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	<title>Comments on: Tron in 3D And Awesome: Armagetron</title>
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	<link>http://www.rockpapershotgun.com/2008/09/30/tron-in-3d-and-awesome-armagetron/</link>
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		<item>
		<title>By: 2020</title>
		<link>http://www.rockpapershotgun.com/2008/09/30/tron-in-3d-and-awesome-armagetron/comment-page-1/#comment-269953</link>
		<dc:creator>2020</dc:creator>
		<pubDate>Fri, 04 Sep 2009 20:34:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3483#comment-269953</guid>
		<description>zing</description>
		<content:encoded><![CDATA[<p>zing</p>
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		<title>By: ACardboardRobot</title>
		<link>http://www.rockpapershotgun.com/2008/09/30/tron-in-3d-and-awesome-armagetron/comment-page-1/#comment-98704</link>
		<dc:creator>ACardboardRobot</dc:creator>
		<pubDate>Thu, 09 Oct 2008 18:45:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3483#comment-98704</guid>
		<description>Love this game. Always playing it when I&#039;m booted into Ubuntu.

RPS multiplayer on this would own</description>
		<content:encoded><![CDATA[<p>Love this game. Always playing it when I&#8217;m booted into Ubuntu.</p>
<p>RPS multiplayer on this would own</p>
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	</item>
	<item>
		<title>By: Gryffin</title>
		<link>http://www.rockpapershotgun.com/2008/09/30/tron-in-3d-and-awesome-armagetron/comment-page-1/#comment-97123</link>
		<dc:creator>Gryffin</dc:creator>
		<pubDate>Sun, 05 Oct 2008 15:22:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3483#comment-97123</guid>
		<description>I freaking love this game. Playing at a fairly fast speed with a medium arena is heaven. And turn off that rubber junk, whatever it is, that gives you a free second or so to turn after hitting a wall. Explosion on impact is mandatory. The perfect lan party game.</description>
		<content:encoded><![CDATA[<p>I freaking love this game. Playing at a fairly fast speed with a medium arena is heaven. And turn off that rubber junk, whatever it is, that gives you a free second or so to turn after hitting a wall. Explosion on impact is mandatory. The perfect lan party game.</p>
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	</item>
	<item>
		<title>By: jasper</title>
		<link>http://www.rockpapershotgun.com/2008/09/30/tron-in-3d-and-awesome-armagetron/comment-page-1/#comment-96402</link>
		<dc:creator>jasper</dc:creator>
		<pubDate>Thu, 02 Oct 2008 21:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3483#comment-96402</guid>
		<description>how do i actually play this game, I really want to but cant find out where I paly it</description>
		<content:encoded><![CDATA[<p>how do i actually play this game, I really want to but cant find out where I paly it</p>
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	<item>
		<title>By: Patrick</title>
		<link>http://www.rockpapershotgun.com/2008/09/30/tron-in-3d-and-awesome-armagetron/comment-page-1/#comment-96343</link>
		<dc:creator>Patrick</dc:creator>
		<pubDate>Thu, 02 Oct 2008 18:16:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3483#comment-96343</guid>
		<description>Well, armagetron crashed twice on my computer and seems to have simultaneously totally fucked it over! :(

http://ubuntuforums.org/showthread.php?p=5894064#post5894064</description>
		<content:encoded><![CDATA[<p>Well, armagetron crashed twice on my computer and seems to have simultaneously totally fucked it over! :(</p>
<p><a href="http://ubuntuforums.org/showthread.php?p=5894064#post5894064" rel="nofollow">http://ubuntuforums.org/showthread.php?p=5894064#post5894064</a></p>
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	<item>
		<title>By: MadKat</title>
		<link>http://www.rockpapershotgun.com/2008/09/30/tron-in-3d-and-awesome-armagetron/comment-page-1/#comment-96284</link>
		<dc:creator>MadKat</dc:creator>
		<pubDate>Thu, 02 Oct 2008 16:06:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3483#comment-96284</guid>
		<description>@Andreas:
I&#039;m glad to see you posting. Armagetron is a good, solid game. But back in the day when we all sat around playing Lightbike games in high school, the one that stood out was GLTron. It was fast. It was crazy. And it was even more crazy with 2 or more of us crammed around one keyboard trying to control our bikes and get the upper hand.

Thank you for some hilariously good fun.</description>
		<content:encoded><![CDATA[<p>@Andreas:<br />
I&#8217;m glad to see you posting. Armagetron is a good, solid game. But back in the day when we all sat around playing Lightbike games in high school, the one that stood out was GLTron. It was fast. It was crazy. And it was even more crazy with 2 or more of us crammed around one keyboard trying to control our bikes and get the upper hand.</p>
<p>Thank you for some hilariously good fun.</p>
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		<title>By: Andreas</title>
		<link>http://www.rockpapershotgun.com/2008/09/30/tron-in-3d-and-awesome-armagetron/comment-page-1/#comment-96231</link>
		<dc:creator>Andreas</dc:creator>
		<pubDate>Thu, 02 Oct 2008 13:59:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3483#comment-96231</guid>
		<description>Armagetron and GLtron (I&#039;m the author) are different projects. GLtron is &#039;in hibernation&#039; for couple of years now, (I&#039;ve worked on it sporadically, adding features, but never got to a point where a release was practical)

The main differences are:

- GLtron&#039;s multiplayer mode is only split screen, no networking (although getting 4 people to share a keyboard can be hilarious!)
- GLtron&#039;s gameplay has more of an &#039;arcade&#039; feel then Armagetron. The default settings are faster paced, and there&#039;s no &#039;speed hit&#039; for making turns.
- I spent too much time on gimmics like correct doppler acoustic effects.</description>
		<content:encoded><![CDATA[<p>Armagetron and GLtron (I&#8217;m the author) are different projects. GLtron is &#8216;in hibernation&#8217; for couple of years now, (I&#8217;ve worked on it sporadically, adding features, but never got to a point where a release was practical)</p>
<p>The main differences are:</p>
<p>- GLtron&#8217;s multiplayer mode is only split screen, no networking (although getting 4 people to share a keyboard can be hilarious!)<br />
- GLtron&#8217;s gameplay has more of an &#8216;arcade&#8217; feel then Armagetron. The default settings are faster paced, and there&#8217;s no &#8217;speed hit&#8217; for making turns.<br />
- I spent too much time on gimmics like correct doppler acoustic effects.</p>
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		<title>By: Itaint</title>
		<link>http://www.rockpapershotgun.com/2008/09/30/tron-in-3d-and-awesome-armagetron/comment-page-1/#comment-96113</link>
		<dc:creator>Itaint</dc:creator>
		<pubDate>Thu, 02 Oct 2008 08:47:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3483#comment-96113</guid>
		<description>It isn&#039;t freeware, it&#039;s Free software. There&#039;s a huge difference.

/pedantry_mode</description>
		<content:encoded><![CDATA[<p>It isn&#8217;t freeware, it&#8217;s Free software. There&#8217;s a huge difference.</p>
<p>/pedantry_mode</p>
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		<title>By: Nallen</title>
		<link>http://www.rockpapershotgun.com/2008/09/30/tron-in-3d-and-awesome-armagetron/comment-page-1/#comment-95766</link>
		<dc:creator>Nallen</dc:creator>
		<pubDate>Wed, 01 Oct 2008 14:00:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3483#comment-95766</guid>
		<description>Stuck this on my PC last night. And so began a 3 way LAN battle that lasted an hour. When typical games are 30-60 seconds long, that&#039;s a lot of playing. Perfect.</description>
		<content:encoded><![CDATA[<p>Stuck this on my PC last night. And so began a 3 way LAN battle that lasted an hour. When typical games are 30-60 seconds long, that&#8217;s a lot of playing. Perfect.</p>
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	<item>
		<title>By: Tichinde</title>
		<link>http://www.rockpapershotgun.com/2008/09/30/tron-in-3d-and-awesome-armagetron/comment-page-1/#comment-95638</link>
		<dc:creator>Tichinde</dc:creator>
		<pubDate>Wed, 01 Oct 2008 11:27:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3483#comment-95638</guid>
		<description>Sooo many games of this at Urban Chaos and so many people screaming at me with pure hate as I escaped their traps via double sparking.
I wasn&#039;t great at the game as a whole but by god I could fit my bike between them narrow gaps :D</description>
		<content:encoded><![CDATA[<p>Sooo many games of this at Urban Chaos and so many people screaming at me with pure hate as I escaped their traps via double sparking.<br />
I wasn&#8217;t great at the game as a whole but by god I could fit my bike between them narrow gaps :D</p>
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	<item>
		<title>By: Ginger Yellow</title>
		<link>http://www.rockpapershotgun.com/2008/09/30/tron-in-3d-and-awesome-armagetron/comment-page-1/#comment-95516</link>
		<dc:creator>Ginger Yellow</dc:creator>
		<pubDate>Wed, 01 Oct 2008 03:20:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3483#comment-95516</guid>
		<description>Sounds awesome. At school, four player Tron-clone gathered around a single Acorn Archimedes keyboard was our game of choice. It didn&#039;t have this nifty acceleration mechanic, though, and obviously it was in 2D.</description>
		<content:encoded><![CDATA[<p>Sounds awesome. At school, four player Tron-clone gathered around a single Acorn Archimedes keyboard was our game of choice. It didn&#8217;t have this nifty acceleration mechanic, though, and obviously it was in 2D.</p>
]]></content:encoded>
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	<item>
		<title>By: Mark</title>
		<link>http://www.rockpapershotgun.com/2008/09/30/tron-in-3d-and-awesome-armagetron/comment-page-1/#comment-95476</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Tue, 30 Sep 2008 23:35:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3483#comment-95476</guid>
		<description>@Alex: It really doesn&#039;t need them.

@Smee: I&#039;d suggest you&#039;re wrong on theTron 2.0 part at the very least. That was a bloody awful version of light cycles, IMO. Gl Tron I&#039;ve forgotten - I&#039;m assuming because I think Armagetron is so much better (I&#039;ve got a piss-poor memory, and it throws away stuff I think I no longer need to care about).

Regardless, we always used to play Armagetron with a strict &quot;no brakes&quot; policy - made it more fun.

And real men&#039;s rules is no brakes and 1st person view. :)</description>
		<content:encoded><![CDATA[<p>@Alex: It really doesn&#8217;t need them.</p>
<p>@Smee: I&#8217;d suggest you&#8217;re wrong on theTron 2.0 part at the very least. That was a bloody awful version of light cycles, IMO. Gl Tron I&#8217;ve forgotten &#8211; I&#8217;m assuming because I think Armagetron is so much better (I&#8217;ve got a piss-poor memory, and it throws away stuff I think I no longer need to care about).</p>
<p>Regardless, we always used to play Armagetron with a strict &#8220;no brakes&#8221; policy &#8211; made it more fun.</p>
<p>And real men&#8217;s rules is no brakes and 1st person view. :)</p>
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