By John Walker on October 7th, 2008 at 7:40 pm.
Super-sexy new Mirror’s Edge trailer, showing off the time-trial gaming, down below. It really is looking rather tremendous. Curse the PC delay. CURSE THE SKIES!
Dice, Mirror's Edge, trailer.
41 Comments »
07/10/2008 at 19:43
I’m actually avoiding watching videos of the game now. I want to enjoy it and I fear there might be length issues, so I don’t want anything memorable given away.
07/10/2008 at 19:47
Surely it’s unwise to keep showing a sewer level.
07/10/2008 at 19:49
It felt cooler watching the real thing.. perhaps because it was the *real* thing?
07/10/2008 at 20:02
How much time do you think PC users will have to wait for the game?
07/10/2008 at 20:05
Rumours say January.
Why did I support the PC games industry for decades, only to get dropped like a hot potato because all them whippersnappers buy consoles! ;)
07/10/2008 at 20:08
It does look stunning. I’m glad someone is doing something ‘different’ with the first person genre, and hopefully it’ll put paid to all that nonsense that you can’t do jump puzzles in first person.
07/10/2008 at 20:09
Little Green Man says:
Ooh, played this at the Showdown, and it was a buggy pile of poop. Seriously. Crashed 15 times in the 7 hours or so I was there, and sometimes controls didn’t work. Hope they fixed THAT.
07/10/2008 at 20:09
Cool can’t wait! :)
P.S. was there an interview somewhere that said that the Mirror’s Edge character, Faith, was based on Summer Glau’s looks/character from Firefly?
07/10/2008 at 20:10
It’s delayed for the PC? Somehow that makes me more and more scared that this game will suffer from the console-syndrome.
07/10/2008 at 20:22
Alright, this is the first trailer of the game I’ve seen and I must say I’m not terribly impressed: parkour is cool and all, but it doesn’t really make for interesting gameplay. If you really want fast-paced gameplay with a heavy emphasis on movement, I suggest Warsow. Yes, it has shooting too, but you can just play the crazily difficult Race mode if you are so inclined.
07/10/2008 at 20:23
Because all the hype will be gone when the PC version comes out it will not sell as well as it should and we will inevitably hear some dude from EA blaming piracy. It just beggers beleif when they do these things. I’ve seen it over and over and over again. Devil May Cry 4. Mass Effect, Assassin’s Creed, Gears of War; the list goes on. Those PC games had no hype at all. And they all could have done much better if they were released on day one like CoD4, Bioshock, etc.
Someone needs to teach these fucking developers the concept of Project Management.
07/10/2008 at 20:36
I fucking HATE gamevideos….
07/10/2008 at 20:49
No loss to be honest – I’m currently playing The Witcher and have Far Cry 2 and Fallout 3 too look forward too.
By the time the PC version falls out of its console exclusitivity phase and has made all its money, EA will have hopefully binned the securom protection and I can partake!
07/10/2008 at 20:52
Can’t come out soon enough. I’m loving the look of this one which is odd for me. Normally it’s all about the story for me, but for once I’m loving the look of a game purely for it’s mechanics. Isn’t that the difference between casual gaming and… the opposite? which is this? I hope it’s done both. A nice, slick story sitting on top of some really cool mechanics.
07/10/2008 at 21:04
“Someone needs to teach these fucking developers the concept of Project Management.”
It’s fairly obvious in it’s poking-head-above-water-constantly way, but you might be surprised just how little (if any) Project Management is in the games industry. I say this as an insider: Companies are run like shit. If you think the EA stories are bad, check out the smaller companies. Our record thus far is working 25 days of a 30 day month. 13 of them in-a-row.
07/10/2008 at 21:28
Looking good, but if it is delayed on PC till January personally I’m thankful as there are way too many games coming out in Oct/November as it is.
07/10/2008 at 21:46
@Erlam: Aye, my dig about the Project Management thing is because when the console games are late on their deadlines it’s the PC guys who have to drop what they are doing and go help the console guys so they can have their game ready in time for the holiday season. In the end it’s the PC games that suffer. They just don’t sell without the marketing and hype that comes with a day one release. I suspect it’s one of the main reasons why the big AAA games don’t do so well on PC. I’m shocked that it is not talked about more, to be honest.
07/10/2008 at 22:06
“Was there an interview somewhere that said that the Mirror’s Edge character, Faith, was based on Summer Glau’s looks/character from Firefly?”
Wow if that’s true, they really fucked up bad. :/
07/10/2008 at 22:23
Aye, my dig about the Project Management thing is because when the console games are late on their deadlines it’s the PC guys who have to drop what they are doing and go help the console guys so they can have their game ready in time for the holiday season. In the end it’s the PC games that suffer. They just don’t sell without the marketing and hype that comes with a day one release. I suspect it’s one of the main reasons why the big AAA games don’t do so well on PC. I’m shocked that it is not talked about more, to be honest.
If what you’re saying is true it really is sad. AIFAIK it has been known in management of software projects for a long time that adding developers to a late project usually makes it more late.
07/10/2008 at 22:24
no edit anymore? my quotes went dead :-/
07/10/2008 at 22:35
The Hammer says:
John, about the alt text.
It should end with: AND IN THE GAME!
Didn’t you go to Games Journalism School?!
07/10/2008 at 22:55
Now you’ve seen me do it, can you beat ME?!
07/10/2008 at 23:15
Little glowy footsteps where the ghost’s feet fell made me grin like an idiot.
I WANT THIS. Though I will probably break and rent it on 360 just so I can play it sooner. Will buy on PC though, obv.
07/10/2008 at 23:20
Can someone explain WHY pc game releases are always at least a month behind? It’s ridiculous.
07/10/2008 at 23:24
Gap Gen says:
Because they’re p***ted soon after release? So they sell first on console to mop up early sales before risking having their game p***ted.
07/10/2008 at 23:26
When I first heard of the game and the first trailer I saw, it really looked like something special. Now, the more I see and read on it the more I lose interest, and the more it seems like everything else out there. The only thing this game has going for it now is the movement, which with luck will be implimented into most new FPS games.
I know BiA: Hells Highway USED to make a big fuss about the movement, which they coined the term “first person actor” for, but I think all that was pulled out for a 3rd person cover system, boo! I guess I’ll have to wait until tomorrow for the Steam version (which I’ve preordered) to unlock.
07/10/2008 at 23:33
because day 1 piracy on the pc kills a lot of console sales. numerous industry people have said this.
hence we get delayed release at best case pretty much
07/10/2008 at 23:49
Okay, so release it one day after the console version. Or, you know, ON STEAM.
07/10/2008 at 23:52
I don’t necessarily believe that, but it’s what we are being spoon fed as a reason. It kind of makes sense, but I have a fairly hard time believing many people would prefer buying on pc if they have a console (depending on the kind of game)
What would make more sense to me is people use the PC version as a demo and then realise the game is pretty crap (whether because its a dodgy port or because it is just rubbish) and decide not to buy it.
08/10/2008 at 00:05
I’ll tell you what i think it is. They can’t release a console version alongside a version with super-high res capabilities, all around better graphics, anti aliasing, all the bells and whistles because people would want the “best” one. So they wait a month or two and then release the PC version “Director’s Cut” with one new level and an extra outfit so in theory not only is there no overlap but they can get pillocks to buy both versions.
In reality, this just adds to the self-fulfilling prophecy “the death of pc gaming” But hell they can just blame piracy for their shortcomings anyway (not like the 360 version of brother’s in arms hasn’t been up on bittorrent a week before it was released or anything)
08/10/2008 at 00:58
january is actually a confirmed date for PC version.
someone asked what is the point of the game – singleplayer is kinda story driven race – u get from point A to point B avoiding guards, running from someone, or chasing someone else. and as I said before (last ME news on RPS) so far storyline looks quite interesting – crimestory mixed with futuristic political (or rather sociological) fiction. and its fucking tense – that I can say for sure.
Preview code was mighty stable – it didnt hand once, and I played it all over for good 5 hours straight, and then some more, and more again.
08/10/2008 at 01:00
why there is no way to edit posts?
ofc – it didnt hang once*
08/10/2008 at 03:31
I don’t know how it is in other countries but over here, console games actually cost $20+ more than PC games. I think its more trying to milk as much as they can out of ppl that have both console and PC’s, why wait 1-12mths to save $20 when you can play on the console now. Those are the people they are trying to attract.
08/10/2008 at 07:04
Can you catch him Bond style as well and wreck half an embassy and then shoot him, more out of alpha maleness than anything else? (that is the same guy, right?)
08/10/2008 at 10:01
@Flappybat: “Surely it’s unwise to keep showing a sewer level.”
It would be unwise to show every level the game has before the release.
This trailer did little to raise my interest, tying Sebastien to the game is an obvious step for the PR to take, and i’d rather see more gameplay footage. What this did show me for the first time was race mode, which in principle looks good, but seeing them just tail the ghost did little to assuage the fears that the levels will be horribly linear. The writeup elsewhere I read of handson time with it suggested much greater diversity with a good 20% difference in time from a casual run to finding the optimum route. Showing two drastically different approaches to the same obstacle would have been the best thing to do in this video.
08/10/2008 at 11:36
The game looks good, but I don’t think I’ll be getting it. Ultimately EA’s absolutely retarded stance on DRM is just too much for me to swallow this time. I would have some inkling of an understanding if installation limits somehow reduced piracy, but they don’t. And extra limits on the consumer, especially with no actual gain against piracy, is ridiculous.
There are plenty of other games coming out over the next few months that don’t have such an idiotic system. I don’t think I’ll have a shortage of people to give my money to. EA just won’t be one of them this time.
08/10/2008 at 14:28
@Lu-Tze ME race mode is linear in the same way as Trials 2 SE is.
08/10/2008 at 14:58
While it’s true that games on consoles cost us customers more, developers actually see more profit from PC games because there isn’t the console manufacturer taking a cut. That is why the Sims and Spore are such a big deal for EA. As developer, publisher and distributor the profit they make on each game is huge compared to the console games they make.
08/10/2008 at 15:58
Gap Gen says:
Actually, if the PC is more popular, might day 1 sales be better even if piracy is worse? As it is, if you stagger release you risk spreading out your marketing budget’s bang-per-buck, and losing sales because the PC arrived months after everyone stopped caring (esp if they release in January, after Christmas).
Also, you’re heavily assuming that pirates buy console games, which is a bit dubious, I think. Someone needs to do some market research.
08/10/2008 at 21:40
They just lost a sale: me. There are a lot of games coming out this time of the year and the first of the good games that come out are the ones I buy. Maybe, when the price has dropped to 5 Euros…
10/10/2008 at 10:35
Now they have featured Foucan, I am so in love with this game it makes my heart palpitate with joy every time I hear the words Mirror’s Edge.
I'm scared and confused in a brilliantly light universe.
Cards: The Roguening sounded too much like a White Wolf book.
Local city overrun by horrific bipedal, one-nosed monsters.