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	<title>Comments on: RF Offline</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/10/03/rf-offline/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/10/03/rf-offline/</link>
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		<item>
		<title>By: ?¿GuessWho¿?</title>
		<link>http://www.rockpapershotgun.com/2008/10/03/rf-offline/comment-page-1/#comment-180212</link>
		<dc:creator>?¿GuessWho¿?</dc:creator>
		<pubDate>Tue, 28 Apr 2009 22:44:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3721#comment-180212</guid>
		<description>http://rf.equilibriumgaming.com/</description>
		<content:encoded><![CDATA[<p><a href="http://rf.equilibriumgaming.com/" rel="nofollow">http://rf.equilibriumgaming.com/</a></p>
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		<title>By: Stromko</title>
		<link>http://www.rockpapershotgun.com/2008/10/03/rf-offline/comment-page-1/#comment-97890</link>
		<dc:creator>Stromko</dc:creator>
		<pubDate>Wed, 08 Oct 2008 03:14:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3721#comment-97890</guid>
		<description>Great ideas, bad execution. It&#039;s just a repainting of Lineage, except instead of PvP anywhere you have to grind for a year to get a taste. I only tried it early on, granted, but they&#039;d promised to americanize it (IE reduce the grind) long before that and they sure as f**k didn&#039;t.

It&#039;s probably made me appreciate Warhammer Online more. Make character, join scenario, wait -- RvR at level 1. They don&#039;t put the carrot at the end of a 6-month stick, they just give us progressively tastier and tastier carrots.

Ultra-grindy games like RF Online and Lineage 2 are truly just the sign of a lazy developer that doesn&#039;t care about its customers. They want you to stick around as long as possible to unlock infitismally small lumps of content. You spend 3 months getting an item that took 20 minutes to implement because somebody adjusted a value on a spreadsheet that makes you require 1000x as much XP and money to get it.

Yes, waiting does make you want something more and appreciate it when you get it, but personally I&#039;m just too disillusioned to fall for it. I won&#039;t bust my ass to get something I&#039;ve had a hundred times before in other games, either.

A half-dozen interesting MMOs with potential have died before this (Earth &amp; Beyond, AutoAssault, Hellgate: London (almost)), but RF Online being rid from the West just about makes up for it.</description>
		<content:encoded><![CDATA[<p>Great ideas, bad execution. It&#8217;s just a repainting of Lineage, except instead of PvP anywhere you have to grind for a year to get a taste. I only tried it early on, granted, but they&#8217;d promised to americanize it (IE reduce the grind) long before that and they sure as f**k didn&#8217;t.</p>
<p>It&#8217;s probably made me appreciate Warhammer Online more. Make character, join scenario, wait &#8212; RvR at level 1. They don&#8217;t put the carrot at the end of a 6-month stick, they just give us progressively tastier and tastier carrots.</p>
<p>Ultra-grindy games like RF Online and Lineage 2 are truly just the sign of a lazy developer that doesn&#8217;t care about its customers. They want you to stick around as long as possible to unlock infitismally small lumps of content. You spend 3 months getting an item that took 20 minutes to implement because somebody adjusted a value on a spreadsheet that makes you require 1000x as much XP and money to get it.</p>
<p>Yes, waiting does make you want something more and appreciate it when you get it, but personally I&#8217;m just too disillusioned to fall for it. I won&#8217;t bust my ass to get something I&#8217;ve had a hundred times before in other games, either.</p>
<p>A half-dozen interesting MMOs with potential have died before this (Earth &amp; Beyond, AutoAssault, Hellgate: London (almost)), but RF Online being rid from the West just about makes up for it.</p>
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		<title>By: DaFox</title>
		<link>http://www.rockpapershotgun.com/2008/10/03/rf-offline/comment-page-1/#comment-96982</link>
		<dc:creator>DaFox</dc:creator>
		<pubDate>Sat, 04 Oct 2008 20:43:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3721#comment-96982</guid>
		<description>I had tried it once it went free, Thats the fastest I have ever uninstalled a game after playing it. Basically after I got done making my hottie elf and realizing that theres no.. keybindings. (atleast not easily)</description>
		<content:encoded><![CDATA[<p>I had tried it once it went free, Thats the fastest I have ever uninstalled a game after playing it. Basically after I got done making my hottie elf and realizing that theres no.. keybindings. (atleast not easily)</p>
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	<item>
		<title>By: Ketch</title>
		<link>http://www.rockpapershotgun.com/2008/10/03/rf-offline/comment-page-1/#comment-96974</link>
		<dc:creator>Ketch</dc:creator>
		<pubDate>Sat, 04 Oct 2008 19:52:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3721#comment-96974</guid>
		<description>Yeah I got off lightly, who did we get dirty dancing 2 for again?</description>
		<content:encoded><![CDATA[<p>Yeah I got off lightly, who did we get dirty dancing 2 for again?</p>
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	<item>
		<title>By: The Hammer</title>
		<link>http://www.rockpapershotgun.com/2008/10/03/rf-offline/comment-page-1/#comment-96958</link>
		<dc:creator>The Hammer</dc:creator>
		<pubDate>Sat, 04 Oct 2008 17:09:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3721#comment-96958</guid>
		<description>It was either that or Dirty Dancing 2.</description>
		<content:encoded><![CDATA[<p>It was either that or Dirty Dancing 2.</p>
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	</item>
	<item>
		<title>By: SPEEDCORE</title>
		<link>http://www.rockpapershotgun.com/2008/10/03/rf-offline/comment-page-1/#comment-96954</link>
		<dc:creator>SPEEDCORE</dc:creator>
		<pubDate>Sat, 04 Oct 2008 16:41:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3721#comment-96954</guid>
		<description>Wow, I&#039;m amazed you&#039;re still friends</description>
		<content:encoded><![CDATA[<p>Wow, I&#8217;m amazed you&#8217;re still friends</p>
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	</item>
	<item>
		<title>By: Tei</title>
		<link>http://www.rockpapershotgun.com/2008/10/03/rf-offline/comment-page-1/#comment-96937</link>
		<dc:creator>Tei</dc:creator>
		<pubDate>Sat, 04 Oct 2008 15:46:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3721#comment-96937</guid>
		<description>The zapper! Again! (obscure gucomic reference)</description>
		<content:encoded><![CDATA[<p>The zapper! Again! (obscure gucomic reference)</p>
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		<title>By: Malagate</title>
		<link>http://www.rockpapershotgun.com/2008/10/03/rf-offline/comment-page-1/#comment-96852</link>
		<dc:creator>Malagate</dc:creator>
		<pubDate>Sat, 04 Oct 2008 09:34:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3721#comment-96852</guid>
		<description>Ahh I remember playing RF Online, I specifically remember the best way to play was to not actually be at the PC whilst playing it. The grind was immense, so immense that I figured out to raise my low level (~8 I think it was) buff skills I would have to continuously use that skill for more than 28 hours. This gave rise to my bot system, which is basically a can of sweetcorn, an old style DS and a pair of mini-binoculars carefully balanced on the F4-F6 keys whilst I went and did something else.

Also they advertised massive inter-faction fights, which did happen and were pretty neat, but the reward was more grinding, but this time it was mining grinding! So a long hard fight equals a few hours of resource collection, where you literally just stand there jiggling a bit, with rewards like that it did not take long for me to stop entirely.</description>
		<content:encoded><![CDATA[<p>Ahh I remember playing RF Online, I specifically remember the best way to play was to not actually be at the PC whilst playing it. The grind was immense, so immense that I figured out to raise my low level (~8 I think it was) buff skills I would have to continuously use that skill for more than 28 hours. This gave rise to my bot system, which is basically a can of sweetcorn, an old style DS and a pair of mini-binoculars carefully balanced on the F4-F6 keys whilst I went and did something else.</p>
<p>Also they advertised massive inter-faction fights, which did happen and were pretty neat, but the reward was more grinding, but this time it was mining grinding! So a long hard fight equals a few hours of resource collection, where you literally just stand there jiggling a bit, with rewards like that it did not take long for me to stop entirely.</p>
]]></content:encoded>
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	<item>
		<title>By: Ketch</title>
		<link>http://www.rockpapershotgun.com/2008/10/03/rf-offline/comment-page-1/#comment-96841</link>
		<dc:creator>Ketch</dc:creator>
		<pubDate>Sat, 04 Oct 2008 07:35:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3721#comment-96841</guid>
		<description>The Hammer is right, it really is the worst birthday present ever, at the time the subscription system was still alive and it never crossed my mind to buy a month after the trial period and even after the subscription was gone I didn&#039;t bother at all!</description>
		<content:encoded><![CDATA[<p>The Hammer is right, it really is the worst birthday present ever, at the time the subscription system was still alive and it never crossed my mind to buy a month after the trial period and even after the subscription was gone I didn&#8217;t bother at all!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kanakotka</title>
		<link>http://www.rockpapershotgun.com/2008/10/03/rf-offline/comment-page-1/#comment-96834</link>
		<dc:creator>Kanakotka</dc:creator>
		<pubDate>Sat, 04 Oct 2008 06:58:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3721#comment-96834</guid>
		<description>Typical asian MMO grindcore fest. Of no interest when it began, and of no interest when it was free. These MMOs are free for a reason, people. :P The reason is they suck a fat (chicken).

Of course, it&#039;s alot of effort to make an MMO normally, though this usually isn&#039;t muchly the case in the asian ones, as there are a total of around 80 things to kill, and you&#039;ll be killing each around a 1000 times to level...

To this day, the only SUCCESFUL asian MMOs (if you can even count the other one as one) have been Guild Wars and Gunz. Yeah, Gunz. If you ignore the kiddies in the chat, it&#039;s a pretty neat skill based shooter.</description>
		<content:encoded><![CDATA[<p>Typical asian MMO grindcore fest. Of no interest when it began, and of no interest when it was free. These MMOs are free for a reason, people. :P The reason is they suck a fat (chicken).</p>
<p>Of course, it&#8217;s alot of effort to make an MMO normally, though this usually isn&#8217;t muchly the case in the asian ones, as there are a total of around 80 things to kill, and you&#8217;ll be killing each around a 1000 times to level&#8230;</p>
<p>To this day, the only SUCCESFUL asian MMOs (if you can even count the other one as one) have been Guild Wars and Gunz. Yeah, Gunz. If you ignore the kiddies in the chat, it&#8217;s a pretty neat skill based shooter.</p>
]]></content:encoded>
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	<item>
		<title>By: jambamagamba</title>
		<link>http://www.rockpapershotgun.com/2008/10/03/rf-offline/comment-page-1/#comment-96800</link>
		<dc:creator>jambamagamba</dc:creator>
		<pubDate>Sat, 04 Oct 2008 00:54:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3721#comment-96800</guid>
		<description>I spent a very boring day at work thinking how great this game sounded. I then got home and downloaded it. 

Long story short, I&#039;ve had kicks-in-the-balls that were more enjoyable than playing this abortion of a game.</description>
		<content:encoded><![CDATA[<p>I spent a very boring day at work thinking how great this game sounded. I then got home and downloaded it. </p>
<p>Long story short, I&#8217;ve had kicks-in-the-balls that were more enjoyable than playing this abortion of a game.</p>
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		<title>By: Phil H</title>
		<link>http://www.rockpapershotgun.com/2008/10/03/rf-offline/comment-page-1/#comment-96750</link>
		<dc:creator>Phil H</dc:creator>
		<pubDate>Fri, 03 Oct 2008 21:43:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3721#comment-96750</guid>
		<description>My only regret in passing on it is that I didn&#039;t get a chance to check it out to explore how they translated the Masamune Shirow character designs into 3D.  Ah well.</description>
		<content:encoded><![CDATA[<p>My only regret in passing on it is that I didn&#8217;t get a chance to check it out to explore how they translated the Masamune Shirow character designs into 3D.  Ah well.</p>
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