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	<title>Comments on: Fallout 3: Trench Warfare Trailer</title>
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	<link>http://www.rockpapershotgun.com/2008/10/14/fallout-3-trench-warfare-trailer/</link>
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		<title>By: The Tick</title>
		<link>http://www.rockpapershotgun.com/2008/10/14/fallout-3-trench-warfare-trailer/comment-page-2/#comment-103468</link>
		<dc:creator>The Tick</dc:creator>
		<pubDate>Mon, 20 Oct 2008 22:58:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4114#comment-103468</guid>
		<description>Hehe, don&#039;t worry overly much guys. I&#039;ve been playing that leaked 360 version of the game for two weekends now. Lemme tell you a story. I came over to my friend at 2pm this saturday, and excluding a break for pizza we played straight until 5:30am. 

Now, first worry you all seem to have, story and characters. Yes, animation is so-so. Voice work is top notch, as is the writing. We laughed out loud on many, many occasions. Quests are far more than the old fetch-quests, and they&#039;re rarely as simple as they first seem.
Case in point, at one time you&#039;re investigating the deaths of two people in a small town besieged by a gang of criminals. I won&#039;t get into details, but it turns out they have kidnapped the victims&#039; son. We were playing a speech-heavy character, and managed to talk our way past the gang guards, finding out as we went along that there was more than meets the eye.
After talking to the leader for a while I literally told my friend, this evil bastard needs to die. Let&#039;s rescue the kid and go home. Then it all turned around, and we ended up happily allying with (and becoming a part of) the gang.
Sound evil? Not in the least, let&#039;s just say we got a lot of good karma.

Now, VATS. It&#039;s not a gimmick, it&#039;s a resource. Using it sparingly and strategically is key to winning without taking too much damage. The enemies move around far too much to effectively be put down in real-time.

Any other questions, post em and I&#039;ll gladly do my best to answer. =)</description>
		<content:encoded><![CDATA[<p>Hehe, don&#8217;t worry overly much guys. I&#8217;ve been playing that leaked 360 version of the game for two weekends now. Lemme tell you a story. I came over to my friend at 2pm this saturday, and excluding a break for pizza we played straight until 5:30am. </p>
<p>Now, first worry you all seem to have, story and characters. Yes, animation is so-so. Voice work is top notch, as is the writing. We laughed out loud on many, many occasions. Quests are far more than the old fetch-quests, and they&#8217;re rarely as simple as they first seem.<br />
Case in point, at one time you&#8217;re investigating the deaths of two people in a small town besieged by a gang of criminals. I won&#8217;t get into details, but it turns out they have kidnapped the victims&#8217; son. We were playing a speech-heavy character, and managed to talk our way past the gang guards, finding out as we went along that there was more than meets the eye.<br />
After talking to the leader for a while I literally told my friend, this evil bastard needs to die. Let&#8217;s rescue the kid and go home. Then it all turned around, and we ended up happily allying with (and becoming a part of) the gang.<br />
Sound evil? Not in the least, let&#8217;s just say we got a lot of good karma.</p>
<p>Now, VATS. It&#8217;s not a gimmick, it&#8217;s a resource. Using it sparingly and strategically is key to winning without taking too much damage. The enemies move around far too much to effectively be put down in real-time.</p>
<p>Any other questions, post em and I&#8217;ll gladly do my best to answer. =)</p>
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		<title>By: downz</title>
		<link>http://www.rockpapershotgun.com/2008/10/14/fallout-3-trench-warfare-trailer/comment-page-2/#comment-102968</link>
		<dc:creator>downz</dc:creator>
		<pubDate>Sun, 19 Oct 2008 16:44:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4114#comment-102968</guid>
		<description>ahh i preordered this, tis looks rather. err rubbish. il wait for pc gamers review, than cancel my order only if they say it isnt very good,hmm my high hopes are dropping.</description>
		<content:encoded><![CDATA[<p>ahh i preordered this, tis looks rather. err rubbish. il wait for pc gamers review, than cancel my order only if they say it isnt very good,hmm my high hopes are dropping.</p>
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		<title>By: Grey_Ghost</title>
		<link>http://www.rockpapershotgun.com/2008/10/14/fallout-3-trench-warfare-trailer/comment-page-2/#comment-101939</link>
		<dc:creator>Grey_Ghost</dc:creator>
		<pubDate>Thu, 16 Oct 2008 16:44:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4114#comment-101939</guid>
		<description>Bhazor: &quot;illogical puzzles, average music and no real atmosphere&quot;

Are you fucking serious? Especially those latter 2 damned points just boggle my mind!</description>
		<content:encoded><![CDATA[<p>Bhazor: &#8220;illogical puzzles, average music and no real atmosphere&#8221;</p>
<p>Are you fucking serious? Especially those latter 2 damned points just boggle my mind!</p>
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		<title>By: Butcher Pete</title>
		<link>http://www.rockpapershotgun.com/2008/10/14/fallout-3-trench-warfare-trailer/comment-page-2/#comment-101584</link>
		<dc:creator>Butcher Pete</dc:creator>
		<pubDate>Thu, 16 Oct 2008 04:52:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4114#comment-101584</guid>
		<description>&quot;takes itself WAY too seriously&quot;

So it is not you or the NMA-aligned crowd, but rather the game, that is taking things too seriously? Gotcha.</description>
		<content:encoded><![CDATA[<p>&#8220;takes itself WAY too seriously&#8221;</p>
<p>So it is not you or the NMA-aligned crowd, but rather the game, that is taking things too seriously? Gotcha.</p>
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		<title>By: hyperion2010</title>
		<link>http://www.rockpapershotgun.com/2008/10/14/fallout-3-trench-warfare-trailer/comment-page-2/#comment-101576</link>
		<dc:creator>hyperion2010</dc:creator>
		<pubDate>Thu, 16 Oct 2008 03:57:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4114#comment-101576</guid>
		<description>I have yet to experience an event in gaming more satisfying than a critical bloody mess in fallout1/2, and that is some tiny isomorphic 2d sprite.  3d is supposed to be better, but a fallout that changes a fundamental feature of the gameplay and takes itself WAY too seriously, cannot really be part of the &quot;legacy.&quot;  F3 will still be a good game, but it saddens me when I have to advise people not to ruin it for themselves by playing fallout1/2 before hand (play them after).  I will return again and say: if I get more satisfaction out of blasting a 2d sprite into a bloody rib cage than I get out of 3d fps like combat, something has gone terribly wrong (consoles maybe?).</description>
		<content:encoded><![CDATA[<p>I have yet to experience an event in gaming more satisfying than a critical bloody mess in fallout1/2, and that is some tiny isomorphic 2d sprite.  3d is supposed to be better, but a fallout that changes a fundamental feature of the gameplay and takes itself WAY too seriously, cannot really be part of the &#8220;legacy.&#8221;  F3 will still be a good game, but it saddens me when I have to advise people not to ruin it for themselves by playing fallout1/2 before hand (play them after).  I will return again and say: if I get more satisfaction out of blasting a 2d sprite into a bloody rib cage than I get out of 3d fps like combat, something has gone terribly wrong (consoles maybe?).</p>
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		<title>By: suibhne</title>
		<link>http://www.rockpapershotgun.com/2008/10/14/fallout-3-trench-warfare-trailer/comment-page-2/#comment-101379</link>
		<dc:creator>suibhne</dc:creator>
		<pubDate>Wed, 15 Oct 2008 18:09:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4114#comment-101379</guid>
		<description>@Bhazor: Bethesda didn&#039;t make CoC:DCotE; they only published it.

Also, &quot;buying the one rope from a guy in a village you aren’t meant to have been to yet in order to climb into a hole&quot;? There is no &quot;you aren&#039;t meant to have been to yet&quot; in Fallout...and one &lt;i&gt;might&lt;/i&gt; have the logical response that, if you encounter a hole into which you can&#039;t safely descend, it might be time to go look for rope.</description>
		<content:encoded><![CDATA[<p>@Bhazor: Bethesda didn&#8217;t make CoC:DCotE; they only published it.</p>
<p>Also, &#8220;buying the one rope from a guy in a village you aren’t meant to have been to yet in order to climb into a hole&#8221;? There is no &#8220;you aren&#8217;t meant to have been to yet&#8221; in Fallout&#8230;and one <i>might</i> have the logical response that, if you encounter a hole into which you can&#8217;t safely descend, it might be time to go look for rope.</p>
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		<title>By: Bhazor</title>
		<link>http://www.rockpapershotgun.com/2008/10/14/fallout-3-trench-warfare-trailer/comment-page-2/#comment-101239</link>
		<dc:creator>Bhazor</dc:creator>
		<pubDate>Wed, 15 Oct 2008 12:28:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4114#comment-101239</guid>
		<description>Reply to Chris

Call of Cthulhu Dark Corners of the Earth

Reply to people talking about animation

Sure they could have spent an extra six monthes on the human animation. But this is a game where that same level of detail would have to be given eleventy hundred types of mutants, giant scorpions, tanks with humanoid torsos, bugs, children and so forth. It would have taken another six years of development.

Yes the engine isn&#039;t the best, but do you know what&#039;s more jarring than a duff animation? Frame rate stutters at a crucial moment.

Also I only just played Fallout 1 and 2. Did nae fancy it, repetitive and over simpliefied combat, no meaningful party control in battle, highly disposable characters (the only reason you can do what you do to them is that there&#039;s no real depth or consequence), illogical puzzles (buying the one rope from a guy in a village you aren&#039;t meant to have been to yet in order to climb into a hole), average music and no real atmosphere. Compared to Baldurs or Anachranox it doesn&#039;t come out too well.

Stop being so precious and let the game stand on it&#039;s own legs. If those legs are crap then by all means rip it apart, but at least try letting it walk.</description>
		<content:encoded><![CDATA[<p>Reply to Chris</p>
<p>Call of Cthulhu Dark Corners of the Earth</p>
<p>Reply to people talking about animation</p>
<p>Sure they could have spent an extra six monthes on the human animation. But this is a game where that same level of detail would have to be given eleventy hundred types of mutants, giant scorpions, tanks with humanoid torsos, bugs, children and so forth. It would have taken another six years of development.</p>
<p>Yes the engine isn&#8217;t the best, but do you know what&#8217;s more jarring than a duff animation? Frame rate stutters at a crucial moment.</p>
<p>Also I only just played Fallout 1 and 2. Did nae fancy it, repetitive and over simpliefied combat, no meaningful party control in battle, highly disposable characters (the only reason you can do what you do to them is that there&#8217;s no real depth or consequence), illogical puzzles (buying the one rope from a guy in a village you aren&#8217;t meant to have been to yet in order to climb into a hole), average music and no real atmosphere. Compared to Baldurs or Anachranox it doesn&#8217;t come out too well.</p>
<p>Stop being so precious and let the game stand on it&#8217;s own legs. If those legs are crap then by all means rip it apart, but at least try letting it walk.</p>
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		<title>By: Chis</title>
		<link>http://www.rockpapershotgun.com/2008/10/14/fallout-3-trench-warfare-trailer/comment-page-2/#comment-101189</link>
		<dc:creator>Chis</dc:creator>
		<pubDate>Wed, 15 Oct 2008 11:49:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4114#comment-101189</guid>
		<description>@yhancik:
I remember both Terminator FPSs and enjoyed them a lot.  But have Bethesda made an FPS &lt;i&gt;since then&lt;/i&gt;??  Future Shock - good though it was - was released thirteen years ago!

I must confess I forgot that Beth made them.  Been a looong time since I&#039;ve played them...</description>
		<content:encoded><![CDATA[<p>@yhancik:<br />
I remember both Terminator FPSs and enjoyed them a lot.  But have Bethesda made an FPS <i>since then</i>??  Future Shock &#8211; good though it was &#8211; was released thirteen years ago!</p>
<p>I must confess I forgot that Beth made them.  Been a looong time since I&#8217;ve played them&#8230;</p>
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		<title>By: MonkeyMonster</title>
		<link>http://www.rockpapershotgun.com/2008/10/14/fallout-3-trench-warfare-trailer/comment-page-2/#comment-101143</link>
		<dc:creator>MonkeyMonster</dc:creator>
		<pubDate>Wed, 15 Oct 2008 09:38:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4114#comment-101143</guid>
		<description>For those who haven&#039;t seen... http://prepareforthefuture.com/</description>
		<content:encoded><![CDATA[<p>For those who haven&#8217;t seen&#8230; <a href="http://prepareforthefuture.com/" rel="nofollow">http://prepareforthefuture.com/</a></p>
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		<title>By: Champagne O'Leary</title>
		<link>http://www.rockpapershotgun.com/2008/10/14/fallout-3-trench-warfare-trailer/comment-page-2/#comment-101079</link>
		<dc:creator>Champagne O'Leary</dc:creator>
		<pubDate>Wed, 15 Oct 2008 06:24:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4114#comment-101079</guid>
		<description>I don&#039;t know if I&#039;m watching the same video as other people, and when other people talk about what is and isn&#039;t Fallout, I wonder if I&#039;ve played the same game as these people as well.

All the FO3 threads on RPS have brought back strong memories of schoolyard arguements about how many colours the Mega Drive and SNES could display at once.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know if I&#8217;m watching the same video as other people, and when other people talk about what is and isn&#8217;t Fallout, I wonder if I&#8217;ve played the same game as these people as well.</p>
<p>All the FO3 threads on RPS have brought back strong memories of schoolyard arguements about how many colours the Mega Drive and SNES could display at once.</p>
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		<title>By: Dracko</title>
		<link>http://www.rockpapershotgun.com/2008/10/14/fallout-3-trench-warfare-trailer/comment-page-2/#comment-101018</link>
		<dc:creator>Dracko</dc:creator>
		<pubDate>Wed, 15 Oct 2008 02:00:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4114#comment-101018</guid>
		<description>This game looking like a walking abortion surprises absolutely no-one.</description>
		<content:encoded><![CDATA[<p>This game looking like a walking abortion surprises absolutely no-one.</p>
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		<title>By: Grey_Ghost</title>
		<link>http://www.rockpapershotgun.com/2008/10/14/fallout-3-trench-warfare-trailer/comment-page-2/#comment-100971</link>
		<dc:creator>Grey_Ghost</dc:creator>
		<pubDate>Tue, 14 Oct 2008 23:35:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4114#comment-100971</guid>
		<description>One of my favorite things in Fallout 1&amp;2 was the animation &amp; sounds for burst firing someone to death... Which appears to be very blah in this video. I guess &quot;immersion&quot; killed it. Unless some  modders are able to do some amazing shit with this game, I&#039;m not even gonna touch it with a fucking 10-foot pole.</description>
		<content:encoded><![CDATA[<p>One of my favorite things in Fallout 1&amp;2 was the animation &amp; sounds for burst firing someone to death&#8230; Which appears to be very blah in this video. I guess &#8220;immersion&#8221; killed it. Unless some  modders are able to do some amazing shit with this game, I&#8217;m not even gonna touch it with a fucking 10-foot pole.</p>
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