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	<title>Comments on: Mirror&#8217;s Edge Cinematic, Part Two</title>
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	<link>http://www.rockpapershotgun.com/2008/09/26/mirrors-edge-cinematic-part-two/</link>
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		<title>By: Tinytec</title>
		<link>http://www.rockpapershotgun.com/2008/09/26/mirrors-edge-cinematic-part-two/#comment-193499</link>
		<dc:creator>Tinytec</dc:creator>
		<pubDate>Fri, 22 May 2009 22:00:54 +0000</pubDate>
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		<description>My favorite game. The atmosphere is great and deep.

Tinytec (polignostix.com)</description>
		<content:encoded><![CDATA[<p>My favorite game. The atmosphere is great and deep.</p>
<p>Tinytec (polignostix.com)
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		<title>By: the Shed</title>
		<link>http://www.rockpapershotgun.com/2008/09/26/mirrors-edge-cinematic-part-two/#comment-94416</link>
		<dc:creator>the Shed</dc:creator>
		<pubDate>Sun, 28 Sep 2008 19:31:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3304#comment-94416</guid>
		<description>I definately feel that Thief: Deadly Shadows animation style vibe there too Mman. Smooth object and background animations... It&#039;s an efficient style.

Heh, I missed the whole DRM shitstorm because my primary gaming medium is X360, followed by PS2, then PC. Sweet.</description>
		<content:encoded><![CDATA[<p>I definately feel that Thief: Deadly Shadows animation style vibe there too Mman. Smooth object and background animations&#8230; It&#8217;s an efficient style.</p>
<p>Heh, I missed the whole DRM shitstorm because my primary gaming medium is X360, followed by PS2, then PC. Sweet.
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		<title>By: Mman</title>
		<link>http://www.rockpapershotgun.com/2008/09/26/mirrors-edge-cinematic-part-two/#comment-94210</link>
		<dc:creator>Mman</dc:creator>
		<pubDate>Sun, 28 Sep 2008 00:47:33 +0000</pubDate>
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		<description>I wasn&#039;t sure about the drawn cutscenes when I first heard about it, but now it seems pretty cool to me. Perhaps namely because the concept reminds me of Thief.</description>
		<content:encoded><![CDATA[<p>I wasn&#8217;t sure about the drawn cutscenes when I first heard about it, but now it seems pretty cool to me. Perhaps namely because the concept reminds me of Thief.
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		<title>By: Damien</title>
		<link>http://www.rockpapershotgun.com/2008/09/26/mirrors-edge-cinematic-part-two/#comment-94192</link>
		<dc:creator>Damien</dc:creator>
		<pubDate>Sat, 27 Sep 2008 23:04:47 +0000</pubDate>
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		<description>Singapore&#039;s only clean because if they catch you spitting your gum on the sidewalk they cut out your tongue.

Or something like that.</description>
		<content:encoded><![CDATA[<p>Singapore&#8217;s only clean because if they catch you spitting your gum on the sidewalk they cut out your tongue.</p>
<p>Or something like that.
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		<title>By: rocketman71</title>
		<link>http://www.rockpapershotgun.com/2008/09/26/mirrors-edge-cinematic-part-two/#comment-94177</link>
		<dc:creator>rocketman71</dc:creator>
		<pubDate>Sat, 27 Sep 2008 21:25:33 +0000</pubDate>
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		<description>Looks nice, but I&#039;m not giving any more money to EA, either.</description>
		<content:encoded><![CDATA[<p>Looks nice, but I&#8217;m not giving any more money to EA, either.
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		<title>By: Tom</title>
		<link>http://www.rockpapershotgun.com/2008/09/26/mirrors-edge-cinematic-part-two/#comment-94113</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Sat, 27 Sep 2008 15:15:04 +0000</pubDate>
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		<description>I&#039;m hereby proposing to pirate the game because of ‘EAs stinking DRM’, no seriously!</description>
		<content:encoded><![CDATA[<p>I&#8217;m hereby proposing to pirate the game because of ‘EAs stinking DRM’, no seriously!
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		<title>By: Chis</title>
		<link>http://www.rockpapershotgun.com/2008/09/26/mirrors-edge-cinematic-part-two/#comment-94099</link>
		<dc:creator>Chis</dc:creator>
		<pubDate>Sat, 27 Sep 2008 14:15:47 +0000</pubDate>
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		<description>@Kadayi

Oh noes!  Not another anti-troll troll!

Until I hear otherwise, this game is highly likely to have DRM, therefore I am not interested.</description>
		<content:encoded><![CDATA[<p>@Kadayi</p>
<p>Oh noes!  Not another anti-troll troll!</p>
<p>Until I hear otherwise, this game is highly likely to have DRM, therefore I am not interested.
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		<title>By: sigma83</title>
		<link>http://www.rockpapershotgun.com/2008/09/26/mirrors-edge-cinematic-part-two/#comment-94072</link>
		<dc:creator>sigma83</dc:creator>
		<pubDate>Sat, 27 Sep 2008 11:34:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3304#comment-94072</guid>
		<description>&quot;When you go into a game and you already know the protagonist story and motivations from some trailers… it’s bad…&quot;

The story and motivations are arguably the driving force behind the primary mechanic tho</description>
		<content:encoded><![CDATA[<p>&#8220;When you go into a game and you already know the protagonist story and motivations from some trailers… it’s bad…&#8221;</p>
<p>The story and motivations are arguably the driving force behind the primary mechanic tho
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		<title>By: Kadayi</title>
		<link>http://www.rockpapershotgun.com/2008/09/26/mirrors-edge-cinematic-part-two/#comment-94066</link>
		<dc:creator>Kadayi</dc:creator>
		<pubDate>Sat, 27 Sep 2008 10:17:45 +0000</pubDate>
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		<description>Oh noes not another EA = Evil poster. Forget games as a medium and as an experience let&#039;s just bitch about the publisher. Given the bad press the DRM in Spore gave EA I&#039;m pretty sure their approach to ME will be significantly different. Next up no doubt we&#039;ll have someone proposing to pirate the game because of &#039;EAs stinking DRM&#039;, forget the fact that the developers miss out on the money then.

Definitely looking forward to this. I quite like these animated  little vignettes, it&#039;s a good approach to put across story. The  Dead space ones have been very good as well.</description>
		<content:encoded><![CDATA[<p>Oh noes not another EA = Evil poster. Forget games as a medium and as an experience let&#8217;s just bitch about the publisher. Given the bad press the DRM in Spore gave EA I&#8217;m pretty sure their approach to ME will be significantly different. Next up no doubt we&#8217;ll have someone proposing to pirate the game because of &#8216;EAs stinking DRM&#8217;, forget the fact that the developers miss out on the money then.</p>
<p>Definitely looking forward to this. I quite like these animated  little vignettes, it&#8217;s a good approach to put across story. The  Dead space ones have been very good as well.
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		<title>By: Chis</title>
		<link>http://www.rockpapershotgun.com/2008/09/26/mirrors-edge-cinematic-part-two/#comment-94059</link>
		<dc:creator>Chis</dc:creator>
		<pubDate>Sat, 27 Sep 2008 09:36:01 +0000</pubDate>
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		<description>You had me interested all the way up to &lt;b&gt;EA&lt;/b&gt;.</description>
		<content:encoded><![CDATA[<p>You had me interested all the way up to <b>EA</b>.
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		<title>By: Valentin Galea</title>
		<link>http://www.rockpapershotgun.com/2008/09/26/mirrors-edge-cinematic-part-two/#comment-93977</link>
		<dc:creator>Valentin Galea</dc:creator>
		<pubDate>Fri, 26 Sep 2008 23:37:43 +0000</pubDate>
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		<description>When you go into a game and you already know the protagonist story and motivations from some trailers... it&#039;s bad...

Unless they pull an Andrew Ryan kind of counter-protagonist:) but I seriously doubt it...</description>
		<content:encoded><![CDATA[<p>When you go into a game and you already know the protagonist story and motivations from some trailers&#8230; it&#8217;s bad&#8230;</p>
<p>Unless they pull an Andrew Ryan kind of counter-protagonist:) but I seriously doubt it&#8230;
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		<title>By: Saul</title>
		<link>http://www.rockpapershotgun.com/2008/09/26/mirrors-edge-cinematic-part-two/#comment-93970</link>
		<dc:creator>Saul</dc:creator>
		<pubDate>Fri, 26 Sep 2008 23:21:32 +0000</pubDate>
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		<description>Someone recently told me about an Italian boss they had who &quot;liked Mussolini. He made the trains run on time&quot;. That&#039;s the kind of world Mirror&#039;s Edge seems to be set in.</description>
		<content:encoded><![CDATA[<p>Someone recently told me about an Italian boss they had who &#8220;liked Mussolini. He made the trains run on time&#8221;. That&#8217;s the kind of world Mirror&#8217;s Edge seems to be set in.
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