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	<title>Comments on: Red Faction, Fresh Explosioneering For 2009</title>
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	<link>http://www.rockpapershotgun.com/2008/10/18/red-faction-fresh-explosion-blend-for-2009/</link>
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		<title>By: MeestaNob!</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/red-faction-fresh-explosion-blend-for-2009/comment-page-1/#comment-103244</link>
		<dc:creator>MeestaNob!</dc:creator>
		<pubDate>Mon, 20 Oct 2008 13:12:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4303#comment-103244</guid>
		<description>@Bobsy
I think there is a pretty good (but publisher-relevant statistically &lt;i&gt;small&lt;/i&gt;) amount of gamers which would clamber over their own mothers to see FreeSpace 3 on the beige wonder machine, but I fear if they couldn&#039;t see a way of making it work on a console (and of course consequently fucking it for everyone who actually cared in the first place) then it probably wont happen.

The thing to remember is that the same people who would kill for FreeSpace 3 to happen, are the exact same people who to this day picket loudly for X-Wing or Tie Fighter (but not X-Wing VS TieFighter) 2, and that&#039;s &lt;i&gt;definitely&lt;/i&gt; not a small group.

The real issue is, do we trust the owners of these properties anymore? Volition post FreeSpace 2 is frankly cack, and LucasArts haven&#039;t made a good game (or outsourced to make a good game) since Grim Fandango. That&#039;s a very long time ago.

The numbers can be made to work, either game could be a success (the Star Wars property, even used and abused as it is today, especially), but it has to be handled right. If money men see the words Simulator anywhere in the genre column they&#039;ll feint, but change it to Arcade Action (or similar) and the Angry Internet Men will burn something down. While the occupants are still in it.

If I was the sort of person who slept, I&#039;d dream of Valve buying the FreeSpace series and doing something lovely with it.</description>
		<content:encoded><![CDATA[<p>@Bobsy<br />
I think there is a pretty good (but publisher-relevant statistically <i>small</i>) amount of gamers which would clamber over their own mothers to see FreeSpace 3 on the beige wonder machine, but I fear if they couldn&#8217;t see a way of making it work on a console (and of course consequently fucking it for everyone who actually cared in the first place) then it probably wont happen.</p>
<p>The thing to remember is that the same people who would kill for FreeSpace 3 to happen, are the exact same people who to this day picket loudly for X-Wing or Tie Fighter (but not X-Wing VS TieFighter) 2, and that&#8217;s <i>definitely</i> not a small group.</p>
<p>The real issue is, do we trust the owners of these properties anymore? Volition post FreeSpace 2 is frankly cack, and LucasArts haven&#8217;t made a good game (or outsourced to make a good game) since Grim Fandango. That&#8217;s a very long time ago.</p>
<p>The numbers can be made to work, either game could be a success (the Star Wars property, even used and abused as it is today, especially), but it has to be handled right. If money men see the words Simulator anywhere in the genre column they&#8217;ll feint, but change it to Arcade Action (or similar) and the Angry Internet Men will burn something down. While the occupants are still in it.</p>
<p>If I was the sort of person who slept, I&#8217;d dream of Valve buying the FreeSpace series and doing something lovely with it.</p>
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		<title>By: Bobsy</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/red-faction-fresh-explosion-blend-for-2009/comment-page-1/#comment-103171</link>
		<dc:creator>Bobsy</dc:creator>
		<pubDate>Mon, 20 Oct 2008 10:52:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4303#comment-103171</guid>
		<description>Nobby: Is anyone going near Freespace 3 though?</description>
		<content:encoded><![CDATA[<p>Nobby: Is anyone going near Freespace 3 though?</p>
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		<title>By: Urael</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/red-faction-fresh-explosion-blend-for-2009/comment-page-1/#comment-103120</link>
		<dc:creator>Urael</dc:creator>
		<pubDate>Mon, 20 Oct 2008 09:16:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4303#comment-103120</guid>
		<description>Played the original, which promised the moon-on-a-stick but delivered almost nothing beyond an average corridor shooter, despite it being set on Mars. It even forgot about the endlessly destructible environments after a few levels in. The awful betrayal put this game in its coffin, while the bland sequel hammered more nails in and then nuked the entire graveyard. Nothing I&#039;ve seen in the trailer for this new iteration above looks any different: just another bland, average, samey, wannabe action shooter.</description>
		<content:encoded><![CDATA[<p>Played the original, which promised the moon-on-a-stick but delivered almost nothing beyond an average corridor shooter, despite it being set on Mars. It even forgot about the endlessly destructible environments after a few levels in. The awful betrayal put this game in its coffin, while the bland sequel hammered more nails in and then nuked the entire graveyard. Nothing I&#8217;ve seen in the trailer for this new iteration above looks any different: just another bland, average, samey, wannabe action shooter.</p>
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		<title>By: LionsPhil</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/red-faction-fresh-explosion-blend-for-2009/comment-page-1/#comment-103050</link>
		<dc:creator>LionsPhil</dc:creator>
		<pubDate>Mon, 20 Oct 2008 00:28:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4303#comment-103050</guid>
		<description>Hunh. No editing any more?

Anyway: RF also had the rail gun from &lt;em&gt;Eraser&lt;/em&gt;, complete with through-walls scope. That alone has got to be worth 5%.</description>
		<content:encoded><![CDATA[<p>Hunh. No editing any more?</p>
<p>Anyway: RF also had the rail gun from <em>Eraser</em>, complete with through-walls scope. That alone has got to be worth 5%.</p>
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		<title>By: LionsPhil</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/red-faction-fresh-explosion-blend-for-2009/comment-page-1/#comment-103048</link>
		<dc:creator>LionsPhil</dc:creator>
		<pubDate>Mon, 20 Oct 2008 00:24:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4303#comment-103048</guid>
		<description>Generic. Shame: for all its criminal shortness, underused gimmickry, and lack of polish, Red Faction wasn&#039;t &lt;em&gt;that&lt;/em&gt; bad.

And I can&#039;t wait for pixel-shaded jelly-like energy effects to go the way of lens flare. Ugh.</description>
		<content:encoded><![CDATA[<p>Generic. Shame: for all its criminal shortness, underused gimmickry, and lack of polish, Red Faction wasn&#8217;t <em>that</em> bad.</p>
<p>And I can&#8217;t wait for pixel-shaded jelly-like energy effects to go the way of lens flare. Ugh.</p>
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		<title>By: manintheshack</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/red-faction-fresh-explosion-blend-for-2009/comment-page-1/#comment-103042</link>
		<dc:creator>manintheshack</dc:creator>
		<pubDate>Mon, 20 Oct 2008 00:06:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4303#comment-103042</guid>
		<description>@Man Raised by Puffins

The first time I saw Dark Void I couldn&#039;t help but pity the developers. Not only did they come up the most generic, meaningless name for the game, but they were selling it on their astoundingly revolutionary &#039;vertical cover system&#039;. Y&#039;know like Gears of War, but going up. Truly terrible...</description>
		<content:encoded><![CDATA[<p>@Man Raised by Puffins</p>
<p>The first time I saw Dark Void I couldn&#8217;t help but pity the developers. Not only did they come up the most generic, meaningless name for the game, but they were selling it on their astoundingly revolutionary &#8216;vertical cover system&#8217;. Y&#8217;know like Gears of War, but going up. Truly terrible&#8230;</p>
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		<title>By: MeestaNob!</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/red-faction-fresh-explosion-blend-for-2009/comment-page-1/#comment-102798</link>
		<dc:creator>MeestaNob!</dc:creator>
		<pubDate>Sun, 19 Oct 2008 03:03:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4303#comment-102798</guid>
		<description>@Mungrul
Almost makes you glad they aren&#039;t going near making FreeSpace 3.</description>
		<content:encoded><![CDATA[<p>@Mungrul<br />
Almost makes you glad they aren&#8217;t going near making FreeSpace 3.</p>
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		<title>By: Wedge</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/red-faction-fresh-explosion-blend-for-2009/comment-page-1/#comment-102734</link>
		<dc:creator>Wedge</dc:creator>
		<pubDate>Sat, 18 Oct 2008 21:46:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4303#comment-102734</guid>
		<description>I played this at PAX some on the 360.  I thought it was incredibly fun, though I spent as much time as possible ignoring any combat and just decimating buildings.  The environment destruction is genuinely impressive and if it actually has level creation tools on PC, could sort of be the coolest thing ever.</description>
		<content:encoded><![CDATA[<p>I played this at PAX some on the 360.  I thought it was incredibly fun, though I spent as much time as possible ignoring any combat and just decimating buildings.  The environment destruction is genuinely impressive and if it actually has level creation tools on PC, could sort of be the coolest thing ever.</p>
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		<title>By: Mungrul</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/red-faction-fresh-explosion-blend-for-2009/comment-page-1/#comment-102722</link>
		<dc:creator>Mungrul</dc:creator>
		<pubDate>Sat, 18 Oct 2008 20:42:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4303#comment-102722</guid>
		<description>How can the guys who made Freespace 1 &amp; 2 be so shit at making modern games?</description>
		<content:encoded><![CDATA[<p>How can the guys who made Freespace 1 &amp; 2 be so shit at making modern games?</p>
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		<title>By: Smurfy</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/red-faction-fresh-explosion-blend-for-2009/comment-page-1/#comment-102716</link>
		<dc:creator>Smurfy</dc:creator>
		<pubDate>Sat, 18 Oct 2008 19:45:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4303#comment-102716</guid>
		<description>Ha I remember this. I got RF with my PS2, and I liked it (building tunnels with the Fusion Gun is awesome) so I got RF2, which was cool but I couldn&#039;t see how it had anything to do with RF. And now this looks zany.</description>
		<content:encoded><![CDATA[<p>Ha I remember this. I got RF with my PS2, and I liked it (building tunnels with the Fusion Gun is awesome) so I got RF2, which was cool but I couldn&#8217;t see how it had anything to do with RF. And now this looks zany.</p>
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		<title>By: Man Raised by Puffins</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/red-faction-fresh-explosion-blend-for-2009/comment-page-1/#comment-102712</link>
		<dc:creator>Man Raised by Puffins</dc:creator>
		<pubDate>Sat, 18 Oct 2008 19:14:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4303#comment-102712</guid>
		<description>BorderlandsGuide: That quip would work a bit better if it was in response to &lt;a href=&quot;http://www.gametrailers.com/player/34749.html&quot; rel=&quot;nofollow&quot;&gt;this game&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>BorderlandsGuide: That quip would work a bit better if it was in response to <a href="http://www.gametrailers.com/player/34749.html" rel="nofollow">this game</a>.</p>
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		<title>By: spd from Russia</title>
		<link>http://www.rockpapershotgun.com/2008/10/18/red-faction-fresh-explosion-blend-for-2009/comment-page-1/#comment-102709</link>
		<dc:creator>spd from Russia</dc:creator>
		<pubDate>Sat, 18 Oct 2008 18:49:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4303#comment-102709</guid>
		<description>Whizzo elaborate, what was so bad about it?</description>
		<content:encoded><![CDATA[<p>Whizzo elaborate, what was so bad about it?</p>
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