<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Underworld, Overground, Tomb Raider Demo is Free</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/10/31/underworld-overground-tomb-raider-demo-is-free/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/10/31/underworld-overground-tomb-raider-demo-is-free/</link>
	<description></description>
	<lastBuildDate>Sun, 21 Mar 2010 17:38:17 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Mman</title>
		<link>http://www.rockpapershotgun.com/2008/10/31/underworld-overground-tomb-raider-demo-is-free/comment-page-2/#comment-108918</link>
		<dc:creator>Mman</dc:creator>
		<pubDate>Tue, 04 Nov 2008 00:42:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4716#comment-108918</guid>
		<description>&quot;camera behaviour and reliable controls are ‘nitpicks’ in a game all about clinging to precarious ledges?&quot;

Except those were the things I said weren&#039;t nitpicks (though I lumped it under &quot;camera&quot;).</description>
		<content:encoded><![CDATA[<p>&#8220;camera behaviour and reliable controls are ‘nitpicks’ in a game all about clinging to precarious ledges?&#8221;</p>
<p>Except those were the things I said weren&#8217;t nitpicks (though I lumped it under &#8220;camera&#8221;).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: James T</title>
		<link>http://www.rockpapershotgun.com/2008/10/31/underworld-overground-tomb-raider-demo-is-free/comment-page-2/#comment-108914</link>
		<dc:creator>James T</dc:creator>
		<pubDate>Tue, 04 Nov 2008 00:08:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4716#comment-108914</guid>
		<description>&lt;blockquote&gt;You’re right, I don’t; I can tell that you went in with the pretense that you were going to hate the game anyway. Your subsequent responses have confirmed that further.&lt;/blockquote&gt;
I love wannabe psychics (especially when they pull out their psychic predictions as some pathetic kind of &#039;trump card&#039; when they want to yap-yap-yap at people with opinions they don&#039;t like).  I&#039;d also love to know how my &#039;subsequent responses&#039; &#039;confirmed&#039; anything about my SINISTER AGENDA, considering they purely express my disdain for &lt;i&gt;you&lt;/i&gt; -- camera behaviour and reliable controls are &#039;nitpicks&#039; in a game &lt;i&gt;all about clinging to precarious ledges?&lt;/i&gt;  That&#039;s comedy.</description>
		<content:encoded><![CDATA[<blockquote><p>You’re right, I don’t; I can tell that you went in with the pretense that you were going to hate the game anyway. Your subsequent responses have confirmed that further.</p></blockquote>
<p>I love wannabe psychics (especially when they pull out their psychic predictions as some pathetic kind of &#8216;trump card&#8217; when they want to yap-yap-yap at people with opinions they don&#8217;t like).  I&#8217;d also love to know how my &#8217;subsequent responses&#8217; &#8216;confirmed&#8217; anything about my SINISTER AGENDA, considering they purely express my disdain for <i>you</i> &#8212; camera behaviour and reliable controls are &#8216;nitpicks&#8217; in a game <i>all about clinging to precarious ledges?</i>  That&#8217;s comedy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rook</title>
		<link>http://www.rockpapershotgun.com/2008/10/31/underworld-overground-tomb-raider-demo-is-free/comment-page-2/#comment-108834</link>
		<dc:creator>Rook</dc:creator>
		<pubDate>Mon, 03 Nov 2008 16:51:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4716#comment-108834</guid>
		<description>It&#039;s an inhouse engine from Crystal Dynamix, not AC.</description>
		<content:encoded><![CDATA[<p>It&#8217;s an inhouse engine from Crystal Dynamix, not AC.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PHeMoX</title>
		<link>http://www.rockpapershotgun.com/2008/10/31/underworld-overground-tomb-raider-demo-is-free/comment-page-2/#comment-108827</link>
		<dc:creator>PHeMoX</dc:creator>
		<pubDate>Mon, 03 Nov 2008 16:24:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4716#comment-108827</guid>
		<description>- ah, another thing, since it&#039;s the same engine as Assassin&#039;s Creed apparently, I&#039;ve got the same audio issues of sometimes freezing my game.

It&#039;s not scoring higher because of all this in my book for sure... :(</description>
		<content:encoded><![CDATA[<p>- ah, another thing, since it&#8217;s the same engine as Assassin&#8217;s Creed apparently, I&#8217;ve got the same audio issues of sometimes freezing my game.</p>
<p>It&#8217;s not scoring higher because of all this in my book for sure&#8230; :(</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PHeMoX</title>
		<link>http://www.rockpapershotgun.com/2008/10/31/underworld-overground-tomb-raider-demo-is-free/comment-page-2/#comment-108825</link>
		<dc:creator>PHeMoX</dc:creator>
		<pubDate>Mon, 03 Nov 2008 16:22:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4716#comment-108825</guid>
		<description>Tombraider: Underworld??

- huge, I say HUGE camera issues
- not that great level design this time around
- collision bugs / issues, sometimes controls won&#039;t respond comfortably to the situations
+ visually improved over the last game
+ it&#039;s Lara, what&#039;d ya need more? Yay.
+ story is pretty interesting, more so than the last 2 games

It suffers too much from the camera and collision issues though as it directly influences the gameplay. Sad!</description>
		<content:encoded><![CDATA[<p>Tombraider: Underworld??</p>
<p>- huge, I say HUGE camera issues<br />
- not that great level design this time around<br />
- collision bugs / issues, sometimes controls won&#8217;t respond comfortably to the situations<br />
+ visually improved over the last game<br />
+ it&#8217;s Lara, what&#8217;d ya need more? Yay.<br />
+ story is pretty interesting, more so than the last 2 games</p>
<p>It suffers too much from the camera and collision issues though as it directly influences the gameplay. Sad!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Deuteronomy</title>
		<link>http://www.rockpapershotgun.com/2008/10/31/underworld-overground-tomb-raider-demo-is-free/comment-page-2/#comment-108822</link>
		<dc:creator>Deuteronomy</dc:creator>
		<pubDate>Mon, 03 Nov 2008 16:11:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4716#comment-108822</guid>
		<description>OK the demo was simply pure unadulterated *fun*. Screw Dead Space, GTAIV and Mirror&#039;s Edge I&#039;m getting this one for December.</description>
		<content:encoded><![CDATA[<p>OK the demo was simply pure unadulterated *fun*. Screw Dead Space, GTAIV and Mirror&#8217;s Edge I&#8217;m getting this one for December.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bobsy</title>
		<link>http://www.rockpapershotgun.com/2008/10/31/underworld-overground-tomb-raider-demo-is-free/comment-page-2/#comment-108818</link>
		<dc:creator>Bobsy</dc:creator>
		<pubDate>Mon, 03 Nov 2008 15:58:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4716#comment-108818</guid>
		<description>@Yog-so and Optimaximal

Dynamic music systems that use Midi are easy. Dynamic music systems that use recorded live ensembles, a completely different matter.</description>
		<content:encoded><![CDATA[<p>@Yog-so and Optimaximal</p>
<p>Dynamic music systems that use Midi are easy. Dynamic music systems that use recorded live ensembles, a completely different matter.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mman</title>
		<link>http://www.rockpapershotgun.com/2008/10/31/underworld-overground-tomb-raider-demo-is-free/comment-page-2/#comment-108790</link>
		<dc:creator>Mman</dc:creator>
		<pubDate>Mon, 03 Nov 2008 14:02:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4716#comment-108790</guid>
		<description>It&#039;s the other way around.

&quot;Thought not.&quot;

You&#039;re right, I don&#039;t; I can tell that you went in with the pretense that you were going to hate the game anyway. Your subsequent responses have confirmed that further.</description>
		<content:encoded><![CDATA[<p>It&#8217;s the other way around.</p>
<p>&#8220;Thought not.&#8221;</p>
<p>You&#8217;re right, I don&#8217;t; I can tell that you went in with the pretense that you were going to hate the game anyway. Your subsequent responses have confirmed that further.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mashakos</title>
		<link>http://www.rockpapershotgun.com/2008/10/31/underworld-overground-tomb-raider-demo-is-free/comment-page-2/#comment-108788</link>
		<dc:creator>mashakos</dc:creator>
		<pubDate>Mon, 03 Nov 2008 13:57:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4716#comment-108788</guid>
		<description>&lt;blockquote&gt;Core hasn’t been doing the last few Tomb Raider games, they were folded before legend I think. Crystal Dynamics(of Gex fame) is doing the recent TR’s no. I’d honestly love to see another Gex. Just an FYI.&lt;/blockquote&gt;

I thought Core Design took over from Crystal Dynamics after Crap of Darkness.</description>
		<content:encoded><![CDATA[<blockquote><p>Core hasn’t been doing the last few Tomb Raider games, they were folded before legend I think. Crystal Dynamics(of Gex fame) is doing the recent TR’s no. I’d honestly love to see another Gex. Just an FYI.</p></blockquote>
<p>I thought Core Design took over from Crystal Dynamics after Crap of Darkness.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: James T</title>
		<link>http://www.rockpapershotgun.com/2008/10/31/underworld-overground-tomb-raider-demo-is-free/comment-page-2/#comment-108707</link>
		<dc:creator>James T</dc:creator>
		<pubDate>Mon, 03 Nov 2008 04:07:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4716#comment-108707</guid>
		<description>&lt;blockquote&gt;When every issue except the camera one was a nitpick anyway?&lt;/blockquote&gt;
Thought not.</description>
		<content:encoded><![CDATA[<blockquote><p>When every issue except the camera one was a nitpick anyway?</p></blockquote>
<p>Thought not.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Theory</title>
		<link>http://www.rockpapershotgun.com/2008/10/31/underworld-overground-tomb-raider-demo-is-free/comment-page-2/#comment-108640</link>
		<dc:creator>Theory</dc:creator>
		<pubDate>Sun, 02 Nov 2008 21:55:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4716#comment-108640</guid>
		<description>&lt;blockquote&gt;IDEA! How about two demos - one with all the trimmings: full score, high-quality voiceovers, flashy dev logo videos, and all that… and another which has had all the crap trimmed for a quick and easy download. No spoken dialogue, just subtitles, a single jpeg for logos, that sort of thing. But the playable content will be the same in both.&lt;/blockquote&gt;

&lt;a href=&quot;http://www.footballmanager.net/&quot; rel=&quot;nofollow&quot;&gt;As if by magic...&lt;/a&gt;</description>
		<content:encoded><![CDATA[<blockquote><p>IDEA! How about two demos &#8211; one with all the trimmings: full score, high-quality voiceovers, flashy dev logo videos, and all that… and another which has had all the crap trimmed for a quick and easy download. No spoken dialogue, just subtitles, a single jpeg for logos, that sort of thing. But the playable content will be the same in both.</p></blockquote>
<p><a href="http://www.footballmanager.net/" rel="nofollow">As if by magic&#8230;</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mman</title>
		<link>http://www.rockpapershotgun.com/2008/10/31/underworld-overground-tomb-raider-demo-is-free/comment-page-2/#comment-108545</link>
		<dc:creator>Mman</dc:creator>
		<pubDate>Sun, 02 Nov 2008 16:01:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4716#comment-108545</guid>
		<description>When every issue except the camera one was a nitpick anyway?</description>
		<content:encoded><![CDATA[<p>When every issue except the camera one was a nitpick anyway?</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Dynamic page generated in 0.320 seconds. -->
<!-- Cached page generated by WP-Super-Cache on 2010-03-21 17:42:25 -->
