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	<title>Comments on: Frictional Tease Their Next Project</title>
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	<link>http://www.rockpapershotgun.com/2008/09/23/frictional-tease-their-next-project/</link>
	<description></description>
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		<item>
		<title>By: test</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/frictional-tease-their-next-project/comment-page-1/#comment-159763</link>
		<dc:creator>test</dc:creator>
		<pubDate>Wed, 18 Mar 2009 11:30:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3164#comment-159763</guid>
		<description>alert(&quot;This web site suffers a serious vulnerability: it allows Java script to be
injected into user input!&quot;)</description>
		<content:encoded><![CDATA[<p>alert(&#8220;This web site suffers a serious vulnerability: it allows Java script to be<br />
injected into user input!&#8221;)</p>
]]></content:encoded>
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	<item>
		<title>By: Bloody_eugene</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/frictional-tease-their-next-project/comment-page-1/#comment-94239</link>
		<dc:creator>Bloody_eugene</dc:creator>
		<pubDate>Sun, 28 Sep 2008 07:52:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3164#comment-94239</guid>
		<description>I organized the first row numbers this way: 
3, 9, 7, 
4, 8, 9, 
5, 7, 11, 
6, 6, 13, 
7, 

Read them in column: the first is the preceding +1; the second is the preceding -1; the second is the preceding +2.
Is this the series we have to put an end to?</description>
		<content:encoded><![CDATA[<p>I organized the first row numbers this way:<br />
3, 9, 7,<br />
4, 8, 9,<br />
5, 7, 11,<br />
6, 6, 13,<br />
7, </p>
<p>Read them in column: the first is the preceding +1; the second is the preceding -1; the second is the preceding +2.<br />
Is this the series we have to put an end to?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Esha</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/frictional-tease-their-next-project/comment-page-1/#comment-92671</link>
		<dc:creator>Esha</dc:creator>
		<pubDate>Wed, 24 Sep 2008 04:56:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3164#comment-92671</guid>
		<description>Wah.  It&#039;s Professor Layton visits Old Castles, I don&#039;t know if my poor old mind could take another Layton outing.

Luke: Goodness me!  I say, Professor, that fellow over there looks a little odd, almost as if he&#039;s spent a little too long in the bath-tub, wouldn&#039;t you say?
Zombie: &lt;i&gt;I heff twelve matchsteeks.&lt;/i&gt;

Still, I &lt;i&gt;am&lt;/i&gt; looking forward to poking around an old Castle, especially if they allow a great deal of interaction with the environment.  Poking around old structures is fun outside of games in and of itself, so if they do this right it could be something I&#039;d like very much.

Though I still prefer old Manors over old Castles, and now I&#039;m fondly remembering one faux-3D game which was set in a Manor but I fail to remember the &lt;i&gt;name&lt;/i&gt; of it.  Still, I&#039;m trailing off here, so I&#039;ll leave it at that.</description>
		<content:encoded><![CDATA[<p>Wah.  It&#8217;s Professor Layton visits Old Castles, I don&#8217;t know if my poor old mind could take another Layton outing.</p>
<p>Luke: Goodness me!  I say, Professor, that fellow over there looks a little odd, almost as if he&#8217;s spent a little too long in the bath-tub, wouldn&#8217;t you say?<br />
Zombie: <i>I heff twelve matchsteeks.</i></p>
<p>Still, I <i>am</i> looking forward to poking around an old Castle, especially if they allow a great deal of interaction with the environment.  Poking around old structures is fun outside of games in and of itself, so if they do this right it could be something I&#8217;d like very much.</p>
<p>Though I still prefer old Manors over old Castles, and now I&#8217;m fondly remembering one faux-3D game which was set in a Manor but I fail to remember the <i>name</i> of it.  Still, I&#8217;m trailing off here, so I&#8217;ll leave it at that.</p>
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	<item>
		<title>By: AlpineViper</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/frictional-tease-their-next-project/comment-page-1/#comment-92632</link>
		<dc:creator>AlpineViper</dc:creator>
		<pubDate>Wed, 24 Sep 2008 00:21:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3164#comment-92632</guid>
		<description>First line:

&quot;These hole digging critters(?) have a population that increase(??) rapidly&quot;

Dammit, howd I miss that someone solved this in like the second comment?</description>
		<content:encoded><![CDATA[<p>First line:</p>
<p>&#8220;These hole digging critters(?) have a population that increase(??) rapidly&#8221;</p>
<p>Dammit, howd I miss that someone solved this in like the second comment?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AlpineViper</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/frictional-tease-their-next-project/comment-page-1/#comment-92631</link>
		<dc:creator>AlpineViper</dc:creator>
		<pubDate>Wed, 24 Sep 2008 00:16:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3164#comment-92631</guid>
		<description>Second sentence of the first line:

&quot;There must be some way to track this developement and make the infestation come to an end</description>
		<content:encoded><![CDATA[<p>Second sentence of the first line:</p>
<p>&#8220;There must be some way to track this developement and make the infestation come to an end</p>
]]></content:encoded>
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	<item>
		<title>By: Maniac11919</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/frictional-tease-their-next-project/comment-page-1/#comment-92625</link>
		<dc:creator>Maniac11919</dc:creator>
		<pubDate>Tue, 23 Sep 2008 23:47:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3164#comment-92625</guid>
		<description>First word: These?

Why would they include C-&gt;C?</description>
		<content:encoded><![CDATA[<p>First word: These?</p>
<p>Why would they include C-&gt;C?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: adidas</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/frictional-tease-their-next-project/comment-page-1/#comment-92602</link>
		<dc:creator>adidas</dc:creator>
		<pubDate>Tue, 23 Sep 2008 22:39:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3164#comment-92602</guid>
		<description>in the teaser video if the name &quot;unknown&quot; is blinking 
you can see for a very short time a word &quot;Fibonacci&quot;</description>
		<content:encoded><![CDATA[<p>in the teaser video if the name &#8220;unknown&#8221; is blinking<br />
you can see for a very short time a word &#8220;Fibonacci&#8221;</p>
]]></content:encoded>
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	<item>
		<title>By: GothikX</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/frictional-tease-their-next-project/comment-page-1/#comment-92536</link>
		<dc:creator>GothikX</dc:creator>
		<pubDate>Tue, 23 Sep 2008 19:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3164#comment-92536</guid>
		<description>Interesting, I&#039;m pretty sure the last three elements (key, number sequence, cyphertext) are elements needed for one common cryptographic method - for instance, Vigenere; the pairs of letters must be used before or after that method, but didn&#039;t nail it yet. Soon!

edit: never mind, I have more useful ways of wasting time.</description>
		<content:encoded><![CDATA[<p>Interesting, I&#8217;m pretty sure the last three elements (key, number sequence, cyphertext) are elements needed for one common cryptographic method &#8211; for instance, Vigenere; the pairs of letters must be used before or after that method, but didn&#8217;t nail it yet. Soon!</p>
<p>edit: never mind, I have more useful ways of wasting time.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dorsch</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/frictional-tease-their-next-project/comment-page-1/#comment-92529</link>
		<dc:creator>Dorsch</dc:creator>
		<pubDate>Tue, 23 Sep 2008 18:46:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3164#comment-92529</guid>
		<description>I hope that they put they more effort in storytelling and gameplay this time, these weren&#039;t as impressing as the graphics and the physics, at least from what I played. Which was sad, beacause the ideas were interesting. It had potential for greatness, but the execution felt kinda off.</description>
		<content:encoded><![CDATA[<p>I hope that they put they more effort in storytelling and gameplay this time, these weren&#8217;t as impressing as the graphics and the physics, at least from what I played. Which was sad, beacause the ideas were interesting. It had potential for greatness, but the execution felt kinda off.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stupoider</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/frictional-tease-their-next-project/comment-page-1/#comment-92491</link>
		<dc:creator>Stupoider</dc:creator>
		<pubDate>Tue, 23 Sep 2008 17:29:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3164#comment-92491</guid>
		<description>Very interesting. I love looking at codes. Shame I&#039;m no good at solving &#039;em. :P Also liking the sounds of exploring a desolate castle! Just no weird creature with a penis. :o -Thinks back to &#039;the&#039; Penumbra review-</description>
		<content:encoded><![CDATA[<p>Very interesting. I love looking at codes. Shame I&#8217;m no good at solving &#8216;em. :P Also liking the sounds of exploring a desolate castle! Just no weird creature with a penis. :o -Thinks back to &#8216;the&#8217; Penumbra review-</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Verdugo</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/frictional-tease-their-next-project/comment-page-1/#comment-92433</link>
		<dc:creator>Verdugo</dc:creator>
		<pubDate>Tue, 23 Sep 2008 14:39:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3164#comment-92433</guid>
		<description>I de-scrambled the last 3 words to &quot;to an end.&quot;</description>
		<content:encoded><![CDATA[<p>I de-scrambled the last 3 words to &#8220;to an end.&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joe</title>
		<link>http://www.rockpapershotgun.com/2008/09/23/frictional-tease-their-next-project/comment-page-1/#comment-92415</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Tue, 23 Sep 2008 14:11:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3164#comment-92415</guid>
		<description>Mighty impressive stuff by the looks of it.</description>
		<content:encoded><![CDATA[<p>Mighty impressive stuff by the looks of it.</p>
]]></content:encoded>
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