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	<title>Comments on: Eight Hands-on: Left 4 Dead Impressions</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/11/04/eight-hands-on-left-4-dead-impressions/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/11/04/eight-hands-on-left-4-dead-impressions/</link>
	<description></description>
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		<title>By: Scions Of Fate gold</title>
		<link>http://www.rockpapershotgun.com/2008/11/04/eight-hands-on-left-4-dead-impressions/comment-page-3/#comment-179792</link>
		<dc:creator>Scions Of Fate gold</dc:creator>
		<pubDate>Tue, 28 Apr 2009 06:39:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4770#comment-179792</guid>
		<description>the site is good</description>
		<content:encoded><![CDATA[<p>the site is good</p>
]]></content:encoded>
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	<item>
		<title>By: Jonas</title>
		<link>http://www.rockpapershotgun.com/2008/11/04/eight-hands-on-left-4-dead-impressions/comment-page-3/#comment-120945</link>
		<dc:creator>Jonas</dc:creator>
		<pubDate>Sun, 07 Dec 2008 01:00:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4770#comment-120945</guid>
		<description>You either host the game locally or you get a dedicated server with a password. Then three of you join, and the fourth character is controlled by the AI.

The main problem with this in my experience is that the AI is too competent in some areas (it has damn good reaction times and aim) and not competent enough in others (it tends to get itself seperated from the group at inopportune moments).</description>
		<content:encoded><![CDATA[<p>You either host the game locally or you get a dedicated server with a password. Then three of you join, and the fourth character is controlled by the AI.</p>
<p>The main problem with this in my experience is that the AI is too competent in some areas (it has damn good reaction times and aim) and not competent enough in others (it tends to get itself seperated from the group at inopportune moments).</p>
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	<item>
		<title>By: dylan</title>
		<link>http://www.rockpapershotgun.com/2008/11/04/eight-hands-on-left-4-dead-impressions/comment-page-3/#comment-120935</link>
		<dc:creator>dylan</dc:creator>
		<pubDate>Sat, 06 Dec 2008 23:00:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4770#comment-120935</guid>
		<description>how do you play three player co-op on left 4 dead</description>
		<content:encoded><![CDATA[<p>how do you play three player co-op on left 4 dead</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Noc</title>
		<link>http://www.rockpapershotgun.com/2008/11/04/eight-hands-on-left-4-dead-impressions/comment-page-3/#comment-119259</link>
		<dc:creator>Noc</dc:creator>
		<pubDate>Tue, 02 Dec 2008 03:53:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4770#comment-119259</guid>
		<description>Garrison: It&#039;s not like it has a competitive multiplayer mode or ANYTHING.  Seriously.</description>
		<content:encoded><![CDATA[<p>Garrison: It&#8217;s not like it has a competitive multiplayer mode or ANYTHING.  Seriously.</p>
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	<item>
		<title>By: Garrison</title>
		<link>http://www.rockpapershotgun.com/2008/11/04/eight-hands-on-left-4-dead-impressions/comment-page-3/#comment-119258</link>
		<dc:creator>Garrison</dc:creator>
		<pubDate>Tue, 02 Dec 2008 03:46:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4770#comment-119258</guid>
		<description>It&#039;s too expensive for what it is. Finished the game in about 5h, average 1h and something for each campaign. While the game is really stunning in both looks and feel, it&#039;s not worth the price of a full game, with a &quot;full&quot; online gaming experience. By full I mean that even though it&#039;s the online version that makes L4D shine, in reality its more of the same, and the Director can be manipulated - mistakes are made so that Tanks don&#039;t spawn so often for example. It&#039;s a cool game, but 50 bucks for it is outrageous.
30-35 TOPs</description>
		<content:encoded><![CDATA[<p>It&#8217;s too expensive for what it is. Finished the game in about 5h, average 1h and something for each campaign. While the game is really stunning in both looks and feel, it&#8217;s not worth the price of a full game, with a &#8220;full&#8221; online gaming experience. By full I mean that even though it&#8217;s the online version that makes L4D shine, in reality its more of the same, and the Director can be manipulated &#8211; mistakes are made so that Tanks don&#8217;t spawn so often for example. It&#8217;s a cool game, but 50 bucks for it is outrageous.<br />
30-35 TOPs</p>
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		<title>By: alan</title>
		<link>http://www.rockpapershotgun.com/2008/11/04/eight-hands-on-left-4-dead-impressions/comment-page-3/#comment-114597</link>
		<dc:creator>alan</dc:creator>
		<pubDate>Tue, 18 Nov 2008 22:29:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4770#comment-114597</guid>
		<description>If you built a fansite for the game, then you can have this victory. If not, it&#039;s mine.</description>
		<content:encoded><![CDATA[<p>If you built a fansite for the game, then you can have this victory. If not, it&#8217;s mine.</p>
]]></content:encoded>
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	<item>
		<title>By: Piratepete</title>
		<link>http://www.rockpapershotgun.com/2008/11/04/eight-hands-on-left-4-dead-impressions/comment-page-3/#comment-114523</link>
		<dc:creator>Piratepete</dc:creator>
		<pubDate>Tue, 18 Nov 2008 19:49:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4770#comment-114523</guid>
		<description>no Alan, i&#039;m sorry but you are second ;)</description>
		<content:encoded><![CDATA[<p>no Alan, i&#8217;m sorry but you are second ;)</p>
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		<title>By: alan</title>
		<link>http://www.rockpapershotgun.com/2008/11/04/eight-hands-on-left-4-dead-impressions/comment-page-3/#comment-110537</link>
		<dc:creator>alan</dc:creator>
		<pubDate>Sun, 09 Nov 2008 13:56:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4770#comment-110537</guid>
		<description>In the contest to see &quot;who wants this game the most&quot; I win.</description>
		<content:encoded><![CDATA[<p>In the contest to see &#8220;who wants this game the most&#8221; I win.</p>
]]></content:encoded>
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		<title>By: Tei</title>
		<link>http://www.rockpapershotgun.com/2008/11/04/eight-hands-on-left-4-dead-impressions/comment-page-3/#comment-110258</link>
		<dc:creator>Tei</dc:creator>
		<pubDate>Sat, 08 Nov 2008 10:23:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4770#comment-110258</guid>
		<description>Joining active games on level &quot;Expert&quot; is a good way to meet serius players that want a challenge, is also less error-prone. It work almost always.</description>
		<content:encoded><![CDATA[<p>Joining active games on level &#8220;Expert&#8221; is a good way to meet serius players that want a challenge, is also less error-prone. It work almost always.</p>
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		<title>By: Amante</title>
		<link>http://www.rockpapershotgun.com/2008/11/04/eight-hands-on-left-4-dead-impressions/comment-page-3/#comment-110250</link>
		<dc:creator>Amante</dc:creator>
		<pubDate>Sat, 08 Nov 2008 09:39:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4770#comment-110250</guid>
		<description>Been playing the demo and it&#039;s very, very fun. However, the difficulty levels have been a bit consolized, so you want to choose the right one to ensure you have the most fun. In the following, the first name is the one on the menus, the second is the one in the z_difficulty console cvar:

&lt;i&gt;Easy&lt;/i&gt;: Stupid and dumbed down. Don&#039;t play it. Ever.

&lt;i&gt;Normal&lt;/i&gt;: The true &#039;Easy&#039;. Use only for trying the game the first time.

&lt;i&gt;Advanced / Hard&lt;/i&gt;: The true &#039;Medium&#039;. Once you&#039;ve played a game or two, never go below this level.

&lt;i&gt;Expert / Impossible&lt;/i&gt;: The true &#039;Hard&#039;. While not quite &quot;impossible&quot;, it is very challenging. Any level past the first will usually be failed at least 3-5 times, maybe more depending on level of skill and luck. Everything is harder on this difficulty level - friendly fire damage is much higher, zombies do more damage (with the tank&#039;s punch killing you in one hit), and the AI Director will pull off some truly devious strategies, often ambushing you with all three non-tank special zombies at once.

Expert / Impossible is, however, an absolute blast to play with a full four human players, and the most fun I&#039;ve ever had in a co-op game ever. Having messed with some console commands and cheats, I&#039;ve gotten a good idea of how the Infected play (and field tested them with some buddies), and I think Expert / Impossible Versus will be the funnest experience. Advanced / Hard will be pretty good too - just a bit more toned down. :)

Good hunting.</description>
		<content:encoded><![CDATA[<p>Been playing the demo and it&#8217;s very, very fun. However, the difficulty levels have been a bit consolized, so you want to choose the right one to ensure you have the most fun. In the following, the first name is the one on the menus, the second is the one in the z_difficulty console cvar:</p>
<p><i>Easy</i>: Stupid and dumbed down. Don&#8217;t play it. Ever.</p>
<p><i>Normal</i>: The true &#8216;Easy&#8217;. Use only for trying the game the first time.</p>
<p><i>Advanced / Hard</i>: The true &#8216;Medium&#8217;. Once you&#8217;ve played a game or two, never go below this level.</p>
<p><i>Expert / Impossible</i>: The true &#8216;Hard&#8217;. While not quite &#8220;impossible&#8221;, it is very challenging. Any level past the first will usually be failed at least 3-5 times, maybe more depending on level of skill and luck. Everything is harder on this difficulty level &#8211; friendly fire damage is much higher, zombies do more damage (with the tank&#8217;s punch killing you in one hit), and the AI Director will pull off some truly devious strategies, often ambushing you with all three non-tank special zombies at once.</p>
<p>Expert / Impossible is, however, an absolute blast to play with a full four human players, and the most fun I&#8217;ve ever had in a co-op game ever. Having messed with some console commands and cheats, I&#8217;ve gotten a good idea of how the Infected play (and field tested them with some buddies), and I think Expert / Impossible Versus will be the funnest experience. Advanced / Hard will be pretty good too &#8211; just a bit more toned down. :)</p>
<p>Good hunting.</p>
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		<title>By: Ian</title>
		<link>http://www.rockpapershotgun.com/2008/11/04/eight-hands-on-left-4-dead-impressions/comment-page-3/#comment-109339</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Wed, 05 Nov 2008 17:25:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4770#comment-109339</guid>
		<description>I asked a playing-as-zombies related question and RPS post a big article about it just minutes later.

...

I command what appears on RPS?</description>
		<content:encoded><![CDATA[<p>I asked a playing-as-zombies related question and RPS post a big article about it just minutes later.</p>
<p>&#8230;</p>
<p>I command what appears on RPS?</p>
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		<title>By: Tei</title>
		<link>http://www.rockpapershotgun.com/2008/11/04/eight-hands-on-left-4-dead-impressions/comment-page-3/#comment-109333</link>
		<dc:creator>Tei</dc:creator>
		<pubDate>Wed, 05 Nov 2008 17:08:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4770#comment-109333</guid>
		<description>No one will read in loud voice the subtext?

ZOMBIES ARE PEOPLE THAT BUY IN MALL&#039;S.

Hehehe.. now that is written, Gabe from penny-arcade can steal my words.</description>
		<content:encoded><![CDATA[<p>No one will read in loud voice the subtext?</p>
<p>ZOMBIES ARE PEOPLE THAT BUY IN MALL&#8217;S.</p>
<p>Hehehe.. now that is written, Gabe from penny-arcade can steal my words.</p>
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