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	<title>Comments on: Carrier Command Teaser</title>
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	<link>http://www.rockpapershotgun.com/2008/10/18/carrier-command-teaser/</link>
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		<title>By: TychoCelchuuu</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/carrier-command-teaser/comment-page-1/#comment-103438</link>
		<dc:creator>TychoCelchuuu</dc:creator>
		<pubDate>Mon, 20 Oct 2008 21:42:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4312#comment-103438</guid>
		<description>That guy committed fratricide!</description>
		<content:encoded><![CDATA[<p>That guy committed fratricide!</p>
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		<title>By: N</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/carrier-command-teaser/comment-page-1/#comment-103380</link>
		<dc:creator>N</dc:creator>
		<pubDate>Mon, 20 Oct 2008 17:25:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4312#comment-103380</guid>
		<description>Not only did I play Breed but someone actually bought the game in a box and gave it to me as a birthday present. Epic win of a box, epic fail of a game. I guess that&#039;s what intrigued me so much about it, you got your vehicles, you got your weapons, you got your whatever the hell you&#039;d want, but still the game is mostly meh... Would make an interesting case study...

And yes, respekta to those who played carrier when it was plunged into the world, I played a few years ago for study purposes mainly.  Antaeus Rising was quite better(no, not only visually), and a very respectful spiritual sequel; loved it. The characters really cussed when the shit hit the fan as I remember, hehehe. Nice ballsy touch for that time...  

As far as this little teasy weasy goes... gameplay footage would do nicely, until then all I can say is... that chick needs the help of a skilled hair stylist asap...</description>
		<content:encoded><![CDATA[<p>Not only did I play Breed but someone actually bought the game in a box and gave it to me as a birthday present. Epic win of a box, epic fail of a game. I guess that&#8217;s what intrigued me so much about it, you got your vehicles, you got your weapons, you got your whatever the hell you&#8217;d want, but still the game is mostly meh&#8230; Would make an interesting case study&#8230;</p>
<p>And yes, respekta to those who played carrier when it was plunged into the world, I played a few years ago for study purposes mainly.  Antaeus Rising was quite better(no, not only visually), and a very respectful spiritual sequel; loved it. The characters really cussed when the shit hit the fan as I remember, hehehe. Nice ballsy touch for that time&#8230;  </p>
<p>As far as this little teasy weasy goes&#8230; gameplay footage would do nicely, until then all I can say is&#8230; that chick needs the help of a skilled hair stylist asap&#8230;</p>
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		<title>By: roryok</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/carrier-command-teaser/comment-page-1/#comment-103367</link>
		<dc:creator>roryok</dc:creator>
		<pubDate>Mon, 20 Oct 2008 16:30:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4312#comment-103367</guid>
		<description>its a bit galactica-ee at the beginning... but then WHAM. SPLURGE. 

&quot;I am a pile of donkey droppings&quot; it seems to whisper. 

Anyone here unfortunate enough to play &lt;em&gt;Breed&lt;/em&gt;? It reminds me of that.</description>
		<content:encoded><![CDATA[<p>its a bit galactica-ee at the beginning&#8230; but then WHAM. SPLURGE. </p>
<p>&#8220;I am a pile of donkey droppings&#8221; it seems to whisper. </p>
<p>Anyone here unfortunate enough to play <em>Breed</em>? It reminds me of that.</p>
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		<title>By: Pod</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/carrier-command-teaser/comment-page-1/#comment-103207</link>
		<dc:creator>Pod</dc:creator>
		<pubDate>Mon, 20 Oct 2008 12:01:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4312#comment-103207</guid>
		<description>Some guy has been working on an OpenGL remake of this for about 10 years now.

Sucks to be him :(</description>
		<content:encoded><![CDATA[<p>Some guy has been working on an OpenGL remake of this for about 10 years now.</p>
<p>Sucks to be him :(</p>
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		<title>By: harvb</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/carrier-command-teaser/comment-page-1/#comment-103159</link>
		<dc:creator>harvb</dc:creator>
		<pubDate>Mon, 20 Oct 2008 10:33:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4312#comment-103159</guid>
		<description>If it&#039;s anything whatsoever like it&#039;s predecessor in terms of gameplay, this will consume my life and I&#039;ll never see my wife and kids again. I actually don&#039;t have any kids, but if I did, I&#039;d never see them again.</description>
		<content:encoded><![CDATA[<p>If it&#8217;s anything whatsoever like it&#8217;s predecessor in terms of gameplay, this will consume my life and I&#8217;ll never see my wife and kids again. I actually don&#8217;t have any kids, but if I did, I&#8217;d never see them again.</p>
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		<title>By: Urael</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/carrier-command-teaser/comment-page-1/#comment-103115</link>
		<dc:creator>Urael</dc:creator>
		<pubDate>Mon, 20 Oct 2008 09:08:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4312#comment-103115</guid>
		<description>A big publisher is remaking one of gaming&#039;s all-time classics? it&#039;s brought on my very special Game Anticipation Bi-polar disorder - I &#039;m currently swinging madly between the two polar extremes of utter delight and sheer terror! What if they get it wrong?!? But what if they get it *right*?

Oh god, oh god....breathe.

Fans of the original game may like to have a look at one man&#039;s own hand-coded attempt to update the formula for modern PCs:

http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=472138

I&#039;ve been following this for a year or two now but the screenies he keeps posting seem to show a fairly advanced state of affairs, much more so than the usual Vapeware. And he&#039;s calling for modellers/skinners to help him get it out the door.  Any takers?</description>
		<content:encoded><![CDATA[<p>A big publisher is remaking one of gaming&#8217;s all-time classics? it&#8217;s brought on my very special Game Anticipation Bi-polar disorder &#8211; I &#8216;m currently swinging madly between the two polar extremes of utter delight and sheer terror! What if they get it wrong?!? But what if they get it *right*?</p>
<p>Oh god, oh god&#8230;.breathe.</p>
<p>Fans of the original game may like to have a look at one man&#8217;s own hand-coded attempt to update the formula for modern PCs:</p>
<p><a href="http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=472138" rel="nofollow">http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=472138</a></p>
<p>I&#8217;ve been following this for a year or two now but the screenies he keeps posting seem to show a fairly advanced state of affairs, much more so than the usual Vapeware. And he&#8217;s calling for modellers/skinners to help him get it out the door.  Any takers?</p>
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		<title>By: LionsPhil</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/carrier-command-teaser/comment-page-1/#comment-103045</link>
		<dc:creator>LionsPhil</dc:creator>
		<pubDate>Mon, 20 Oct 2008 00:13:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4312#comment-103045</guid>
		<description>I&#039;m surprised that &lt;em&gt;this&lt;/em&gt; is attracting impractical cleavage ire, when RPGs have been suffering from truly ludicrously insufficient female armour for years. They&#039;re doing well just to keep warm, let alone stopping enemy weaponry.</description>
		<content:encoded><![CDATA[<p>I&#8217;m surprised that <em>this</em> is attracting impractical cleavage ire, when RPGs have been suffering from truly ludicrously insufficient female armour for years. They&#8217;re doing well just to keep warm, let alone stopping enemy weaponry.</p>
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		<title>By: Cataclysm</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/carrier-command-teaser/comment-page-1/#comment-103040</link>
		<dc:creator>Cataclysm</dc:creator>
		<pubDate>Mon, 20 Oct 2008 00:02:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4312#comment-103040</guid>
		<description>I played the original. Damn it was fun.</description>
		<content:encoded><![CDATA[<p>I played the original. Damn it was fun.</p>
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		<title>By: Satsuz</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/carrier-command-teaser/comment-page-1/#comment-103019</link>
		<dc:creator>Satsuz</dc:creator>
		<pubDate>Sun, 19 Oct 2008 21:48:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4312#comment-103019</guid>
		<description>This &quot;least likely cleavage&quot; problem is only going to get worse. At this rate, I wouldn&#039;t be surprised to see a form-fitting spacesuit with cleavage. &quot;Laws of physics be damned! MORE TITS!&quot;

*sigh*</description>
		<content:encoded><![CDATA[<p>This &#8220;least likely cleavage&#8221; problem is only going to get worse. At this rate, I wouldn&#8217;t be surprised to see a form-fitting spacesuit with cleavage. &#8220;Laws of physics be damned! MORE TITS!&#8221;</p>
<p>*sigh*</p>
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		<title>By: JamesC</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/carrier-command-teaser/comment-page-1/#comment-103015</link>
		<dc:creator>JamesC</dc:creator>
		<pubDate>Sun, 19 Oct 2008 21:00:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4312#comment-103015</guid>
		<description>I lost months to this game on the Amiga - tried the whole terrible ordeal of Amiga emulation again a few months ago just so I could play this (and other aheadoftheirtimer&#039;s like Warhead, Sword of Damocles etc). 

@LionsPhil - yes, it should be robots! Some sort of plot about a rogue AI carrier that you had to hunt down with your own robots. 
Talk about your formative gaming experiences, can&#039;t wait to check this out (or for an easier to use Amiga emulator).</description>
		<content:encoded><![CDATA[<p>I lost months to this game on the Amiga &#8211; tried the whole terrible ordeal of Amiga emulation again a few months ago just so I could play this (and other aheadoftheirtimer&#8217;s like Warhead, Sword of Damocles etc). </p>
<p>@LionsPhil &#8211; yes, it should be robots! Some sort of plot about a rogue AI carrier that you had to hunt down with your own robots.<br />
Talk about your formative gaming experiences, can&#8217;t wait to check this out (or for an easier to use Amiga emulator).</p>
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		<title>By: Erlam</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/carrier-command-teaser/comment-page-1/#comment-102995</link>
		<dc:creator>Erlam</dc:creator>
		<pubDate>Sun, 19 Oct 2008 19:22:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4312#comment-102995</guid>
		<description>I really wish FMV&#039;s would never be in stuff like this. Yes, that&#039;s nice, you have FMV&#039;s. Awesome, you have some computer effects.

Can I see the &lt;i&gt;game&lt;/i&gt; now please?</description>
		<content:encoded><![CDATA[<p>I really wish FMV&#8217;s would never be in stuff like this. Yes, that&#8217;s nice, you have FMV&#8217;s. Awesome, you have some computer effects.</p>
<p>Can I see the <i>game</i> now please?</p>
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		<title>By: LionsPhil</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/carrier-command-teaser/comment-page-1/#comment-102990</link>
		<dc:creator>LionsPhil</dc:creator>
		<pubDate>Sun, 19 Oct 2008 18:38:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4312#comment-102990</guid>
		<description>Wait, people? There aren&#039;t supposed to be people. The Mantas and Walrii were remote-controlled---that&#039;s why there was a range limit as well as a fuel one, and a range-extending radar module.

More to the point, it explains why your factories can churn out replacements and ship them to your carrier, without ever running out of meatbags to pilot them.</description>
		<content:encoded><![CDATA[<p>Wait, people? There aren&#8217;t supposed to be people. The Mantas and Walrii were remote-controlled&#8212;that&#8217;s why there was a range limit as well as a fuel one, and a range-extending radar module.</p>
<p>More to the point, it explains why your factories can churn out replacements and ship them to your carrier, without ever running out of meatbags to pilot them.</p>
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