Star Search: Hoshi Saga 3

By John Walker on October 7th, 2008 at 2:30 pm.

This level deserves songs written about it.

While it appeared a couple of weeks ago, I’ve only just noticed the latest Hoshi Saga game has been released. Yoshio Ishii is a wonderfully inventive man, his tiny, simple Flash games stacked with gorgeous ideas. And the Hoshi Saga are best of all, each comprising of 30 minuscule gaming morsels where you must aim to find a star. You can find part one here, and part two here.

The aim is to solve what you’re meant to do on a level. You may start with an entirely blank screen, and be required to find out what mouse interactions will respond. Or there might be a peculiar geometric shape that needs to be manipulated in some way. Or you might simply have to encourage day to turn to night, by helping the sun on its way.

It really is mindblowing all over again. Even the simplest levels that offer no great challenge are still overwhelmingly lovely. This man’s imagination is incredibly vivid and inspired – I’ve still no idea who he is, and I’m increasingly bemused that he’s not in some enormously important position at Nintendo, revered alongside Shigeru Miyamoto. The man doesn’t even have a Wikipedia entry.

There is one problem – too many are too easy this time. It’s nicer to be stumped for a bit, and a few too many are finished in ten seconds. But they’re still lovely. Take a look. Especially at Stage 77, or 79. Just look at the animation that went into 79, with different movements depending on the size of step you formed. Or, 81 or… see, you’ll find them for yourself. And tell everyone. Let’s force this guy into some sort of notoriety.

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15 Comments »

  1. Therlun says:

    Love those games.

  2. phuzz says:

    96 is diabolical, on several levels.

  3. Kadayi says:

    Those things are painfully addictive

    * shakes fist at John Walker

    One day there will be reckoning!!!

  4. Stuk says:

    Wow, those are brilliant. Quite simple, but still a real sense of achievement for each mini-game!

    And I love 97 :) Really cheeky.

  5. Stuk says:

    Oh, no edit :(. If you go back after the final movie there are some extra informational bits…in Japanese… any one to translate? Pleaase…

  6. Pace says:

    Get a bit excited by 96 there phuzz?

  7. phuzz says:

    It was the most exciting thing I’ve seen all day, and I downloaded the Quantum Of Solace demo.

  8. Pace says:

    Heh heh. I guess after the bitter disappointment that was 95 I’d steeled myself (all of myself) for another letdown. An anticlimax, shall we say.

  9. duel says:

    amazing puzzles, theres something so rewarding about that star too!

  10. Arathain says:

    Just astonishingly lovely.

  11. Pod says:

    I can’t do 82 :( (the paper star with the pins)

  12. mcw says:

    @Pod : You have to spin the first layer all the way to the left until it rests on the pin. Then slowly move the other ones to the left sequentially to form a star. Other objects should appear to hold them in place.

  13. matte_k says:

    I love this guy’s stuff. Simultaneously infuriating and joyous; some take me ages and when I finally get them, I curse myself for not seeing it earlier, or not being quick enough. More Please!

  14. mister slim says:

    #93 sucks using a Dvorak layout. For some reason it doesn’t recognize any key as the right one.

  15. Bobsy says:

    Oh fuck off 97. I’m never trusting this guy again.

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