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	<title>Comments on: Mousegun!</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/10/10/mousegun/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/10/10/mousegun/</link>
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		<title>By: zima</title>
		<link>http://www.rockpapershotgun.com/2008/10/10/mousegun/comment-page-1/#comment-114260</link>
		<dc:creator>zima</dc:creator>
		<pubDate>Tue, 18 Nov 2008 11:28:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3955#comment-114260</guid>
		<description>You know, this problem was already solved quite satisfiactonary...

http://en.wikipedia.org/wiki/GunCon</description>
		<content:encoded><![CDATA[<p>You know, this problem was already solved quite satisfiactonary&#8230;</p>
<p><a href="http://en.wikipedia.org/wiki/GunCon" rel="nofollow">http://en.wikipedia.org/wiki/GunCon</a></p>
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		<title>By: Daniel Rutter</title>
		<link>http://www.rockpapershotgun.com/2008/10/10/mousegun/comment-page-1/#comment-99771</link>
		<dc:creator>Daniel Rutter</dc:creator>
		<pubDate>Sun, 12 Oct 2008 22:21:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3955#comment-99771</guid>
		<description>&lt;i&gt;So all it amounts to is a painful, pointless plastic lump forever pressing into your frail flesh.&lt;/i&gt;

Reminds me of the magnificently uncomfortable &lt;a href=&quot;http://www.dansdata.com/nostromo.htm&quot; rel=&quot;nofollow&quot;&gt;Belkin Nostromo N30&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p><i>So all it amounts to is a painful, pointless plastic lump forever pressing into your frail flesh.</i></p>
<p>Reminds me of the magnificently uncomfortable <a href="http://www.dansdata.com/nostromo.htm" rel="nofollow">Belkin Nostromo N30</a>.</p>
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	<item>
		<title>By: ru</title>
		<link>http://www.rockpapershotgun.com/2008/10/10/mousegun/comment-page-1/#comment-99419</link>
		<dc:creator>ru</dc:creator>
		<pubDate>Sat, 11 Oct 2008 20:15:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3955#comment-99419</guid>
		<description>the logitech air mouse (if it&#039;s sensitive enough, i havent tried it myself) or the ms natural wireless laser mouse are two better, more gun-able mice.</description>
		<content:encoded><![CDATA[<p>the logitech air mouse (if it&#8217;s sensitive enough, i havent tried it myself) or the ms natural wireless laser mouse are two better, more gun-able mice.</p>
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	<item>
		<title>By: Vanderdecken</title>
		<link>http://www.rockpapershotgun.com/2008/10/10/mousegun/comment-page-1/#comment-99261</link>
		<dc:creator>Vanderdecken</dc:creator>
		<pubDate>Sat, 11 Oct 2008 13:44:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3955#comment-99261</guid>
		<description>Oh lawl, and the website praises its ergonomics. PHAILGUN.</description>
		<content:encoded><![CDATA[<p>Oh lawl, and the website praises its ergonomics. PHAILGUN.</p>
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	<item>
		<title>By: yns88</title>
		<link>http://www.rockpapershotgun.com/2008/10/10/mousegun/comment-page-1/#comment-99049</link>
		<dc:creator>yns88</dc:creator>
		<pubDate>Fri, 10 Oct 2008 21:35:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3955#comment-99049</guid>
		<description>Why did they bother with that whole contraption to make a gun-mouse but still make it optical? Isn&#039;t the whole point that you shouldn&#039;t be moving only horizontally?

What should be done is a gyroscopic mouse shaped like a gun. This way, your hand movements are actually realistic. However, it still would feel weird, because your mouse movements don&#039;t just correlate to aiming the gun, they also turn your character&#039;s vision. In order to have a realistic gun aiming system, you need to have separate controls for aiming and turning, which just about nobody has done well in a game.</description>
		<content:encoded><![CDATA[<p>Why did they bother with that whole contraption to make a gun-mouse but still make it optical? Isn&#8217;t the whole point that you shouldn&#8217;t be moving only horizontally?</p>
<p>What should be done is a gyroscopic mouse shaped like a gun. This way, your hand movements are actually realistic. However, it still would feel weird, because your mouse movements don&#8217;t just correlate to aiming the gun, they also turn your character&#8217;s vision. In order to have a realistic gun aiming system, you need to have separate controls for aiming and turning, which just about nobody has done well in a game.</p>
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	<item>
		<title>By: Radiant</title>
		<link>http://www.rockpapershotgun.com/2008/10/10/mousegun/comment-page-1/#comment-99036</link>
		<dc:creator>Radiant</dc:creator>
		<pubDate>Fri, 10 Oct 2008 21:13:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3955#comment-99036</guid>
		<description>Quickshot 2...
So after years teaching us to leave our flint and wood hewn joysticks and adopt mice they now want us to regress to using a Quickshot 2.
Thank you pc peripheral makers why don&#039;t you try and shove us back into our mums whilst you&#039;re at it?</description>
		<content:encoded><![CDATA[<p>Quickshot 2&#8230;<br />
So after years teaching us to leave our flint and wood hewn joysticks and adopt mice they now want us to regress to using a Quickshot 2.<br />
Thank you pc peripheral makers why don&#8217;t you try and shove us back into our mums whilst you&#8217;re at it?</p>
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	<item>
		<title>By: Yak Jazz</title>
		<link>http://www.rockpapershotgun.com/2008/10/10/mousegun/comment-page-1/#comment-99010</link>
		<dc:creator>Yak Jazz</dc:creator>
		<pubDate>Fri, 10 Oct 2008 20:14:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3955#comment-99010</guid>
		<description>One of my robotic servants is asking for his foot back.</description>
		<content:encoded><![CDATA[<p>One of my robotic servants is asking for his foot back.</p>
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	<item>
		<title>By: Alex Cox</title>
		<link>http://www.rockpapershotgun.com/2008/10/10/mousegun/comment-page-1/#comment-98975</link>
		<dc:creator>Alex Cox</dc:creator>
		<pubDate>Fri, 10 Oct 2008 18:35:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3955#comment-98975</guid>
		<description>I wrote about this for PC Plus a little while ago -- it really is a horrible, horrible thing. It&#039;s like balancing your fist on a device specifically designed to stimulate every RSI-inflicted nerve all at once, all amplified because of that extra clutch sweaty gaming gives your crippled fingers. And I don&#039;t think even proper gangsters have started holding their gats upside down.</description>
		<content:encoded><![CDATA[<p>I wrote about this for PC Plus a little while ago &#8212; it really is a horrible, horrible thing. It&#8217;s like balancing your fist on a device specifically designed to stimulate every RSI-inflicted nerve all at once, all amplified because of that extra clutch sweaty gaming gives your crippled fingers. And I don&#8217;t think even proper gangsters have started holding their gats upside down.</p>
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	<item>
		<title>By: Rosti</title>
		<link>http://www.rockpapershotgun.com/2008/10/10/mousegun/comment-page-1/#comment-98961</link>
		<dc:creator>Rosti</dc:creator>
		<pubDate>Fri, 10 Oct 2008 18:05:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3955#comment-98961</guid>
		<description>Honestly, I was expecting some sort of mouse-based projectile weapon.  I&#039;m not sure which is the worse of the two ideas, though.</description>
		<content:encoded><![CDATA[<p>Honestly, I was expecting some sort of mouse-based projectile weapon.  I&#8217;m not sure which is the worse of the two ideas, though.</p>
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	<item>
		<title>By: Maximum Fish</title>
		<link>http://www.rockpapershotgun.com/2008/10/10/mousegun/comment-page-1/#comment-98956</link>
		<dc:creator>Maximum Fish</dc:creator>
		<pubDate>Fri, 10 Oct 2008 17:47:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3955#comment-98956</guid>
		<description>Right now i&#039;m enjoying the idea of playing the Sims with a mousegun...</description>
		<content:encoded><![CDATA[<p>Right now i&#8217;m enjoying the idea of playing the Sims with a mousegun&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Erlam</title>
		<link>http://www.rockpapershotgun.com/2008/10/10/mousegun/comment-page-1/#comment-98943</link>
		<dc:creator>Erlam</dc:creator>
		<pubDate>Fri, 10 Oct 2008 17:19:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3955#comment-98943</guid>
		<description>How does that Falcon do in FPS&#039;? I&#039;ve been intrigued ever since I saw it a few weeks ago.</description>
		<content:encoded><![CDATA[<p>How does that Falcon do in FPS&#8217;? I&#8217;ve been intrigued ever since I saw it a few weeks ago.</p>
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	<item>
		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2008/10/10/mousegun/comment-page-1/#comment-98941</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Fri, 10 Oct 2008 17:18:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=3955#comment-98941</guid>
		<description>Mousegun!</description>
		<content:encoded><![CDATA[<p>Mousegun!</p>
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