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	<title>Comments on: David Braben on all things PC. Including the P Word</title>
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	<link>http://www.rockpapershotgun.com/2008/09/17/david-braben-on-all-things-pc-including-the-p-word/</link>
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		<title>By: UK_John</title>
		<link>http://www.rockpapershotgun.com/2008/09/17/david-braben-on-all-things-pc-including-the-p-word/comment-page-2/#comment-223401</link>
		<dc:creator>UK_John</dc:creator>
		<pubDate>Fri, 17 Jul 2009 17:49:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2954#comment-223401</guid>
		<description>The way they jump on piracy and tiptoe around DRM and beta releases and very little customer service (because they think they are talking to a pirate) i8s amazing! Today Alpha Protocol is called an RPG that the developer says has around 25 hours gameplay. 25 hours gameplay? How can it be an RPG? The reason games don&#039;t sell very well on PC is a larger and larger majority are CONSOLE games being sold on the PC format with barely a change to to interface at all!

Let me tell you what I think is killing PC gaming: The way modern games are produce, DOSBox and retro gaming. The math is simple: Modern games have less and less gameplay. More interest is therefore garnered in retro PC gaming, to respond to this a group of programmers release DOSBox, in less than 6 six years we now have 10 million DOSBox downloads. That&#039;s millions of gamers  saying yes to 90&#039;s game and no to 00&#039;s games. We have the success of STEAM based mostly on retro game sales, not HL2 as you would think, you have GOG.com being very successful too, utilizing as a big selling point of: &#039;guaranteed to work in XP and Vista and no DRM&#039;. These are the two bugbears gamers have with modern games, and CD Projeckt knew that. 

So we have millions of people playing millions of DOS games to an extent that modern games seem dull and simple in comparison after a while. These modern games are not good and PC games are not being released because the industry thinks all console gamers are snotty 15 year olds with little IQ and attention span,and they produce games like that and then convert them to PC. They put little effort into PC because they think we&#039;re all pirates and they produce crappy console games that PC gamers are then expected to buy because they cannot get their head around the fact console gamers are more likely to be 25 than 15 and middle class and educated than dumb. This dumbing down then is killing PC game today and will kill hardcore (360/PS3) console gaming tomorrow. We know this is happening on the PC with £40 price points for games, Starcraft II selling the three campaigns separately, making Starcraft a £35 game and Starcraft II a £105 game,both with three campaigns, but Starcraft has network play, Starcraft II won&#039;&#039;t. We also have all those £35 10-12 hour games, which work out very expensive too. Plenty of signs then, but it&#039;s a lot more complicated than &#039;piracy&#039;!</description>
		<content:encoded><![CDATA[<p>The way they jump on piracy and tiptoe around DRM and beta releases and very little customer service (because they think they are talking to a pirate) i8s amazing! Today Alpha Protocol is called an RPG that the developer says has around 25 hours gameplay. 25 hours gameplay? How can it be an RPG? The reason games don&#8217;t sell very well on PC is a larger and larger majority are CONSOLE games being sold on the PC format with barely a change to to interface at all!</p>
<p>Let me tell you what I think is killing PC gaming: The way modern games are produce, DOSBox and retro gaming. The math is simple: Modern games have less and less gameplay. More interest is therefore garnered in retro PC gaming, to respond to this a group of programmers release DOSBox, in less than 6 six years we now have 10 million DOSBox downloads. That&#8217;s millions of gamers  saying yes to 90&#8217;s game and no to 00&#8217;s games. We have the success of STEAM based mostly on retro game sales, not HL2 as you would think, you have GOG.com being very successful too, utilizing as a big selling point of: &#8216;guaranteed to work in XP and Vista and no DRM&#8217;. These are the two bugbears gamers have with modern games, and CD Projeckt knew that. </p>
<p>So we have millions of people playing millions of DOS games to an extent that modern games seem dull and simple in comparison after a while. These modern games are not good and PC games are not being released because the industry thinks all console gamers are snotty 15 year olds with little IQ and attention span,and they produce games like that and then convert them to PC. They put little effort into PC because they think we&#8217;re all pirates and they produce crappy console games that PC gamers are then expected to buy because they cannot get their head around the fact console gamers are more likely to be 25 than 15 and middle class and educated than dumb. This dumbing down then is killing PC game today and will kill hardcore (360/PS3) console gaming tomorrow. We know this is happening on the PC with £40 price points for games, Starcraft II selling the three campaigns separately, making Starcraft a £35 game and Starcraft II a £105 game,both with three campaigns, but Starcraft has network play, Starcraft II won&#8221;t. We also have all those £35 10-12 hour games, which work out very expensive too. Plenty of signs then, but it&#8217;s a lot more complicated than &#8216;piracy&#8217;!</p>
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		<title>By: Erlam</title>
		<link>http://www.rockpapershotgun.com/2008/09/17/david-braben-on-all-things-pc-including-the-p-word/comment-page-2/#comment-93462</link>
		<dc:creator>Erlam</dc:creator>
		<pubDate>Thu, 25 Sep 2008 22:34:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2954#comment-93462</guid>
		<description>Isn&#039;t Starcraft one of the most pirated games ever? If so, isn&#039;t it also one of the highest &lt;i&gt;selling&lt;/i&gt; games ever?

I &#039;pirated&#039; games constantly as a child. Why? I didn&#039;t have the money to buy them. When I did, I bought them. I don&#039;t pirate games pretty much at all, unless I&#039;m unsure of a game and want to see if, you know, &lt;i&gt;it&#039;ll run&lt;/i&gt;. How often have you bought a game, only to discover that despite meeting the minimum (or hell, recommended) requirements, you still can&#039;t run it? How many games that promise the world, don&#039;t deliver?

I think hype is actually a huge part of pirating, as people are told games will be whatever, but end up being awful. Basically, gamers got burned, learned from that, and are now wary.

If you give me a good single player game with a fair amount of gameplay (say, Deus Ex style) I will buy it. I won&#039;t buy another Bioshock, which took me maybe 5 hours to beat, and I&#039;ll never touch again.</description>
		<content:encoded><![CDATA[<p>Isn&#8217;t Starcraft one of the most pirated games ever? If so, isn&#8217;t it also one of the highest <i>selling</i> games ever?</p>
<p>I &#8216;pirated&#8217; games constantly as a child. Why? I didn&#8217;t have the money to buy them. When I did, I bought them. I don&#8217;t pirate games pretty much at all, unless I&#8217;m unsure of a game and want to see if, you know, <i>it&#8217;ll run</i>. How often have you bought a game, only to discover that despite meeting the minimum (or hell, recommended) requirements, you still can&#8217;t run it? How many games that promise the world, don&#8217;t deliver?</p>
<p>I think hype is actually a huge part of pirating, as people are told games will be whatever, but end up being awful. Basically, gamers got burned, learned from that, and are now wary.</p>
<p>If you give me a good single player game with a fair amount of gameplay (say, Deus Ex style) I will buy it. I won&#8217;t buy another Bioshock, which took me maybe 5 hours to beat, and I&#8217;ll never touch again.</p>
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		<title>By: antonymous</title>
		<link>http://www.rockpapershotgun.com/2008/09/17/david-braben-on-all-things-pc-including-the-p-word/comment-page-2/#comment-91868</link>
		<dc:creator>antonymous</dc:creator>
		<pubDate>Mon, 22 Sep 2008 10:45:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2954#comment-91868</guid>
		<description>He even repeats the age-old lie that &quot;the Amiga died because of piracy&quot;

No, Mr.Braben! The Amiga died because Commodore was a hollowed-out console builder after the Tramiel clan had left for Atari. The Amiga design team was dissolved and the machine never updated, how long should it live on after the PC technology had finally overtaken it??

However I do remember that people went for consoles following the atricously bugged games of the Frontier series, thats more like the truth.

And &quot;Elite 4&quot; - it is actually the one product thats more vaporous than even Nukem!</description>
		<content:encoded><![CDATA[<p>He even repeats the age-old lie that &#8220;the Amiga died because of piracy&#8221;</p>
<p>No, Mr.Braben! The Amiga died because Commodore was a hollowed-out console builder after the Tramiel clan had left for Atari. The Amiga design team was dissolved and the machine never updated, how long should it live on after the PC technology had finally overtaken it??</p>
<p>However I do remember that people went for consoles following the atricously bugged games of the Frontier series, thats more like the truth.</p>
<p>And &#8220;Elite 4&#8243; &#8211; it is actually the one product thats more vaporous than even Nukem!</p>
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		<title>By: antonymous</title>
		<link>http://www.rockpapershotgun.com/2008/09/17/david-braben-on-all-things-pc-including-the-p-word/comment-page-2/#comment-91847</link>
		<dc:creator>antonymous</dc:creator>
		<pubDate>Mon, 22 Sep 2008 09:58:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2954#comment-91847</guid>
		<description>LOL @ Braben. The guy was the smaller part of the Elite duo and sued his former friend several times for the design rights.

He hasn&#039;t made a playable game since then either but look how many ideas he has to make safe profits with his mediocre productions.

This is one of the bad apples who actually put people off PC gaming with their bugged games and restrictive DRM ideas!</description>
		<content:encoded><![CDATA[<p>LOL @ Braben. The guy was the smaller part of the Elite duo and sued his former friend several times for the design rights.</p>
<p>He hasn&#8217;t made a playable game since then either but look how many ideas he has to make safe profits with his mediocre productions.</p>
<p>This is one of the bad apples who actually put people off PC gaming with their bugged games and restrictive DRM ideas!</p>
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		<title>By: Evangel</title>
		<link>http://www.rockpapershotgun.com/2008/09/17/david-braben-on-all-things-pc-including-the-p-word/comment-page-2/#comment-91191</link>
		<dc:creator>Evangel</dc:creator>
		<pubDate>Sat, 20 Sep 2008 01:35:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2954#comment-91191</guid>
		<description>Cactus, I second that &quot;Bonus content for having a valid CD key&quot; motion.

I&#039;d also like places to stop comparing PC game sales to console game sales because it&#039;s comparing 1 platform to 3 (5 if you count handhelds, 2 if you exclude handhelds and the Wii).</description>
		<content:encoded><![CDATA[<p>Cactus, I second that &#8220;Bonus content for having a valid CD key&#8221; motion.</p>
<p>I&#8217;d also like places to stop comparing PC game sales to console game sales because it&#8217;s comparing 1 platform to 3 (5 if you count handhelds, 2 if you exclude handhelds and the Wii).</p>
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		<title>By: Cactus</title>
		<link>http://www.rockpapershotgun.com/2008/09/17/david-braben-on-all-things-pc-including-the-p-word/comment-page-2/#comment-91168</link>
		<dc:creator>Cactus</dc:creator>
		<pubDate>Sat, 20 Sep 2008 00:17:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2954#comment-91168</guid>
		<description>His understanding of PC gaming is somewhat limited. The big subscription games like WoW, ok sure they make up most of the PC market and the profits easily beat any main stream console profits SO FAR (that excludes DS and such handhelds but those sell like monsters jumping at people, got my own :D) The rest of the games, most of the new games are either top of the line or they&#039;re too low quality. The last big titles I remember were Crysis which tended to be out of reach for casual gamers, Orange box, which did quite well, and CoD4 which did quite well, IIRC early release it was second to 360, not sure right now, I need to find a new revenue chart. The rest were small time, mainly fanbased, or simply crappy (and ports). Also small time downloadable casual gaming titles do well too. The problem is that the PC gaming industry needs some fresh or GOOD material. Most of the games coming out now are things you&#039;ll find at bestbuy without even realizing such a game existed. Plus PC gaming industry? Still strong. 

And honestly they should try this: award people who actually buy the game and use a legit serial code and go online, MOST PEOPLE have access to the net, regardless of what he says. They should be able to get extra goodies online if they&#039;re really worthy of it. Piraters can try but they&#039;ll be limited to mostly emu-servers and SP.</description>
		<content:encoded><![CDATA[<p>His understanding of PC gaming is somewhat limited. The big subscription games like WoW, ok sure they make up most of the PC market and the profits easily beat any main stream console profits SO FAR (that excludes DS and such handhelds but those sell like monsters jumping at people, got my own :D) The rest of the games, most of the new games are either top of the line or they&#8217;re too low quality. The last big titles I remember were Crysis which tended to be out of reach for casual gamers, Orange box, which did quite well, and CoD4 which did quite well, IIRC early release it was second to 360, not sure right now, I need to find a new revenue chart. The rest were small time, mainly fanbased, or simply crappy (and ports). Also small time downloadable casual gaming titles do well too. The problem is that the PC gaming industry needs some fresh or GOOD material. Most of the games coming out now are things you&#8217;ll find at bestbuy without even realizing such a game existed. Plus PC gaming industry? Still strong. </p>
<p>And honestly they should try this: award people who actually buy the game and use a legit serial code and go online, MOST PEOPLE have access to the net, regardless of what he says. They should be able to get extra goodies online if they&#8217;re really worthy of it. Piraters can try but they&#8217;ll be limited to mostly emu-servers and SP.</p>
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		<title>By: Y3k-Bug</title>
		<link>http://www.rockpapershotgun.com/2008/09/17/david-braben-on-all-things-pc-including-the-p-word/comment-page-2/#comment-91139</link>
		<dc:creator>Y3k-Bug</dc:creator>
		<pubDate>Fri, 19 Sep 2008 22:27:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2954#comment-91139</guid>
		<description>@Evangel
Gotcha. I didn&#039;t realize that by having it do hardware encryption, it would invalidate ANY other use of the kit with unencrypted, non-gaming content.

I stand corrected!</description>
		<content:encoded><![CDATA[<p>@Evangel<br />
Gotcha. I didn&#8217;t realize that by having it do hardware encryption, it would invalidate ANY other use of the kit with unencrypted, non-gaming content.</p>
<p>I stand corrected!</p>
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		<title>By: Evangel</title>
		<link>http://www.rockpapershotgun.com/2008/09/17/david-braben-on-all-things-pc-including-the-p-word/comment-page-2/#comment-91132</link>
		<dc:creator>Evangel</dc:creator>
		<pubDate>Fri, 19 Sep 2008 22:03:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2954#comment-91132</guid>
		<description>Yes, it did.

The problem with having the encryption tied to the hardware, is once the encryption is cracked (it will be, moreso when you&#039;ve given the key and the lock to the same person), you&#039;ve got to make a new key which obsoletes older cards.

Another problem is that if the card only works with encrypted content, it won&#039;t work for general purpose use. If it works with unencrypted content, it doesn&#039;t stop anything.

Also, how would having the encryption on the video card, which is only rendering what you see, not really doing anything to the game, stop anything apart from legitimate uses?</description>
		<content:encoded><![CDATA[<p>Yes, it did.</p>
<p>The problem with having the encryption tied to the hardware, is once the encryption is cracked (it will be, moreso when you&#8217;ve given the key and the lock to the same person), you&#8217;ve got to make a new key which obsoletes older cards.</p>
<p>Another problem is that if the card only works with encrypted content, it won&#8217;t work for general purpose use. If it works with unencrypted content, it doesn&#8217;t stop anything.</p>
<p>Also, how would having the encryption on the video card, which is only rendering what you see, not really doing anything to the game, stop anything apart from legitimate uses?</p>
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		<title>By: Y3k-Bug</title>
		<link>http://www.rockpapershotgun.com/2008/09/17/david-braben-on-all-things-pc-including-the-p-word/comment-page-2/#comment-91047</link>
		<dc:creator>Y3k-Bug</dc:creator>
		<pubDate>Fri, 19 Sep 2008 18:49:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2954#comment-91047</guid>
		<description>Didn&#039;t Crysis sell over a million copies?</description>
		<content:encoded><![CDATA[<p>Didn&#8217;t Crysis sell over a million copies?</p>
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		<title>By: A-Scale</title>
		<link>http://www.rockpapershotgun.com/2008/09/17/david-braben-on-all-things-pc-including-the-p-word/comment-page-2/#comment-91017</link>
		<dc:creator>A-Scale</dc:creator>
		<pubDate>Fri, 19 Sep 2008 17:03:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2954#comment-91017</guid>
		<description>&lt;blockquote cite=&quot;&quot;&gt;Well, games cost a certain amount to make and developers have to recoup their costs. So even a bad, short game costs money to make.&lt;/blockquote&gt;

I&#039;m aware, which is why I want to see game makers get more money. 9/10 copies of Crysis were stolen, if you believe Crytek&#039;s statement. That is evidence that 9/10 customers didn&#039;t think their game justified the 50 dollar price tag. COD4 was a 50 dollar game. Crysis was not the same quality as COD4, and as such doesn&#039;t deserve a COD4 price tag. Developers need to be honest with themselves and judge how much their game is really worth. Car manufacturers are used to pricing their cars according to what they think the new car is worth, but most game companies are only familiar with the 50 dollar price per game model. If they don&#039;t break out of this, they will go down.</description>
		<content:encoded><![CDATA[<blockquote cite=""><p>Well, games cost a certain amount to make and developers have to recoup their costs. So even a bad, short game costs money to make.</p></blockquote>
<p>I&#8217;m aware, which is why I want to see game makers get more money. 9/10 copies of Crysis were stolen, if you believe Crytek&#8217;s statement. That is evidence that 9/10 customers didn&#8217;t think their game justified the 50 dollar price tag. COD4 was a 50 dollar game. Crysis was not the same quality as COD4, and as such doesn&#8217;t deserve a COD4 price tag. Developers need to be honest with themselves and judge how much their game is really worth. Car manufacturers are used to pricing their cars according to what they think the new car is worth, but most game companies are only familiar with the 50 dollar price per game model. If they don&#8217;t break out of this, they will go down.</p>
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		<title>By: Y3k-Bug</title>
		<link>http://www.rockpapershotgun.com/2008/09/17/david-braben-on-all-things-pc-including-the-p-word/comment-page-2/#comment-90969</link>
		<dc:creator>Y3k-Bug</dc:creator>
		<pubDate>Fri, 19 Sep 2008 15:24:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2954#comment-90969</guid>
		<description>@Dan Milburn
That&#039;s a good point, and I should have better elaborated on mine: I think what would need to occur here is this. A group of the larger game publishers come together and talk to the video card makers, and tell them that they will co-fund R&amp;D development of a copy protection scheme for their video cards. In addition to that funding, they&#039;ll also pay the card makers a fee for every game that uses said protection.

@Sam
Taking your point as fact, why would a hardware copy protection scheme hinder the application of gaming video cards for other uses? I&#039;m not being flippant by the way, I would genuinely like to know the technical reason why this wouldn&#039;t be possible.</description>
		<content:encoded><![CDATA[<p>@Dan Milburn<br />
That&#8217;s a good point, and I should have better elaborated on mine: I think what would need to occur here is this. A group of the larger game publishers come together and talk to the video card makers, and tell them that they will co-fund R&amp;D development of a copy protection scheme for their video cards. In addition to that funding, they&#8217;ll also pay the card makers a fee for every game that uses said protection.</p>
<p>@Sam<br />
Taking your point as fact, why would a hardware copy protection scheme hinder the application of gaming video cards for other uses? I&#8217;m not being flippant by the way, I would genuinely like to know the technical reason why this wouldn&#8217;t be possible.</p>
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		<title>By: Sam</title>
		<link>http://www.rockpapershotgun.com/2008/09/17/david-braben-on-all-things-pc-including-the-p-word/comment-page-2/#comment-90941</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Fri, 19 Sep 2008 14:24:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2954#comment-90941</guid>
		<description>In fact, considering the increasing interest in using &quot;gaming video cards&quot; for distinctly non-standard things like commodity GPU processing, it would be incredibly stupid for them to tie their product to some game-console-like limiting DRM system.
Again - a PC is for general purpose computing, not just for playing games.</description>
		<content:encoded><![CDATA[<p>In fact, considering the increasing interest in using &#8220;gaming video cards&#8221; for distinctly non-standard things like commodity GPU processing, it would be incredibly stupid for them to tie their product to some game-console-like limiting DRM system.<br />
Again &#8211; a PC is for general purpose computing, not just for playing games.</p>
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