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	<title>Comments on: The Zombie Invasion</title>
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	<link>http://www.rockpapershotgun.com/2008/10/28/the-zombie-invasion/</link>
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		<title>By: pepper</title>
		<link>http://www.rockpapershotgun.com/2008/10/28/the-zombie-invasion/comment-page-1/#comment-107054</link>
		<dc:creator>pepper</dc:creator>
		<pubDate>Wed, 29 Oct 2008 07:44:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4596#comment-107054</guid>
		<description>I think the zombie trend was worse a couple of years ago, with all the movies coming out that featured a zombie doomsday scenario.</description>
		<content:encoded><![CDATA[<p>I think the zombie trend was worse a couple of years ago, with all the movies coming out that featured a zombie doomsday scenario.</p>
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	<item>
		<title>By: x25killa</title>
		<link>http://www.rockpapershotgun.com/2008/10/28/the-zombie-invasion/comment-page-1/#comment-106993</link>
		<dc:creator>x25killa</dc:creator>
		<pubDate>Wed, 29 Oct 2008 01:27:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4596#comment-106993</guid>
		<description>Bbbbrrraaaiiiiinnnnsssss?

I also notice this zombie trend. Now, where did I place that rifle...</description>
		<content:encoded><![CDATA[<p>Bbbbrrraaaiiiiinnnnsssss?</p>
<p>I also notice this zombie trend. Now, where did I place that rifle&#8230;</p>
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	<item>
		<title>By: pepper</title>
		<link>http://www.rockpapershotgun.com/2008/10/28/the-zombie-invasion/comment-page-1/#comment-106930</link>
		<dc:creator>pepper</dc:creator>
		<pubDate>Tue, 28 Oct 2008 20:28:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4596#comment-106930</guid>
		<description>Ah, nothing can beat slaughtering zombies whilst enjoying a nice glass of beer/wine/liquor of choice whilst wielding a saw-off underneath a sunset....</description>
		<content:encoded><![CDATA[<p>Ah, nothing can beat slaughtering zombies whilst enjoying a nice glass of beer/wine/liquor of choice whilst wielding a saw-off underneath a sunset&#8230;.</p>
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	<item>
		<title>By: smorg</title>
		<link>http://www.rockpapershotgun.com/2008/10/28/the-zombie-invasion/comment-page-1/#comment-106901</link>
		<dc:creator>smorg</dc:creator>
		<pubDate>Tue, 28 Oct 2008 18:41:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4596#comment-106901</guid>
		<description>You just can&#039;t beat a zombie invasion.  Except with a cricket bat maybe</description>
		<content:encoded><![CDATA[<p>You just can&#8217;t beat a zombie invasion.  Except with a cricket bat maybe</p>
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	<item>
		<title>By: Matt</title>
		<link>http://www.rockpapershotgun.com/2008/10/28/the-zombie-invasion/comment-page-1/#comment-106896</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Tue, 28 Oct 2008 18:20:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4596#comment-106896</guid>
		<description>I loved Dead Set last night. It was so awesomely shoite, as was to be expected/intended. And Zombie Davina ftw!

Played L4D at Showdown, but couldn&#039;t quite get into it. Mainly due to the sounds of the event going on in the background. I really need to play it on my own in my bedroom in the dark with headphones on. T&#039;will be nothing short of sexcellent.</description>
		<content:encoded><![CDATA[<p>I loved Dead Set last night. It was so awesomely shoite, as was to be expected/intended. And Zombie Davina ftw!</p>
<p>Played L4D at Showdown, but couldn&#8217;t quite get into it. Mainly due to the sounds of the event going on in the background. I really need to play it on my own in my bedroom in the dark with headphones on. T&#8217;will be nothing short of sexcellent.</p>
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	<item>
		<title>By: Fumarole</title>
		<link>http://www.rockpapershotgun.com/2008/10/28/the-zombie-invasion/comment-page-1/#comment-106875</link>
		<dc:creator>Fumarole</dc:creator>
		<pubDate>Tue, 28 Oct 2008 16:45:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4596#comment-106875</guid>
		<description>Ahem,

Nothing compared to Left 4 Dead!</description>
		<content:encoded><![CDATA[<p>Ahem,</p>
<p>Nothing compared to Left 4 Dead!</p>
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	<item>
		<title>By: qrter</title>
		<link>http://www.rockpapershotgun.com/2008/10/28/the-zombie-invasion/comment-page-1/#comment-106815</link>
		<dc:creator>qrter</dc:creator>
		<pubDate>Tue, 28 Oct 2008 14:21:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4596#comment-106815</guid>
		<description>&lt;blockquote&gt;The reason is that both of these games seem to involve more barricading yourself in somewhere and desperately trying to keep the zombies out, while L4D seems to be about moving forwards through a zombie-infested level and clearing them out as you go.&lt;/blockquote&gt;

L4D is more &lt;i&gt;Zombie Classic&lt;/i&gt;, though - you generally are moving towards a helicopter pad. It&#039;s more about the moving forward than the clearing out.

(Look, I have to defend to myself preordering the damned thing a few days ago.. ;) )</description>
		<content:encoded><![CDATA[<blockquote><p>The reason is that both of these games seem to involve more barricading yourself in somewhere and desperately trying to keep the zombies out, while L4D seems to be about moving forwards through a zombie-infested level and clearing them out as you go.</p></blockquote>
<p>L4D is more <i>Zombie Classic</i>, though &#8211; you generally are moving towards a helicopter pad. It&#8217;s more about the moving forward than the clearing out.</p>
<p>(Look, I have to defend to myself preordering the damned thing a few days ago.. ;) )</p>
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	<item>
		<title>By: Ergates</title>
		<link>http://www.rockpapershotgun.com/2008/10/28/the-zombie-invasion/comment-page-1/#comment-106798</link>
		<dc:creator>Ergates</dc:creator>
		<pubDate>Tue, 28 Oct 2008 13:31:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4596#comment-106798</guid>
		<description>Zombies are great in games because, basically, they&#039;re like Nazis.  They&#039;re essentially humans, but humans you can gun down in vast numbers without feeling bad about.</description>
		<content:encoded><![CDATA[<p>Zombies are great in games because, basically, they&#8217;re like Nazis.  They&#8217;re essentially humans, but humans you can gun down in vast numbers without feeling bad about.</p>
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		<title>By: YogSo</title>
		<link>http://www.rockpapershotgun.com/2008/10/28/the-zombie-invasion/comment-page-1/#comment-106783</link>
		<dc:creator>YogSo</dc:creator>
		<pubDate>Tue, 28 Oct 2008 12:17:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4596#comment-106783</guid>
		<description>When I read about the zombies-in-WWII mode, the first thing I thought was &lt;a href=&quot;http://www.2000adreview.co.uk/reviews/extra/2006/trades/fiends/fiends-eastern-front.shtml&quot; rel=&quot;nofollow&quot;&gt;Fiends Of The Eastern Front&lt;/a&gt;. Now, that would be a cool setting for a videogame, and slightly more original than the good ol&#039; zombie meme. I mean, everybody knows that &lt;b&gt;Romanian Vampire Lords &gt; Zombie Nazi Soldiers&lt;/b&gt;, right? &lt;i&gt;Rebellion&lt;/i&gt; should give it a go...</description>
		<content:encoded><![CDATA[<p>When I read about the zombies-in-WWII mode, the first thing I thought was <a href="http://www.2000adreview.co.uk/reviews/extra/2006/trades/fiends/fiends-eastern-front.shtml" rel="nofollow">Fiends Of The Eastern Front</a>. Now, that would be a cool setting for a videogame, and slightly more original than the good ol&#8217; zombie meme. I mean, everybody knows that <b>Romanian Vampire Lords &gt; Zombie Nazi Soldiers</b>, right? <i>Rebellion</i> should give it a go&#8230;</p>
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		<title>By: cullnean</title>
		<link>http://www.rockpapershotgun.com/2008/10/28/the-zombie-invasion/comment-page-1/#comment-106780</link>
		<dc:creator>cullnean</dc:creator>
		<pubDate>Tue, 28 Oct 2008 12:06:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4596#comment-106780</guid>
		<description>dead set was on the telly box last night, twas good</description>
		<content:encoded><![CDATA[<p>dead set was on the telly box last night, twas good</p>
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	<item>
		<title>By: MonkeyMonster</title>
		<link>http://www.rockpapershotgun.com/2008/10/28/the-zombie-invasion/comment-page-1/#comment-106741</link>
		<dc:creator>MonkeyMonster</dc:creator>
		<pubDate>Tue, 28 Oct 2008 10:35:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4596#comment-106741</guid>
		<description>After discussing it in the chat room last night - I&#039;m awaiting Steve&#039;s zombie text based adventure... :D</description>
		<content:encoded><![CDATA[<p>After discussing it in the chat room last night &#8211; I&#8217;m awaiting Steve&#8217;s zombie text based adventure&#8230; :D</p>
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		<title>By: Alex May</title>
		<link>http://www.rockpapershotgun.com/2008/10/28/the-zombie-invasion/comment-page-1/#comment-106739</link>
		<dc:creator>Alex May</dc:creator>
		<pubDate>Tue, 28 Oct 2008 10:23:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4596#comment-106739</guid>
		<description>The barricading mechanic is really nice &lt;i&gt;as proven by my own game&lt;/i&gt; &lt;a href=&quot;http://db.tigsource.com/games/cottage-of-doom&quot; rel=&quot;nofollow&quot;&gt;Cottage of Doom&lt;/a&gt;. 

oh man i&#039;m getting good at this self promotion thing, phew</description>
		<content:encoded><![CDATA[<p>The barricading mechanic is really nice <i>as proven by my own game</i> <a href="http://db.tigsource.com/games/cottage-of-doom" rel="nofollow">Cottage of Doom</a>. </p>
<p>oh man i&#8217;m getting good at this self promotion thing, phew</p>
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