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	<title>Comments on: EndWar Delayed Because &#8220;Piracy&#8217;s killing PC&#8221;</title>
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	<link>http://www.rockpapershotgun.com/2008/10/08/endwar-delayed-because-piracys-killing-pc/</link>
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		<title>By: PHeMoX</title>
		<link>http://www.rockpapershotgun.com/2008/10/08/endwar-delayed-because-piracys-killing-pc/comment-page-6/#comment-144086</link>
		<dc:creator>PHeMoX</dc:creator>
		<pubDate>Mon, 09 Feb 2009 18:14:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3860#comment-144086</guid>
		<description>I should not necropost, but it&#039;s very tempting to pirate games from those publishers that spread this kind of bullcrap. Of course, it would eventually make them right in what they say instead, so I won&#039;t ...just to mess with &#039;em. Not that I ever download pirated copies. But damn... these ridiculous claims about piracy is becoming silly.</description>
		<content:encoded><![CDATA[<p>I should not necropost, but it&#8217;s very tempting to pirate games from those publishers that spread this kind of bullcrap. Of course, it would eventually make them right in what they say instead, so I won&#8217;t &#8230;just to mess with &#8216;em. Not that I ever download pirated copies. But damn&#8230; these ridiculous claims about piracy is becoming silly.</p>
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		<title>By: FlakAttack</title>
		<link>http://www.rockpapershotgun.com/2008/10/08/endwar-delayed-because-piracys-killing-pc/comment-page-6/#comment-133820</link>
		<dc:creator>FlakAttack</dc:creator>
		<pubDate>Tue, 13 Jan 2009 04:24:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3860#comment-133820</guid>
		<description>Opinions are subjective, but if they weren&#039;t, I&#039;d bet money on a formula showing that the longer it takes to port a game to PC (or whether it ever gets to PC) is inversely proportional to how good it actually is. Basically, the worse the game, the longer it takes to get to PC. REALLY bad games never make it to PC.

You guys have to admit, this is often the case.</description>
		<content:encoded><![CDATA[<p>Opinions are subjective, but if they weren&#8217;t, I&#8217;d bet money on a formula showing that the longer it takes to port a game to PC (or whether it ever gets to PC) is inversely proportional to how good it actually is. Basically, the worse the game, the longer it takes to get to PC. REALLY bad games never make it to PC.</p>
<p>You guys have to admit, this is often the case.</p>
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		<title>By: Daniel</title>
		<link>http://www.rockpapershotgun.com/2008/10/08/endwar-delayed-because-piracys-killing-pc/comment-page-6/#comment-113847</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Mon, 17 Nov 2008 16:11:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3860#comment-113847</guid>
		<description>I only have 1 thing to say.. Chiped Xbox360. Its now around 40 mins to pre of the xbox rls of L4D and im able to go to whatever tracker i want and download a console game for free to O.o..
I meen.. they really need to see the entire picture these companies.. it dosnt matter if its pc or console.. Games will allways be &quot;pirated&quot; But to lable pc users pirates and going about with their war vs &quot;pirates&quot;.. Thats what making their sales go down on both pc and console sales. The disrespect for their consumers. And apperently you now days even buy beta staged games.. The consumer becomes the testers even when it comes to console..
I freaking want a game thats done and playeble when i spend around 70£ for a freaking game.. not something thats half done(yeah, console games are accually that expensive where i live ._.*.)
If they just could spend abit more time making games ppl accually wants instead of pukeing out loads of crap and whining about sales going down because ppl dont buy their crap... mayby then they&#039;ll accually get something sold..</description>
		<content:encoded><![CDATA[<p>I only have 1 thing to say.. Chiped Xbox360. Its now around 40 mins to pre of the xbox rls of L4D and im able to go to whatever tracker i want and download a console game for free to O.o..<br />
I meen.. they really need to see the entire picture these companies.. it dosnt matter if its pc or console.. Games will allways be &#8220;pirated&#8221; But to lable pc users pirates and going about with their war vs &#8220;pirates&#8221;.. Thats what making their sales go down on both pc and console sales. The disrespect for their consumers. And apperently you now days even buy beta staged games.. The consumer becomes the testers even when it comes to console..<br />
I freaking want a game thats done and playeble when i spend around 70£ for a freaking game.. not something thats half done(yeah, console games are accually that expensive where i live ._.*.)<br />
If they just could spend abit more time making games ppl accually wants instead of pukeing out loads of crap and whining about sales going down because ppl dont buy their crap&#8230; mayby then they&#8217;ll accually get something sold..</p>
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		<title>By: RichPowers</title>
		<link>http://www.rockpapershotgun.com/2008/10/08/endwar-delayed-because-piracys-killing-pc/comment-page-6/#comment-113201</link>
		<dc:creator>RichPowers</dc:creator>
		<pubDate>Sun, 16 Nov 2008 04:18:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3860#comment-113201</guid>
		<description>The three editors who reviewed EndWar for EGM give it between a C- and C+. Like I said in my earlier comment: it&#039;s such a tragedy this might not come to the PC.</description>
		<content:encoded><![CDATA[<p>The three editors who reviewed EndWar for EGM give it between a C- and C+. Like I said in my earlier comment: it&#8217;s such a tragedy this might not come to the PC.</p>
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		<title>By: Alexander</title>
		<link>http://www.rockpapershotgun.com/2008/10/08/endwar-delayed-because-piracys-killing-pc/comment-page-6/#comment-109680</link>
		<dc:creator>Alexander</dc:creator>
		<pubDate>Thu, 06 Nov 2008 20:46:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3860#comment-109680</guid>
		<description>It isn&#039;t exactly hard to find a torrent or anything of any game out there if you want it bad enough. PC users do seem to have this idea though that their software should be free for some odd reason, just google it theres plenty of hits on the topic. Console gamers are willing to pay top dollar for high quality games so why exactly should Ubisoft release Endwar onto PC immediately when they know that yeah real dedicated people will buy it but loads of people will wait a month or two and download it. The PC crowd just needs to pull there head of out their arse and realize developers have other markets who will buy their products if the PC market wont respect the law.</description>
		<content:encoded><![CDATA[<p>It isn&#8217;t exactly hard to find a torrent or anything of any game out there if you want it bad enough. PC users do seem to have this idea though that their software should be free for some odd reason, just google it theres plenty of hits on the topic. Console gamers are willing to pay top dollar for high quality games so why exactly should Ubisoft release Endwar onto PC immediately when they know that yeah real dedicated people will buy it but loads of people will wait a month or two and download it. The PC crowd just needs to pull there head of out their arse and realize developers have other markets who will buy their products if the PC market wont respect the law.</p>
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		<title>By: Chris</title>
		<link>http://www.rockpapershotgun.com/2008/10/08/endwar-delayed-because-piracys-killing-pc/comment-page-6/#comment-105536</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Fri, 24 Oct 2008 21:22:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3860#comment-105536</guid>
		<description>I actually just meant in this thread. I&#039;ve seen the argument come up before, which is why I thought to bring it up here.

I also know that the majority of people who download it aren&#039;t doing so to try before you buy.. the majority who download it would never have bought it in the first place. And yet others may try-before-you-buy and decide &lt;i&gt;not&lt;/i&gt; to buy.

I&#039;d like to know, though, how Bethesda can claim that the majority of PC support calls are for pirated versions when the pirated versions are exactly the same, sans a CD check. And for those that do have a no CD crack, you can&#039;t know whether they use one because they don&#039;t want to put up with keeping the CD in the drive (I know many people who do this), or because they genuinely lost their CD (having to get it out all the time to put into the drive, and put back just increases the risk of losing it..).

To be clear, though, I have no issues with Bethesda or anyone refusing support for anyone using a cracked version, for whatever reason. If you still have the CD, reinstall a clean version and make sure the trouble is still there.</description>
		<content:encoded><![CDATA[<p>I actually just meant in this thread. I&#8217;ve seen the argument come up before, which is why I thought to bring it up here.</p>
<p>I also know that the majority of people who download it aren&#8217;t doing so to try before you buy.. the majority who download it would never have bought it in the first place. And yet others may try-before-you-buy and decide <i>not</i> to buy.</p>
<p>I&#8217;d like to know, though, how Bethesda can claim that the majority of PC support calls are for pirated versions when the pirated versions are exactly the same, sans a CD check. And for those that do have a no CD crack, you can&#8217;t know whether they use one because they don&#8217;t want to put up with keeping the CD in the drive (I know many people who do this), or because they genuinely lost their CD (having to get it out all the time to put into the drive, and put back just increases the risk of losing it..).</p>
<p>To be clear, though, I have no issues with Bethesda or anyone refusing support for anyone using a cracked version, for whatever reason. If you still have the CD, reinstall a clean version and make sure the trouble is still there.</p>
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		<title>By: Paul Moloney</title>
		<link>http://www.rockpapershotgun.com/2008/10/08/endwar-delayed-because-piracys-killing-pc/comment-page-6/#comment-105201</link>
		<dc:creator>Paul Moloney</dc:creator>
		<pubDate>Fri, 24 Oct 2008 09:35:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3860#comment-105201</guid>
		<description>Chris, forgive me for sounding terse, but if you say &quot;I’m surprised I haven’t seen anyone bring up the point of piracy helping game sales&quot;, then you haven&#039;t read any of these piracy threads carefully. This argument is ALWAYS coming up. Yes, of course some people will download a game to merely try it out, then buy it. But the vast majority aren&#039;t that honest. Bethedsa have said that more than half of the PC support calls are related to people attempting to use a pirate copy. That alone costs them a lot of money. Yes, it became a top-selling game for the PC, but then the problem is that since all games as selling less on the PC, even the top-selling games sell far less than on consoles.</description>
		<content:encoded><![CDATA[<p>Chris, forgive me for sounding terse, but if you say &#8220;I’m surprised I haven’t seen anyone bring up the point of piracy helping game sales&#8221;, then you haven&#8217;t read any of these piracy threads carefully. This argument is ALWAYS coming up. Yes, of course some people will download a game to merely try it out, then buy it. But the vast majority aren&#8217;t that honest. Bethedsa have said that more than half of the PC support calls are related to people attempting to use a pirate copy. That alone costs them a lot of money. Yes, it became a top-selling game for the PC, but then the problem is that since all games as selling less on the PC, even the top-selling games sell far less than on consoles.</p>
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		<title>By: Chris</title>
		<link>http://www.rockpapershotgun.com/2008/10/08/endwar-delayed-because-piracys-killing-pc/comment-page-6/#comment-104928</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Thu, 23 Oct 2008 19:11:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3860#comment-104928</guid>
		<description>I&#039;m surprised I haven&#039;t seen anyone bring up the point of piracy helping game sales. Though I guess it was indirectly (try before you buy, etc). Not everyone who pirates is a lost sale, and not everyone who pirates is a nonsale (ie. someone who wouldn&#039;t buy it regardless). Plopping down 50+ smackers for a new game isn&#039;t an impulse people are general comfortable with, especially if money is tight and they can&#039;t afford to buy all the games that look like they could be interesting. Doubly so if they can&#039;t return it (thanks, DRM!), if they don&#039;t enjoy it, or can&#039;t even run it (thanks again, DRM!). I&#039;d be more interested in buying other non-gaming stuff I know I would enjoy than games I can&#039;t know I&#039;ll get enjoyment out of. And even if I still can&#039;t afford it, I&#039;ll be able to talk good about it to my friends, who may make the decision to buy it based on my experience with it (double-edged sword: I&#039;ll also be able to talk badly of a game I was able to try, and discourage friends from buying it; of course publishers can&#039;t have that, they want you to pay for their bad games).

Also don&#039;t forget people that pirate the game *after* buying it, for a hassle-free cracked executable.. how else would you be able to play Half-Life 2 without Steam constantly running in the background and revalidating itself after every once in a while? How else would you be able to install Spore or the like without worrying if you&#039;re over your install limit? If a game has hefty DRM, I&#039;ll be more likely to buy it if I can pirate it and get a DRM-free copy. Though generally I just won&#039;t buy games that have restrictive DRM, to not encourage them to use it.. though not buying inadvertantly *causes* them to use more DRM.. funny that. (PS. contrary to what some poeple like to state, Steam is not the answer to DRM.. Steam *is* ths DRM! I know plenty of people who will never ever install Steam because of it, myself included).

The &quot;solution&quot; to piracy is simple: don&#039;t worry about people that wouldn&#039;t buy the game in the first place, and make a game potential customers will want to buy. Make games that players will want to reward the creators for, and not worry about being accused of being a criminal (in the form of &quot;activations&quot;) because they bought it. This means actually making a good game (le gasp!) and not a cheap knock-off or a yearly roster update in new packaging. Bethesda did this with Oblivion (which, BTW, had no DRM at all besides a simple CD check, and become a top-selling game for the PC; there was another more recent game that also had little-to-no DRM and also became a top-seller on the PC). I was able to play Oblivion before I bought it, found it highly enjoyable, thus bought a copy. If I can&#039;t try/demo a game (and I mean a good demo, that works to show what the full game is like, not a bone tossed out for us to shut up about), I&#039;ll be much much less likely to want to buy it.

It&#039;s also true that video games production values have sky rocketed in the last decade or so. Not every game will sell well. Not every game will recoup losses. It&#039;s a simple fact of business. But I bet these large publisher houses, who are used to seeing good returns on investments, suddenly aren&#039;t.. not because people are buying less, but because they&#039;re spending more. I mean, hey.. Blizzard publishes good games and gets a return on their investment.. Activision publishes good games and gets returns on their investment.. surely Activision-Blizzard could publish games with double the development cost and get a return on their investment, right? ..right?

It&#039;s not like they can say &quot;you aren&#039;t shoveling money into our pockets fast enough!&quot;. They gotta blame something other than themselves for not getting full returns on investments.. so why not this invisible threat called &quot;piracy&quot;?</description>
		<content:encoded><![CDATA[<p>I&#8217;m surprised I haven&#8217;t seen anyone bring up the point of piracy helping game sales. Though I guess it was indirectly (try before you buy, etc). Not everyone who pirates is a lost sale, and not everyone who pirates is a nonsale (ie. someone who wouldn&#8217;t buy it regardless). Plopping down 50+ smackers for a new game isn&#8217;t an impulse people are general comfortable with, especially if money is tight and they can&#8217;t afford to buy all the games that look like they could be interesting. Doubly so if they can&#8217;t return it (thanks, DRM!), if they don&#8217;t enjoy it, or can&#8217;t even run it (thanks again, DRM!). I&#8217;d be more interested in buying other non-gaming stuff I know I would enjoy than games I can&#8217;t know I&#8217;ll get enjoyment out of. And even if I still can&#8217;t afford it, I&#8217;ll be able to talk good about it to my friends, who may make the decision to buy it based on my experience with it (double-edged sword: I&#8217;ll also be able to talk badly of a game I was able to try, and discourage friends from buying it; of course publishers can&#8217;t have that, they want you to pay for their bad games).</p>
<p>Also don&#8217;t forget people that pirate the game *after* buying it, for a hassle-free cracked executable.. how else would you be able to play Half-Life 2 without Steam constantly running in the background and revalidating itself after every once in a while? How else would you be able to install Spore or the like without worrying if you&#8217;re over your install limit? If a game has hefty DRM, I&#8217;ll be more likely to buy it if I can pirate it and get a DRM-free copy. Though generally I just won&#8217;t buy games that have restrictive DRM, to not encourage them to use it.. though not buying inadvertantly *causes* them to use more DRM.. funny that. (PS. contrary to what some poeple like to state, Steam is not the answer to DRM.. Steam *is* ths DRM! I know plenty of people who will never ever install Steam because of it, myself included).</p>
<p>The &#8220;solution&#8221; to piracy is simple: don&#8217;t worry about people that wouldn&#8217;t buy the game in the first place, and make a game potential customers will want to buy. Make games that players will want to reward the creators for, and not worry about being accused of being a criminal (in the form of &#8220;activations&#8221;) because they bought it. This means actually making a good game (le gasp!) and not a cheap knock-off or a yearly roster update in new packaging. Bethesda did this with Oblivion (which, BTW, had no DRM at all besides a simple CD check, and become a top-selling game for the PC; there was another more recent game that also had little-to-no DRM and also became a top-seller on the PC). I was able to play Oblivion before I bought it, found it highly enjoyable, thus bought a copy. If I can&#8217;t try/demo a game (and I mean a good demo, that works to show what the full game is like, not a bone tossed out for us to shut up about), I&#8217;ll be much much less likely to want to buy it.</p>
<p>It&#8217;s also true that video games production values have sky rocketed in the last decade or so. Not every game will sell well. Not every game will recoup losses. It&#8217;s a simple fact of business. But I bet these large publisher houses, who are used to seeing good returns on investments, suddenly aren&#8217;t.. not because people are buying less, but because they&#8217;re spending more. I mean, hey.. Blizzard publishes good games and gets a return on their investment.. Activision publishes good games and gets returns on their investment.. surely Activision-Blizzard could publish games with double the development cost and get a return on their investment, right? ..right?</p>
<p>It&#8217;s not like they can say &#8220;you aren&#8217;t shoveling money into our pockets fast enough!&#8221;. They gotta blame something other than themselves for not getting full returns on investments.. so why not this invisible threat called &#8220;piracy&#8221;?</p>
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		<title>By: codemaster57</title>
		<link>http://www.rockpapershotgun.com/2008/10/08/endwar-delayed-because-piracys-killing-pc/comment-page-6/#comment-103797</link>
		<dc:creator>codemaster57</dc:creator>
		<pubDate>Tue, 21 Oct 2008 17:32:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3860#comment-103797</guid>
		<description>PC version delayed? So if I want to play this game on day one I have to buy the (somewhat) overpriced console version? Good move ubisoft, blame the pirates... Or I can just play world in conflict (which will probably be the better game anyways)...

Seriously though an RTS mainly made for console will probably look (and probably play) like crud on the PC...</description>
		<content:encoded><![CDATA[<p>PC version delayed? So if I want to play this game on day one I have to buy the (somewhat) overpriced console version? Good move ubisoft, blame the pirates&#8230; Or I can just play world in conflict (which will probably be the better game anyways)&#8230;</p>
<p>Seriously though an RTS mainly made for console will probably look (and probably play) like crud on the PC&#8230;</p>
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		<title>By: Kanakotka</title>
		<link>http://www.rockpapershotgun.com/2008/10/08/endwar-delayed-because-piracys-killing-pc/comment-page-6/#comment-102480</link>
		<dc:creator>Kanakotka</dc:creator>
		<pubDate>Fri, 17 Oct 2008 22:31:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3860#comment-102480</guid>
		<description>I really need that edit button. Sorry for triple, RPS crew.

Now, I cannot say &#039;&#039;torrent sites aren&#039;t a problem for game developers&#039;&#039; sure they are. But it isn&#039;t even near the problem they make it to be. Have you ever seen a piracy info file that doesn&#039;t have the mention of supporting the developers? Buying the game if you like it? Other than a few, out of the hundreds that i open handedly can say that i&#039;ve downloaded, i can mention a few, and those usually were nonsensical groups or even a single person releases, which usually were then &#039;&#039;done right&#039;&#039; later by the bigger names in piracy.

Also, torrents and torrents. Bollocks. Torrents don&#039;t even make the bulk of piracy. Peer-to-peer traffic does, and i&#039;m still not talking about torrents, which... are pretty much peer-to-everyone and everyone-to-peer.  I&#039;m talking of DC++, which singlehandedly holds the &#039;&#039;crown&#039;&#039; of piracy today. petabytes of data are exchanged every waking hour, 99% in the name of piracy. But... is it really such a bad thing?

Yes, and no. It&#039;s not theft, it&#039;s evaluating what you get if you were to purchase product. On a longer than norm scale. I often try to seek betas, but not to share the beta, this is the... legal way to play the game for... relatively free before it&#039;s release, sometimes afterwards. But here&#039;s a good comparison; Near where i live, there&#039;s a car firm that takes test drive to a whole new level. They give you the keys to the car, and give you an entire week to drive it for pretty much rental price, they catch is that there is a GPS tracker in the car, that you cannot remove or the car stops working(well, in theory) and if you decide to buy it, the rental price is removed from the sum. This is kind of how piracy works in comparison to the demos. You get the full product, free of charge (well, internet, computers, electricity account for that rental price...) with the only difference of the week limit not being there. 

If i like something, i will buy it. And for me, and i&#039;d dare to say, most of the people who pirate games, that&#039;s what it&#039;s about. Quality control. It&#039;s not because of money, per se. I have money, but i really do not want to spend money on something i do not like in the end. I do not have enough money to spend on something of ShopTV quality, for instance, this holds true for games. 

PS. This ramble was written 2 in the morning. It has alot of rambling and inaccuracies. Try to avoid critizism on those.</description>
		<content:encoded><![CDATA[<p>I really need that edit button. Sorry for triple, RPS crew.</p>
<p>Now, I cannot say &#8221;torrent sites aren&#8217;t a problem for game developers&#8221; sure they are. But it isn&#8217;t even near the problem they make it to be. Have you ever seen a piracy info file that doesn&#8217;t have the mention of supporting the developers? Buying the game if you like it? Other than a few, out of the hundreds that i open handedly can say that i&#8217;ve downloaded, i can mention a few, and those usually were nonsensical groups or even a single person releases, which usually were then &#8221;done right&#8221; later by the bigger names in piracy.</p>
<p>Also, torrents and torrents. Bollocks. Torrents don&#8217;t even make the bulk of piracy. Peer-to-peer traffic does, and i&#8217;m still not talking about torrents, which&#8230; are pretty much peer-to-everyone and everyone-to-peer.  I&#8217;m talking of DC++, which singlehandedly holds the &#8221;crown&#8221; of piracy today. petabytes of data are exchanged every waking hour, 99% in the name of piracy. But&#8230; is it really such a bad thing?</p>
<p>Yes, and no. It&#8217;s not theft, it&#8217;s evaluating what you get if you were to purchase product. On a longer than norm scale. I often try to seek betas, but not to share the beta, this is the&#8230; legal way to play the game for&#8230; relatively free before it&#8217;s release, sometimes afterwards. But here&#8217;s a good comparison; Near where i live, there&#8217;s a car firm that takes test drive to a whole new level. They give you the keys to the car, and give you an entire week to drive it for pretty much rental price, they catch is that there is a GPS tracker in the car, that you cannot remove or the car stops working(well, in theory) and if you decide to buy it, the rental price is removed from the sum. This is kind of how piracy works in comparison to the demos. You get the full product, free of charge (well, internet, computers, electricity account for that rental price&#8230;) with the only difference of the week limit not being there. </p>
<p>If i like something, i will buy it. And for me, and i&#8217;d dare to say, most of the people who pirate games, that&#8217;s what it&#8217;s about. Quality control. It&#8217;s not because of money, per se. I have money, but i really do not want to spend money on something i do not like in the end. I do not have enough money to spend on something of ShopTV quality, for instance, this holds true for games. </p>
<p>PS. This ramble was written 2 in the morning. It has alot of rambling and inaccuracies. Try to avoid critizism on those.</p>
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		<title>By: Kanakotka</title>
		<link>http://www.rockpapershotgun.com/2008/10/08/endwar-delayed-because-piracys-killing-pc/comment-page-6/#comment-102475</link>
		<dc:creator>Kanakotka</dc:creator>
		<pubDate>Fri, 17 Oct 2008 22:16:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3860#comment-102475</guid>
		<description>...why did i put LittleBigPlanet on PC lineup? :/ Where&#039;s my edit button? D:</description>
		<content:encoded><![CDATA[<p>&#8230;why did i put LittleBigPlanet on PC lineup? :/ Where&#8217;s my edit button? D:</p>
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	</item>
	<item>
		<title>By: Kanakotka</title>
		<link>http://www.rockpapershotgun.com/2008/10/08/endwar-delayed-because-piracys-killing-pc/comment-page-6/#comment-102474</link>
		<dc:creator>Kanakotka</dc:creator>
		<pubDate>Fri, 17 Oct 2008 22:16:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3860#comment-102474</guid>
		<description>Bullshit both in ubi and comments, especially from cliffski, again. :D 

First of all, mininova, for instance, is by far a greater place than piratebay, which is pretty much &#039;&#039;hey, we want to take the flak from you, look at us do publicity&#039;&#039; piracy site, perhaps around 12th, 15th largest piracy source at the moment... and rapidshare isn&#039;t even 50th. But there&#039;s no mention of this, because due to media, the only place you appear to know of is piratebay. And their bandwith usage is mainly search engine and hosting simplest info files. In such way you really can&#039;t do much bandwith-wise, can you? 

And the true reason for delaying the game on PC is the INTIMIDATING LINEUP that&#039;s awaiting there. Not anything else. WAR, WoTLK, Borderlands, Littlebigplanet, Diablo 3, Fallout 3, Fable 2 and other &#039;&#039;small and unnoticable titles&#039;&#039; say hi.</description>
		<content:encoded><![CDATA[<p>Bullshit both in ubi and comments, especially from cliffski, again. :D </p>
<p>First of all, mininova, for instance, is by far a greater place than piratebay, which is pretty much &#8221;hey, we want to take the flak from you, look at us do publicity&#8221; piracy site, perhaps around 12th, 15th largest piracy source at the moment&#8230; and rapidshare isn&#8217;t even 50th. But there&#8217;s no mention of this, because due to media, the only place you appear to know of is piratebay. And their bandwith usage is mainly search engine and hosting simplest info files. In such way you really can&#8217;t do much bandwith-wise, can you? </p>
<p>And the true reason for delaying the game on PC is the INTIMIDATING LINEUP that&#8217;s awaiting there. Not anything else. WAR, WoTLK, Borderlands, Littlebigplanet, Diablo 3, Fallout 3, Fable 2 and other &#8216;&#8217;small and unnoticable titles&#8221; say hi.</p>
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