<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Capcom: Multi-Format Future</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/09/12/capcom-multi-format-future/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/09/12/capcom-multi-format-future/</link>
	<description></description>
	<lastBuildDate>Mon, 13 Feb 2012 16:41:30 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Switch625</title>
		<link>http://www.rockpapershotgun.com/2008/09/12/capcom-multi-format-future/#comment-88761</link>
		<dc:creator>Switch625</dc:creator>
		<pubDate>Sat, 13 Sep 2008 09:25:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2735#comment-88761</guid>
		<description>Dead Rising was responsible for one of my Seminal Gaming Moments (finding the lawnmower and realising you could use it to RUN OVER zombies) on a friends 360, but apart from that it was pretty annoying with the console-style checkpoint saves and such. Hope they do away with that if they do Dead Rising 2 on the PC.

Nobody asked, but other such gaming moments for me include:
* Playing Vicious Delicious by Infected Mushroom on Audiosurf
* The end of Half-Life Ep2 (I was nearly weeping like a big girl)
* My first foray into Old Ascalon in Guild Wars
* Using a Jarrasul Evacuator&#039;s &quot;Consume planet&quot; ability in Sins of a Solar Empire after reading about it in a Brad Wardell interview
* The end of Portal (of course!)
* Doing the &quot;assassinate the columbian drug lord&quot; mission in Hitman 2

So there.</description>
		<content:encoded><![CDATA[<p>Dead Rising was responsible for one of my Seminal Gaming Moments (finding the lawnmower and realising you could use it to RUN OVER zombies) on a friends 360, but apart from that it was pretty annoying with the console-style checkpoint saves and such. Hope they do away with that if they do Dead Rising 2 on the PC.</p>
<p>Nobody asked, but other such gaming moments for me include:<br />
* Playing Vicious Delicious by Infected Mushroom on Audiosurf<br />
* The end of Half-Life Ep2 (I was nearly weeping like a big girl)<br />
* My first foray into Old Ascalon in Guild Wars<br />
* Using a Jarrasul Evacuator&#8217;s &#8220;Consume planet&#8221; ability in Sins of a Solar Empire after reading about it in a Brad Wardell interview<br />
* The end of Portal (of course!)<br />
* Doing the &#8220;assassinate the columbian drug lord&#8221; mission in Hitman 2</p>
<p>So there.
<p class="report-comment">
				<span id="reportcomment_results_div_88761"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 88761 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_88761"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Taxman</title>
		<link>http://www.rockpapershotgun.com/2008/09/12/capcom-multi-format-future/#comment-88753</link>
		<dc:creator>Taxman</dc:creator>
		<pubDate>Sat, 13 Sep 2008 08:56:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2735#comment-88753</guid>
		<description>Your unlikely to see Dead Rising on the PC it was built with Capcoms first generation MT framework (it&#039;s in house multi-platform middleware). Framework really only matured for PS3/360/PC with DMC4, Lost Planet was good for 360/PC.

The Wii version is quite different to the Xbox 360 version only borrowing some of the graphical assets &amp; its not even the same game engine, if there is a Dead Rising 2 (possibly dependant on the success of Wii version) then the odds for a PC version are much higher.

On the other hand if they decide to do a PS3 version of Dead Rising that could see a PC version.</description>
		<content:encoded><![CDATA[<p>Your unlikely to see Dead Rising on the PC it was built with Capcoms first generation MT framework (it&#8217;s in house multi-platform middleware). Framework really only matured for PS3/360/PC with DMC4, Lost Planet was good for 360/PC.</p>
<p>The Wii version is quite different to the Xbox 360 version only borrowing some of the graphical assets &amp; its not even the same game engine, if there is a Dead Rising 2 (possibly dependant on the success of Wii version) then the odds for a PC version are much higher.</p>
<p>On the other hand if they decide to do a PS3 version of Dead Rising that could see a PC version.
<p class="report-comment">
				<span id="reportcomment_results_div_88753"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 88753 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_88753"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pidesco</title>
		<link>http://www.rockpapershotgun.com/2008/09/12/capcom-multi-format-future/#comment-88673</link>
		<dc:creator>Pidesco</dc:creator>
		<pubDate>Fri, 12 Sep 2008 22:08:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2735#comment-88673</guid>
		<description>While I&#039;m playing through the wonderful DMC4, my love of Capcom just keeps on rising.

Considering all console games are developed on the PC, I don&#039;t see why there aren&#039;t more devs doing this. The only reason I can see is full on exclusivity paid upfront by console makers.</description>
		<content:encoded><![CDATA[<p>While I&#8217;m playing through the wonderful DMC4, my love of Capcom just keeps on rising.</p>
<p>Considering all console games are developed on the PC, I don&#8217;t see why there aren&#8217;t more devs doing this. The only reason I can see is full on exclusivity paid upfront by console makers.
<p class="report-comment">
				<span id="reportcomment_results_div_88673"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 88673 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_88673"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jahkaivah</title>
		<link>http://www.rockpapershotgun.com/2008/09/12/capcom-multi-format-future/#comment-88655</link>
		<dc:creator>Jahkaivah</dc:creator>
		<pubDate>Fri, 12 Sep 2008 20:13:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2735#comment-88655</guid>
		<description>Dead Rising: Biggest waste of a potential mod-community ever.</description>
		<content:encoded><![CDATA[<p>Dead Rising: Biggest waste of a potential mod-community ever.
<p class="report-comment">
				<span id="reportcomment_results_div_88655"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 88655 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_88655"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Esha</title>
		<link>http://www.rockpapershotgun.com/2008/09/12/capcom-multi-format-future/#comment-88551</link>
		<dc:creator>Esha</dc:creator>
		<pubDate>Fri, 12 Sep 2008 15:10:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2735#comment-88551</guid>
		<description>It&#039;s good that they&#039;re doing this, but really it just seems as though they&#039;ve seen which way the wind is blowing and they&#039;re following suit.  Wasn&#039;t it Capcom that recently admitted that Japanese games companies are falling behind the times and into obscurity?  If they fear that, then this is a sensible choice to make.

It could mean more interesting releases for the PC, but since they&#039;ve been releasing a lot for the PC recently anyway (Devil May Cry 4, Bionic Commando: Rearmed, et al), I don&#039;t know if I&#039;ll be able to see much of a difference.

@phil

Emulation?

I always did love the Phoenix Wright series though, that was one thing worth getting a DS for.  The other thing worth getting a DS for was Hotel Dusk, which often finds itself within the blandly white clutches of my DS.  Past those though, I haven&#039;t found much of a reason for owning a DS.</description>
		<content:encoded><![CDATA[<p>It&#8217;s good that they&#8217;re doing this, but really it just seems as though they&#8217;ve seen which way the wind is blowing and they&#8217;re following suit.  Wasn&#8217;t it Capcom that recently admitted that Japanese games companies are falling behind the times and into obscurity?  If they fear that, then this is a sensible choice to make.</p>
<p>It could mean more interesting releases for the PC, but since they&#8217;ve been releasing a lot for the PC recently anyway (Devil May Cry 4, Bionic Commando: Rearmed, et al), I don&#8217;t know if I&#8217;ll be able to see much of a difference.</p>
<p>@phil</p>
<p>Emulation?</p>
<p>I always did love the Phoenix Wright series though, that was one thing worth getting a DS for.  The other thing worth getting a DS for was Hotel Dusk, which often finds itself within the blandly white clutches of my DS.  Past those though, I haven&#8217;t found much of a reason for owning a DS.
<p class="report-comment">
				<span id="reportcomment_results_div_88551"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 88551 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_88551"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rocketman71</title>
		<link>http://www.rockpapershotgun.com/2008/09/12/capcom-multi-format-future/#comment-88540</link>
		<dc:creator>rocketman71</dc:creator>
		<pubDate>Fri, 12 Sep 2008 14:46:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2735#comment-88540</guid>
		<description>Still waiting for Dead Rising, Capcom.

No cookie for you until we get it.</description>
		<content:encoded><![CDATA[<p>Still waiting for Dead Rising, Capcom.</p>
<p>No cookie for you until we get it.
<p class="report-comment">
				<span id="reportcomment_results_div_88540"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 88540 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_88540"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: antonymous</title>
		<link>http://www.rockpapershotgun.com/2008/09/12/capcom-multi-format-future/#comment-88482</link>
		<dc:creator>antonymous</dc:creator>
		<pubDate>Fri, 12 Sep 2008 12:48:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2735#comment-88482</guid>
		<description>Long live Capcom. Some of the most playable games of all time!</description>
		<content:encoded><![CDATA[<p>Long live Capcom. Some of the most playable games of all time!
<p class="report-comment">
				<span id="reportcomment_results_div_88482"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 88482 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_88482"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AbyssUK</title>
		<link>http://www.rockpapershotgun.com/2008/09/12/capcom-multi-format-future/#comment-88471</link>
		<dc:creator>AbyssUK</dc:creator>
		<pubDate>Fri, 12 Sep 2008 12:10:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2735#comment-88471</guid>
		<description>@The Guy

Simply Streetfighter is the best arcade game ever made, hands down easy. I hope in 2047 they are still outputting streetfighters.</description>
		<content:encoded><![CDATA[<p>@The Guy</p>
<p>Simply Streetfighter is the best arcade game ever made, hands down easy. I hope in 2047 they are still outputting streetfighters.
<p class="report-comment">
				<span id="reportcomment_results_div_88471"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 88471 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_88471"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Daz</title>
		<link>http://www.rockpapershotgun.com/2008/09/12/capcom-multi-format-future/#comment-88460</link>
		<dc:creator>Daz</dc:creator>
		<pubDate>Fri, 12 Sep 2008 11:34:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2735#comment-88460</guid>
		<description>As the Wii port of Dead Rising is an entirely new take on the IP, it&#039;s plausible that it may make it to PC at some point.

On the other hand, I already have a 360, so ho-hum.</description>
		<content:encoded><![CDATA[<p>As the Wii port of Dead Rising is an entirely new take on the IP, it&#8217;s plausible that it may make it to PC at some point.</p>
<p>On the other hand, I already have a 360, so ho-hum.
<p class="report-comment">
				<span id="reportcomment_results_div_88460"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 88460 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_88460"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: phil</title>
		<link>http://www.rockpapershotgun.com/2008/09/12/capcom-multi-format-future/#comment-88451</link>
		<dc:creator>phil</dc:creator>
		<pubDate>Fri, 12 Sep 2008 11:23:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2735#comment-88451</guid>
		<description>Frankly they can port all the Phoenix Wright games across to PC right now, with a free microphone attachment for the finger printing bit, or they can go to hell. 

Street Fighter games feel dirty and wrong when you play them on anything other than Japanese designed plastic.</description>
		<content:encoded><![CDATA[<p>Frankly they can port all the Phoenix Wright games across to PC right now, with a free microphone attachment for the finger printing bit, or they can go to hell. </p>
<p>Street Fighter games feel dirty and wrong when you play them on anything other than Japanese designed plastic.
<p class="report-comment">
				<span id="reportcomment_results_div_88451"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 88451 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_88451"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Diogo Ribeiro</title>
		<link>http://www.rockpapershotgun.com/2008/09/12/capcom-multi-format-future/#comment-88434</link>
		<dc:creator>Diogo Ribeiro</dc:creator>
		<pubDate>Fri, 12 Sep 2008 11:02:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2735#comment-88434</guid>
		<description>Yeah, there was also this guy who told you about Shinji Mikami partnering with Suda 51 and Electronic Arts for a multiplatform project including the PC, but he isn&#039;t cool :(

In unrelated news, I&#039;m hoping this signals a bright future for Capcom on the PC. Not &quot;crash and burn&quot; bright, though.</description>
		<content:encoded><![CDATA[<p>Yeah, there was also this guy who told you about Shinji Mikami partnering with Suda 51 and Electronic Arts for a multiplatform project including the PC, but he isn&#8217;t cool :(</p>
<p>In unrelated news, I&#8217;m hoping this signals a bright future for Capcom on the PC. Not &#8220;crash and burn&#8221; bright, though.
<p class="report-comment">
				<span id="reportcomment_results_div_88434"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 88434 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_88434"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ian</title>
		<link>http://www.rockpapershotgun.com/2008/09/12/capcom-multi-format-future/#comment-88426</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Fri, 12 Sep 2008 10:45:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2735#comment-88426</guid>
		<description>I&#039;m not much interested in Street Fighter either, but it could/should be good news that Capcom are releasing Big Games on PC.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not much interested in Street Fighter either, but it could/should be good news that Capcom are releasing Big Games on PC.
<p class="report-comment">
				<span id="reportcomment_results_div_88426"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 88426 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_88426"></span>
			</p>
]]></content:encoded>
	</item>
</channel>
</rss>

