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	<title>Comments on: The Sunday Papers</title>
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	<link>http://www.rockpapershotgun.com/2008/10/27/the-sunday-papers-40/</link>
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		<item>
		<title>By: Gorgeras</title>
		<link>http://www.rockpapershotgun.com/2008/10/27/the-sunday-papers-40/comment-page-2/#comment-106876</link>
		<dc:creator>Gorgeras</dc:creator>
		<pubDate>Tue, 28 Oct 2008 16:50:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4572#comment-106876</guid>
		<description>Theoretical Physicists unfortunately don&#039;t get laid. They just meet very charismatic, athletic and attractive multi-ethnic women with engineering expertise. Then, NOTHING HAPPENS. 

The bloody anti-shag field is down now. They should be gagging for it.</description>
		<content:encoded><![CDATA[<p>Theoretical Physicists unfortunately don&#8217;t get laid. They just meet very charismatic, athletic and attractive multi-ethnic women with engineering expertise. Then, NOTHING HAPPENS. </p>
<p>The bloody anti-shag field is down now. They should be gagging for it.</p>
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		<title>By: sinister agent</title>
		<link>http://www.rockpapershotgun.com/2008/10/27/the-sunday-papers-40/comment-page-2/#comment-106590</link>
		<dc:creator>sinister agent</dc:creator>
		<pubDate>Tue, 28 Oct 2008 00:43:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4572#comment-106590</guid>
		<description>Growing your own doesn&#039;t count.</description>
		<content:encoded><![CDATA[<p>Growing your own doesn&#8217;t count.</p>
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2008/10/27/the-sunday-papers-40/comment-page-2/#comment-106575</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Tue, 28 Oct 2008 00:05:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4572#comment-106575</guid>
		<description>The thing is, biologists get laid.

KG</description>
		<content:encoded><![CDATA[<p>The thing is, biologists get laid.</p>
<p>KG</p>
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	<item>
		<title>By: sinister agent</title>
		<link>http://www.rockpapershotgun.com/2008/10/27/the-sunday-papers-40/comment-page-2/#comment-106564</link>
		<dc:creator>sinister agent</dc:creator>
		<pubDate>Mon, 27 Oct 2008 23:32:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4572#comment-106564</guid>
		<description>&lt;i&gt;New Scientist is a shitter for it too, ‘WHY WE’LL BE DEAD TOMORROW’, and the article reveals a new style of string theory which hypothesises an alternate dimension each day where we all die or something equally rubbish.&lt;/i&gt;

The only time you can be sure that the end of the world will be tomorrow is when the New Scientist doesn&#039;t appear at all, because all the staff are out snorting cocaine off a prostitute&#039;s buttock.

&lt;i&gt;I don’t know, I just think some people ... just want to grind to the end of the game to get to the next.&lt;/i&gt;

Judging by what I&#039;ve seen and heard from many people, this is depressingly true.  Although it seems to me that they&#039;re often the most easily pleased players as well - give them shiny graphics and they&#039;ll grind through it and move on to the next one for another £40.  I&#039;ve even seen this done with Guitar Hero - people sitting there mechanically pressing the buttons on easy mode until they&#039;ve passed all the songs once, then ditching it forever.  Totally missing the point, but there you go.</description>
		<content:encoded><![CDATA[<p><i>New Scientist is a shitter for it too, ‘WHY WE’LL BE DEAD TOMORROW’, and the article reveals a new style of string theory which hypothesises an alternate dimension each day where we all die or something equally rubbish.</i></p>
<p>The only time you can be sure that the end of the world will be tomorrow is when the New Scientist doesn&#8217;t appear at all, because all the staff are out snorting cocaine off a prostitute&#8217;s buttock.</p>
<p><i>I don’t know, I just think some people &#8230; just want to grind to the end of the game to get to the next.</i></p>
<p>Judging by what I&#8217;ve seen and heard from many people, this is depressingly true.  Although it seems to me that they&#8217;re often the most easily pleased players as well &#8211; give them shiny graphics and they&#8217;ll grind through it and move on to the next one for another £40.  I&#8217;ve even seen this done with Guitar Hero &#8211; people sitting there mechanically pressing the buttons on easy mode until they&#8217;ve passed all the songs once, then ditching it forever.  Totally missing the point, but there you go.</p>
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		<title>By: Fede</title>
		<link>http://www.rockpapershotgun.com/2008/10/27/the-sunday-papers-40/comment-page-2/#comment-106527</link>
		<dc:creator>Fede</dc:creator>
		<pubDate>Mon, 27 Oct 2008 21:05:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4572#comment-106527</guid>
		<description>Sam and Down Rodeo: &lt;a href=&quot;http://xkcd.com/435/&quot; rel=&quot;nofollow&quot;&gt;look here&lt;/a&gt; :D</description>
		<content:encoded><![CDATA[<p>Sam and Down Rodeo: <a href="http://xkcd.com/435/" rel="nofollow">look here</a> :D</p>
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		<title>By: Kadayi</title>
		<link>http://www.rockpapershotgun.com/2008/10/27/the-sunday-papers-40/comment-page-2/#comment-106519</link>
		<dc:creator>Kadayi</dc:creator>
		<pubDate>Mon, 27 Oct 2008 20:22:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4572#comment-106519</guid>
		<description>Although Farcry 2 is building on the bones of STALKER &amp; Boiling point and GTA to an extent; it&#039;s going to be very hard to go back to the linear shooter for a lot of people after they&#039;ve played it I feel. It&#039;s definitely going to shift the FPS paradigm in terms of mainstream player expectation (someone had to say it, so it might as well be me), which kind of makes me fearful for titles like HL2:EP3, but at the same time makes me excited for future releases that evolve the concept further.</description>
		<content:encoded><![CDATA[<p>Although Farcry 2 is building on the bones of STALKER &amp; Boiling point and GTA to an extent; it&#8217;s going to be very hard to go back to the linear shooter for a lot of people after they&#8217;ve played it I feel. It&#8217;s definitely going to shift the FPS paradigm in terms of mainstream player expectation (someone had to say it, so it might as well be me), which kind of makes me fearful for titles like HL2:EP3, but at the same time makes me excited for future releases that evolve the concept further.</p>
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		<title>By: Radiant</title>
		<link>http://www.rockpapershotgun.com/2008/10/27/the-sunday-papers-40/comment-page-2/#comment-106475</link>
		<dc:creator>Radiant</dc:creator>
		<pubDate>Mon, 27 Oct 2008 18:08:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4572#comment-106475</guid>
		<description>But your right it does need a Cpt. Price to show you the ropes in game.</description>
		<content:encoded><![CDATA[<p>But your right it does need a Cpt. Price to show you the ropes in game.</p>
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		<title>By: Radiant</title>
		<link>http://www.rockpapershotgun.com/2008/10/27/the-sunday-papers-40/comment-page-2/#comment-106474</link>
		<dc:creator>Radiant</dc:creator>
		<pubDate>Mon, 27 Oct 2008 18:07:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4572#comment-106474</guid>
		<description>Absolutely.
My personal view of it is that it sits in between two camps. It&#039;s flaw being it&#039;s not RPG enough for the explorers [&quot;no XP? no leveling? no inventory?&quot;] and it&#039;s not signposted enough for straight forward shooters.
It&#039;s not really a flaw in the game dynamics more a flaw in the games perception.

It reminds me a lot of Project IGI.</description>
		<content:encoded><![CDATA[<p>Absolutely.<br />
My personal view of it is that it sits in between two camps. It&#8217;s flaw being it&#8217;s not RPG enough for the explorers ["no XP? no leveling? no inventory?"] and it&#8217;s not signposted enough for straight forward shooters.<br />
It&#8217;s not really a flaw in the game dynamics more a flaw in the games perception.</p>
<p>It reminds me a lot of Project IGI.</p>
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		<title>By: Down Rodeo</title>
		<link>http://www.rockpapershotgun.com/2008/10/27/the-sunday-papers-40/comment-page-2/#comment-106470</link>
		<dc:creator>Down Rodeo</dc:creator>
		<pubDate>Mon, 27 Oct 2008 18:05:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4572#comment-106470</guid>
		<description>Sam: we physicists win :)
Oh, crap, I do maths as well don&#039;t I? I agree, a fight to the bitter, messy end is needed.</description>
		<content:encoded><![CDATA[<p>Sam: we physicists win :)<br />
Oh, crap, I do maths as well don&#8217;t I? I agree, a fight to the bitter, messy end is needed.</p>
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	<item>
		<title>By: kadayi</title>
		<link>http://www.rockpapershotgun.com/2008/10/27/the-sunday-papers-40/comment-page-2/#comment-106465</link>
		<dc:creator>kadayi</dc:creator>
		<pubDate>Mon, 27 Oct 2008 17:48:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4572#comment-106465</guid>
		<description>@Radiant

I&#039;d say the flaw to the game is that it doesn&#039;t actually encourage you think differently about your play style, in the way that say Portal does, but instead leaves you to figure out why your butting heads all the time, or end up on forums/websites bitching about &#039;respawning Checkpoints&#039; and &#039;they need to patch it&#039;. I watched the 1UP show last night and although all of the reviewers on it were super enthusiastic about it as a game, it was abundantly clear that one of them at least hadn&#039;t made the necessary leap of imagination required to get past the whole Cars/Roads/Checkpoints conundrum.</description>
		<content:encoded><![CDATA[<p>@Radiant</p>
<p>I&#8217;d say the flaw to the game is that it doesn&#8217;t actually encourage you think differently about your play style, in the way that say Portal does, but instead leaves you to figure out why your butting heads all the time, or end up on forums/websites bitching about &#8216;respawning Checkpoints&#8217; and &#8216;they need to patch it&#8217;. I watched the 1UP show last night and although all of the reviewers on it were super enthusiastic about it as a game, it was abundantly clear that one of them at least hadn&#8217;t made the necessary leap of imagination required to get past the whole Cars/Roads/Checkpoints conundrum.</p>
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		<title>By: mrrobsa</title>
		<link>http://www.rockpapershotgun.com/2008/10/27/the-sunday-papers-40/comment-page-2/#comment-106457</link>
		<dc:creator>mrrobsa</dc:creator>
		<pubDate>Mon, 27 Oct 2008 17:07:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4572#comment-106457</guid>
		<description>@Sam:

We all know what&#039;s needed.... SCIENCE WARS!!
It&#039;d be chuffing brilliant! Chemists vs Physicists vs Biologists TO THE DEATH.</description>
		<content:encoded><![CDATA[<p>@Sam:</p>
<p>We all know what&#8217;s needed&#8230;. SCIENCE WARS!!<br />
It&#8217;d be chuffing brilliant! Chemists vs Physicists vs Biologists TO THE DEATH.</p>
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		<title>By: Sam</title>
		<link>http://www.rockpapershotgun.com/2008/10/27/the-sunday-papers-40/comment-page-2/#comment-106453</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Mon, 27 Oct 2008 16:56:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4572#comment-106453</guid>
		<description>@Zuffox: Of course, as Physicists and Chemists know, Biology isn&#039;t a Real Science, as Abyss specified.

Of course, as a Physicist, I should note that Chemistry isn&#039;t a Real Science either.

*ducks*</description>
		<content:encoded><![CDATA[<p>@Zuffox: Of course, as Physicists and Chemists know, Biology isn&#8217;t a Real Science, as Abyss specified.</p>
<p>Of course, as a Physicist, I should note that Chemistry isn&#8217;t a Real Science either.</p>
<p>*ducks*</p>
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