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	<title>Comments on: No Time For Losers &#8211; Champions Beta Sign-Up</title>
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	<link>http://www.rockpapershotgun.com/2008/10/14/no-time-for-losers-champions-beta-sign-up-begins/</link>
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		<title>By: Winterborn</title>
		<link>http://www.rockpapershotgun.com/2008/10/14/no-time-for-losers-champions-beta-sign-up-begins/#comment-102156</link>
		<dc:creator>Winterborn</dc:creator>
		<pubDate>Fri, 17 Oct 2008 04:54:35 +0000</pubDate>
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		<description>You know CoH has a whole class of weaker enemies called minions before D&amp;D 4th was even a twinkle in the eye right guys?</description>
		<content:encoded><![CDATA[<p>You know CoH has a whole class of weaker enemies called minions before D&amp;D 4th was even a twinkle in the eye right guys?
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		<title>By: mujadaddy</title>
		<link>http://www.rockpapershotgun.com/2008/10/14/no-time-for-losers-champions-beta-sign-up-begins/#comment-100882</link>
		<dc:creator>mujadaddy</dc:creator>
		<pubDate>Tue, 14 Oct 2008 20:34:16 +0000</pubDate>
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		<description>I&#039;m attempting to get in.  I&#039;m cautiously optimistic that I&#039;ll be playing it until they shut down the servers.</description>
		<content:encoded><![CDATA[<p>I&#8217;m attempting to get in.  I&#8217;m cautiously optimistic that I&#8217;ll be playing it until they shut down the servers.
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		<title>By: eyemessiah</title>
		<link>http://www.rockpapershotgun.com/2008/10/14/no-time-for-losers-champions-beta-sign-up-begins/#comment-100857</link>
		<dc:creator>eyemessiah</dc:creator>
		<pubDate>Tue, 14 Oct 2008 19:55:05 +0000</pubDate>
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		<description>@ Dominic White

I say YES to D&amp;D minions.</description>
		<content:encoded><![CDATA[<p>@ Dominic White</p>
<p>I say YES to D&amp;D minions.
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		<title>By: Sensitive Artist</title>
		<link>http://www.rockpapershotgun.com/2008/10/14/no-time-for-losers-champions-beta-sign-up-begins/#comment-100707</link>
		<dc:creator>Sensitive Artist</dc:creator>
		<pubDate>Tue, 14 Oct 2008 16:27:01 +0000</pubDate>
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		<description>I just happened to look at their site yesterday and saw the beta signup. Even though I&#039;ve never played an MMORPG before, I applied for the beta.</description>
		<content:encoded><![CDATA[<p>I just happened to look at their site yesterday and saw the beta signup. Even though I&#8217;ve never played an MMORPG before, I applied for the beta.
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		<title>By: Rodafowa</title>
		<link>http://www.rockpapershotgun.com/2008/10/14/no-time-for-losers-champions-beta-sign-up-begins/#comment-100698</link>
		<dc:creator>Rodafowa</dc:creator>
		<pubDate>Tue, 14 Oct 2008 16:18:07 +0000</pubDate>
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		<description>I&#039;m ridiculously, stupidly excited for this to the point that it can&#039;t possibly live up to my expectations. CoH awakened me to my inner pretentiously-named-female-superhero.</description>
		<content:encoded><![CDATA[<p>I&#8217;m ridiculously, stupidly excited for this to the point that it can&#8217;t possibly live up to my expectations. CoH awakened me to my inner pretentiously-named-female-superhero.
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		<title>By: Dominic White</title>
		<link>http://www.rockpapershotgun.com/2008/10/14/no-time-for-losers-champions-beta-sign-up-begins/#comment-100560</link>
		<dc:creator>Dominic White</dc:creator>
		<pubDate>Tue, 14 Oct 2008 14:22:00 +0000</pubDate>
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		<description>While I quite liked CoH, I&#039;d have hoped they would have moved beyond just repeatedly punching/zapping generic grunt enemies over and over again until they fall over.

One thing that they could do is take a note from Dungeons &amp; Dragons 4.0, which had a whole seperate &#039;minion&#039; class of enemies. Minions only have 1hp, no matter what level they are, and basically are there to make the heroes feel awesomely powerful. All you have to do is land a single solid hit to knock out or kill one of them.

Champions could do with a mechanic like that. Packs of little grunt enemies that basically animate as dodging or rolling or otherwise not dying until you score one good hit, and then die spectacularly. It&#039;d go a long way to reinforce the concept that you ARE a superhero.</description>
		<content:encoded><![CDATA[<p>While I quite liked CoH, I&#8217;d have hoped they would have moved beyond just repeatedly punching/zapping generic grunt enemies over and over again until they fall over.</p>
<p>One thing that they could do is take a note from Dungeons &amp; Dragons 4.0, which had a whole seperate &#8216;minion&#8217; class of enemies. Minions only have 1hp, no matter what level they are, and basically are there to make the heroes feel awesomely powerful. All you have to do is land a single solid hit to knock out or kill one of them.</p>
<p>Champions could do with a mechanic like that. Packs of little grunt enemies that basically animate as dodging or rolling or otherwise not dying until you score one good hit, and then die spectacularly. It&#8217;d go a long way to reinforce the concept that you ARE a superhero.
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		<title>By: Dave</title>
		<link>http://www.rockpapershotgun.com/2008/10/14/no-time-for-losers-champions-beta-sign-up-begins/#comment-100541</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Tue, 14 Oct 2008 13:48:49 +0000</pubDate>
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		<description>I hope the trailer wasn&#039;t representative of the final product... that was the more generic sword-waving-about I&#039;ve ever seen, and beating up mannequins doesn&#039;t look that exciting.</description>
		<content:encoded><![CDATA[<p>I hope the trailer wasn&#8217;t representative of the final product&#8230; that was the more generic sword-waving-about I&#8217;ve ever seen, and beating up mannequins doesn&#8217;t look that exciting.
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		<title>By: Mr Pink</title>
		<link>http://www.rockpapershotgun.com/2008/10/14/no-time-for-losers-champions-beta-sign-up-begins/#comment-100530</link>
		<dc:creator>Mr Pink</dc:creator>
		<pubDate>Tue, 14 Oct 2008 13:37:15 +0000</pubDate>
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		<description>Is no-one excited about this then? I&#039;m really looking forward to it- if they can produce the highs of CoH over a longer period, this could be a truely great game. For me, character customisation is such an important part of a mumorperger, and I think the main reason that WAR just didn&#039;t really do it for me.</description>
		<content:encoded><![CDATA[<p>Is no-one excited about this then? I&#8217;m really looking forward to it- if they can produce the highs of CoH over a longer period, this could be a truely great game. For me, character customisation is such an important part of a mumorperger, and I think the main reason that WAR just didn&#8217;t really do it for me.
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		<title>By: The Poisoned Sponge</title>
		<link>http://www.rockpapershotgun.com/2008/10/14/no-time-for-losers-champions-beta-sign-up-begins/#comment-100511</link>
		<dc:creator>The Poisoned Sponge</dc:creator>
		<pubDate>Tue, 14 Oct 2008 13:14:11 +0000</pubDate>
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		<description>Signed up yesterday. I can&#039;t wait to recreate my Victorian Gentleman, frozen in the Thames after a freak winter accident.

And his nemesis, Jolly Foriegner.</description>
		<content:encoded><![CDATA[<p>Signed up yesterday. I can&#8217;t wait to recreate my Victorian Gentleman, frozen in the Thames after a freak winter accident.</p>
<p>And his nemesis, Jolly Foriegner.
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		<title>By: Bahamut</title>
		<link>http://www.rockpapershotgun.com/2008/10/14/no-time-for-losers-champions-beta-sign-up-begins/#comment-100500</link>
		<dc:creator>Bahamut</dc:creator>
		<pubDate>Tue, 14 Oct 2008 12:51:58 +0000</pubDate>
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		<description>It&#039;s seems to be :
&quot;Fluo. A brilliant and amazingg (with to g, yeah dude), Mmorpg with all kind of fluo stuff, like fluo gloves, fluo hair, fluo little cross flying in the air&quot;.

Fortunately, I&#039;m not in charge of Marketing. Even thought it would be intersting, wouldn&#039;t ?</description>
		<content:encoded><![CDATA[<p>It&#8217;s seems to be :<br />
&#8220;Fluo. A brilliant and amazingg (with to g, yeah dude), Mmorpg with all kind of fluo stuff, like fluo gloves, fluo hair, fluo little cross flying in the air&#8221;.</p>
<p>Fortunately, I&#8217;m not in charge of Marketing. Even thought it would be intersting, wouldn&#8217;t ?
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		<title>By: Meat Circus</title>
		<link>http://www.rockpapershotgun.com/2008/10/14/no-time-for-losers-champions-beta-sign-up-begins/#comment-100481</link>
		<dc:creator>Meat Circus</dc:creator>
		<pubDate>Tue, 14 Oct 2008 12:32:44 +0000</pubDate>
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		<description>What&#039;s its hook and/or new conceit? All MOGs need a conceit, by law.</description>
		<content:encoded><![CDATA[<p>What&#8217;s its hook and/or new conceit? All MOGs need a conceit, by law.
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