By Alec Meer on September 8th, 2008 at 10:44 am.
Edit – direct from LucasArts – “I can tell you definitively that there is no PC version of Star Wars: The Force Unleashed planned. I would assume Vik was talking about a PC version of Digital Molecular Matter.”
Vik Sohal has also been in touch to say this is all nonsense. Heavy sigh. Apologies for the false alarm. I can promise you our source was absolutely convinced by what he told us, and that we’ve got a recording of the exact quote below (and can provide it to terrifying lawyers if necessary), but guess Vik Sohal just expressed it badly and our source got the wrong end of the stick.
It’s crazy that this isn’t already in the wild, but turns out plans for a PC version of heavily-physicsed Star Wars Sith ‘em up The Force Unleashed were quietly revealed at NVIDIA’s recent NVISION 08 conference. RPS’ super-secret spy at the event has sent us an audio recording of Pixelux Entertainment (the company behind The Force Unleashed’s physics tech) COO Vik Sohal saying this in the middle of his talk about game physics:
“It’s just been released last week on the internet, the Force Unleashed demo on both the PS3 and Xbox 360. We have a PC version as well.”
So there you have it. I’m pretty sure this is an exclusive, but it’s possible I’m just really bad at using Google. Big thanks to RPS’s super-secret spy for this.
He also goes on to detail that “we did rely heavily on GPU acceleration” for the game’s physics (possibly via NVIDIA’s CUDA tech, but as that would leave anyone with an ATI card hanging, it’s perhaps unlikely), making this most likely the first high profile game to implement this much-discussed concept.
Unfortunately, The Force Unleashed isn’t garnering great reviews. But hey, it’s nice that the PC isn’t left in the cold.