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	<title>Comments on: Brothers In Arms Launch Trailer</title>
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	<link>http://www.rockpapershotgun.com/2008/09/23/brothers-in-arms-launch/</link>
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		<title>By: Ed</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/brothers-in-arms-launch/#comment-92624</link>
		<dc:creator>Ed</dc:creator>
		<pubDate>Tue, 23 Sep 2008 23:45:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3143#comment-92624</guid>
		<description>GameTrailers is saying the movie is not available... :(</description>
		<content:encoded><![CDATA[<p>GameTrailers is saying the movie is not available&#8230; :(
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		<title>By: Stupoider</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/brothers-in-arms-launch/#comment-92489</link>
		<dc:creator>Stupoider</dc:creator>
		<pubDate>Tue, 23 Sep 2008 17:21:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3143#comment-92489</guid>
		<description>Looks, and sounds, like a great game. My only problem is the faces. They look.. terrible?</description>
		<content:encoded><![CDATA[<p>Looks, and sounds, like a great game. My only problem is the faces. They look.. terrible?
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		<title>By: Thirith</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/brothers-in-arms-launch/#comment-92470</link>
		<dc:creator>Thirith</dc:creator>
		<pubDate>Tue, 23 Sep 2008 16:22:21 +0000</pubDate>
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		<description>Apparently the slow motion is in the game, although I don&#039;t know whether it&#039;s optional. They&#039;ve taken it (and the rest of the gore) out in the German version, apparently, but that version is multilingual, so if the slo-mo gore isn&#039;t optional I might go for the German version for once. I&#039;m fairly sure I&#039;d dislike the slowed-down kills for their &quot;Boom, headshot!&quot; factor more than I&#039;d mind the lack of dismemberment.</description>
		<content:encoded><![CDATA[<p>Apparently the slow motion is in the game, although I don&#8217;t know whether it&#8217;s optional. They&#8217;ve taken it (and the rest of the gore) out in the German version, apparently, but that version is multilingual, so if the slo-mo gore isn&#8217;t optional I might go for the German version for once. I&#8217;m fairly sure I&#8217;d dislike the slowed-down kills for their &#8220;Boom, headshot!&#8221; factor more than I&#8217;d mind the lack of dismemberment.
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		<title>By: FhnuZoag</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/brothers-in-arms-launch/#comment-92469</link>
		<dc:creator>FhnuZoag</dc:creator>
		<pubDate>Tue, 23 Sep 2008 16:19:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3143#comment-92469</guid>
		<description>Does the game itself have that much slow motion, or is the trailer editor trying to bore us to death? Seriously, I have no idea what they were thinking - all the slow-mo does is show off the unrealistic nature of their death animations, and also break up the pacing of the game.

EDIT: VVV Yeah, just saw the video. How irritating. Game designers need to realise that we aren&#039;t all five year olds. I wouldn&#039;t certainly not want to pop out of cover to take a shot and have the excitement of it be broken by five seconds of repetitive and gratuitous animation of someone flying through the air.</description>
		<content:encoded><![CDATA[<p>Does the game itself have that much slow motion, or is the trailer editor trying to bore us to death? Seriously, I have no idea what they were thinking &#8211; all the slow-mo does is show off the unrealistic nature of their death animations, and also break up the pacing of the game.</p>
<p>EDIT: VVV Yeah, just saw the video. How irritating. Game designers need to realise that we aren&#8217;t all five year olds. I wouldn&#8217;t certainly not want to pop out of cover to take a shot and have the excitement of it be broken by five seconds of repetitive and gratuitous animation of someone flying through the air.
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		<title>By: MetalCircus</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/brothers-in-arms-launch/#comment-92460</link>
		<dc:creator>MetalCircus</dc:creator>
		<pubDate>Tue, 23 Sep 2008 16:02:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3143#comment-92460</guid>
		<description>Thirith I think thats just American marketing piss. Notice how they all seemed suitably unenthusiastic at saying those lines. They were probably told to say that by their respective marketing overlords. By the way, real life war wounds are horrendous and more horrible than anything on show in that trailer.

I do agree though. It&#039;s a bit like &quot;FUCK YEAH! Look at all those smouldering jew holocaust corpses! AWESOME DUDE!&quot; i.e. not nice.</description>
		<content:encoded><![CDATA[<p>Thirith I think thats just American marketing piss. Notice how they all seemed suitably unenthusiastic at saying those lines. They were probably told to say that by their respective marketing overlords. By the way, real life war wounds are horrendous and more horrible than anything on show in that trailer.</p>
<p>I do agree though. It&#8217;s a bit like &#8220;FUCK YEAH! Look at all those smouldering jew holocaust corpses! AWESOME DUDE!&#8221; i.e. not nice.
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		<title>By: Thirith</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/brothers-in-arms-launch/#comment-92362</link>
		<dc:creator>Thirith</dc:creator>
		<pubDate>Tue, 23 Sep 2008 12:47:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3143#comment-92362</guid>
		<description>The game looks good and the previews sound genuinely excited (rather than &quot;ho hum, big name, we have to give it a minimum score of 90&quot; pseudo-excited). *But* the gore effects look dreadfully adolescent. I don&#039;t mind gore in a WW2 game, but I mind if it&#039;s presented as &quot;Look, isn&#039;t it cool how these limbs fly in slo-mo?&quot; That&#039;s not gritty or realistic - that&#039;s fist-pumping testosterone asshattery.</description>
		<content:encoded><![CDATA[<p>The game looks good and the previews sound genuinely excited (rather than &#8220;ho hum, big name, we have to give it a minimum score of 90&#8243; pseudo-excited). *But* the gore effects look dreadfully adolescent. I don&#8217;t mind gore in a WW2 game, but I mind if it&#8217;s presented as &#8220;Look, isn&#8217;t it cool how these limbs fly in slo-mo?&#8221; That&#8217;s not gritty or realistic &#8211; that&#8217;s fist-pumping testosterone asshattery.
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		<title>By: MetalCircus</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/brothers-in-arms-launch/#comment-92343</link>
		<dc:creator>MetalCircus</dc:creator>
		<pubDate>Tue, 23 Sep 2008 12:16:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3143#comment-92343</guid>
		<description>&quot;Guns&quot;? Oh GOD that is SO cliché.

*takes a drag on his cigarette and adjusts his poncey, pretentious beatnik hat&quot;</description>
		<content:encoded><![CDATA[<p>&#8220;Guns&#8221;? Oh GOD that is SO cliché.</p>
<p>*takes a drag on his cigarette and adjusts his poncey, pretentious beatnik hat&#8221;
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		<title>By: rb_lestr</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/brothers-in-arms-launch/#comment-92308</link>
		<dc:creator>rb_lestr</dc:creator>
		<pubDate>Tue, 23 Sep 2008 11:06:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3143#comment-92308</guid>
		<description>It looks ugly.
Why does it look so ugly?

I don&#039;t understand..</description>
		<content:encoded><![CDATA[<p>It looks ugly.<br />
Why does it look so ugly?</p>
<p>I don&#8217;t understand..
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		<title>By: Colej_uk</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/brothers-in-arms-launch/#comment-92289</link>
		<dc:creator>Colej_uk</dc:creator>
		<pubDate>Tue, 23 Sep 2008 10:13:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3143#comment-92289</guid>
		<description>No co-op is an instant deal breaker for me.</description>
		<content:encoded><![CDATA[<p>No co-op is an instant deal breaker for me.
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		<title>By: Hogni Thor</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/brothers-in-arms-launch/#comment-92266</link>
		<dc:creator>Hogni Thor</dc:creator>
		<pubDate>Tue, 23 Sep 2008 09:42:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3143#comment-92266</guid>
		<description>Would have been buying two copies of this game, as I do with many coop games, one for me, one for the wife.

Guess I won&#039;t be buying it at all now...</description>
		<content:encoded><![CDATA[<p>Would have been buying two copies of this game, as I do with many coop games, one for me, one for the wife.</p>
<p>Guess I won&#8217;t be buying it at all now&#8230;
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		<title>By: Optimaximal</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/brothers-in-arms-launch/#comment-92257</link>
		<dc:creator>Optimaximal</dc:creator>
		<pubDate>Tue, 23 Sep 2008 09:22:13 +0000</pubDate>
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		<description>The problem with the game is it tries to be hyper-realistic but doesn&#039;t go far enough, constantly reminding the player that it&#039;s a game at the same time.

What use do realistic tactics have when a team mate can be cut down and magically brought back to life for the next level?</description>
		<content:encoded><![CDATA[<p>The problem with the game is it tries to be hyper-realistic but doesn&#8217;t go far enough, constantly reminding the player that it&#8217;s a game at the same time.</p>
<p>What use do realistic tactics have when a team mate can be cut down and magically brought back to life for the next level?
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		<title>By: Jochen Scheisse</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/brothers-in-arms-launch/#comment-92243</link>
		<dc:creator>Jochen Scheisse</dc:creator>
		<pubDate>Tue, 23 Sep 2008 08:56:48 +0000</pubDate>
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		<description>I love to hate boring WW2 shooters, but I have hated this game for long enough. I hated it through its development, saw it grow from an obnoxious concept that hadn&#039;t spawned enough cheap offspring to a full WW2 concept game complete with bad AI, terrible acting and storywriting, and not an iota originality.
It has been a long time, and now it can fall into the bargain bin without my hate. It doesn&#039;t need me anymore.</description>
		<content:encoded><![CDATA[<p>I love to hate boring WW2 shooters, but I have hated this game for long enough. I hated it through its development, saw it grow from an obnoxious concept that hadn&#8217;t spawned enough cheap offspring to a full WW2 concept game complete with bad AI, terrible acting and storywriting, and not an iota originality.<br />
It has been a long time, and now it can fall into the bargain bin without my hate. It doesn&#8217;t need me anymore.
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