive firefight with PAC troops when a transport full of PAC troops just explode’s we actualy stopped fighting for 5 minutes trying to figure out what happend

  163. AceCrosley DB (TR) says:

    Truly epic story… I WAS THERE MAN! Well not the 1% but remember the day well.

    PS is still on and some of us still play. With the new hardware platforms it is one of the best games to play on the net. When the two US server got push in to one the Euro outfits have now moved to the one server and you get almost old day battels.

    I really want sony (or another game company) to come up with something as good as PS and keep on releasing the game like WOW.

    I have alot of old war stories but all of them are around the outfit (Deadly Brothers – on both servers now). A great group of ladies and lads who over the years of playing are now very close friends.

    Hope to see you on the battel feild.

    Ace Crosley
    Holding the empire together!! (still)

  164. LazyGun, hero of the republic says:

    THIS! IS! DAGDA!

  165. Brad says:

    I played PS from beta till 3 years after release. I loved that game and still do. Constantly tempted to resub now that I have a decent computer to play with. I’m sure player pops are rather low though.

  166. Larington says:

    @Brad
    With regards to the state of PS at the moment, my understanding is that Werner has basically been abandoned due to the merger of the remaining two american servers into one US server, those in Werner then transferred across to the new server (Gemini), my understanding is that the server is going pretty well for pops, so if you aren’t European, you might wanna consider picking it back up.

    I can’t myself anymore sadly, the BattleFrameRobotic mech like thingies were just too much of an insult to the rest of the games teamplay mechanic (Cutting the value of fielding standard tanks significantly) for me to continue playing.

    Theres a weapons balance pass in the works too, though I can only guess what the potential consequences of this will be.

  167. 2coolforu says:

    Having played Planetside for 5 years, about 3 straight and on and off lately (due to the horrible populations) and it never got boring and was always exciting. I look back on the days when the populations were over a hundred thousand and 50+ tank raids were the norm.

    Well as a long time veteran I have a few good war stories. Gather round children!

    OK, imagine this. It’s 10pm on a friday evening and I have 2 friends around and we all have a computer and we are on Planetside. The Terran Republic is fighting on Cyssor in the good ol’ 3 – way Cyssorside battle (this was the FIRST instance of Cyssor side, which is multiple days of fighting on a large continent that became a far too popular fighting point for those who aren’t PS players). We were down to our last base, Tore, a small red circle surrounded by a purple and blue sea. The continent was fully population locked which means hundreds of players, probably nearing a thousand, we had no access to high tech vehicles (Main battle tanks, attack aircraft etc) and the Barnies were rushing with Magriders. I’d say at the height of the battle there were around 15 Maggies hovering around the entrances taking pot-shots but not daring to drive over the mine field, two had tried to pass and their smouldering wrecks were lying propped up against the barricades.

    This was desperate, we had no vehicles to defend agains the Barney armour and me, my two friends and 7 other members of the great 0Shadow0′s outfit (Special Drop Corps) were loaded up on ‘Decimator’ heavy rocket launchers. The other Terran’s had the same idea and concentrated rocket fire was exploding onto the base entrances. Now, this moment was the SINGLE greatest gaming moment in my life, forget even Half-Life’s amazing set pieces this one, accidental event in an MMO was the most epic event ever. A Tank spied me out of the crowd of Terran Republic footsoldiers, I saw him spin round and draw a bead on me, maybe it was my Commanders back pack (Highest ranked commanders get a communications pack and ability to spam every player on their team) but he noted me out of the crowd and accelerated, the railgun shots from his gunner missed me and killed one of my mates who was just behind me. I strafed to the left and the tank crashed into a large, concrete support of an overhead walkway and got jammed, taking heavy small-arms fire. I was completely out of rockets so i just pulled out my Chaingun (loaded with armour-piercing ammunition) and charged at this heavily armoured tank and jumped ontop of it and drilled into its gun turret when it just exploded in my face, leaving my on 10 HP and staring at a charred wreck of a tank. In my disbelief i checked the killspam (a box that shows all the kills in a radius of about 100m) and saw my name, a minichaingun picture and two kills, as well as a thousand-odd XP. At this point a few more tanks drove in and were dispatched by footsoldiers firing over the walls and from behind metal sandbag/barricade thingies.

    It was incredible to see hundreds of people fight against a superior force and with very few orders and only text-based communication manage to mount an organised defence using little other than shoulder-fired rockets and light rifles. After the courtyard was secure a couple of Galaxy dropships arrived (Galaxies are GIGANTIC dropship style VTOL planes that can carry up to 14 people. 1 pilot, 2 MAX suits which are heavy infantry, 3 Gunners, 3 people in a vehicle loaded into the cargo bay and 5 passengers, i may be wronmg though im a bit rusty at the mo :P) These picked up troops and took us on a last-bet offensive on the nearby technology plant of Mukuru, well i think it was that name, I can’t remember if it was sucessful or not but I do remember that we took heavy flak and turret fire as we neared the base.

  168. 2coolforu says:

    Oh, i don’t understand why people say it’s bad that you don’t win anything when thats farcical.

    In, lets say, Halo 3 you play a match which, at MOST has 16 players. The 15 other players you are probably never going to fight with again and very rarely will you make friends with. There are probably no more than 10-15 unique maps each with about 4 *Conflict points* (areas that 90% of the battles actually occur) and each map is no more than a hectare, you fight your own personal battle for 15 minutes and take no notice of anything else, after the 15 minutes you either win or lose with no real change to the scheme of things and no real reward, except perhaps a little ’1′ on the EXP marker or a 1 is added to your matches won score.

    Lets check Planetside.

    You go into a world were a fight has been going on overnight, the frontlines change and the battlelines alter and battles with tank armadas and fighter wings, there are dropships taking troops to the battlefield and minefields being set up. At most there are thousands, if not tens of thousands at the games height playing on the world map with entire continents that was hundreds of square kilometers in size to battle over with hundreds of bases on the map and thousands of towers. You can have a seige of Tore one day, or a skirmish over a small canyon near a tower another. Ive fought over thousands of different towers and tens of thousands of locations. Islands off the mainland, swamps in Hossin. Now i’ve had a fight over a base that has lasted 6 hours, 6 hours!!, the base was refuelled twice and the generator was destroyed three times, my kills were over 300 and at the end the sense of comraderie was incredible, everyone was each others friend. We cheered as if we had won a real war, this happens for every time you push the enemy back or make a successful counterattack. When you won you got your teammates congratulations and the feeling that you were part of an army that knew each other and cared, now in Halo 3 you probably don’t give a crap about the anonymous teammates but Planetside isn’t just about the killing or the victories, it’s about the men or women standing alongside you.

    A victory meant a visible change happened, a base turned red and the Terran Republics flag flew from the walls, the people and the feeling you were fighting for a real army meant so much more than an EXP point or a stat, it means so much more than griding that next level on World Of Warcraft or mining that lump of ore on EVE. It was so gritty and personal that it had an effect on everyone taking part. At the end of it you would feel as if you had been running around that battlefield, that’s what made this game special.

  169. 2coolforu says:

    Also on a cool side note, the TR weren’t totally wiped out on that day, about 5 of us managed to escape to the small set of islands off the north-west coast of Forseral, when the enemy forces calmed down we hacked the remote air tower in the south east of the island, far away from facilities. This hack triggered a large Vanu force of heavy armour to arrive but we managed to run to the nearby warpgate but lost one man in the process who said his goodbyes and logged out of the game with no place to spawn. We just kept on running until the sanc got unlocked. It was pretty sad when a friend had to leave the game forever (well an hour) and couldn’t respawn, that was quite an emotional moment by shooter standards

  170. RedKnight says:

    The Moral of the story is that the Vanu are unstoppable…? cool.

  171. Basti says:

    You know, all those storys actually made me cry.

    Guys, it was nice fighting with you, and fighting against you. We all will see us again. It may be in Planetside 2, it may be in Welkin4591.

    Basti
    Vanu corp
    -
    Werner CR5
    Geminin soilder
    -

  172. Tei says:

    I am New Conglomerate (the blue guys… but my characer is very yellowish). Killing the red guys is fun, but once the pink guys show (Vanu?) the show close. These guys are almost unstopable. I hate his colors with a passion… :-)
    And what with these humanoid mechs.. really hurts.

  173. 7of9 says:

    Been a while since I played but after reading this I really want to dust off the lasher.

    Played with ICE, ISK and VanuCorp. All excellent outfits. There is little else like it when 30 of your colleagues are online in 3 GAL’s (large troop carrier aircraft) and dropping on a base to resecure.

    As you charge down the backdoor to the GEN area all single file on the mini map, surging your ass off to get there in one piece. The maxes and heavy grunts cover the GEN area while it’s repaired and you battle your way to the spawns.

    Or quite possibly one of the funniest moments when 3 TR gals drop on Leza tech plant (the only base we had) and Bombastic drops an orbital strike on there head.

    Massive killstrike in one hit and screaming over TS with joy.

    I was there from early 2004 onwards to mid this year (on and off).

    Great times, great memories and strange how I miss the “Scottish” accent of Kosh shouting, nae dicking aboot, lets rock and roll. :)

    Happy days.

    7of9 Werner CR5 ~ Vanu Corp

  174. 2coolforu says:

    Heh, 7of9 I remember fighting you quite alot and the rest of Vanu Corp =p.

    Fond memories of the nigh constant rape of Dagda every time we turned our back on Forseral, ahh good times.

    Always had a certain respect for the VS since they weren’t as noobish as the Smurfs.

  175. SMOOS3 says:

    I still miss this game a lot and am hoping for news of the next mmoFPS every day. I played a couple of years and made really good friends because of this game!

  176. GoneGlockin says:

    RIP PlanetSide. Y’all should have listened.

  177. Nodrog says:

    I miss PlanetSide. I was a VS sniper on the Werner server. Good times. Still wish they had headshots though. That was kind of annoying.

    Anyone remember Hossin? That was a friggin’ bloodbath. I still have fond memories of three to four hour battles on that continent/planet.

    I hope another MMOFPS in a similar vein to PlanetSide comes along some day. For now, I guess I’ll just have to distract myself with Fallout 3. :)

  178. Nodrog says:

    Also, long live the Long Forgotten Soldiers! *salute*

  179. Rentago says:

    Well, to let you know, I am one of those veterans that played this game since the beta.

    I also remember that day that you guys just suddenly disappeared. It was more or less of a race to gain whatever territory that was “Free” at the time before the New Conglomerate got it.

    I still play it however, though as dead as it may be, because there is no other game that delivers the same experience that it does. I just want to let you know that I am a Vanu player and always have been. I like how we have the weakest side in the game due to everything being nerfed even when it already had been nerfed 5 times before.

    None the less one day, just one day, we won the game. A pretty impossible task for a rinse and repeat game. WE WON THE GAME!

    We ended up controlling 99% of the map, since we technically can’t control sanctuaries. We had everything, all the towers and bases. Good times on the Markov server. They took it down and fused it with Emerald to make Gemini.

    None the less, the game has been going through massive balancing changes making all empire guns almost equal. Not entirely, but enough to make it a more fair fight. Lash is still crap though.

    Anyways, it happened on all servers and people said it was suppose to be fixing problems or glitches that allow terminals in sanctuary to be damaged or destroyed.

  180. OpolE says:

    Nice read cheers

  181. SwiftRanger says:

    “We should have some exciting Planetside news coming up in the next couple of weeks.”

    How about it Jim? :)

  182. Jim Rossignol says:

    Delayed to mid January.

  183. Domenic says:

    Wow, such nostalgia for me, as most veterans would say.
    I was A VS on Marcov, My name was Doomenic.

    I remember early mornings, scouting around waiting for a fight. Was just a clear air feeling, such peace.
    Was a jack of all trades. Mostly Heavy Infantry/AMS driver. I always felt AMS was the best thing I could do for the Vanu, and I’m damn proud of it.

    I was there, man!

  184. Alctel says:

    Eve has a habit of doing this, one moment you are a normal human being and the next you are swapping war stories about ‘that fight in 1V- that went on for 5 hours’

  185. Edlorna says:

    I remember Auraxis. I was there.

    I remember stepping out of the spawn tubes for the first time and walking out into the Vanu Sanctuary. There were no instructions, no tutorials. No NPC kindly offering to explain what the hell a Certification Terminal was or why the Equipment Terminal was only offering me pistols and a crappy little BB gun called a Suppressor. No, there was none of that. I walked around Sanctuary for ten minutes, taking in the sights when someone in a bad-ass looking suit of body armor pulled up in Luke Skywalker’s land speeder. He asked me if I was new to the Sovereignty, and then offered me a ride in his Thresher.

    This soldier, who I can’t even remember the name of, invited me to his squad and drove me around. He showed me around Sanctuary. He explained the certification terminals and air terminals and equipment terminals. HeShowed me the HART Shuttle. And unlike that one NPC in Warcraft or Everquest that gives you your initial training, I feel real guilt that I can’t remember that soldier’s name. The NPC makes you feel like just another rogue or warrior or cleric, like every other rogue or warrior or cleric. That soldier made me feel welcomed.

    I remember, fifteen minutes later, my first battle. Like most Vanu I would come to know and exchange conversation with over the years, I was blooded on Amerish. And for as long as I live, no matter what other games I play, I will always think of Amerish as “home”. I dropped in from the HART, since I was BR1 and barely had the cert points for Medium Assault (Thank you, my nameless guide, for recommending the Pulsar. It never, ever left my side). Being my first time, I just targeted my pod for the concentration of hot spots I could see. I immediately regretted the decision, since all I could see was an endless sea of red uniforms below me. Given that my own uniform was purple, I was certain I was about to get creamed.

    Luckily, I hadn’t chosen THAT poorly. It was a Vanu tower up near Azeban. The tower due north, I believe. Half my health was gone by the time my legs had recovered enough from the impact of the pod for me to start moving, so I immediately ran into the purple building. Somehow I lived. The rest of that day is a blur, but like some private fresh out of boot camp, I can remember those first moments with perfect clarity.

    I also remember the moment, ten hours later, when I looked out the window and saw sunlight streaming in. I knew I had to sleep. I had been up for far too long. But I just couldn’t. I didn’t know why. I kept throwing myself back into the fray, trying desperately to keep the blue and red guys (I didn’t have the terms Smurf and Elmo yet) from regaining a foothold on Amerish. Then I realized my fear: I knew that, while I slept, the battle would continue on. I was afraid that if I left… If I abandoned my fellow Vanu, the Sovereignty could fall. I also remember chuckling as I realized how silly it was to think that about a video game. I just had to call my best friend and tell him about the experience. I managed to sleep, but you’d better believe that the moment I woke up, I logged back in, just to see what the global map looked like.

    I remember feeling a wave of relief to see that Amerish remained purple.

    There are plenty of other stories I remember, too, but to tell them all would take far too long. Just take a look at some of the other stories in the posts above mine. You’ll get the idea.

    ________
    Edlorna – Emerald Server
    We are the Sons of Vanu

  186. Grandstone says:

    I wasn’t there, but I wish I had been. I just read the piece and all the comments. Someone make a good successor, please.

  187. ri0t says:

    I too miss those days. Thanks for the [sad] memories of being SancLocked. I was there… laying my mines.

    I was a Suppressor-whore. the weak machine gun you spawned with when you died- THAT was the Suppressor. Small ammo clip, but amazingly accurate. You could always tell recent additions to the Planetside ranks because they DID NOT RESPECT THE SUPPRESSOR.

    Anyway… I have my pwn fond memories spanning three years of the game. From the days of SaltyRhino and KIOWA on VS with everybody mocking everybody else (That was on the lesser of the two East Coast Servers) to Emerald; DREAMER, SgtMad and the rest of Hostile Takeover- playing as some noob NC who still couldn’tplay well. I finally found my stride when I started playing TR on Emerald- and truly learned the Suppressor, Combat Engineering, and how to one sneaky SOB using the infiltrator certification. Oh, do I need to add I was in The Pain Gods? Yeah, we were the outfit (clan) that CRASHED THE SERVER with our 19-bomber strong Liberator Bomber Runs. The mini-map turned all white suddenly -POOF- respan at the Sanctuary.

    I eventually left TPG to join a smaller outfit of folks whose playstyle matched me own–> silly. Spending an hour setting up a minefield on the upper cliffs of Searhus and then finding some VS and NC ‘tardfucks dumb enough to fly after me- and fly right over my minefield. EASY XP.

    Or tossing 1, yes ONE! EMP grenade into an enemy courtyard after spending twenty minutes sneaking around as an Infiltrator… of course the courtyard of that enemy base was heavily mined against us TR… and of course the grenade set off some mines right by the Repair Terminal… nd of course the BFR, the AMS (mobile respawn point), and the two fagsliders (VS magrider tanks) all blew up- killing who knows how many barnies respawning at the AMS as well as the vehicle crews…

    But my most fond memories are from Doing What TR Did- losing our asses off as we were gangraped by both enemy armies, drinking till 3 in the morning, laughing and carrying on over Teamspeak or Ventrilo, setting mines and blowing shit up, suppressor whoring, backhacking, running ddBQ-esque Burster runs (Anti-Aircraft “MAX” suits) on enemy bases, mass liberator runs, and generally causing a ruckus… Spending several hours never touching a weapon- instead just supplying respawn points and other assorted vehicles (everybody had a “vehicles” guy/gal with EVERY every vehicle cert) just to Move the ZERG in the “right” direction.

    Yup, the game play in Planetside could be basic Quake-Style, Zergfest, or some crazy silly shit nothing like anything else… I played on every server (all 5 at first, then all 3)- too many characters made and played. A waste of my life? HELL NO!

    Yeah, man. I WAS THERE!

    RI0T/TotalMayhem br24/cr2 (“retired” Feb ’07)

  188. Francko says:

    Great article, and yes, Planetside is an amazing game. Even today. We’ve been playing since beta and have enjoyed the epic battles, debating global strategies with the CR5s and getting large teams together to kick some blue and red a$$! Good times!

    We’re also beginning to play a new MMOFPS that is in open beta, called Welkin4591. We’ve built a site at http://welkin4591.com for english speakers who want to play. You can download all the game files and patches, translations and use our tutorial to set up your account.

    So far we really like what we see in Welkin4591 and are eager to take have input in this very early stage. We’re looking for more MMOFPS lovers to join us, so head on over and hop on Teamspeak with us and we’ll get you all set up.

    Francko
    http://welkin4591.com
    http://azuretwilight.org

  189. Praetorius says:

    I was there man.
    Long live to The Republic !

  190. Dragoon_Jett says:

    I see what your saying, but sony just messed up your game, they rolled SWG around in shit, then ate it, then shit it, then polished it.

  191. Perfectheat says:

    I only played in the beta test. The game was fun but my connection speed at that time weren’t that great. A lot of the same fun as in Tribes 1.

    Ostekake means cheesecake in Norwegian by the way. I think I remember that name from some other game.. hmmm….

  192. Carajolina says:

    I was there too I was a Vanu (Barnie) Pilot And I can remember when first got the message. At first it was confusing because there were fears of individuals scattered in the woods waiting for the server to be fixed to start hacking back towers and bases. But then it came all clear when we where directed to your last stand point. I moved to the Galaxy even that I wanted to fight but I figured I could better serve the Vanu by creating purple rain over your base. There is nothing better than been able to drop hackers and assualt people right on top an enemy base.

    I currently am a general in Battlefield 2142 I still go by Carajolina and people do hate me there, but it is a totally different gameplay. you can win or loose. If anyone of you want a piece of me look for me I ussually play at the doorman is god server.

    Cheers that was a historic day to me.

  193. Slib says:

    I fought for the NC on Markov since the day the game went live, up until May of last year. In fact, if you google search Planetside and Slib, my stats page is the second find (the first being one of my posts on the Mortal Online forums…where I also share my love of PlanetSide).
    Anyway. Who else remembers when Oshur got blown the f*ck up? Anyone else remember the meteors pouring from the sky like the fists of angry gods?
    The devs didn’t tell us about them before they happened. It was a nice little…surprise.
    My battle-brother, Shadow, and myself were infiltrating a TR base (infiltrating in rexo-armour, not stealthsuits. We’re hardcore like that). As we approach the back door we realize it’s pretty quiet… I order Shadow to take point and hack the door while I cover him from behind a rock formation some 40 feet away. He moves up, from cover to cover, like a real pro…30 feet away….20 feet away…10 feet away… He holsters his Gauss Rifle and brings out his REK. He takes a moment to remark
    “This is pretty easy, it’s like no one is ho-”
    His last word being drowned out by the earsplitting explosion of a boulder landing on him from goddamn space. I instinctively take cover behind the outcropping of rock. Peering back over the outcrop of rock I remark
    “Uhm. Did you just get your sh*t wrecked by a meteor?”
    To which Shadow replies
    “Where the hell did that come from? I’m so confused…and so…so…dead…”

  194. DragonJTS says:

    I played for three years before finally quiting, after aking half a continent with a platoon cause no one felt like showing up. And yet I still go the forumnside monthly in the hopes of finding out it’s suddenly become wildly popular again.

    I hated the Biffer nerf with a passion. They’re giant bloody robots, of course they’re overpowered, that giant robots are all about.

    Loyalty until death!

  195. TheBear says:

    Best part of meeting another PS player is being able to joke with V emotes.. Pass me a beer? Vvt bro.

    Well I can disagree with some statements, but not with the main premise. Those who play Planetside are bonded by it, and if they played it any amount of time, they know they probably experienced what made Planetside so great. The game play that drove us into close fights with the same people on a regular basis. You get to know people, and how they fight and you can run into a comrade and work it a bit. Not only that friendly fire was on and you learned quickly who not to trust your life to on your team.
    You got to know people so well that when you were defending you’d look for specific killspam for names of your most feared enemies.. and when I had to ditch a mozzie over a base, I was always looking for a close personal friend on the other empire to land on.

    I will share one short story, nothing so epic as your 1%, but it’s the first story that comes to mind.

    I played beta on my college computer (nothing to brag about), and I had waited for the game for.. well forever as it always seems.
    I went on a trip abroad when the semester ended, leaving the day after the game went live.
    I didn’t have my computer at home so I installed it on my dad’s computer which had like a 2ghz p4 and 256mb ram (ouch) and a geforce 2 stock dell card, don’t even want to guess the variety.

    Annyway, so gameplay was a bit laggy. So I login to my good ol’ Barnies day 1 and jump in a galaxy, my favorite mode of transport.

    She clips a bit graphically but I seemed to land her outside the front door fine and began the VNG spammage.
    The Sanc is in full swing so I load up pretty fast with doughy eye-d newbies expecting a ride to a hellish war. asap.

    I delivered.
    When my vmem pretty much had it with the 256mb ram it was trying to duel with my graphics stutter became a slide show.
    The landing pad of an Air Tower included itself in one of these slides conveniently followed by just a curious, red slide.

    Boom-clip-mangrunt-clip

    I don’t think my passengers were too enthused.

    After that I vowed never to get anyone killed in my galaxy again.
    To this day, I’ve never lost a single person I’ve given a ride to, and as my good comp. didn’t perform well either, I stuck to chauffer for quite a while.
    Though that’s a bit of a lie.

    I don’t count ejecting someone over the ocean for a slow death.
    I MEANT to do that.

  196. MasterChiefs4thChar says:

    Man…. brings back so many memories… almost teared me up.

    This is MasterChiefs4thChar NC Emerald (or Gemini now)… All planetside vets feel free to email me at finalfantasy10_3@msn.com if you ever feel like it.. I’m so sad now that the game is in the shape its in.

  197. Prankstar says:

    MasterCheif rings a bell, werner player ? :)

    Ye so i resubbed aswell, will give Gemini a bash and see how it goes

  198. Prankstar says:

    *Chief ! :P

  199. Zane says:

    Was a great game? They have reduced it to 1 server US, 1 EU. The war rages and still no one wins.
    Vista isn’t compatible unless you go to the actual planetside.exe and run it in Win98 Compatible mode.
    I just resubscribed for a month to shake off my WoW scales.
    RZ

  200. Larington says:

    You’ll find Werner abandoned, sadly, wonder if they’ll merge the servers…. ever….

  201. Greg says:

    i would just like to say thanks for this story. i am resubbing to PS right now lol.

    oh and i was part of that 1%

    this is KrazeyHorse

  202. Titus says:

    I played from the early release for 2 years. Climbed in rank and ultimately took over an outfit of 30 serious players. We slickly operated as a quick capture specialization platoon. Running multiple synchronized low elevation GAL drops to seal the Tower and CC captures. Ah the memories… good stuff.
    I think of the myriad of tales I could tell, but there are so many. Just looking at the map reminded me of our Outfits favorite strategy. Cyssor…so many hours of joy!~
    http://section8server.com/maps/cyssor.jpg
    I had risen in ranks of Shining Force, and ultimately took over as Outfit Commander. Being a Reaver pilot I had accustomed myself to flying low, fast, afterburner powered flights through the trees and valleys. I liked the element of surprise that this gave me over the traditional…yawn…boring plink from range that most pilots/outfits swore by. Leading an outfit while flying a reaver as described above is a bit awkward so I knew I had to do something different So I learned to fly the GAL…correctly.
    For those that are newbish to our lingo, GAL is short for Galaxy. Think of your average school bus, hollow it out and put a small tank in it, strap a couple wings on it and top it all off with some J.A.T.O. rockets for that extra burst of speed and voila…you have a GAL. About as agile as a loaded oil tanker with an outboard motor, but it could take, and in the right hands give quite a beating. In desperate situations it also served to whisk away pesky infantry at vehicle terminals when you planted your nose on them.
    For a freshly minted Outfit Commander looking to organize a fighting force for lighting ops it was the right tool for getting large quantities of troops in the same location at the same time. For a high-speed accustomed Reaver pilot, it served as a frequent coffin, but always getting the troops out first. Most Galaxy pilots swore to take their troops to the upper limits of ionosphere, frequently came to a full stop, and politely asked people to drop. It was safe for the Galaxy. At the time there was no real threats at those altitudes, but this strategy left your average solder in suspended state for quite a long time…10, 20 seconds? Certainly as a recipient of enemy GAL drops, I could always count on being able to run to a weapons terminal, arm the appropriate arsenal, run to the top of the tower and be ready for the hack… all before the suspended soldier landed. Simply brilliant…at filling body bags with your own soldiers.
    For me, my motto was low and mean. I had custom macro’s at my finger tips to bark orders to my accompaniment of pain dealers. “GET YOUR ARSE OUT WHEN I SAY OR I DROP YOU A MILE OFF SHORE” was a favorite. Straight, to the point, and once people were accustom to it, they found themselves less than one second from the top of a hot LZ. All together, and very few missing the target. I would fly low…real low… if I didn’t have a soldier or two processed through my turbines on the way to the LZ I wasn’t low enough. I would keep my bird following the contours until right at the last moment, nose up, level off and BARK….”Lightning GO, GO, GO”…clunk as it disengaged a 100m from the front of the tower to lay a cover and cause distraction for ground defenses. Then….”OUT, OUT, oUT!”…clunk, clunk, clunk…away with the rest on top. No slowing down, no waiting for some namby panzy to get his pants on… and then AFTERBURN and DIVE to right above the surface and out to sea. If there were any hangers on, I would promptly deposit them in the depths, and respond to their hate mail all the way back to the previous base. If the tower didn’t fall, which honestly was fairly rare with a GAL full of soldiers, MAXs and lighting, then I simply would drop into the bustling courtyard or AMS shield zone, await my spawning soldiers and spam “HOT HOT HOT Drops..GET ON THE BUS!!!”. Spec’ing for CE was always handy as well, cus you were guaranteed to have a decent repair job. But Gals were tough if flown right. Rinse/Repeat.
    Using these tactics my humble little company of bull dogs frequently ended multi-hour stand-offs at towers and base CCs. It was a good time, with a lot of good fellows. I remember having a new recruit gripe about our military-like operations. “It is just a game…whine, moan..” My response was pretty clear. “You ride with the best, you’re gunna operate like the best.” ….clunk….blub blub girggle girggle…
    Titus, OC Shining Force, Markov

  203. FireFrenzy says:

    THAT SHIT IS EPICCALLY EPIC! Hell i would have JOINED the game on that day just so i could have been part of that last stand! And here i though EVE online had epic battles…

  204. deepseesquid says:

    wow…….. i was never old enough to even hear about this game in its prime, but after reading all of this, i really wish i was. I tried downloading it, but it wont work, someone said it wont work on vista, except for some patch or crap like that,
    any help?
    and also anyone have suggestions for first-time players if i ever get this working?

  205. KawiRider says:

    Emerald: KawiRider. I Was There Man. Would be nice to find out what all my old outfitmates are up to. That game was my first dive into the MMO world – rocked it with a P3 933 and a GeForce FX 5200. PlanetSlideshow more like it. Some of the best game memories I have are from playing that game.

  206. Zcomando says:

    Markov, Zcomando, BR 25 CR 5 NC!! HURRAH, Yea i was there definitely, i ran that show nearing the end. lol boy that game was fun for the first 2-3 years i WAS the NC sniper no challenge any where, TR, VS i took them all down lol. my story is the time me and MadKat took down a entire base with 2 boltrifles and harraser full of ammo. lol god that was fun we held that base down for 30 to 40 mins air units couldnt get off. Tanks found them selves with no driver because he had died before the tank spawned. That was a great day. and i can say i was there for 4 years and i gave that game every thing i had! AND I DONT REGRET IT HURRAH! NC FOREVER

  207. impact says:

    Ah, the good days of Planetside.
    I never came across any MMO I had more fun playing.
    Sure, it was an endless war, but the occasions were one side would actually have been able to win over another were rare and usually caused by bugs.
    I quit back then when they introduced Battleframes, like most people from my outfit, I believe.
    I was there man…

    impact
    Druckwelle Outfit
    Vanu Sovereignty
    Werner

  208. FlakAttack says:

    I was playing NC in a huge armor outfit when the TR sanc went down. I remember that very well. We personally thought that it was incredibly unfair and we took the fight to the VS instead, stealing base after base from them trying to lure them off of you guys. We had them all the way back to Sanc on our side and we STILL couldn’t coax them to layoff.

    VS always were the scum of the game.

  209. TheSpectrum says:

    I had a pretty memorable battle back in 2006 i think it was…anyway the battle was raging on solsar the nc were fighting to take it back from the tr. First let me give you a backdrop on the situation, the main tr defense was holed up in the uppermost tech plant on solsor i forgot the name anyways the population was in the nc favor for awhile then the tr pop just went up out of nowhere so the main nc force was attacking on the southern gate and fought there for some time about half a hour or so, my outfit m8 blasterworm and I decided to go run our bfr’s we had a few skirmishes here and there getting some kills then i see a sitrep(situationreport) pop up in my chat saying there is a large reaver squadron headed outta the west solsar gate. we went back to base to refit for AA blasterworm had a stolen invader and i was flying the eagle. After we refitted we headed west to the warpgate and low and behold we crest a large hill and count about 25-30 man reaver platoon flowing down the hilside like water to avoid visual detection most likley but it looked too cool. So we said in TS “umm we need AA” lol, anyway me and blasterW opened fire on the reaver fleet and at first they paid no heed to the flak and sparrow and i suffered major shield damage so i fell back about 200m to the next mountain side as blaster covered my retreat then i turned around and laid in to cover blasters retreat(note their objective was the base, we were the only 2 who bothered to meet the reavers in the field… i expressed my dissapointment in command chat … At this time tho i tried to contact another bfr pilot that was at the front line johnnystalk was his name, he told me he was on hes way. Needless to say we were stuck army of two… the back and forth game we and the reavers played lasted around a hour finaly pushed them back to the warp gate and played the containment game for as long as we thought that they thought that we would win agenst the reavers but in fact if the reavers would have primaried instead of hit and run they would have pwned us. Thus concluding, johnny arrived after being delayed by suicide-deci’s and the reavers finnaly disbanded their unit and we claimed victory! if it wasnt for blasterworm’s impressive bfr piloting skillz we might have been telling another story about how a bunch of reavers pwned everyone in the rear=)

  210. Pembo says:

    The game lived and died by one gameplay mechanic that ultimately aided in its downfall.

    The ability to have thousands of people battling simultaneously over numerous continents was the main draw for Planetside. When SOE raped the gameplay with a series of brutal patches, the player base that the game relied so heavily on dwindled. How I would have loved to have seen the epic 100v100 battles, wave after wave of friend and foe battling across land air and sea. I wasn’t fortunate enough to have the ability to play Planetside at its peak. Instead, I have fallen upon a faint light of what it used to be.

    I started playing again recently [Gemini, US] and I have to say, while the numbers aren’t nearly what they used to be, there is never a shortage of firefights. I never found myself without a battle, and almost instantly after I would log in I would get party invites. There were plenty of battles and people to interact with. Then again, it’s easy to impress me. I never experienced what it was like at its peak so in all reality, the current populations are my personal ‘peak’.

    I wonder, does anyone still play WWII Online? It looks pretty dated but I heard people still play…might be interesting.

  211. BigG says:

    Don’t really have many glory-filled war stories as my time with the game has been short. The game, when you take it all in, can be so breathtaking it makes the faults seem much less significant.

    Rolling through the countryside with a small pack of tanks behind enemy lines…going from controlling one base to the entire continent…looking up at the sky around a contested area and seeing the mortar, AA flak, bullets, lasers, planes; it really makes one forget the faults Planetside has. It can still be a truly epic game and a hell of a lot of fun if you let it.

  212. Archibald says:

    I played for several years, starting at the beggining where it was the best IMO. Best screen shot I have is when the TR Captured and held the world for about 30 min. Still have the Screen shot and it was just awsome. Planetside really has done something no other MMO has been able to. Out of all the MMO’s I have played, I really do miss the early days of Planetside.

  213. Karinna says:

    I just reactivated recently and it’s a blast. The population is lower, but not so low as to ruin the fun (continents are still getting pop-locked from what I’m seeing). Overall balance seems good and all the stir caused by balancing and re-balancing and BFRs very settled down. BFRs are still around, but in my opinion they found their place in the scheme of things. I usually see 0-3 of them in a battle and a lot more tanks and other vehicles and infantry. I’ve seen them taken down by magriders, reavers, a pack of lightnings, infantry, CEs, etc.

  214. Serondal says:

    I’ve been having an itch to play this again for years. I wanted to try and play the demo to see if it was as good as I remember but the main webpage was so jacked up whenever I tried that I couldn’t get the download to work or get a temp key ( i long ago lost my Planetside CD and cd key lol)

    I may have a look at it again to see if there is a trial going on, probably not though. I quit playing just after they introduced the AA buggy (not because of that, just because my group stopped logging in and it got boring playing alone)

  215. Karinna says:

    I’m not sure on getting a trial key (one thing I found makes it sound like in 2006 they had a trial where any station account could log on and play to level 6, maybe that is still in effect?), but if you buy the game (I think it’s $20 now and a digital download), you can simply get the Station Launcher and it will download the game for you.

  216. Dash Jay says:

    There is a trial but SOE doesn’t want you to know. I haven’t tried it myself but a friend of mine gave these instructions:

    “First, go to the Planetside Official Forums, then click the Join Here Button, located at the top of your screen, between “sign in” and “why join.” You have to create an entirely new Station account to get the free 14 day trial. Yes, it’s only 14 days, but you can just make a new account every couple of weeks if you want to keep playing for free. I’m not certain, but I think you can use the same email address over and over. If not, it’s no big deal to just make a few throw away email accounts on hotmail or yahoo to create a new account.

    Once you’ve made the new account, download the beta launchpad and install it. Run it, then log in with the account you just made on the website. Click “Planetside Try Free/Activate Game.” Click the button to start the trial period. It will download/patch the game depending on whether you have it installed or not.”

    As for war stories I have one for every other one posted here. So I’ll post a kind of story that hasn’t been posted yet.

    I’m a Vanu loyalist, I just am. So when one of my friends switched back to his TR I couldn’t let this act of heresy go unanswered. Being an Infiltrator I had but one mission: Assassination. This was back in the days where /who would give you a name and location regardless of what side the person was on and I kept a close watch to see if he would log in. One day I got lucky. He was on Cyssor in a TR vs NC fight. I would be the ONLY VS on the cont. No backup, no second chances, and no respawns. The TR were at Nzame and the NC were on the back foot at Mukuru. I figured the best chance I would have of finding him would be with the zerg on the front line. I dropped far north of Nzame to avoid the random patrol. I slowly moved my way up to the cliff over looking the base. Then I realized I would be walking into the middle of a giant TR zerg. Tanks were all over and the courtyard was positively humming with activity. I was on a mission however, and I would not be daunted. Getting into the base was a nasty affair. Ground vehicles moving in and out of the mined front gate made for a game of Frogger where the frog was by necessity a snail. I made it through and found to my delight that no one had mined the front door. Never mind the heavy infantry traffic that ran in and out, that just made the job easier, as a door opening by itself would have been a dead give away. Now inside the lobby, moving slow not to open any doors that had not been kindly left open by a passing foe. I made it down the stairs and into the room next to the spawn. I couldn’t go into the spawn because of the pain field that protected it as these were the days before sensor shield. Then I waited. Slowly I came to feel that I would never find my prey in the rolling mess. I had not seen hide nor hair of my prey during the whole time of my incursion. So I figured I should get a kill or two while I was here. I planted an explosive behind a door and waited for the first sap to find it. A moment later I pushed the little red button as a foe ran through the door to the stairs. Through the dust I saw my ridicule turn red for a moment with a name. And then the doors closed. Somewhere in my mind I realized that the name that had shown for a moment was familiar. It was beyond familiar in fact. It was THE name. I hot swapped to my beloved AMP pistol and a moment later my mark ran through the door with a chain gun at the ready. I waited for a moment as he looked around the room and ran just past me. I leapt at him, my AMP making itself known with a hail of poorly aimed destruction. We spun around each other, his chain gun spewing death and seeking out my supple armorless flesh, and my AMP ripping into his armored hide. Then it was over, I was wounded by my prey was dead. (he later claimed lag was at fault) However, I was still near spawn and this encounter would not have gone unnoticed by the mass of enemies just over my head. I sprinted out to the back door where I healed myself and found a random ATV sitting outside. Oh, at that moment how I wished I had the ability to use it. Instead all I could do was to hack it and to decon it, denying its use to the previous owner. As I did this I looked up to find a convoy of tanks and buggies and aircraft escorting an LLU (flag for CTF bases) back to base. I froze. Then in my mind I said: “You idiot we need to die to get back to sanc and deny our prey of killing us back!” By this time the convoy had nearly past. However, there was one APC near the rear with gunners that had not yet entered the base. I rushed it with my AMP spraying anti-personnel rounds into it doing nothing. By the time the gunners had parsed what was going on I was already ramming my face into the side of their vehicle under their guns. The driver tried to pull away from me but ended up rammed into a door leading into a bunker. Doors will despawn any vehicles that block them after a short period. So this door caused this APC to boot everyone out and removed the vehicle. A moment later the three now wheeless TR gave me a trip back to Sanc.

    I’ve got several other epic stories, like the gen hold we did on the TR and it was the NC who eventually got us out after they took the base, or using the bomber for the tail gun and fighting off 8 enemy aircraft simultaneously and making it away alive with a few kills, or driving the galaxy in a two man group trying to keep up with base drainers on multiple conts. Good times all around.
    However, I’ll probably be remembered most for the video series titled “Why I Should Have Been Banned”: http://www.youtube.com/view_play_list?p=EA7AB58A57EDAD0B

    Captain1nsaneo
    Johari Server, 25/5

  217. Tigue says:

    Great story!! “I was there man!” LOL – If I remember correctly, on that fateful day, we (the honorable NC) left the TR alone once we had erradicated you from all but 1 base. Unfortunately it would seem the VS weren’t so kind.

    Planetside, in my mind, still lives up to be one of only 2 games that i’ve ever had these sort of epic “memories” with. The other being Air Warrior (Damn you EA!!). Regardless I was an active subscriber in ’04 and have been a returning subscriber to P.S. on and off since ’06. Until recently all seemed lost about the game. The numbers were dropping, the complaints of emptiness seemed rampant, but it seems that all has recently started to change. I recently logged back in for the first time in almost a year to find continents are now population locked again! Hell, for the first time in nearly 3 years I found myself hot-dropping into the middle of a FULL scale assault. not the measly 40v40 or even 60v60 scale, im talking 100′s of troops battling one another. I figured it might just be one of those ever sporatic events that the devs still try and throw out there once in a blue moon, so i logged in a few days later. To my surpise im finding the game seems to have gotten a slight spark back now. Populations are growing, there’s “raiding” of continents again, and it almost feels like P.S from the ’05-06 days (i dare not say its AS active as ’03-04 yet).

    That said – if ANY of you who haven’t given it a shot think the above stories sound great – id say go for it – its $20 for the potential to experience a story like the one above. If any of you DO decide to give it a go, feel free to look me up in game. (Player name: Tigue – New Conglomerate Faction – Gemini Server) and i’ll happily help you through some basics (beyond what their simple tutorial system offers).

    Again – Thanks for the great story!!

  218. Cherry666 says:

    Signed up for PS right when it went live. Has never played a MMO before, a total online FPS noob, and here I was in PS, 10 continents, hugs expanses of space, giant bases, and a totally confusing opera of pure absolute FPS.

    Few days in I ‘got’ PS, was on Hossin, as a NC noob, distinctly rmbr it was a Friday night and the server was busssssy lol. Somehow I learned to follow the zerg and there was this bridge, NC on one side and TR on the other. The intensity of what followed, for over an hour, the noise, the mayhem, the destruction, its like it was just yesterday.

    The bridge was so full of both TR and NC tanks no way could infantry get over and anything that got onto it was attracting apolyptic attentions, by now I’d gotten advice from a dude in a gold colouted suit, me in my plue pyjamas hehe and I found both the Jackhammer and the rocket launcher that you controlled with teh mouse after every launch.

    After that it was obsession for several months, eventually getting a shiny gold suit of me own, nothing like it ever since!

  219. Ch4plain says:

    This post reminded me of why I enjoyed the game so much.

    So much that I just resubscribed to play it again.

  220. FenixStryk says:

    I was there, man. Years and years, ever since Johari. I saw names like Ostekake come and go, but through the whole thing I never forgot the old days. Before the Aftershock, the Bending, the Cores, the Liberator… before everything… I was there.

    You don’t forget something like Auraxis. You just can’t. It changes you.

  221. Thundereagle says:

    I still love this game, doesn’t have much of a point but that’s one of the things I like about it. I think it was and still is a fantastic game. They merged the final two servers so now it’s just 1 server now, still a decent population playing the game though. Also, I got past the Vista problem by installing Linux Mint, works great.

  222. TomTheSecond says:

    The Vista problem is an easy fix. Just run it as Administrator and Planetside works fine.

    Still some epic fights going on. My outfit, Ghosts of the Revolution, did an Ewok raid for our Sunday Night Fun Raid this past sunday. It’s where you load up a phantasm, everyone grabs AV and Jammer Grenades, and then we all fly out hunting BFR’s to drop on. Find one, drop on it, Jammer the junk out of it and pound it with AV.

  223. WolfLordAndy says:

    I was there.
    WolfLordAndy,
    58th Marine Corp (The Wildcards),
    member corp of the NCWA,
    NC Werner.

    The game has yet to be climaxed, and I look forward to the promise of Planetside 2 which SOE are finally teasing us with. So many war stories, but by far the funniest was when I flew a galaxy into a very, very hot base. I had just done a gal drop at the back door, flying in very low on the terrain as it was a VS base and a gal drop from high up is no protection from the Starfire maxs. After dropping my squad I notice my health is pretty low, so my options are to bail and die, or ram something and die. So I see an enemy AMS flickering in the far corner of the base, I deside “why not” and head straight for it, full afterburner. Now for best effect when ramming things in a gal, you want to bail at the last second so it explodes on contact, rather then just sliding and jumping around.

    I bailed out perfectly as I entered the bubble, low and behold, a large number of troops had just respawned. Not just that, but some industrious little engineer had desided that they would put mines right underneath the AMS. The next few seconds were a bit of a a blur, as my fall set off many of the mines killing VS and mangling there AMS, and in a split second after, my newly free’d Galaxy touched the AMS and blew up, killing it, thus making it also explode, which killed many more VS that had just spawned in.

    I never got an acurate kill count, as the mines that killed VS counted as teamkills for whoever put the mines down, and the AMS explosion counted for the AMS driver for some bizare reason. But it was a truely epic feat. Made all the sweeter when the squad I had dropped managed to get to the gen and kill it. In a single manouver we had taken out both the base and courtyard AMS spawn points, forcing them to all respawn a large distance away at the next base (we already had the tower).

    Sorry for length! Got a bit carried away with the story telling!

  224. PatG1 says:

    Werner was merged recently. Just one server left, Gemini.

  225. NCPeaceMaker says:

    I remember the day you describe. I was on the opposite team, fighting for the New Conglomerate alongside my outfit. I remember making several attempts to just get in the way and steal a few kills from the Vanu, but each attempt resulted in an almost instant death as soon as we saw the TR base. NC were kind of battling on another front, on the other end of the map (or at least the group I was with was).

    Since then, I have witnessed 3 more sanctuary locks on the New Conglomerate side. I have played Planetside for 6 years and continue to do so today. I still love the game, even with all its flaws.

  226. Grif says:

    My favourite part of Planetside? The rear entrance to the main bases. Whether assaulting or defending, that section of a base was like living the first Storm Trooper invasion of the rebel ship out of Star Wars with a bunch of your buddies.

    A bud of mine and I had an awesome strategy for that tunnel – pop in a plasma grenade or two to get ‘em burning, throw in a bit of lasher spam to make ‘em run after they try to hunker down in cover, and then someone shoots ‘em in the back with a sniper rifle to finish ‘em off. Pretty brutal, but very effective.

    Yeah, we were jerks. ;)

  227. Koriana says:

    Man…..I saw the article about the new Planetside game, then read this. Now I’m going to have to go resubscribe….

  228. Pine says:

    Outfit: Sturmgrenadier
    Server: Emerald

    I played for 4 years as my one and only online (or any other) game. Sturmgrenadier ( aka SG) rolled into PS with hundreds of members. Although that one game was not the first ( or even second) for SG, it definately defined us as a guild. The “I was there” for PS is so overwhelming within SG, us PS crusties are well known for lasping in to talk of “the good ole days of PS”. Even today with just a mere suggestion that PS Next is being thought of, has caused us to create a portal location and has brought back old SG members long lost to wandering the net looking for the next game that could rekindle that glory.

    My big thought is that PS was nearly two games, there was playing PS solo which probably sucked, and playing with an oufit ( guild) which made PS second to none in the experience it created.

  229. Scott says:

    The best team based MMO ever!

  230. ZaiTh says:

    Best Game ever for a FPS/MMORPG. Battles were epic and communications key. Or if you wanted to say Fuck it and you had the skills, you could always find that obscur Tower battles were only the Elites went at it. Those were the days. Hopefully some day that will all happen again.

  231. wIng says:

    What an great game, but what a lame coding and support. SOE didn’t give a damn about it for years. There is no other game in the world that is able to get close to the massivness of the fighghts (up to 400 players in a single “map”). Graphics is old, but the warfare (infantry running side-by-side with armor and supported from air by planes) game provides (with full servers of course) is a feat of magnificence.

    Back to the OP tho, he did forget to mention one thing – the game was well unbalanced, especially with the nerfs. I did join PS in 2005 or so and at that time, Vanu (the purple swarm in the article) did suck so heavily, that we had to really outnumber enemy in order to conquer a base. If Vanu sucked like that during the sanctuary f..k-up, then you can’t wonder every single Vanu logged.

  232. Flatman says:

    I was there – not at the particular battle above, but at many epic other battles.

    DocHoliday – TR/Markov

    Played PS for many years and finally quit because I had nearly every base and every island memorized. PS is my favorite game of all time – bar none. I hope PS Next keeps all the great aspects of the original and builds in even more content. If so, I’ll happily play PS Next for years!

    Those who never played can never really understand or appreciate the nail-biting tension of PS at the beginning. Man, you had to pay attention or you were dead – period. And if you left your toon unattended for 30 seconds in a hotly contested base fight, you most likely than had to choose a respawn point when you returned because you had been killed.

    My favorite memories were massive bridge battles that were unbelievably chaotic and base defenses that lasted for hours even if we (the TR) had a massive population disadvantage on the continent.

    I served with some great players – most more talented than me. But I did my part, and I was proud to have served. And I’ll sign up again when they offer the new Planetside.

  233. TheEvilBLight says:

    So true. I’ve totally forgotten the clan I was with in the last days of open beta, and then finding the game again at Planetside Reserves. And then playing it through for a few, and then unsubbing in sad frustration. Kind of like coming home, and discovering it is too painful to stay for long, just long enough to remember the good old days with a mental sniffle.

  234. PecosBill says:

    So. I play for the Terran Republic (TR).

    One day I was in the caverns and got a message from someone on the enemy team. He told me they’d stolen a TR tank and asked me if I could get them some ammo.

    wtf? You stole one of my team’s tanks and now you want me to get you ammo for it? What do I look like?

    I was in a good mood. I told him no. If I’d been in a bad mood I’d have told him yes, arranged a meeting, then shot him. Bring him some ammo… Goddamn bluebies.

    So, there’s a bit of a fight down there that goes on for a while. In the end, my team has 1 spawn point left and it’s me vs 7 enemies. I don’t know where the rest of my team went. (Cowards!) Eventually they get me down to where they’re camping the last spawn spot. I die, I spawn, they immediately kill me, repeat.

    One of them sends me a tell, “You should have given us the ammo.”

    Let me tell you a little secret. I’m a vindictive bastard. So you ask me for ammo like I’m some kinda bootlickin traitor to my team, then you gloat. Oh hell no. Bitch.

    So I tried to escape the spawn camp. Go this way, die. Respawn. Go that way, get a couple steps, die. Respawn. Repeat about 10 times. Tenacity is my other hobby. Every attempt was a 30 second wait to respawn again, but I wasn’t going to let people like that take my last spawn point for free. I could have left and gone somewhere else, but they had to open their mouth, so now I’m in Vindictive Mode, so I’m going to keep trying to kill them for as long as I can.

    And the 11th time worked! The 11th time I made it. I got out of the door with a pixel of life left and did the Forrest Gump run through twists and turns and when I finally looked back, they were nowhere to be seen.

    I made my way to an equipment terminal tucked away in the netherlands of the caves and got suited up. Healed up? Check. New suit of armor? Check. Machinegun? Check. Rocket launcher? Check. Extra bullets and medkits? Check.

    This has to be one of my personal favorite Planetside memories. It was total Rambo: First Blood.

    Thing is, most Planetside players don’t like the caves. I don’t know why, really, I guess because they’re so complex. I like them, though. A lot. I spend a lot of time down there. They’re MY caves, goddammit. Someone’s making fun of me in my caves? Spawn camping me and sending me gloaty tells in my caves? Horseshit. Get the fuck out of my cave.

    So I carefully picked my way back towards the spawn point. Turns out, they’d gotten confident and had split up to look for me.

    Found a guy. Killed him.
    Found another guy. Killed him.
    Found a guy in a MAX suit (super heavy armor, like a small tank with feet). I ran away…. he chased me. To a big mannable turret. Which I jumped into. Then killed him.

    Now you gotta figure to the rest of the squad, this must be alarming. You know there’s only 1 enemy left and he just barely got out alive. There’s 7 of you, it’s not a problem, right? Then on your squad HUD you see Bob’s health meter drop to 0 and “PecosBill [picture of a gun] Bob” on your text. Then Frank’s health meter drops to 0 and “PecosBill [picture of a gun] Frank” scrolls up.

    And since there’s 7 of you, you didn’t bother to bring up the portable spawn station, so your closest respawn point is half a mile away.

    So this has gotta start to worry you after the 3rd or 4th death. Some guy you were making fun of just a second ago has gotten loose and is killing your whole squad one at a time and, as Rambo would say, he’s comin ta git you.

    I worked my way back and managed to kill 6 of the 7 guys who were spawncamping me, 1 by 1. One more kill and I’d be able to resecure the base.

    Sadly, the 7th guy got me. I guess just like all the movies, every team of villains has to have that one guy that’s actually good.

    And they’d captured the last spawn spot, so I couldn’t spawn anymore. They’d won.

    But I bet they’ll think real hard about asking another Terran Republic member for free ammo.

    We’ll give ya ammo alright…

  235. Sentret says:

    Probably pretty redundant, but SHIT, I WAS THERE.
    Fortunately, I was on the side of the New Conglomerate, and we teamed up with those purple fags (temporarily) and wiped you guys out.
    I didn’t know much about the game back then, and all i knew was that one of the really high commanders (EmoTep i believe) was really psyched that we were kicking some Terran ass.
    There were lots of rumors going on about how once the terrans had nothing left, we could get into their sanc, but apparently, it was locked (which i didn’t know at the time). But yeah…
    Good times.
    until they kicked the reserves off, and then my game started glitching so it always loads fully to the NC sanctuary, then freezes. x.x

  236. Lucky Strikes says:

    I love this story. I really got into it to the point where I was starting to get emotional. If I ever start playing Planetside, you’ve sold my soul to the TR.

  237. Max Larsson says:

    Planetside… and infantry..

    I played planetside in the beta and for about a year from the release, quitting due to school. I played again in the reserves around 2008, but something was different and i just thought it was because of less players, but this article really brought me back!! Those times were amazing! But still it’s a game that was an experience that’s still in my head, i absolutely had my best online time in this game!

    Also, this game reminds me of the 2d shooter Infantry! also developed by sony online entertainment. The old CTF map, with hundreds of players on a single map, with squads capturing the flags, while defending their own in bases and filled up with turrets and cannons. And the roaming elite squads not caring the least about the flags outside the buildings, with 30+ members just shooting the unfortunate lone player to death that happend to stumble into them haha. And when just walking around youll stumbe on 5 invisible infiltrators suddenly shooting you in the back out of nowhere, then you turn around and kill all five of them cause they are noobs. Haha.. Ah, these two games were my favourite online games. those times cant be brought back, both games are different and dying. I really wish planetside 2 can do it, it could be an amazing game and i’ll buy it immidietly! For sure!

  238. Yeeeeeeaaaah says:

    I was there man! lol!

    Linus
    Werner

    Thinking about getting another sub to see how shits going…

  239. ovfatman says:

    Octavian Vanguard, OV to those in the know, is my outfit. I was a gimp, stealth suited hacker and engineer by the callsign of Fatman. We specialised in airborne drops from galaxy dropships to rapidly take a base or tower from an unusal angle and we were damn good. 2 galaxy loads of troups at the right moment from an unexpected angle really screws people over. One time we had landed perfectly on the roof blasted the mines on the way down with emp grenades and taken the base before anyone else could react. my job at that point was to secure the tower to prevent recapture. I turned on the boost and ran like the wind between base and tower, my stealth suit making me a mere blur to the targeting sensors of the enemy, who were still fighting there was up from the basement of the base. I ran up the tower past some lumbering smurf aa max trying to get a bead oon our reavers. I flew up the stairs knowing that seconds counted in this situation. When i got to the console there were no defenders which was great, and some poor sapwas already hacking the console,He was in light armour so plenty visible and figuring to be an amateur hacker I jumped over his head and balanced on the console in the small cubby hole it was emplaced. I started hacking immedeatly just in caseI could do it quicker. the tower turned from blue to red and I powered down my hacking tool. Just then up the stairs came a squad of smurfs with a max amongst them. the poor amatuer hacker got cut down as 5 guns rang out in unison. poor bloke he never even saw it coming. the smurf squad then deployed 3 looking up the stairs including the max and 3 looking down the stairs for a counter attack. one then peeled off and started to counter hack. he was standing right in front of me, I could see the sweat on his brow, but die to my stillness and stealth suit he didnt even know I was there. I pulled my repeater from its holster as quietly as I could and gently ever so gently placed the bad end against his helmet, pulling the trigger twice he tumbled to the ground , he must have been injured already, and I waited for death. 5 seconds passed, 10 seconds passed and then some of the smurfs turned round and saw there compatriot lying on the ground with 2 new eye sockets. I held my breath waiting for the sign they had turned on the vision device which would strip me of my invisibility and then for the shotgun pellets that would rip through my this gimp suit as if it barely existed. I don’t know what went on in there minds , maybe they thought that he had had a heart attack and just tumbled over, or he was having a nap, for no guns ended me and I waited. another left the defensive formation and knelt before me and started to hack the console. I checked the readout on my repeater and I had enough rounds, I aimed between his focused eyes and started pulling the trigger. when the gun signelled empty I stopped and he was lying on top of the first smurfs body.Now I knew I was dead, He gurgled as he fell and all the remaining smurfs turned towards the console and me perched on top of it. The max turned on the stealth stripping vision and the guns aimmed at me, I managed with my empty hand to wave goodbye to the smurfs as there awesome close range firepower was unleashed on my fragile frame. i tumbled down smearing the console with my blasted entrails but in the last moments of life before I ressed in the basement of the tower, I saw the rest of OV come in 5 from the roof and 5 from the lower stairs catcvhing the smurfs in the back and blowing them all to hell. Sixty seconds later I was back in the galaxy heading for the next target regaling my squad mates with the story and receiving there plaudits, we band of brothers had won again and through that victory reinforced the bond that connected us then and still does now.

    P.S. Don’t ever get in the bus Chute is driving without strapping in tightly.

  240. Car3FuL says:

    I was there, BR 20 CR5……..What a game……just what a game….

  241. Channler says:

    Wow.. thanks for that bro. Brings me back to the good ol days. And your right about the whole war stories thing, when I got to college several years back I made a comment about planetside and a buddy of mine was like shit you were there too.. Funny stuff. Good times

  242. Anthony says:

    God I miss that game, but I won’t resub, it’s too old now, I tried that once like a year ago and it wasn’t the same.

  243. BlazingTiger says:

    I WAS THERE, MAN!!!

    Fought on Emerald server (i think thats the server name). Played beta and 2yrs after release. Had the best time of my Online life…2nd only to Tribes 2 (my first love and reason for playing online game).

    My partner is my brother BurstingDragon…don’t expect any of you to remembered us, even though we made it to the top10 players on our server.

    Damn, I can’t believed how fun it was while playing PS…so many memories and so many friends/comrade. Can’t wait to see what they will do with Planeside: Next (2).

  244. tony2times says:

    It wasn’t about winning. It was just about beating the other guy! Over and over and over…

    Especially in the caverns. That’s where the real man on man fighting happened :D

    Good time.

  245. tbeard says:

    Planetside was definitely one of the best games ever, while it lasted. Nothing can top it.

  246. Nero905 says:

    PS was the greatest game ever! Just started playing again yesterday after hearing the news about PS Next. Im so thrilled for the sequel. By the way, the sturmgrenadiere video is epic.

    I was there to guys.

  247. TimA says:

    Wow. Well since this has been bumped and I’d not read it before I may as well comment. I was there too! Easily the most fun MMO experience I have ever had. It’s crazy to see those old names pop up, I founded the outfit that Ostekake took over when I had to leave the game. Oh good times, good times…

  248. Chaosgabe says:

    I WAS IN NAUM, MAN! There, indeed.
    Still the best bloody game i´ve ever played. EvE is a close second, and there are similaritys in the broadness of the increase in power, how you create bonds with your mates in fights and the way groups/armies work. Everything is a bit bigger in EvE, but on the other hand there is no first person shooty, so thats a big downfall. I´ll have a look at the current state of the servers tomorrow because now i have to research this Planetside Next you guys are talking about. ^^

    Chaosgabe NC Werner.

  249. Meeps says:

    I WAS THERE, MAN

    All i wanted to say actually…
    I’ve been looking into some rumors that theres a PS2 in development??
    They’ve been calling it “Planetside Next”..
    If anyone has more info on gameplay.. setup.. or GOD FORBID release date..
    Please mail me at >> meeps_8@hotmail.com <<

    Couple more things though…

    Terran Republic, Loyalty untill death!

    Last thing i want to say is..
    My thanks go out to you mate.. reading this story got me feeling fuzzy inside..
    If only i were online at the time.. maybe i, the one man, would have gotten us to 2%!!
    One more time.. Thank you..

    Cheers Meeps…

  250. Zachg56 says:

    I WAS THERE, MAN!

    Well, not for the epic battle you were in….
    I was a Gal pilot for the New Conglomerate for a while when it first came before my computer decided it hated the game and wouldn’t let me on anymore…

    Hell, I even tried installing it onto my laptop just to play it again rather recently…(it hated the game even more, kept crashing everytime I booted it up)

    Alas, I can’t wait for a PlanetSide 2 or W40k MMO FPS

  251. Samizdata says:

    I still fondly remember starting a trucking clan. Me and some chums would ANT up and tour around making sure all the friendly bases on the frontiers had enough nanites to be able to keep our people supplied.

    Air cover? Faugh. Armored escorts? HA!

    Just us crazy truckers tooling around.

  252. GenTech4 says:

    Well, according to John Smedley, we could be looking at Planetside Next in March 2011.

    I look forward to fighting for the new incarnation of the NC, assuming there is one…

  253. analogpoweredbass says:

    I also had the “I WAS THERE TOO MAN” experience. I played PS from very early beta to just after the cave expansion was released. Let me just say that pre-cave expansion planetside was THE BEST AND MOST FUN GAME i’ve ever played. Then after the cave expansion the already dwindling population was then spread out even more and the dense raid mega battle gameplay started becoming more rare and eventually non-existent. Instead of adding the caves and ancient tech, the devs shouldve simply changed the layout of some bases and added more features to the bases to make them less redundant. It wouldve been quick and easy upgrade and I WOULD STILL BE PLAYING THIS GAME AND HAPPILY PAYING 15 BUCKS A MONTH.

    I still tell people how great this game ‘was’ and the awesome comraderey (spelling?) that our outfit had. The best was outfit wide raids where we would all spawn vehicles at the sanctuary and then rollout out in one huge mega army of prowlers, reavers, sunderers, etc.

    I fucking loved driving the sunderer. Running people over, squashing people with our cannnos, taking shots from enemy tanks, deploying and taking bases. Sooooo much fun.

    SOE, please please please get back to the basics of planetside (pre cave-expansion)

    Focus on:

    1) More layouts for bases
    2) Anti-cheating
    3) Net optimization for 300 vs 300 battles
    4) Don’t add caves or additional weapons… just the stuff you had prior to the cave expansion
    5) Keep the music because it was awesome

    and I will gladly pay you 15$ a month

  254. aircool says:

    Anyone remember Pig Benis?

  255. KlockWerx says:

    I was there man…

    I missed the night TR got Sanc’t but I did come on later and do my part for the Red & Black. I had an idea once. and I bounced from outfit to outfit trying to find a commander with enough grey between the ears to follow through on it. I do not remember which one finally did. But when he did. It was Epic. The height of it got us some great times and some heavy flak from the higher ups at SOE. But that night… Oh on that night. We were gods.

    It had a been a long road to set up. I was an experienced GG pilot. For those of you who missed out on the war for whatever reason, a GG is the common name for the Galaxy Gunship. A tool that when used properly will chance the face of the planet. It is a large slow heavily armored airship with three 35mm Gatling style chain-guns one at the tips of either wing and one tucked up under the tail, as well as two triple-barreled rotary mortar launchers on either side of the nose. Mine was called Gun-ship Rain. We had two more that were named Blackbird and Phoenix. each with it’s own dedicated pilot and gunners. Every one knew what to do and which ship they were assigned to. Each one trained to be an expert on their gun for their ship. We drilled and trained for weeks. And then one night we got the call.

    We were in random small strike squads just doing our parts where we could. and then something strange happened. Someone noticed that the Terran Republic, our forces; were doing better than they should have been. Well I guess that the Smurfs and Barneys did not care for that. No sir, they didn’t like that one little bit. So somewhere along the line they formed an alliance. Which was not uncommon, but for some reason the fates had decided to test the TR that night. Some of the top outfits from Vanu and the Conglomerate decided that they would on come in and check out how they could hurt us.

    It wasn’t long before everything started going wrong. Murphy was on a roll and his law said we were in the wrong. TR bases were being lit up with hot spots all across the planet, we were suddenly on the defensive. And we were loosing our hard won ground fast. We were hemorrhaging bases and assets like a head wound and no doctor in sight. it was chaos. calls coming in from all over. We could not find out where the head of the snake was to cut it off. We had air cav in the north of one continent and armored columns in the west of another. Calls of Max Crashes and gens going down across the board. We were not going to survive this.

    And then it came. our outfit leads had us all on voice comms and we were ordered back to sanctuary for briefing. We got there and saw chaos. tr squads were all over the place getting armor and BFR’s and mossies and raiders ATVs. Lib and Vulture bombers. it was madness because everyone with a CR5 rank was yelling out for back up. We need more to everywhere…

    We all mustered up and the commander gave a nice quick speech then said, “Gunships, get full load out. Gunners and support get to your stations.” I ran over and popped my GG and did a quick landing so that everyone could get in. Blackbird set down behind me with Phoenix touching down to his flank. I was stoked. This was it. time for all of our training to be proven in the heat and fires of combat. A voice over comms. “Gunship Rain,” it was the commander again; “You have lead…” For the longest second of my life I froze, running my training through my head. It was only a second but it seemed a lifetime for me. I was in charge. TR was counting on us, even if they did not know us. I keyed up. “Alright ladies and gents.” A checklist going through my head to make sure this would go smoothly. I had never been in command of an operation before. Time to get Baptized. “Everyone on station?” I asked knowing what the answers would be. These men and women knew their place and what they were expected to do. Everyone called back with an affirmative.

    “We have multiple hotspots and marathon runs in between, which means all kinds of places for us to get jumped.” I began to lift off knowing that Blackbird and Phoenix were following suit. We had the good fortune of having several mercs that had worked with us before. They were good pilots but their allegiance were to their outfits. They had not trained with us. But I knew they would follow orders. They were piloting three or four mossies and there were a couple of real aces in wasps. all light fighter aircraft. Even though the wasps were considered delicate. They were fast and packed missiles. One pilot even had a Reaver just for the heck of it. As we flew over one of the air towers in the sanc on the way to the warp-gate, I called out again; “Mossies and Wasp. You have Lock Break duty.” They did not complain. Lock Break Duty is suicide for any lesser pilot. Hell, I am an expert GG pilot and I cannot do LBD. If your curious, LBD is tasked with getting between our birds and the heat seeking projectiles coming up from the ground. The missiles and Plasma lock onto them instead of us. Letting us stay in the air longer raining down all kinds of hate and discontent and making the guys on the ground waste all their ammo. All without taking a single hit. Like I said, suicide for ANY lesser pilot.

    We hit the warp gate and rolled out. “Form up all.” Blackbird came up on my right rear flank Phoenix on the left. I set the auto pilot and checked the map for our first customers. I set a waypoint and we all set down off the beaten path and set up an emergency repair station. I took engineering as well. so we had a shield generator that would make us invisible unless someone stumbled upon it by accident. “Reaver, stay above Gunship Rain until we are within range of the base then go get us some eyes ahead.”

    “You got it.” was his only reply. He never said another word that night. I activated my implants so that enemy forces would pop on the radar a bit more quickly. And we took to the air and headed to the nearest hotspot. As we approached I ordered the reaver ahead. He throttled up and headed out.
    Radio silence was broken with “Phoenix has BRF, Loady, and AMS eight o’clock.” We had met the enemy.

    “Stay in formation reduce to throttle 6,” We banked left in unison. “Mortars, Fire all. Chain Guns, melt that BFR down.” We took a single pass. They were gone…
    Just gone in a matter of seconds. I had never seen anything like it.

    “Pretty successful test Rain.” Came from the commander.
    “Thank you sir.”

    “Blackbird to squad. We got movement in the east.”
    I did not have to check. I knew our crews. “Throttle up full.” We banked and headed out to the east. The Reaver did his job a quick strafing run with rockets to get everyone looking at him and hitting the afterburners and banking hard north. Our mortars opened up followed quickly by our chain-guns. A squad of barneys that were about to pop a tower. They never saw us. The kill spam was scrolling up fast, we did not stop to read it.

    We headed north toward a base with hotspots all over it. “Get ready guys, this is the true test. Reaver go.”

    “Throttle back 6.” They were hip to the reaver’s tricks. They saw us coming and got a couple of mossies in the air. Our wasp had lock on them the second they came over the wall.

    Our mortars barked, our chain-guns chatted out a cadence as all three belched fire and death in all directions. Phoenix went along the west side of the base. Blackbird on the east. And I took Rain straight across the top of that base. As we passed the tower to the north our tail gunners covered us and took stock of what was left. There wasn’t much. we banked a wide arc to the west and did another pass over the base. there were no more enemy vehicles or personnel in the courtyard. and our forces were able to make a run on the towers.

    “Next…” We took very little damage for the hell we caused them. A call came for support to another base on the other side of the world. We hit the nearest broadcast warp and did passes over two bases there. With the same results.

    “Reload, Reload, Reload.” that was the signal for all gunners to get their guns full as we did a full throttle pass on an air tower for restock and headed out looking for more trouble.

    Yeah, that night we were gods. No force the enemy could muster withstood our rain. And rain we did. for three solid hours. we lost our support ships a couple of times but we would hit our secret repair bays that we had set up and would wait for them to get back with a fresh bird.

    And what was the result? What did we end up doing with all of that? We got TR back on the offensive, we re-took all that we had lost just a few short hours before. We dis-heartened the enemy. We crushed their will and extinguished their fires for battle. As the population became more and more TR, we knew we had won that night.

    And that is when it happened. Our crews were tired. we had been on pure adrenalin for the better part of three hours. We got to arrogant, we got sloppy. I led us into a trap. I will never forget. we were on our way home. Just talking over coms, no real targets out there to speak of. Our support had gone on to join other fights. We decided to call it a night when we hear a sudden call out. “PHOENIX HAS MOSSIES SEVEN O’CLOCK HIGH!!!”

    I began to climb and Blackbird banked to get his wing gunner a better shot. Phoenix banked left to draw fire. “GET ON THE ROOF!!!” But my order was too late. Phoenix bank into a waiting AA squad sent out to bring us down. The left side of my bird barked out with everything she had. I continued to climb.

    “BLACKBIRD GET UP HERE.”
    “THEY ARE ALL OVER ME,” Called my wingman. “WE GOT 10-12 MOSSIES SPINAL TAPPING US. SHIELDS GONE, WE’RE DONE…”

    And like that they were gone as well.

    I would love to tell you that they made it back in time to save us. or that we got them all in the last second. I would love to tell you that. but it just ain’t so. We were torn apart in seconds…

    We had a good run. I myself got over 1500 kill assists that night. I thought we were done. I thought the incident was closed. We all logged off after saying good night and job well done to each other. I heard sometime later that each ship was worth over 40K exp. We did good out there.

    Too good it seems, as all three tail gunners were banned by the Brass at SOE as being hackers. The outfit fell apart after that. we went our separate ways. But we all remember that night.

    Yeah, I was there.

  256. ayo says:

    Dude…ofc i was there………….. NC comin in ground floor doors swarmin…..boom… boom boom……..thumper sandwiches …eat em…………………max steps up…….bam……here’s you six rocket salad sir…oh your’e TR take this grenade for afters……….see that Mag slide………………..we gonna get to do that again and more ….repelliin ferocius assault on CC ………..shootin that sneaky little bastard whos just snuck in to rehack the base and the fool dosent realise i got low light detector…………….looking up at the sky outside the base at prety lights………..oh fark OS ………EPIC :-)

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