Rock, Paper, Shotgun

Lara Croft: Please Stay Above Water

Posted by John Walker on September 25th, 2008 at 10:47 am.

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They'd beat her if they were under water.

More Tomb Raider Underworld trailers. I can’t resist them. The first is in the jungle, showing off Lara’s climby-climby powers (with a bonus cartwheel thrown in), and looks most tempting. The second is bloody underwater bits, which always suck out loud in every Tomb Raider game, and here is 99% cutscene which is even more reason to wish they just wouldn’t. Lara is not aquatic. This has been proven too many times. Anyway, concentrate on the first one.

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56 Comments »

  1. Sucram says:

    Once I was attacked by a tiger with a box of Frosties.

  2. Esha says:

    I was going to cover a bunch of replies one at a time here, but really… I don’t have the heart for it. What I’d love to do is get a sociolopolitical major to point out how much leading and weasel words were used here, it would’ve made the Grand Old Party proud (Nixon himself couldn’t have done better). I’d also love to see a psychologist pick apart some of this and offer an opinion, to see how many need to be stuffed in a straight jacket. And the cheap shots that even went as low as grammar naziism? Well… I don’t even want to elaborate on that.

    Frankly, I’m just … I don’t know. Really disappointed? What I saw here was pathetic, a fine example of the lowest common denominator, not a fine example of humanity as a whole. It’s just the sentiment that was shown here. And that’s a shame, because until now… I had such a high opinion of the RPS community.

    But I suppose people like the examples found here are everywhere on the Internet.

    (Edit: Then again, on reflection… perhaps it was because I posted in a thread relating to Lara Croft. Hindsight is 20/20, and I suppose that in such a thread I couldn’t really have asked for anything better. I’ll have to be careful which games I comment on in future, and stick to the high-brow ones alone – where possible.)

  3. Sharpless says:

    @Thirith
    Honestly, I find your argument fairly unreasonable. Quite frankly, gamers have to pick and choose to which characters they feel attachment, or else it would render most games completely unplayable. If you’re going to feel sad about killing a tiger in a game, well you’d better damn well feel bad about killing a random thug in Johnny Q. Beat-em-up. After all, that thug probably has a family. Maybe he’s not evil at all. Maybe he’s just working for a mob boss because he’s desperate and needs to feed his family but — oh noes! — you just wasted him, along with a few dozen of his friends. (Unless, of course, you’d have no qualms about killing a person as opposed to a tiger, in which case you probably have some other issues to deal with…) :)

    In the end, these are just pixels. At the same time though, they can be meaningful, as most of us should know. I think the person judging this for themselves simply has to be well grounded and balanced. You can’t feel sorry for everything you kill in-game but, just as in real life, sometimes you’ve got to break a few eggs. If you’re in the jungle and a hungry or defensive tiger comes at you, you’d better damn well pull the trigger, or else your innards are going to be decorating the foliage.

    If it were a GTA situation where you could walk through a zoo and slaughter the caged animals at will, that would be another thing entirely. But it clearly isn’t, here.

  4. Dracko says:

    Cute that killing human beings is more morally justifiable in the eyes of some than shooting animals.

    I guess it’s because there’s more of them!

  5. Tims says:

    The underwater bits didn’t look too bad. It seemed like a big chunk of that video was from a cut scene, like the dodging jelly fish bit? The shooting the sharks bit looked like possibly awkward game play though. I’m sure it’s just a novel way to enter an underground “tomb” with climby bits..

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